TestIgnore, chaotic male warping Monk ---------#- |.(......@| |........f. |.........| |..d...... ----------- [TestIgnor the Candidate] St16 Dx8 Co10 In8 Wi11 Ch7 MonWarMalCha S0 Dlvl:1 $0 HP19(19) Pw13(13) AC3 Xp1/0 T1 Latest messages Use hybrid races? [yn] (n) Hello TestIgnore, welcome to SlashEMExtended! You are a chaotic male warping Monk. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: free action You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 99% Wand drop chance was reduced to 92% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 80% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: bow (turn 54) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 5 Monster spawn increase started at turn 37605 Monster spawn increase reached its maximum at turn 64722 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1283852 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: tomb scorpion (freq bonus 6) The monster species that spawned more often: stoa (freq bonus 12) The monster species that spawned more often: lower team starwolf member (freq bonus 48) The monster species that spawned more often: kirikiri mai (freq bonus 14) The monster species that spawned more often: werelich (freq bonus 9) The monster species that spawned more often: weremindflayer (freq bonus 12) The monster species that spawned more often: Mammon (freq bonus 7) The monster species that spawned more often: ogre lord (freq bonus 16) The monster species that spawned more often: miesieenic topmodel (freq bonus 6) The monster species that spawned more often: Rock Lee (freq bonus 32) The monster species that spawned more often: plasma warp patch (freq bonus 30) The monster species that spawned more often: brown growth (freq bonus 6) The monster species that spawned more often: RNG Kommissioner (freq bonus 30) The monster species that spawned more often: little dog (freq bonus 8) The monster species that spawned more often: Eliane's vulnerable sneaker (freq bonus 12) The monster species that spawned more often: werespider (freq bonus 5) The monster species that spawned more often: grouping ant (freq bonus 84) The monster species that spawned more often: blister warp fungus (freq bonus 8) The monster species that spawned more often: Inspector Sergeant (freq bonus 12) The monster species that spawned more often: hole patch (freq bonus 54) The monster trait that was more common: monsters that grunt (freq bonus 8) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 1) The monster trait that was more common: monsters with vampire dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 1) The monster trait that was more common: monsters that love to collect gems (freq bonus 6) The monster trait that was more common: monsters that count as pokemon (freq bonus 6) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 2) The monster species that never randomly spawned: nether hound The monster species that never randomly spawned: lavender mushroom The monster species that never randomly spawned: dwarf queen The monster species that never randomly spawned: giant albatross The monster species that never randomly spawned: dull warp patch The monster species that never randomly spawned: lynx The monster species that never randomly spawned: redguard woman The monster species that never randomly spawned: singing sand The monster species that never randomly spawned: Nina The monster species that never randomly spawned: fried chicken The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: hyperspace summon (sour) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: trap disarming (listening) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: steam venom (emanating) The RNG hath decreed that this item was never generated: robe of randomness (cyan robe) The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 15) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 6) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 40) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 15) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 15) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 5) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 8) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 3) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 7) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 3) The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 4) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: vivianite (cyan) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this item was always generated cursed: enchant armor (thin) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: detect water (generous) The RNG hath decreed that this item was always generated cursed: amulet of undressing (uplift) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: nolite trap (freq bonus 9) Next attribute increase check would have come at turn 609 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You were prevented from having disintegration resistance (0) You were prevented from having free action (0) You saw invisible You had 1500 points of nutrition remaining You could teleport You were polymorphing You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (169) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) polyform 1 R Prepared(0) Discoveries Armor * leather gloves (brand-new gloves) * robe (black robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crested helmet) * sedge hat (chain-aventailed helmet) * skullcap (kitchen hat) * flack helmet (narrow helmet) * crystal helm (hydra helmet) * mining helm (spinning helmet) * field helm (anti-government helmet) * helm of safeguard (bug-tracking helmet) * war hat (radiant helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (vampiric gloves) * gauntlets of plugsuit (viva gloves) * commander gloves (poor gloves) * field gloves (polnish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (sexy heels) * field boots (velvet pumps) * boots of safeguard (radiant heels) Scrolls scroll of light (KRUIEMEDISYNE) scroll of healing (KNOCK THE PROP CANNT BE USE) scroll of mana (INS CUBITOR) scroll of phase door (THROW ANNOYING SEED TO MAKE WIRED) scroll of standard id (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) scroll of cure (I AM SO FUCKING TIRED) Spellbooks spellbook of healing (stapled) Potions potion of healing (slimy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Monk... Youescaped from the dungeon with 0 points,