TestIgnore, neutral female warping Chaos Sorceror ------ --------------- |...<| .........%8...| |.$..| |.!...........|,# |....| ...............,, ##,|..... ------#--------,# #,#-.--- #,,,,,,,,,,,,# #,,,,,, ########,###`, ####### [TestIgnor the Nora] St15 Dx9 Co15 In14 Wi9 Ch7 ChaWarFemNeu S129 Dlvl:1 $5 HP70(70) Pw0(41) AC-25 HD16 Xp2/31 T94 Latest messages # You have 5 free polymorphs left. Polymorph at will? [yn] (n) You don't have the energy to polymorph! You need at least 20! You hit the gray mushroom RNG-abuser. You still feel deathly sick. You hit the gray mushroom RNG-abuser. You got hit by botox spores! You feel even worse. You kill the gray mushroom RNG-abuser! Welcome to experience level 2. You got hit by botox spores! You feel even worse. # You have 5 free polymorphs left. Polymorph at will? [yn] (n) You turn into a Nora! Keep your torso armor on? [yes/no] Use the command #monster to gaze at monsters. You die from your illness. Your inventory Amulets m - an uncursed amulet of blindness {1} Weapons e - an uncursed +0 meatsword (weapon in hand) {30} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {1} Scrolls i - an uncursed scroll of stinking cloud {1} j - an uncursed scroll of charging {1} k - a blessed scroll of rumor {1} l - an uncursed scroll of message {1} s - 4 uncursed scrolls of mana {4} t - 3 uncursed scrolls of phase door {3} u - 2 uncursed scrolls of standard id {2} v - an uncursed scroll of cure {1} Spellbooks a - a blessed spellbook of berserk (0:3) {1} b - a blessed spellbook of BUC randomization (4:5) {1} c - a blessed spellbook of vanishing (0:2) {1} d - a blessed spellbook of disintegration (3:1) {1} Potions g - a blessed potion of hallucination {1} h - an uncursed potion of healing {1} Wands n - an uncursed wand of teleportation (0:-1) {1} o - a blessed wand of entrapping (0:3) {1} Gems q - 9 uncursed +0 silver slingstones r - a blessed +0 silver slingstone Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: acid resistance You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 47 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 99% chance Musable item generation frequency had a negative bias of 12% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 87% The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: matter spells (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 4 Monster spawn increase started at turn 13708 Monster spawn increase reached its maximum at turn 76788 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 652700 The monster class that cannot be genocided was gnome The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: asshole teacher without own house (freq bonus 45) The monster species that spawned more often: automatic kitten (freq bonus 10) The monster species that spawned more often: voracious kraken (freq bonus 8) The monster species that spawned more often: petty pink sentai (freq bonus 24) The monster species that spawned more often: plasma monster (freq bonus 9) The monster species that spawned more often: lethe spore (freq bonus 3) The monster species that spawned more often: brain ooze (freq bonus 8) The monster species that spawned more often: Xinivrae (freq bonus 4) The monster species that spawned more often: deceiving growth (freq bonus 16) The monster species that spawned more often: special force patch (freq bonus 15) The monster species that spawned more often: insurmountable warp patch (freq bonus 9) The monster species that spawned more often: Tobi (freq bonus 84) The monster species that spawned more often: animated armor (freq bonus 6) The monster species that spawned more often: Mister Admonisher (freq bonus 15) The monster species that spawned more often: nix (freq bonus 24) The monster species that spawned more often: ruby mold (freq bonus 84) The monster species that spawned more often: bright blue patch (freq bonus 12) The monster species that spawned more often: Inspector Kommissioner (freq bonus 28) The monster species that spawned more often: cleaved zombie (freq bonus 18) The monster species that spawned more often: snore force patch (freq bonus 4) The monster trait that was more common: monsters that are strong (freq bonus 2) The monster trait that was more common: monsters that count as hobbit (freq bonus 2) The monster trait that was more common: monsters that count as mercenaries (freq bonus 8) The monster species that never randomly spawned: magic snake The monster species that never randomly spawned: gnome friendloader The monster species that never randomly spawned: black smasher The monster species that never randomly spawned: nightly growth The monster species that never randomly spawned: Radio Kchief The monster species that never randomly spawned: swamp hydra The monster species that never randomly spawned: yes yes The monster species that never randomly spawned: octarine mold The monster species that never randomly spawned: vampiric force patch The monster species that never randomly spawned: suxxor The RNG hath decreed that this item was never generated: thunder wave (raw) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: wakeup call stone (gray) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 26) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 75) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 20) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 17) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 3) The RNG hath decreed that this item was generated more often: dimness (peculiar, freq bonus 63) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 3) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 4) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 3) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 5) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 7) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 9) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: poured club ((null)) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this trap was always invisible: knowledge trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 10) Next attribute increase check would have come at turn 123 Strength training was 2 Dexterity training was -3 Wisdom training was 0 Constitution training was -3 You were disintegration-resistant You were poison resistant You were petrification resistant You were randomly revealing traps You were prevented from having acid resistance (0) You were prevented from having jumping (0) You had infravision You had 1318 points of nutrition remaining You could walk through walls You were polymorphing You were polymorphed into a Nora Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Celine Jules The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (444) You are dead Spells known in the end Name Level Category Fail Memory a - berserk 2 chaos 0% 110% b - BUC randomization 5 chaos 95% 400% c - vanishing 7 chaos 99% 600% d - disintegration 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) polyform 2 R Prepared(0) Discoveries Amulets amulet of blindness (awake) Armor robe of randomness (gray robe) Scrolls scroll of stinking cloud (LIFE RESTORATION) scroll of charging (GENIE STUNT IS MORE POWER) scroll of rumor (THERE IS NO SPOON) scroll of message (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) scroll of healing (XYZZY) scroll of mana (KTTDLWRGT) scroll of phase door (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) scroll of standard id (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) scroll of cure (JUBILEX HAS A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) Spellbooks spellbook of berserk (appearing) spellbook of BUC randomization (uninscribed) spellbook of vanishing (doorstopping) spellbook of disintegration (light cyan) Potions potion of hallucination (bayberry) potion of healing (sweet basil) Wands wand of teleportation (jeweled) wand of entrapping (saffron) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (37 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (24 of 160) Goodbye TestIgnore the Chaos Sorceror...