TestIgnore, lawful male redguardian Jedi --------## |.......,# |.<....|,# ------ |......|,# |....+ -------------- ------+-,# ---....| .............| #,,,##### |`...... ,##|%.......+....| ##,,,,,,# .....>.|###,%,%.............| #,----|-- |.......,,,,##|.............| #,|.....| -------.--- |.....d|##### .............| ##|...{.|## ..........| ####|....K.| ............| |.....-,#######|)........|##,,,-....@.| ........+...| |.....|,,,,,,,,-..........,,`##-------- ------------- -------########|.........|### ----------- [TestIgnor the Jedi Apprentice] St14 Dx6 Co11 In7 Wi7 Ch9 JedRedMalLaw S4666 Dlvl:3 $70 HP-2(79) Pw36(38) AC9 Xp6/639 T738 Latest messages What do you want to read? [e-hlp or ?*] As you read the scroll, it disappears. You feel like someone has touched your forehead... You can now learn the morning star skill. Call a scroll labeled EUROVISION FARCE CONTEST: Meatdog just misses the Kop Sergeant. What do you want to read? [efghp or ?*] As you read the scroll, it disappears. Your hands begin to glow red. Call a scroll labeled MORAL RISE WHEN BURN: Meatdog bites the Kop Sergeant. (2x) The Kop Sergeant misses Meatdog. You don't have anything to drink. Unknown command '^J'. What do you want to read? [efgh or ?*] As you read the scroll, it disappears. This is a standard identify scroll. k - an uncursed +0 pair of gauntlets of dexterity {4}. The Kop Sergeant hits you! You die... Your inventory Armor a - an uncursed very burnt +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} k - an uncursed +0 pair of gauntlets of dexterity {4} Scrolls e - 3 uncursed scrolls of mana {2} f - 2 uncursed scrolls of phase door {1} g - an uncursed scroll of standard id {1} h - an uncursed scroll of cure {1} Tools c - a blessed +1 red lightsaber (lit) (weapon in hand) {24} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 17 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: double attacks You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 10 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 25% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: mace The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: occult spells (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 14509 Monster spawn increase reached its maximum at turn 43019 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 190784 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: nemese (freq bonus 4) The monster species that spawned more often: dementia turret (freq bonus 18) The monster species that spawned more often: baby blue dragon (freq bonus 45) The monster species that spawned more often: heart of wolverine (freq bonus 12) The monster species that spawned more often: Jana's soft sneaker (freq bonus 24) The monster species that spawned more often: plasma spore (freq bonus 20) The monster species that spawned more often: master of change (freq bonus 36) The monster species that spawned more often: rabid wolf (freq bonus 30) The monster species that spawned more often: magistrate (freq bonus 36) The monster species that spawned more often: fazor rubber (freq bonus 7) The monster species that spawned more often: dark dwarven warrior (freq bonus 7) The monster species that spawned more often: Jonas (freq bonus 40) The monster species that spawned more often: betrayed maia (freq bonus 44) The monster species that spawned more often: sand-dweller (freq bonus 7) The monster species that spawned more often: magic light (freq bonus 6) The monster species that spawned more often: evasive riot breaker (freq bonus 15) The monster species that spawned more often: nondescript colony (freq bonus 42) The monster species that spawned more often: blade barrier (freq bonus 36) The monster species that spawned more often: yellow mushroom (freq bonus 48) The monster species that spawned more often: The Coffin Nail (freq bonus 30) The monster species that spawned more often: blue-red force fungus (freq bonus 18) The monster trait that was more common: monsters that are slithy (freq bonus 2) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1) The monster trait that was more common: monsters of large size (freq bonus 5) The monster trait that was more common: monsters that count as giant (freq bonus 2) The monster species that never randomly spawned: gnoll matriarch The monster species that never randomly spawned: small orangutan The monster species that never randomly spawned: conscious growth The monster species that never randomly spawned: eastern mystic cat The monster species that never randomly spawned: quantum mushroom The monster species that never randomly spawned: dark potato The monster species that never randomly spawned: rusty mimic The monster species that never randomly spawned: cortex The monster species that never randomly spawned: blind eye The monster species that never randomly spawned: clan outern The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: induce vomiting (rank) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 10) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 15) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 4) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 5) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 4) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 39) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 75) The RNG hath decreed that this item was always generated cursed: club ((null)) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was always generated cursed: elven arrow (runed arrow) The RNG hath decreed that this trap was always invisible: secret attack trap The RNG hath decreed that this trap was generated more often: fast forward trap (freq bonus 5) Next attribute increase check would have come at turn 1599 Strength training was 33 Dexterity training was 40 Wisdom training was 5 Constitution training was 24 You were disintegration-resistant You were poison resistant You were immune to sickness You were prevented from having double attacks (0) You were prevented from hallu partying (0) You saw invisible You were telepathic You were going to confuse monsters You had 776 points of nutrition remaining You were stealthy You had confusion resistance You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. the Light Side was angry with you (1) You could not have safely prayed (2123) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) charge saber 2X LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (red robe) * leather gloves (dusty gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (greenery helmet) * sedge hat (padded helmet) * skullcap (hydra helmet) * flack helmet (ruined helmet) * crystal helm (poor helmet) * mining helm (aluminium helmet) * field helm (anti-government helmet) * helm of safeguard (steel helmet) * war hat (internet helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (mirrored gloves) * gauntlets of plugsuit (runic gloves) * commander gloves (spiky gloves) * field gloves (faded mittens) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (erotic boots) * field boots (femmy boots) * boots of safeguard (velcro boots) gauntlets of dexterity (brand-new gloves) Scrolls scroll of healing (NNA GI NA ARA MKPURU AMU) scroll of mana (HITME) scroll of phase door (SUSY THENSE) scroll of standard id (WE WILL HURT YOU) scroll of cure (KERNOD WEL) scroll of clouds (A BOULDER BOUNCES OFF YOUR HARD HELMET 59X) scroll called skill gain (EUROVISION FARCE CONTEST) scroll called confusion (MORAL RISE WHEN BURN) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 werefoxes (1 created) 0 little dogs (1 created) a deformed cat 0 whnases (1 created) a cave goblin 0 ravenous rats (1 created) 2 lichens a porter lichen a colony lichen (2 created) 0 shriekers (1 created) 0 Kop Sergeants (1 created) a roomba 0 cave vipers (1 created) a cloud cattle an aggravating wallwalker a gnome zombie 0 busy-looking merchants (1 created) 0 karate scrubs (1 created) an immunizer a haxor a navi a dark hunter 0 item masters (12 created) 0 shopkeepers (1 created) a twen (2 created) 0 colorless mushroom patches (2 created) 3 sukkiri flowers (8 created) 2 poison creepers 0 dungeon fern spores (3 created) 0 arctic fern spores (5 created) 0 glacier fern spores (2 created) a blazing fern spore (2 created) 2 burning fern spores (4 created) 0 grey mushroom patches (4 created) 0 white mushroom patches (4 created) 0 silver mushroom patches (4 created) 0 green mushroom patches (4 created) 3 clear mewlips 2 eggmen a shrieker mushroom patch (3 created) a fried chicken (5 created) 3 kogepans (5 created) 0 yellow mushroom patches (3 created) a goomba (3 created) 3 hishi mochis a roast goose (2 created) 2 gray mewlips 0 spotted mushroom patches (1 created) 0 mercury mushroom patches (2 created) 0 Kristin's soft sneakers (1 created) 2 kiri mochis 0 noxious mushroom patches (1 created) 2 bad eggs 3 killer tomatoes (5 created) a killer apple (2 created) a petty killer tomato 0 blue mushroom patches (1 created) a roast turkey 0 petty roast turkeys (1 created) a blue mewlip a sunflower a yaki mochi 0 killer tripe rations (1 created) a ravenous cream pie 0 oddishes (1 created) a low rub monster a cold trove (2 created) 2 disintegration troves 0 potion troves (1 created) 146 creatures born. 58 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 69 times You killed 52 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (26 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Basic) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (89 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Jedi... You died in The Dungeons of Doom on dungeon level 3 with 4659 points, and 70 pieces of gold, after 738 moves. Killer: a monster (Kop Sergeant) You were level 6 with a maximum of 79 hit points when you died. You reached the 71st place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 69 4891 Demo-Sam-Sea-Fem-Cha died in The Gnomish Mines on level 5. Killed by a monster (heisenbug). - [65] 70 4854 Demo-War-Tro-Fem-Cha died in The Dungeons of Doom on level 1 [max 3]. Killed by a monster (Undead Kaptain), while praying unsuccessfully. - [65] *71 4659 TestIgnore-Jed-Red-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (Kop Sergeant). - [79] 72 4645 Demo-Arc-Esp-Fem-Law quit in The Gnomish Mines on level 5 [max 6]. 25 [74] 73 4632 username66-Mar-Hum-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (gargoyle). - [88]