Terexen, lawful female human Mahou Shoujo -------- |......| -------------- ###|......|## |............| #,,...<.\..,# --............-- ###|......|,# ..d............. |......|,# |@.............| ------.-,# |d.............. #,# |..............| ##, #,# --............-- #,,[#,,# |.......>....| #,#,,,## -%------------ --- ############,#,### #,##### |.. #`,,,,,,,,##,,# #,,,,,## |.. #,######-|--.-# #####,,#### |...#,# |.$..| ##,,,,####### |....,# |....| ####,,,,,,,#####----#,, +....| #######,,,,,,,,,,,,# ------ ############## [Terexen the Schoolkid] St9 Dx4 Co9 In4 Wi17 Ch10 MahHumFemLaw Dlvl:2 $1 HP-1(20) Pw5(5) AC8 Exp1 T220 Latest messages You miss the jackal. The jackal bites you! [-1 -> 7] The jackal bites you! [-2 -> 5] The jackal bites you! [-2 -> 3] Warning: HP low! The jackal bites you! [-1 -> 2] Warning: HP low! You hit the jackal. The jackal bites you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! The jackal misses. You miss the jackal. The jackal bites you! You die... Your inventory Armor a - an uncursed +0 studded leather armor (being worn) {80} b - an uncursed +0 cloak of drain resistance (being worn) {4} Comestibles g - an uncursed tin of rabbit meat {1} h - an uncursed tin of twen meat {1} i - an uncursed tin of water lichen {1} Scrolls j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of stone to flesh (0:4) {1} e - an uncursed spellbook of wizard lock (0:5) {1} f - an uncursed spellbook of cure hallucination (0:5) {1} Wands c - an uncursed wand of striking (0:2) {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: stun resistance You could not have this property intrinsically: disintegration resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 19 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 96% Musable item generation frequency was reduced by 14% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 53% Concealing monsters were spawned underneath items 21% of the time only The following skill could not be trained at all: saber The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: mace (turn 13) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 50880 Monster spawn increase reached its maximum at turn 93916 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 621656 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: mine vampire (freq bonus 8) The monster species that spawned more often: colorless mold (freq bonus 3) The monster species that spawned more often: tunnel spider (freq bonus 14) The monster species that spawned more often: dragonbreath nymph (freq bonus 4) The monster species that spawned more often: greater fire elemental (freq bonus 8) The monster species that spawned more often: hungry mold (freq bonus 10) The monster species that spawned more often: malicious leprechaun (freq bonus 4) The monster species that spawned more often: porter sticky spore (freq bonus 8) The monster species that spawned more often: priestess mummy (freq bonus 8) The monster species that spawned more often: blue eyes white dragon (freq bonus 10) The monster species that spawned more often: cheerful leprechaun (freq bonus 4) The monster species that spawned more often: chasing yellow jacket (freq bonus 20) The monster species that spawned more often: Kasidori (freq bonus 8) The monster species that spawned more often: creeping ruby gems (freq bonus 5) The monster species that spawned more often: ruby warp fungus (freq bonus 18) The monster species that spawned more often: Annemarie's girl shoe (freq bonus 20) The monster species that spawned more often: burrower gnome (freq bonus 5) The monster species that spawned more often: topaz fungus (freq bonus 10) The monster species that spawned more often: dancing queen (freq bonus 6) The monster species that spawned more often: battle maiden (freq bonus 20) The monster species that never randomly spawned: pale archer The monster species that never randomly spawned: fat roper The monster species that never randomly spawned: courier The monster species that never randomly spawned: tree force patch The monster species that never randomly spawned: claustrophobia vortex The monster species that never randomly spawned: shaped fungus The monster species that never randomly spawned: three-tentacle hententmon The monster species that never randomly spawned: snakeman outcast The monster species that never randomly spawned: acid sphere The monster species that never randomly spawned: Light One The monster class that more likely to generate with musable stuff: arachnid or centipede The RNG hath decreed that this item was never generated: pointed helmet (narrow helmet) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: multibeam (eternal) The RNG hath decreed that this item was never generated: chaos terrain stone (gray) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 10) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 158) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 6) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 23) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 20) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 10) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 8) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 11) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 2) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 6) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 10) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 3) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this item was always generated cursed: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this item was always generated cursed: bag of digestion (bag) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this trap was always invisible: yellow spell trap The RNG hath decreed that this trap was generated more often: boss trap (freq bonus 2) Next attribute increase check would have come at turn 969 Strength training was 4 Dexterity training was 0 Wisdom training was -2 Constitution training was 12 You were level-drain resistant You were magic-protected You were prevented from having displacement (0) You were prevented from having stun resistance (0) You had 1275 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Serenity You could not have safely prayed (280) You are dead Spells known in the end Name Level Category Fail Memory a - stone to flesh 3 healing 52% 298% b - wizard lock 2 matter 29% 198% c - cure hallucination 3 healing 52% 298% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor cloak of drain resistance (organic cloak) Scrolls scroll of healing (ON TIMON TIME ON TIME) scroll of mana (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of phase door (I BU BOLISHI KERAK NIMA YOQ TUSHUNCHASINI BOR) scroll of standard id (KCATTA SOD) scroll of cure (IRC LAUNCH STRANGEBOT SUDO SCREEN) Spellbooks spellbook of stone to flesh (spotted) spellbook of wizard lock (silly) spellbook of cure hallucination (frosty) Wands wand of striking (magnesium) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (22 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Terexen the Mahou Shoujo...