Targhan, neutral male viking Space Marine ----------- |..@h..>.... |.......>... |............ |............. |....|...>>%... |...........>.> -------------- [Targhan the Corporal] St16 Dx10 Co15 In4 Wi6 Ch4 SmaVikMalNeu Spa:14 $60 HP-7(74) Pw15(15) AC8 Exp4 T111 Latest messages You see here a sapphire ring {0}. m - a sapphire ring {0}. The Inspector Sergeant swings his double-headed axe. The Inspector Sergeant misses. In what direction? [hykulnjb><] The bullet misses the ratbot. The ratbot bites you! [-3 -> 27] In what direction? [hykulnjb><] You kill the ratbot! The Inspector Sergeant swings his double-headed axe. The Inspector Sergeant misses. The hobbit veteran swings her two-handed sword. The hobbit veteran hits you! [-12 -> 15] In what direction? [hykulnjb><] The bullet misses the hobbit veteran. The hobbit veteran swings her two-handed sword. The hobbit veteran hits you! You die... Your inventory Amulets n - an uncursed amulet of reflection {0} o - an uncursed amulet of reflection {0} p - a cursed amulet of reflection {0} Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - an uncursed +0 hand blaster (alternate weapon; not wielded) {12} c - 83 uncursed +0 bullets (in quiver) {2} d - 100 uncursed +0 blaster bolts {2} Armor g - an uncursed +1 jumpsuit (being worn) {5} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} Potions f - a blessed potion of monster detection {0} Rings m - an uncursed ring of fear resistance {0} Tools e - 5 uncursed +0 torch (749)'s {100} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 23 Implant identification only worked 1 times out of 61 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 39% Wand drop chance was reduced to 98% Weapon drop chance was reduced to 89% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 84% chance The following skill was limited to basic proficiency: protection spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 86) The following skill couldn't be trained before a certain turn number is reached: martial arts (turn 34580) Number of artifacts generated was 3 Number of fake artifacts generated was 4 Monster spawn increase started at turn 38873 Monster spawn increase reached its maximum at turn 276401 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 471408 The monster class that cannot be genocided was Keystone Kop The monster species that spawned more often: sanity flayer (freq bonus 4) The monster species that spawned more often: blob of preserved organs (freq bonus 1) The monster species that spawned more often: redlite force patch (freq bonus 3) The monster species that spawned more often: mentality southeast foreside materializing (freq bonus 8) The monster species that spawned more often: nice hill lemming (freq bonus 64) The monster species that spawned more often: handsome gray unicorn (freq bonus 3) The monster species that spawned more often: illusion smasher (freq bonus 8) The monster species that spawned more often: outsider wort (freq bonus 8) The monster species that spawned more often: elite shearing fighter (freq bonus 36) The monster species that spawned more often: magnetic colony (freq bonus 8) The monster species that spawned more often: moaning spirit (freq bonus 12) The monster species that spawned more often: full nether ghost (freq bonus 4) The monster species that spawned more often: corpse fish (freq bonus 4) The monster species that spawned more often: dark young (freq bonus 8) The monster species that spawned more often: magic-colored wort (freq bonus 3) The monster species that spawned more often: edgy patch (freq bonus 4) The monster species that spawned more often: equalizing faulty forjudged (freq bonus 6) The monster species that spawned more often: invisible force fungus (freq bonus 4) The monster species that spawned more often: leering faxed (freq bonus 18) The monster species that spawned more often: marveled pharmaceutical (freq bonus 6) The monster trait that was more common: monsters that count as major demon (freq bonus 1) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 1) The monster trait that was more common: monsters that count as bats (freq bonus 9) The monster trait that was more common: monsters that have passive attacks (freq bonus 1) The monster trait that was more common: monsters that count as prince (freq bonus 3) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 2) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 1) The monster species that never randomly spawned: invisible growth The monster species that never randomly spawned: cardiologist rosarium The monster species that never randomly spawned: Bianca's high-heeled sandal The monster species that never randomly spawned: entirety sleigher The monster species that never randomly spawned: redistributing freeing The monster species that never randomly spawned: betokened flexion preboiling misreport The monster species that never randomly spawned: yellow draconian The monster species that never randomly spawned: orc strongman The monster species that never randomly spawned: emergency mushroom The monster species that never randomly spawned: big zruty The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: underlayer cloak (up-down cloak) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: cryptic saber ((null)) The RNG hath decreed that this item was never generated: contingency (difficult) The RNG hath decreed that this item was never generated: whispering helmet (spired helmet) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 6) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 35) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 9) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: metal shirt ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 19) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 191) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 17) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 3) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 8) The RNG hath decreed that this item was generated more often: crystallization (ICY FRYGUY CAVE, freq bonus 6) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: soil-clinging boots (noble sandals, freq bonus 10) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 5) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 82) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 32) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 79) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: checker boots (fetish heels) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this item was always generated cursed: inkutlass ((null)) The RNG hath decreed that this item was always generated cursed: hyper blue stone (gray) The RNG hath decreed that this item was always generated cursed: nano axe ((null)) The RNG hath decreed that this item was always generated cursed: implant of desire (camphor) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: heavy wood ball ((null)) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 1) The spell school whose books are more common was body spells (freq bonus 11) Trap randomization happened for 1 in 412 traps Next attribute increase check would have come at turn 403 Strength training was 2 Dexterity training was 7 Wisdom training was 3 Constitution training was 2 Your sanity was 0 You had not decided on your sexuality yet You had 1380 points of nutrition remaining You could swim You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Krog, Winston and Cyrus Your deity was Winston The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (202) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) shotty blast 4 O Prepared(0) Discoveries Amulets amulet of life saving (cryptic) amulet of reflection (question mark) Armor jumpsuit (silver clothes) Scrolls scroll of healing (THE STATUE OF AN ANGEL LOOKS LIKE AN ALIVE ANGEL) scroll of mana (I CANNOT BEGIN TO DESCRIBE HOW BAD I FIND THE WAND BALANCE PATCH) scroll of phase door (BDSM MEANS BURGERKING DOENERKEBAP SHAWARMA MCDONALDS) scroll of standard id (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) scroll of cure (LOL BUNDLEBUNDLEBUNDLE HEART HEART HEART SLEX SLEX SLEX) * scroll of extra healing (REDEM SHIN) * scroll of greater mana restoration (DOORNING DAY) Potions potion of monster detection (green) Rings ring of fear resistance (sapphire) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 13 to 14 Level 14: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 11 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 1 time You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 5 ranged weapon ammos You used up 12 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 15 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (21 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) missile weapons [Basic] (max Master) (23 of 160) gun control [Basic] (max Grand Master) (22 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Basic] (max Master) (20 of 160) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Legendary) (37 of 160) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) Goodbye Targhan the Space Marine...