Tankir, neutral male doppelganger Wizard -------- |..????| |@m????| . |m.f...| |.????*| #-.@?)..| # # ## ###|......| ############### # -------- ## -+--|-.---- ### -----.---- |.........| # |........| |.........|### +......<.| |.........|# |......... ...........# ---------- |.........| ----------- Tankir the Evoker St:14 Dx:14 Co:12 In:20 Wi:9 Ch:10 Neutral Dlvl:2 $:166 HP:0(12) Pw:8(37) AC:8 Exp:2 Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) p - a +0 orcish dagger Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of scare monster j - an uncursed scroll of charging o - an uncursed scroll of teleportation v - 3 uncursed scrolls of light w - 2 uncursed scrolls of identify x - a cursed scroll of light z - an uncursed scroll of teleportation A - an uncursed scroll of food detection Spellbooks k - a blessed spellbook of sleep (0:2) l - a blessed spellbook of resist poison (0:4) m - a blessed spellbook of wizard lock (0:2) n - a blessed spellbook of slow monster (0:4) q - a spellbook of cure sickness (0:1) y - a spellbook of magic missile (0:3) Potions g - an uncursed potion of blindness r - a cursed potion of sleeping Rings d - an uncursed +2 ring of gain strength (on right hand) e - an uncursed ring of cold resistance (on left hand) t - an uncursed ring of sustain ability Wands c - a wand of fear (0:11) Final attributes You were stridently aligned You were cold resistant You were poison resistant You were magic-protected You are dead Spells known in the end Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - wizard lock 2 matter 0% d - slow monster 2 enchant 0% e - cure sickness 3 healing 86% Voluntary challenges You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills enchantment spells [Basic] protection spells [Basic] matter spells [Basic] Goodbye Tankir the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 224 points, and 0 pieces of gold, after 633 moves. Killer: reverting to unhealthy doppelganger form You were level 2 with a maximum of 12 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 49208 Alex-Wiz-Dop-Mal-Cha died in The Gnomish Mines on level 5 [max 9]. Killed by a jaguar. - [75] 2 18640 Salabastra-Ice-Hum-Fem-Neu died in The Gnomish Mines on level 10. Killed by a goat. - [57] 3 3955 Alex-Sam-Hum-Mal-Law quit in The Gnomish Mines on level 5 [max 6]. 66 [66] * 4 224 Tankir-Wiz-Dop-Mal-Neu died in The Dungeons of Doom * on level 2. Killed by reverting to unhealthy doppelganger form. - [12] 5 126 Tankir-Wiz-Dop-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a fox. - [10] 6 72 Elronnd-Tou-Hob-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [10]