SubG, lawful male human Valkyrie ....--....| ..........-- ..- ..%........-- ... ...........- -----.....- .... .[<.|....... .@@.....[.[....--.|.....^......------ -----..%..........%............ --..--..[.%..---...... -..... ---.........-- |... --.........| --....*...| ........| ......- |.|.-- [SubG the Man-at-arms] St11 Dx11 Co17 In7 Wi7 Ch8 ValHumMalLaw S32366 Min:10 $38 HP-7(155) Pw54(54) AC-8 Xp10/7694 T5110 Sat Latest messages The jedi called TestIgnore the jedi knight wields a red lightsaber {24}! The jedi called TestIgnore the jedi knight ignites a red lightsaber. The jedi called TestIgnore the jedi knight swings his red lightsaber. Your elven mithril-coat blocks the jedi called TestIgnore the jedi knight's attack. The jedi called TestIgnore the jedi knight swings his red lightsaber. Your dwarvish cloak deflects the jedi called TestIgnore the jedi knight's attack. The jedi called TestIgnore the jedi knight's robe blocks your attack. The electrified weapon hits! Lightning strikes the jedi called TestIgnore the jedi knight! The jedi called TestIgnore the jedi knight zaps a wand of sleep! The sleep ray hits you! The jedi called TestIgnore the jedi knight swings his red lightsaber. The jedi called TestIgnore the jedi knight misses. The jedi called TestIgnore the jedi knight swings his red lightsaber. The jedi called TestIgnore the jedi knight hits you! Valkyrie, your life force is running out. [-22 -> 6] Warning: HP low! The jedi called TestIgnore the jedi knight swings his red lightsaber. The jedi called TestIgnore the jedi knight hits you! You die... Your inventory Amulets y - a cursed amulet of swimming {1} Weapons a - the blessed stainless +1 heavy hammer named Mjollnir (weapon in hand) {24} b - the uncursed +0 silver saber named The Crescent Blade {12} c - 5 uncursed +0 daggers (in quiver) {20} R - an uncursed +1 orcish dagger {4} W - an uncursed +0 hugging boot {5} Armor e - an uncursed +0 elven mithril-coat (being worn) {60} f - an uncursed +2 dwarvish cloak (being worn) {4} h - an uncursed +0 pair of speed boots (being worn) {8} i - a blessed +1 dwarvish iron helm (being worn) {16} j - an uncursed +3 small shield (being worn) {12} Comestibles d - 2 uncursed food rations {2} g - 5 uncursed slime molds {3} k - 5 cursed carrots {3} q - an uncursed cram ration {1} J - an uncursed lizard corpse {10} T - a blessed tin of gnome meat {1} Rings n - an uncursed -1 ring of gain intelligence {1} C - an uncursed ring of conflict {1} Z - an uncursed -1 ring of gain dexterity {1} Tools l - an uncursed +0 unicorn horn {8} z - an uncursed medical kit {29} A - an uncursed bag of holding {15} P - a blessed oil lamp called oil {1} Contents of the medical kit: an uncursed phial {2} a blessed pill {1} 3 uncursed pills {3} the blessed phial named Tamara's Youth {2} 4 uncursed bandages {4} a cursed bandage {1} a blessed bandage {1} 7 uncursed phials {14} the cursed phial named Colluin {2} Contents of the bag of holding: an uncursed potion of Pan Galactic Gargle Blaster {1} an uncursed potion of acid {1} an uncursed potion of water {1} an uncursed potion of confusion {1} an uncursed potion of healing {1} an uncursed potion of blood {1} an uncursed spellbook of levitation (3:4) {1} an uncursed spellbook of detect food (0:5) {1} an uncursed scroll of enchant armor {1} an uncursed scroll of blank paper {1} a blessed scroll of healing {1} a blessed scroll of standard id {1} 2 uncursed scrolls of standard id {2} an uncursed scroll of taming {1} a cursed scroll of charging {1} an uncursed scroll of destroy armor {1} 5 uncursed scrolls of healing {5} 938 gold pieces {0} Final attributes You were piously aligned Your alignment was 28 Your max alignment was 29 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: acid resistance You could not have this property intrinsically: manaleech Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 200 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 16% Wand drop chance was reduced to 12% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 74% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: long sword (turn 50) Number of artifacts generated was 4 Number of fake artifacts generated was 5 Monster spawn increase started at turn 20226 Monster spawn increase reached its maximum at turn 61129 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 149147 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: major demon (freq bonus 2) The monster species that spawned more often: wood elf hunter (freq bonus 10) The monster species that spawned more often: tainted creature (freq bonus 12) The monster species that spawned more often: ancient of death (freq bonus 5) The monster species that spawned more often: bright blue warp fungus (freq bonus 4) The monster species that spawned more often: troll high priest (freq bonus 12) The monster species that spawned more often: kamehameha fighter (freq bonus 12) The monster species that spawned more often: hunting wolf (freq bonus 8) The monster species that spawned more often: grey snake (freq bonus 48) The monster species that spawned more often: fake mold (freq bonus 24) The monster species that spawned more often: crunching beetle (freq bonus 9) The monster species that spawned more often: sulfuric acid cloud (freq bonus 30) The monster species that spawned more often: Robo-Ky (freq bonus 15) The monster species that spawned more often: deputy principal (freq bonus 16) The monster species that spawned more often: spitting beetle (freq bonus 6) The monster species that spawned more often: mishapen golem (freq bonus 4) The monster species that spawned more often: Ghatanothoa (freq bonus 36) The monster species that spawned more often: Nimune (freq bonus 16) The monster species that spawned more often: bright blue force patch (freq bonus 22) The monster species that spawned more often: umbra mold (freq bonus 5) The monster species that spawned more often: gangrenous wyrm (freq bonus 8) The monster trait that was more common: monsters that have bite attacks (freq bonus 16) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 4) The monster trait that was more common: monsters that want to arrest the player (freq bonus 2) The monster species that never randomly spawned: nightcrawler The monster species that never randomly spawned: false stalk The monster species that never randomly spawned: asp The monster species that never randomly spawned: petty dour rat The monster species that never randomly spawned: blemmye The monster species that never randomly spawned: Koschei The monster species that never randomly spawned: large permamimic The monster species that never randomly spawned: ogro The monster species that never randomly spawned: biology bitch The monster species that never randomly spawned: stone force fungus The monster class that more likely to generate with musable stuff: dragon The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: acid ingestion (unhealthy) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: detect monsters (exploding) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: repeatable boots (heap of shit boots) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was never generated: green dragon scales ((null)) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 18) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 18) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 31) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 14) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 11) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 19) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 3) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: chaos terrain (chaos-inducing, freq bonus 15) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 9) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 11) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 9) The RNG hath decreed that this item was always generated cursed: flimsy dart ((null)) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: enchant (legit) The RNG hath decreed that this item was always generated cursed: detect treasure (gray) The RNG hath decreed that this item was always generated cursed: undressing stone (gray) The RNG hath decreed that this item was always generated cursed: chanter shirt ((null)) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this item was always generated cursed: elongated stone (gray) The RNG hath decreed that this item was always generated cursed: sleeping (wedding) The RNG hath decreed that this trap was always invisible: bones trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 3) Next attribute increase check would have come at turn 9834 Strength training was 50 Dexterity training was 23 Wisdom training was 23 Constitution training was 11 You were cold resistant You were paralyzed (-3) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) Your chance to block was 18% You had 2503 points of nutrition remaining You were stealthy You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Tyr The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status weapon practice 10X LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) concentrating 2X LIMIT(0) disarm 2 O LIMIT(0) Discoveries Artifacts Mjollnir [lawful heavy hammer] Amulets amulet of strangulation (splashed) amulet of swimming (transformer) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (scuba helmet) * sedge hat (weeping helmet) * skullcap (winged helmet) * flack helmet (netradiation helmet) * crystal helm (red helmet) * mining helm (full helmet) * field helm (narrow helmet) * helm of safeguard (chain-aventailed helmet) * war hat (yellow helmet) * plasteel gloves (white gloves) * leather gloves (brand-new gloves) * gauntlets of safeguard (inverse gloves) * gauntlets of plugsuit (velvet gloves) * commander gloves (comfortable gloves) * field gloves (even pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (calf-leather sandals) * field boots (torn boots) * boots of safeguard (area boots) speed boots (thick-soled boots) Scrolls scroll of healing (LA VIVME) scroll of mana (CHINTAI LOOKS LIKE A GIRL) scroll of phase door (SUS COMNITUS) scroll of standard id (PROZACELF WANTS TO BE SWARMING SWING BUNDLED) scroll of cure (DPIEV WENWWSG UNNZMI) scroll of punishment (AJMO TO UCINITI) scroll of teleportation (NEJZINITE EBAD NADVOR E LADNO) scroll of fire (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of enchant armor (GRO STUNT NO EFFECTIVE) scroll of blank paper (unlabeled) scroll of taming (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) scroll of charging (PRIUS SA) scroll of destroy armor (FORC RISE WHEN KEY IS HIT) Spellbooks spellbook called hard (sexual) spellbook of levitation (deep) spellbook of detect food (shining) Potions potion of Pan Galactic Gargle Blaster (anise seed) potion of acid (polka-dot) potion of water (clear) potion of confusion (freezing) potion of healing (amber) potion of blood (blood-red) Rings ring of gain intelligence (fighters guild) ring of conflict (tortoise shell) ring of gain dexterity (silk) Wands wand of sleep (elven-lettered) Tools oil lamp called oil (lamp) red lightsaber (lightsaber) medical kit (leather bag) bag of holding (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 giant ticks (1 created) a giant ant 2 giant force ants (3 created) a green mantis 2 bastard ants 0 fire ants (1 created) a burner ant a snow ant a small locust 0 giant armor beetles (1 created) 2 turkey chicks 0 cockatoo chicks (1 created) 2 giant chicks a cockatoo 2 jackals 0 thick jackals (1 created) a fox an evasive fox a scruffy little dog a weasel a stalking coyote a petty wild dog a flying wild dog 0 death dogs (1 created) 0 dingos (1 created) 0 vulpixes (1 created) a porter floating eye a kitten (4 created) a lion cub 0 housecats (1 created) 0 leopards (1 created) 4 pack lynxes 0 wild cats (1 created) 0 algolian suntigers (1 created) 0 statue gargoyles (1 created) 0 hobbit merchants (1 created) 3 hobbits (5 created) 2 group hobbits 5 dwarves (7 created) a camo dwarf a force dwarf 0 normal dwarves (2 created) 0 dwarf thieves (2 created) a blue yeek a small dog-man (4 created) a large brain eater 0 hobbit lords (1 created) a phasing hobbit wizard a hobbit brigand thief a petty hobbit brigand thief 0 dolgsman hunters (1 created) 0 duergars (1 created) a dwarven wizard 0 dwarf clerics (1 created) 0 twin norittas (1 created) a Liselotte's hugging boot (2 created) 0 petty dwarven master thieves (1 created) 0 fanaticians (1 created) a larva imp a homunculus 0 porter tengu (2 created) 0 normal jellies (2 created) 0 kobold shamans (2 created) a leprechaun a petit mimic a mimic (2 created) a group goblin a wu a porter rock piercer a rothe a rothe leader a giant badger 0 porings (1 created) a drains rat an evasive sewer rat 0 visor sewer rats (1 created) a pack rat (2 created) a packer rat a rabbit 2 pack rabbits a hare a breeder mouse 0 bushy squirrels (1 created) a petit pseudo rat a quill bear a bestia acerbus a petty rabid rabbit 0 woodchucks (1 created) 0 brain moles (1 created) 0 white centipedes (1 created) a daddy longlegs a spiderling (2 created) a large spider 0 evasive recluse spiders (1 created) a zebra spider (2 created) a big spider a sand fisher a red centipede a mountain springy a black unicorn foal 0 fog clouds (1 created) a larva a maggot a grid bug a generic error a weapon bug a Windows 95 0 microscopic space fleets (11 created) 0 yellow lights (1 created) 0 echidnas (1 created) 0 bats (2 created) a vulture a chaffinch a Rame Duck 2 fat bats an evasive airborne parrot 0 giant brown bats (1 created) 0 peacocks (1 created) 0 tiny pseudodragons (7 created) 0 baby white dragons (1 created) 0 baby black dragons (1 created) 0 baby golden dragons (2 created) 0 baby stone dragons (1 created) a baby cyan dragon 0 baby green dragons (1 created) 0 baby rainbow dragons (1 created) 0 baby blood dragons (1 created) 0 baby magic dragons (1 created) 0 young gray dragons (1 created) 0 young evil dragons (1 created) 0 enterprise spaceships (1 created) 0 alongdeybaydays (1 created) 0 porter manticores (1 created) a lichen 0 porter lichens (1 created) a spore lichen a water lichen 2 brown spores (1 created) 2 cribos a cyan growth 0 cyan patches (1 created) a reddish growth 0 slow growths (1 created) 0 spore shriekers (1 created) a violet fungus (0 created) a gray spore (0 created) 0 seven-feet we-sells (1 created) 2 creeping molds (0 created) a pink frog 6 sub-gnomes (8 created) a gnome (2 created) a gnome stalker (2 created) 2 gnome thieves (4 created) 5 intermediate gnomes (6 created) 5 gnome lords 4 gnome watchers (5 created) a gnome friendloader 0 group gnome lords (1 created) a gnomish brigand thief 6 gnomish wizards a gnome lady 2 deep gnomes (3 created) a burrower gnome a deep force gnome a deep gnome thief a gnome warrior a porter gnome warrior 4 gnomelins a spectral warrior (2 created) a gnome king 0 golden hearts (1 created) a mummy 3 newt mummies 3 gecko mummies 2 kobold mummies 2 cat mummies 0 gnome mummies (1 created) 2 tomb mummies (1 created) 2 orc mummies an elf mummy a drow mummy a chiropteran mummy a sloth shrunken head a white naga hatchling a purple naga hatchling a domestic naga hatchling 0 white slimes (1 created) 2 small snakes a standard snake a petty river moccasin a black snake (2 created) 0 speedhack horrors (1 created) 2 mini vampires a vampire spawn 0 vogon lords (1 created) a damned a nausorn an aggravating wallwalker Marvin (0 times) a monkey (2 created) 3 sunshine monkeys a kobold zombie (2 created) a controller 2 newt zombies 0 gnome zombies (1 created) a gecko zombie 4 orc zombies 2 cat zombies a monkey zombie 3 elf zombies (5 created) 0 creeping 42's (2 created) a human zombie a zombie (2 created) 0 skeletal pirates (1 created) 0 ogre zombies (1 created) 0 dungeon ghouls (1 created) a walking corpse 0 karakasas (1 created) 0 dark female androids (1 created) 0 black chameleons (2 created) 0 paper golems (3 created) 0 wrap golems (1 created) 0 living iron chains (1 created) 0 plastic golems (2 created) 0 rope golems (2 created) 0 statue golems (2 created) a gold golem (2 created) 0 eel golems (2 created) 0 leather golems (3 created) 0 mickey mice (1 created) 0 sandmen (1 created) an elderly gentleman a blabbering otaku 0 karate scrubs (1 created) 0 dark hunters (1 created) 0 jedis (1 created) 0 item masters (13 created) 0 shopkeepers (6 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 3 small boos (4 created) 6 flying rogues 0 tortoises (1 created) 0 large eels (1 created) 0 babelfish (7 created) 0 functioning babelfish (1 created) 0 ribbon fish (1 created) 2 newts a gecko a leopard frog a baby cave lizard an archaeopteryx 0 deminewts (1 created) a red koopa 2 lizards (3 created) 0 blue lizards (1 created) a black lizard a blazing fern spore a killer tomato a pile of copper coins (2 created) 0 piles of silver coins (1 created) 0 dark grues (1 created) a blubbering icky thing a small turret (2 created) 0 arrow turrets (1 created) 0 dart turrets (1 created) 0 jumping jellyfish (1 created) a jumping babelfish 0 flying oysters (1 created) 0 disintegration troves (1 created) an energy trove a health trove a teleport trove 0 dimming troves (1 created) 439 creatures born. 242 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 17 times You eaten food with animal by-products 14 times You eaten meat 12 times You have communicated with the gods 65 times You prayed to the gods 3 times You hit with a wielded weapon 381 times You killed 236 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You have broken your vow of celibacy 3 times Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (4 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) shield [Basic] (max Master) (67 of 160) body armor [Unskilled] (max Expert) (19 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (12 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (81 of 20) petkeeping [Unskilled] (max Expert) (5 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (22 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) hammer [Skilled] (max Master) (283 of 540) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (138 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel SubG the Valkyrie...