SubG, lawful male human Valkyrie --} ----------- |.}}}.........| |<|.}}-}}.----- --- |^|.......| |.| |.|----}-[| -----------.| |.| }.| |.|..^......| ------ }.| -}}} |.|.|.---.--- ---. .....| {*| ..}} |.|.|...|.}} |.@A-|>....| |}} }}.}}|.|.---}|}}I IA;`)-.....- }.}.I...} }.}} }}}.I}.}}.}} --}.I}}- }.}}- }}}}}}.}.}.} }I}} }.}.| |I..|----}-- |.|.|------.|)| |%..|(..}}..}}} }}}.}}I}}.}. }}..|}|.| }--- [SubG the Skirmisher] St17 Dx13 Co16 In6 Wi5 Ch4 ValHumMalLaw S1662 Dlvl:2 $0 HP-4(73) Pw0(13) AC10 Xp5/319 T1452 Hun Dim Hld Latest messages A tuna was hidden under the water! The tuna bites you! The tuna sinks its teeth deep into your skin and drinks your blood! Farvel level 6. [-9 -> 11] Warning: HP low! The Coure hits you! [-1 -> 10] Warning: HP low! The Coure misses. "My wrath is upon thee!" The couatl bites you! [-5 -> 5] Warning: HP low! The couatl bites you! [-2 -> 3] Warning: HP low! The couatl pulls you into the water! You are being crushed. You die... Your inventory Amulets y - an uncursed very rusty amulet of magical breathing (being worn) {1} Weapons a - an uncursed rusty +1 spear (weapon in hand) {12} Armor e - an uncursed +0 studded leather armor {80} j - an uncursed +3 small shield {12} Comestibles d - an uncursed food ration {1} Scrolls f - 4 uncursed scrolls of mana {4} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} k - a blessed scroll of mana {1} l - 2 uncursed scrolls of healing {1} p - a blessed scroll of blank paper {1} v - a cursed scroll of standard id {1} Potions t - an uncursed potion of water {1} Tools u - an uncursed large box {502} Contents of the large box: an uncursed tin of cockatoo chick meat {1} an uncursed food ration {1} Final attributes You were piously aligned Your alignment was 21 Your max alignment was 22 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: hallu party You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 41% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: knife The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: sling (turn 76) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35594 Monster spawn increase reached its maximum at turn 80053 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 177906 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: forgotten troll (freq bonus 6) The monster species that spawned more often: really dangerous patch (freq bonus 6) The monster species that spawned more often: wimpy hireling (freq bonus 16) The monster species that spawned more often: banished potatoes (freq bonus 18) The monster species that spawned more often: lygrog (freq bonus 12) The monster species that spawned more often: noxious mushroom patch (freq bonus 15) The monster species that spawned more often: bone gasher (freq bonus 14) The monster species that spawned more often: giant pygmy blowdart (freq bonus 3) The monster species that spawned more often: Don Finwe (freq bonus 8) The monster species that spawned more often: hallucination monster (freq bonus 3) The monster species that spawned more often: hummerhorn (freq bonus 16) The monster species that spawned more often: Zuggotmoy (freq bonus 18) The monster species that spawned more often: large potion trove (freq bonus 24) The monster species that spawned more often: anthrazite unicorn (freq bonus 8) The monster species that spawned more often: cursing eye (freq bonus 4) The monster species that spawned more often: phase fungus (freq bonus 4) The monster species that spawned more often: chaos polymorpher (freq bonus 9) The monster species that spawned more often: blue-red patch (freq bonus 16) The monster species that spawned more often: tunnel wight (freq bonus 18) The monster species that spawned more often: basilisk (freq bonus 6) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 2) The monster species that never randomly spawned: will o' wisp The monster species that never randomly spawned: japanese woman The monster species that never randomly spawned: bloodcap-aiming girl The monster species that never randomly spawned: mezzodaemon The monster species that never randomly spawned: darker thief The monster species that never randomly spawned: bullywug warrior The monster species that never randomly spawned: Miriam the Spirit Girl The monster species that never randomly spawned: zombified dog The monster species that never randomly spawned: big wand trove The monster species that never randomly spawned: hungry fungus The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: walking stick ((null)) The RNG hath decreed that this item was never generated: starlit sky stone (gray) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was never generated: odor shot ((null)) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 16) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 8) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 81) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 9) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 5) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 12) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 11) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 11) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 6) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: amulet of warp dimension (hazy) The RNG hath decreed that this item was always generated cursed: osbane katana ((null)) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was always generated cursed: spellbinder (bound) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this trap was always invisible: flicker strip trap The RNG hath decreed that this trap was generated more often: punishment trap (freq bonus 9) Next attribute increase check would have come at turn 4566 Strength training was -3 Dexterity training was 8 Wisdom training was 6 Constitution training was 7 You were cold resistant You were dimmed (27) You were prevented from having manaleech (0) You were prevented from hallu partying (0) You had 475 points of nutrition remaining You were stealthy You could survive without air You were held by a couatl Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Tyr The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (300) You are dead You didn't know any spells. Techniques known in the end Name Level Status weapon practice 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) Discoveries Amulets amulet of magical breathing (twisted) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet stone (rubynus helmet) * sedge hat (full helmet) * skullcap (hacker helmet) * flack helmet (knowledgeable helmet) * crystal helm (kitchen hat) * mining helm (dim colored helmet) * field helm (etched helmet) * helm of safeguard (bluy helmet) * war hat (RNG helmet) * plasteel gloves (white gloves) * leather gloves (occultism gloves) * gauntlets of safeguard (light gloves) * gauntlets of plugsuit (grey-shaded gloves) * commander gloves (princess gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (battle boots) * field boots (roller boots) * boots of safeguard (stroking boots) Scrolls scroll of healing (HLY HLS) scroll of mana (WA DO SHITAI NODESU KA) scroll of phase door (I AM VERY DISGUSTED WITH THE TRASHY MAN) scroll of standard id (AEIAEIAE IEIOIO) scroll of cure (KLAATU BARADA NIKTO) scroll of blank paper (unlabeled) Potions potion called conf (reddish) potion of water (clear) Wands wand of magic missile called magic missile (tapering) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 fire ants (1 created) 0 phasing acid blobs (1 created) 0 parrot chicks (1 created) a jackal 0 evasive foxes (1 created) 0 little dogs (1 created) a gas spore (2 created) 0 group hobbits (1 created) 5 pack kobolds (8 created) a reston 0 training kobolds (1 created) 0 goblins (2 created) 5 marine goblins 0 uncommon orcs (1 created) 3 sewer rats (5 created) 0 giant rats (1 created) 0 maggots (1 created) a grid bug 0 generic errors (1 created) 2 alien spores (5 created) 2 Coures (3 created) 2 two-winged shapes (11 created) 2 nether ki-rin 0 holy fishing rods (1 created) 0 arcadian avengers (1 created) 0 damaged arcadian avengers (1 created) 0 couatls (1 created) a large bat 0 cyan stalks (1 created) a dcss mummy a grid xorn 2 kobold zombies 0 gnome zombies (1 created) 0 redguards (1 created) 3 tortoises (6 created) 3 hata-hatas a rouge jellyfish 0 jellyfish (1 created) 0 tuna (1 created) 0 sharks (1 created) 2 newts 2 twens 0 geckos (1 created) a small turret 89 creatures born. 43 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 4 times You eaten meat 2 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 44 times You killed 35 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) shield [Basic] (max Master) (68 of 160) body armor [Unskilled] (max Expert) (13 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (16 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (64 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel SubG the Valkyrie... You died in The Dungeons of Doom on dungeon level 2 with 1662 points, and 0 pieces of gold, after 1452 moves. Killer: a monster (couatl) You were level 5 with a maximum of 73 hit points when you died. You reached the 136th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 134 1696 Elvis-Gan-Ill-Fem-Neu died in The Gnomish Mines on level 4. Killed by a monster (shark). - [71] 135 1666 flumpraxxa-Wil-Asg-Fem-Neu died in The Dungeons of Doom on level 4. Killed by a shotgun shell. - [60] *136 1662 SubG-Val-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (couatl). - [73] 137 1576 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 17. Killed by a monster (hallucinogen-distorted priestess of Huhetotl). - [34] 138 1576 engelson-Ran-Ent-Fem-Law died in The Gnomish Mines on level 4. Burned by molten lava. - [59]