m_ Player: SquigglyJ Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-11-03.05:19:41.ttyrec Time: (1604380781) Tue Nov 3 05:19:41 2020 m_GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. m_Restoring save file...m_d m_f 2[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha Dlvl:1 $0 HP 20(20)  Pw 27(27)  AC13 Exp1 T1 You return to level 1 in The Dungeons of Doom.--More--p_ #Ŀ#@#p_ N[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha Dlvl:1 $0 HP 20(20)  Pw 27(27)  AC13 Exp1 T1 Hello SquigglyJ, the deathmold Graduate, welcome back to SlashEMExtended!p_L [SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 The moon is waning tonight.r_CDo you want to turn on the number pad? [yn] (n) t_y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false] (1 of 5)_^ +_d +_ +_ָ-_ԯ -_9I  -_+_*  +_ +_j -_.V -_,-_M [SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha Dlvl:1 $0 HP 20(20)  Pw 27(27)  AC13 Exp1 T1 #Ŀ#@#You are not wearing any armor.[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 Unknown command 'B'.[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 _ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false] (1 of 5)_ [SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha Dlvl:1 $0 HP 20(20)  Pw 27(27)  AC13 Exp1 T1 #Ŀ#@#_e You are not wearing any armor.[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 _ _ >There is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 Unknown command '~'.[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 _19 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false] (1 of 5)_l +_ + _K + _]/  + _Ib+ _,- _ -_q9 -_A  -_pX  -_ +_  -)_9  a - DECgraphics [false]  b - eatingboulders [true]  c - eatingconfirm [false]  d - eatingdoors [true]  e - eatingwalls [true]  f - eight_bit_tty [false]  g - extmenu [false]  h - gmmessage [true]  i - graffitihilite [true]  j - help [true]  k - hilite_pet [true]  l - hitpointbar [true]  m - IBMgraphics [true]  n - ignintr [false]  o - inertiaconfirm [false]  p - invweight [true]  q - knapsacklimit [false]  r - lit_corridor [true]  s - lootabc [false]  t - mail [true]  u - materialglyph [false]  v - memorizationknown [false]  w - statuscolors [true]  x - menucolors [false]  y - menu_on_esc [true]  z - menu_glyphs [false]  A - missing_safety [true]  B - mon_polycontrol [false]  C - moreforced [true] (2 of 5)*_ a - numpadmessage [false]  b - null [true]  c - paranoidquit [true]  d - perm_invent [true]  e - pickup_thrown [true]  f - pickup_cursed [false]  g - pokedex [true]  h - prayconfirm [true]  i - pushweapon [false]  j - quiver_fired [false]  k - qwertz_layout [false]  l - rest_on_space [false]  m - safe_pet [true]  n - showexp [false]  o - showrace [false]  p - showrealtime [false]  q - showscore [false]  r - showsym [true]  s - showdmg [true]  t - showweight [false]  u - showmc [false]  v - showmovement [false]  w - showlongstats [false]  x - showsanity [false]  y - showsymbiotehp [false]  z - silent [true]  A - simpledescs [false]  B - sortpack [true]  C - sound [true] (3 of 5)+_P  a - sparkle [true]  b - standout [false]  c - tabcursesconfirm [false]  d - tech_description [true]  e - time [true]  f - timed_autosave [true]  g - quick_autosave [false]  h - tombstone [true]  i - toptenwin [false]  j - travel [true]  k - use_inverse [false]  l - verbose [true]  m - wallglyph [true]   Compounds (selecting will prompt for new value):  name [SquigglyJ]  role [Graduate]  race [deathmold]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] +_P < ravenname [(none)] (4 of 5)._C a - numpadmessage [false]  b - null [true]  c - paranoidquit [true]  d - perm_invent [true]  e - pickup_thrown [true]  f - pickup_cursed [false]  g - pokedex [true]  h - prayconfirm [true]  i - pushweapon [false]  j - quiver_fired [false]  k - qwertz_layout [false]  l - rest_on_space [false]  m - safe_pet [true]  n - showexp [false]  o - showrace [false]  p - showrealtime [false]  q - showscore [false]  r - showsym [true]  s - showdmg [true]  t - showweight [false]  u - showmc [false]  v - showmovement [false]  w - showlongstats [false]  x - showsanity [false]  y - showsymbiotehp [false]  z - silent [true]  A - simpledescs [false]  B - sortpack [true]  C - sound [true] (3 of 5)/_ a - DECgraphics [false]  b - eatingboulders [true]  c - eatingconfirm [false]  d - eatingdoors [true]  e - eatingwalls [true]  f - eight_bit_tty [false]  g - extmenu [false]  h - gmmessage [true]  i - graffitihilite [true]  j - help [true]  k - hilite_pet [true]  l - hitpointbar [true]  m - IBMgraphics [true]  n - ignintr [false]  o - inertiaconfirm [false]  p - invweight [true]  q - knapsacklimit [false]  r - lit_corridor [true]  s - lootabc [false]  t - mail [true]  u - materialglyph [false]  v - memorizationknown [false]  w - statuscolors [true]  x - menucolors [false]  y - menu_on_esc [true]  z - menu_glyphs [false]  A - missing_safety [true]  B - mon_polycontrol [false]  C - moreforced [true] (2 of 5)0_+ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false] (1 of 5)1_-%  a - DECgraphics [false]  b - eatingboulders [true]  c - eatingconfirm [false]  d - eatingdoors [true]  e - eatingwalls [true]  f - eight_bit_tty [false]  g - extmenu [false]  h - gmmessage [true]  i - graffitihilite [true]  j - help [true]  k - hilite_pet [true]  l - hitpointbar [true]  m - IBMgraphics [true]  n - ignintr [false]  o - inertiaconfirm [false]  p - invweight [true]  q - knapsacklimit [false]  r - lit_corridor [true]  s - lootabc [false]  t - mail [true]  u - materialglyph [false]  v - memorizationknown [false]  w - statuscolors [true]  x - menucolors [false]  y - menu_on_esc [true]  z - menu_glyphs [false]  A - missing_safety [true]  B - mon_polycontrol [false]  C - moreforced [true] (2 of 5)2_-  a - numpadmessage [false]  b - null [true]  c - paranoidquit [true]  d - perm_invent [true]  e - pickup_thrown [true]  f - pickup_cursed [false]  g - pokedex [true]  h - prayconfirm [true]  i - pushweapon [false]  j - quiver_fired [false]  k - qwertz_layout [false]  l - rest_on_space [false]  m - safe_pet [true]  n - showexp [false]  o - showrace [false]  p - showrealtime [false]  q - showscore [false]  r - showsym [true]  s - showdmg [true]  t - showweight [false]  u - showmc [false]  v - showmovement [false]  w - showlongstats [false]  x - showsanity [false]  y - showsymbiotehp [false]  z - silent [true]  A - simpledescs [false]  B - sortpack [true]  C - sound [true] (3 of 5)3_ a - sparkle [true]  b - standout [false]  c - tabcursesconfirm [false]  d - tech_description [true]  e - time [true]  f - timed_autosave [true]  g - quick_autosave [false]  h - tombstone [true]  i - toptenwin [false]  j - travel [true]  k - use_inverse [false]  l - verbose [true]  m - wallglyph [true]   Compounds (selecting will prompt for new value):  name [SquigglyJ]  role [Graduate]  race [deathmold]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] 3_x< ravenname [(none)] (4 of 5)6_l a - numpadmessage [false]  b - null [true]  c - paranoidquit [true]  d - perm_invent [true]  e - pickup_thrown [true]  f - pickup_cursed [false]  g - pokedex [true]  h - prayconfirm [true]  i - pushweapon [false]  j - quiver_fired [false]  k - qwertz_layout [false]  l - rest_on_space [false]  m - safe_pet [true]  n - showexp [false]  o - showrace [false]  p - showrealtime [false]  q - showscore [false]  r - showsym [true]  s - showdmg [true]  t - showweight [false]  u - showmc [false]  v - showmovement [false]  w - showlongstats [false]  x - showsanity [false]  y - showsymbiotehp [false]  z - silent [true]  A - simpledescs [false]  B - sortpack [true]  C - sound [true] (3 of 5)<_  a - DECgraphics [false]  b - eatingboulders [true]  c - eatingconfirm [false]  d - eatingdoors [true]  e - eatingwalls [true]  f - eight_bit_tty [false]  g - extmenu [false]  h - gmmessage [true]  i - graffitihilite [true]  j - help [true]  k - hilite_pet [true]  l - hitpointbar [true]  m - IBMgraphics [true]  n - ignintr [false]  o - inertiaconfirm [false]  p - invweight [true]  q - knapsacklimit [false]  r - lit_corridor [true]  s - lootabc [false]  t - mail [true]  u - materialglyph [false]  v - memorizationknown [false]  w - statuscolors [true]  x - menucolors [false]  y - menu_on_esc [true]  z - menu_glyphs [false]  A - missing_safety [true]  B - mon_polycontrol [false]  C - moreforced [true] (2 of 5)?_7 a - numpadmessage [false]  b - null [true]  c - paranoidquit [true]  d - perm_invent [true]  e - pickup_thrown [true]  f - pickup_cursed [false]  g - pokedex [true]  h - prayconfirm [true]  i - pushweapon [false]  j - quiver_fired [false]  k - qwertz_layout [false]  l - rest_on_space [false]  m - safe_pet [true]  n - showexp [false]  o - showrace [false]  p - showrealtime [false]  q - showscore [false]  r - showsym [true]  s - showdmg [true]  t - showweight [false]  u - showmc [false]  v - showmovement [false]  w - showlongstats [false]  x - showsanity [false]  y - showsymbiotehp [false]  z - silent [true]  A - simpledescs [false]  B - sortpack [true]  C - sound [true] (3 of 5)@_8 +B_M -C_eq a - sparkle [true]  b - standout [false]  c - tabcursesconfirm [false]  d - tech_description [true]  e - time [true]  f - timed_autosave [true]  g - quick_autosave [false]  h - tombstone [true]  i - toptenwin [false]  j - travel [true]  k - use_inverse [false]  l - verbose [true]  m - wallglyph [true]   Compounds (selecting will prompt for new value):  name [SquigglyJ]  role [Graduate]  race [deathmold]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] C_2r< ravenname [(none)] (4 of 5)C_@  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o C_wA - suppress_alert [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set) (5 of 5)G_L@+I_  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) Q_4+[?1l>[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha Dlvl:1 $0 HP 20(20)  Pw 27(27)  AC13 Exp1 T1 #Ŀ#@#R_ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) T_&j[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 U_^UThere is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 V_\, V_-There is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 W_ W_sThere is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 X_ X_ There is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 Y_9 Y_/:There is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 Y_ Y_There is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 Y_F Y_ There is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 \_ x Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false] (1 of 5)]_  a - DECgraphics [false]  b - eatingboulders [true]  c - eatingconfirm [false]  d - eatingdoors [true]  e - eatingwalls [true]  f - eight_bit_tty [false]  g - extmenu [false]  h - gmmessage [true]  i - graffitihilite [true]  j - help [true]  k - hilite_pet [true]  l - hitpointbar [true]  m - IBMgraphics [true]  n - ignintr [false]  o - inertiaconfirm [false]  p - invweight [true]  q - knapsacklimit [false]  r - lit_corridor [true]  s - lootabc [false]  t - mail [true]  u - materialglyph [false]  v - memorizationknown [false]  w - statuscolors [true]  x - menucolors [false]  y - menu_on_esc [true]  z - menu_glyphs [false]  A - missing_safety [true]  B - mon_polycontrol [false]  C - moreforced [true] (2 of 5)]_ a - numpadmessage [false]  b - null [true]  c - paranoidquit [true]  d - perm_invent [true]  e - pickup_thrown [true]  f - pickup_cursed [false]  g - pokedex [true]  h - prayconfirm [true]  i - pushweapon [false]  j - quiver_fired [false]  k - qwertz_layout [false]  l - rest_on_space [false]  m - safe_pet [true]  n - showexp [false]  o - showrace [false]  p - showrealtime [false]  q - showscore [false]  r - showsym [true]  s - showdmg [true]  t - showweight [false]  u - showmc [false]  v - showmovement [false]  w - showlongstats [false]  x - showsanity [false]  y - showsymbiotehp [false]  z - silent [true]  A - simpledescs [false]  B - sortpack [true]  C - sound [true] (3 of 5)^_ձ a - sparkle [true]  b - standout [false]  c - tabcursesconfirm [false]  d - tech_description [true]  e - time [true]  f - timed_autosave [true]  g - quick_autosave [false]  h - tombstone [true]  i - toptenwin [false]  j - travel [true]  k - use_inverse [false]  l - verbose [true]  m - wallglyph [true]   Compounds (selecting will prompt for new value):  name [SquigglyJ]  role [Graduate]  race [deathmold]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] ^_ < ravenname [(none)] (4 of 5)__g dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert__h} [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set) (5 of 5)c_ +e_d Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) g_ +[?1l>[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha Dlvl:1 $0 HP 20(20)  Pw 27(27)  AC13 Exp1 T1 #Ŀ#@#k_5There is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 l_ v l_vThere is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 n_ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) o_$j[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 o_R$,You are not wearing any armor.[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 o_%>There is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 Unknown command '~'.[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 p_>  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) q_wj[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 q_wYou are not wearing any armor.[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 q_x Drop what type of items?  a - All types b - Comestibles ('%') c - Scrolls ('?') d - Tools ('(') A - Auto-select every item U - Items known to be Uncursed(end) q_x `[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 q_ You are not wearing any armor.[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 q_2 6There is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 q_ Unknown command '~'.[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 r_, Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) r_eej[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 r_eYou are not wearing any armor.[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effer_e0ct until you start a new game)--More--_ [SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha Dlvl:1 $0 HP 20(20)  Pw 27(27)  AC13 Exp1 T1 #Ŀ#@#_~/You don't have anything to drink.--More--_K[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 _UThere is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 _) _gThere is a wall in the way![SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 _z _Unknown command ' '.[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha  20(20)  Pw 27(27)  AC13 Exp1 T1 _&  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) _>+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is se_tt, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number_ --More--_ V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave wri_  Dte a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item --More--_o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously _afound trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--_y Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit_ n sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--_ n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--_[SquigglyJ the Junior Assistant ] St12 Dx3 Co11 In7 Wi8 Ch4 GraDeaMalCha Dlvl:1 $0 HP 20(20)  Pw 27(27)  AC13 Exp1 T1 #Ŀ#@#