˩Z Player: Sorcerer Game: Slash'EM-0.0.7E7F3 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-11-25.17:35:07.ttyrec Time: (1511631307) Sat Nov 25 17:35:07 2017 ˩Z$T[?1l>This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] ͩZsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) ϩZ 5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) ѩZc V+Choosing Gender Pick the gender of your doppelganger Wizard  m - male f - female * - Random q - Quit(end) өZ$+Choosing Alignment Pick the alignment of your male doppelganger Wizard  n - neutral c - chaotic * - Random q - Quit(end) өZʳ +--+--|...||.rf+|..@|-----Sorcerer the Evoker St:9 Dx:13 Co:11 In:19 Wi:11 Ch:8 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:1  It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendanceөZ e over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--֩Z&*Hello Sorcerer, welcome to SlashEM! You are a chaotic male doppelganger Wizard.--More--שZ< ةZ  Weapons  a - a blessed +1 quarterstaff (weapon in hands) {40}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Scrolls  i - 2 uncursed scrolls of identify {10}  j - an uncursed scroll of scare monster {5}  Spellbooks  k - a blessed spellbook of sleep (0:3) {50}  l - a blessed spellbook of resist poison (0:2) {50}  m - a blessed spellbook of detect food (0:2) {50}  n - a blessed spellbook of confuse monster (0:3) {50}  Wands  c - a wand of create monster (0:19) {7}  Rings  d - an uncursed +2 ring of gain intelligence {3}  e - an uncursed ring of cold resistance {3}  Potions  f - an uncursed potion of gain ability {20}  g - an uncursed potion of oil {20}  h - an uncursed potion of full healing {20}  Tools  o - a magic marker (0:82) {2} (end) Z* qSorcerer the Evoker St:9 Dx:13 Co:11 In:19 Wi:11 Ch:8 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:1 --+--|...||.rf+|..@|-----Z{  Weapons  a - a blessed +1 quarterstaff (weapon in hands) {40}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Scrolls  i - 2 uncursed scrolls of identify {10}  j - an uncursed scroll of scare monster {5}  Spellbooks  k - a blessed spellbook of sleep (0:3) {50}  l - a blessed spellbook of resist poison (0:2) {50}  m - a blessed spellbook of detect food (0:2) {50}  n - a blessed spellbook of confuse monster (0:3) {50}  Wands  c - a wand of create monster (0:19) {7}  Rings  d - an uncursed +2 ring of gain intelligence {3}  e - an uncursed ring of cold resistance {3}  Potions  f - an uncursed potion of gain ability {20}  g - an uncursed potion of oil {20}  h - an uncursed potion of full healing {20}  Tools  o - a magic marker (0:82) {2} (end) ZqSorcerer the Evoker St:9 Dx:13 Co:11 In:19 Wi:11 Ch:8 Chaotic Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:1 --+--|...||.rf+|..@|-----Z#f 10(10)  Pw:12(12) AC:8 Xp:1/0 T:2 @<Zds@. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:2 The kitten bites the rabbit.The rabbit is killed! 10(10)  Pw:12(12) AC:8 Xp:1/0 T:3 (Zl.@You see here a chest. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:4 .f.Z6  10(10)  Pw:12(12) AC:8 Xp:1/0 T:5 @f.Z! &In what direction? [47896321><] ZoThe door opens. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:6 |(f<Z'  10(10)  Pw:12(12) AC:8 Xp:1/0 T:7 #@f.Z 10(10)  Pw:12(12) AC:8 Xp:1/0 T:8 |..##@|fZ!: 10(10)  Pw:12(12) AC:8 Xp:1/0 T:9 @#.Zņ V 10(10)  Pw:12(12) AC:8 Xp:1/0 T:9 Z 10(10)  Pw:12(12) AC:8 Xp:1/0 T:10 .##@#fZ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:11 |.##@###.Z  10(10)  Pw:12(12) AC:8 Xp:1/0 T:12 ---...@###Z 10(10)  Pw:12(12) AC:8 Xp:1/0 T:13 --.-...|...{.-@-##Z w 10(10)  Pw:12(12) AC:8 Xp:1/0 T:14 |@..|.----##Z3  10(10)  Pw:12(12) AC:8 Xp:1/0 T:15 ##@. Z3 10(10)  Pw:12(12) AC:8 Xp:1/0 T:16 #@. ZW 10(10)  Pw:12(12) AC:8 Xp:1/0 T:16  Z  10(10)  Pw:12(12) AC:8 Xp:1/0 T:17 ||.....@-# Zeg 10(10)  Pw:12(12) AC:8 Xp:1/0 T:18 #@# Z 10(10)  Pw:12(12) AC:8 Xp:1/0 T:19 |.#@### Z 10(10)  Pw:12(12) AC:8 Xp:1/0 T:20 .#@## -- ZѸ  10(10)  Pw:12(12) AC:8 Xp:1/0 T:21 |..@## Z/----......>|@##.- 10(10)  Pw:12(12) AC:8 Xp:1/0 T:22 You hear a slow drip. ZS 10(10)  Pw:12(12) AC:8 Xp:1/0 T:23 --.||@.#..|.|.|.- Z[ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:24 @.f . ZD  10(10)  Pw:12(12) AC:8 Xp:1/0 T:25 .f. @#.....- Zh 10(10)  Pw:12(12) AC:8 Xp:1/0 T:26 .f@# Z  10(10)  Pw:12(12) AC:8 Xp:1/0 T:27 .f@# Z=  10(10)  Pw:12(12) AC:8 Xp:1/0 T:28 ##@#$.-- ZJH 10(10)  Pw:12(12) AC:8 Xp:1/0 T:29 f##@#.( ZX 10(10)  Pw:12(12) AC:8 Xp:1/0 T:30 f.##@.. |- Z=G 10(10)  Pw:12(12) AC:8 Xp:1/0 T:31 .##-@- |.. ||.- Z%  10(10)  Pw:12(12) AC:8 Xp:1/0 T:32 #-.- @ Zt 10(10)  Pw:12(12) AC:8 Xp:1/0 T:33 .@Z.@You see here a chest. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:34 Z =There is a chest here, loot it? [ynq] (q) Z 8yYou carefully open the chest...--More--Z  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) ZNt ?+ Take out what type of objects?  a - All types b - Coins c - Spellbooks d - Rings A - Auto-select every item X - Items of unknown B/C/U status(end) Z7+Z} P Take out what?  Coins a - 117 gold pieces {1} Spellbooks b - a dark blue spellbook {50} Rings c - an iron ring {3}(end) Z׆ +++Zf117 gold pieces.117 HP: 10(10)  Pw:12(12) AC:8 Xp:1/0 T:34 p - a dark blue spellbook {50}.--More--Zqq - an iron ring {3}. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:35 Z 10(10)  Pw:12(12) AC:8 Xp:1/0 T:36 .@(Z0What do you want to read? [dei-npq or ?*] ZJ { Scrolls i - 2 uncursed scrolls of identify {10} j - an uncursed scroll of scare monster {5} Spellbooks k - a blessed spellbook of sleep (0:3) {50} l - a blessed spellbook of resist poison (0:2) {50} m - a blessed spellbook of detect food (0:2) {50} n - a blessed spellbook of confuse monster (0:3) {50} p - a dark blue spellbook {50} Rings d - an uncursed +2 ring of gain intelligence {3} e - an uncursed ring of cold resistance {3} q - an iron ring {3}(end) Z+ The words on the page seem to glow faintly.--More--Z@You begin to memorize the runes. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:37  10(10)  Pw:12(12) AC:8 Xp:1/0 T:38  10(10)  Pw:12(12) AC:8 Xp:1/0 T:39  10(10)  Pw:12(12) AC:8 Xp:1/0 T:40  10(10)  Pw:12(12) AC:8 Xp:1/0 T:41  10(10)  Pw:12(12) AC:8 Xp:1/0 T:42  10(10)  Pw:12(12) AC:8 Xp:1/0 T:43  10(10)  Pw:12(12) AC:8 Xp:1/0 T:44  10(10)  Pw:12(12) AC:8 Xp:1/0 T:45 .....(f...The kitten picks up 10 gold pieces. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:46  10(10)  Pw:12(1Z@d2) AC:8 Xp:1/0 T:47 f$.--More--ZAYou have keen knowledge of the spell.--More--Z[ SYou add the "detect treasure" spell to your repertoire.--More--Z <The kitten drops 10 gold pieces.--More--Z.The kitten picks up 10 gold pieces {0}. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:48 .fZ Weapons  a - a blessed +1 quarterstaff (weapon in hands) {40}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Scrolls  i - 2 uncursed scrolls of identify {10}  j - an uncursed scroll of scare monster {5}  Spellbooks  k - a blessed spellbook of sleep (0:3) {50}  l - a blessed spellbook of resist poison (0:2) {50}  m - a blessed spellbook of detect food (0:2) {50}  n - a blessed spellbook of confuse monster (0:3) {50}  p - a spellbook of detect treasure {50}  Wands  c - a wand of create monster (0:19) {7}  Rings  d - an uncursed +2 ring of gain intelligence {3}  e - an uncursed ring of cold resistance {3}  q - an iron ring {3}  Potions  f - an uncursed potion of gain ability {20}  g - an uncursed potion of oil {20}  h - an uncursed potion of full healing {20} Z (1 of 2) ZrmSorcerer the Evoker St:9 Dx:13 Co:11 In:19 Wi:11 Ch:8 Chaotic Dlvl:1 $:117 HP: Dlvl:1 $:117 HP:10(10) Dlvl:1 $:117 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:48 ------ |....| |....|-----.- |...>||.....| |.....#####|.....| --.-.-#..{...| #-.----- ### ## #### ## --.-.---|-- |....||...| |.@..||.(.+ |.f(.||..<| |$....[20;1 Zm85H----- ------ !Z+-What do you want to drop? [$a-q or ?*] !Z3You drop an iron ring {3}. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:49 f."Z" 10(10)  Pw:12(12) AC:8 Xp:1/0 T:50 .=f@$ZW 10(10)  Pw:12(12) AC:8 Xp:1/0 T:51 f..@$ZZu[@.66 gold pieces..f83 10(10)  Pw:12(12) AC:8 Xp:1/0 T:51 The kitten drops 10 gold pieces. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:52 $f $ZM \ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:52 %Z  10(10)  Pw:12(12) AC:8 Xp:1/0 T:53 .f &Z  10(10)  Pw:12(12) AC:8 Xp:1/0 T:54 ..f 'ZW{ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:55 f. (Z 10(10)  Pw:12(12) AC:8 Xp:1/0 T:56 f.()Z{ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:57 $f +ZE9 10(10)  Pw:12(12) AC:8 Xp:1/0 T:58 .f +Z 10(10)  Pw:12(12) AC:8 Xp:1/0 T:59 .@f .+ZT9 10(10)  Pw:12(12) AC:8 Xp:1/0 T:60 f@.(.,Z>@.10 gold pieces.9 10(10)  Pw:12(12) AC:8 Xp:1/0 T:60 The kitten picks up an iron ring {3}. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:61 .f-Z]  10(10)  Pw:12(12) AC:8 Xp:1/0 T:61 The kitten drops an iron ring {3}. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:62 .=f.Z.@You see here an iron ring {3}. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:63 f./ZBIq - an iron ring {3}. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:64 .f./Zt ;What do you want to put on? [deq or ?*] 0Z؏ 8No count allowed with this command.--More--1Z 5What do you want to put on? [deq or ?*] 3Z )4Which ring-finger, Right or Left? [rl] 4Zlq - an iron ring (on left hand) {3}. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:65 .f5Z  10(10)  Pw:12(12) AC:8 Xp:1/0 T:66 :@f...6ZIO 10(10)  Pw:12(12) AC:8 Xp:1/0 T:67 .#@f..6Z-k 10(10)  Pw:12(12) AC:8 Xp:1/0 T:68 #@..f6Z 10(10)  Pw:12(12) AC:8 Xp:1/0 T:69 #@#6Z  10(10)  Pw:12(12) AC:8 Xp:1/0 T:70 :@##.7ZYou kill the newt! 10(10)  Pw:12(12) AC:8 Xp:1/1 T:71 #7Z1_ 10(10)  Pw:12(12) AC:8 Xp:1/1 T:72 #@##.8Zk 10(10)  Pw:12(12) AC:8 Xp:1/1 T:73 @##f8Z#. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:74 @##.8Z  10(10)  Pw:12(12) AC:8 Xp:1/1 T:75 @.#9Z+l 10(10)  Pw:12(12) AC:8 Xp:1/1 T:76 .@9Zn 10(10)  Pw:12(12) AC:8 Xp:1/1 T:77 .@#9ZI  10(10)  Pw:12(12) AC:8 Xp:1/1 T:78 .f.@#9Z"| 10(10)  Pw:12(12) AC:8 Xp:1/1 T:79 .f#@#9Z  10(10)  Pw:12(12) AC:8 Xp:1/1 T:80 .#f@#9ZD+  10(10)  Pw:12(12) AC:8 Xp:1/1 T:81 #f@##9Z 10(10)  Pw:12(12) AC:8 Xp:1/1 T:82 ##@f:ZB 10(10)  Pw:12(12) AC:8 Xp:1/1 T:83 #f#@:ZU<  10(10)  Pw:12(12) AC:8 Xp:1/1 T:84 ##.@f:Z٢  10(10)  Pw:12(12) AC:8 Xp:1/1 T:85 .@.;Zxn.What do you want to drink? [fgh or ?*.] <ZThe cool draught refreshes you. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:86 <Z<What do you want to drink? [fgh or ?*.] =ZThe cool draught refreshes you.The fountain dries up! 10(10)  Pw:12(12) AC:8 Xp:1/1 T:87 f>Z  Weapons  a - a blessed +1 quarterstaff (weapon in hands) {40}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Scrolls  i - 2 uncursed scrolls of identify {10}  j - an uncursed scroll of scare monster {5}  Spellbooks  k - a blessed spellbook of sleep (0:3) {50}  l - a blessed spellbook of resist poison (0:2) {50}  m - a blessed spellbook of detect food (0:2) {50}  n - a blessed spellbook of confuse monster (0:3) {50}  p - a spellbook of detect treasure {50}  Wands  c - a wand of create monster (0:19) {7}  Rings  d - an uncursed +2 ring of gain intelligence {3}  e - an uncursed ring of cold resistance {3}  q - an iron ring (on left hand) {3}  Potions  f - an uncursed potion of gain ability {20}  g - an uncursed potion of oil {20}  h - an uncursed potion of full healing >Z {20} (1 of 2)@ZQ Tools  o - a magic marker (0:82) {2} (2 of 2)AZ?Sorcerer the Evoker St:9 Dx:13 Co:11 In:19 Wi:11 Ch:8 Chaotic Dlvl:1 $:193 HP: Dlvl:1 $:193 HP:10(10) Dlvl:1 $:193 HP:10(10) Pw:12(12) AC:8 Xp:1/1 T:87 ------ |....| |....|-----.- |...>||.....| |.....#####|.....| --.-.-#..@...| #-f----- ### ## #### ## --.-.---|-- |....||...| |....||.(.+ |..(.||..<| |.....----- AZ0?------AZu  10(10)  Pw:12(12) AC:8 Xp:1/1 T:88 f@..BZ 10(10)  Pw:12(12) AC:8 Xp:1/1 T:89 @.f.BZ7 10(10)  Pw:12(12) AC:8 Xp:1/1 T:90 #@.f.BZW. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:91 @f.CZYou displaced your kitten. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:92 f@CZW 10(10)  Pw:12(12) AC:8 Xp:1/1 T:93 #f@CZ5  10(10)  Pw:12(12) AC:8 Xp:1/1 T:94 ..f@DZ+ 10(10)  Pw:12(12) AC:8 Xp:1/1 T:95 .f@DZ  10(10)  Pw:12(12) AC:8 Xp:1/1 T:96 .@.fDZm 10(10)  Pw:12(12) AC:8 Xp:1/1 T:97 f@..EZ  10(10)  Pw:12(12) AC:8 Xp:1/1 T:98 .f.@##EZb  10(10)  Pw:12(12) AC:8 Xp:1/1 T:99 .f@#FZ& 10(10)  Pw:12(12) AC:8 Xp:1/1 T:100 .f#@##FZx 10(10)  Pw:12(12) AC:8 Xp:1/1 T:101 ##f@##FZ 10(10)  Pw:12(12) AC:8 Xp:1/1 T:102 ###f@FZ>  10(10)  Pw:12(12) AC:8 Xp:1/1 T:103 ##f@GZx 10(10)  Pw:12(12) AC:8 Xp:1/1 T:103  10(10)  Pw:12(12) AC:8 Xp:1/1 T:104 #|@GZw 10(10)  Pw:12(12) AC:8 Xp:1/1 T:105 .@HZ&In what direction? [47896321><] HZ< The door opens.- 10(10)  Pw:12(12) AC:8 Xp:1/1 T:105 You hear some noises in the distance. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:106 IZ  10(10)  Pw:12(12) AC:8 Xp:1/1 T:107 #.@#JZ0No 10(10)  Pw:12(12) AC:8 Xp:1/1 T:108 -@JZ  10(10)  Pw:12(12) AC:8 Xp:1/1 T:109 :@#KZ:X 10(10)  Pw:12(12) AC:8 Xp:1/1 T:109 KZN You kill the newt! 10(10)  Pw:12(12) AC:8 Xp:1/2 T:110 #LZ  10(10)  Pw:12(12) AC:8 Xp:1/2 T:111 #@##MZK.##@### 10(10)  Pw:12(12) AC:8 Xp:1/2 T:112 MZ$U  10(10)  Pw:12(12) AC:8 Xp:1/2 T:113 MZ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:114 #@###NZ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:115 ##@###NZ"1 10(10)  Pw:12(12) AC:8 Xp:1/2 T:116 -.###@####NZ/o 10(10)  Pw:12(12) AC:8 Xp:1/2 T:117 -##.#@####NZN e 10(10)  Pw:12(12) AC:8 Xp:1/2 T:117  10(10)  Pw:12(12) AC:8 Xp:1/2 T:118 #---@..|##....##.|--NZW 10(10)  Pw:12(12) AC:8 Xp:1/2 T:118 OZg 10(10)  Pw:12(12) AC:8 Xp:1/2 T:119 -##@#f|....---OZ  10(10)  Pw:12(12) AC:8 Xp:1/2 T:119  10(10)  Pw:12(12) AC:8 Xp:1/2 T:120 ##.@#|-OZ  10(10)  Pw:12(12) AC:8 Xp:1/2 T:121 f.@PZ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:121  10(10)  Pw:12(12) AC:8 Xp:1/2 T:122 ...f@PZ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:123 .f@PZ@ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:123  10(10)  Pw:12(12) AC:8 Xp:1/2 T:124 ..@#f#PZ2  10(10)  Pw:12(12) AC:8 Xp:1/2 T:125 f@.QZV? 10(10)  Pw:12(12) AC:8 Xp:1/2 T:126 f#@#QZ .##@# 10(10)  Pw:12(12) AC:8 Xp:1/2 T:126 QZ  10(10)  Pw:12(12) AC:8 Xp:1/2 T:130 ####@TZ9Count: 23TZٽ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:131  10(10)  Pw:12(12) AC:8 Xp:1/2 T:132 #UZM 10(10)  Pw:12(12) AC:8 Xp:1/2 T:133 ##@##UZ~ ##@ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:133 You hear some noises in the distance. 10(10)  Pw:12(12) AC:8 Xp:1/2 T:134 UZH ^ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:134 WZ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:135 #@##WZ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:136 ###@##WZj} 10(10)  Pw:12(12) AC:8 Xp:1/2 T:137 ###@+YZ&In what direction? [47896321><] ZZg)wThe door resists! 10(10)  Pw:12(12) AC:8 Xp:1/2 T:138 _ZIn what direction? [47896321><] The door resists! 10(10)  Pw:12(12) AC:8 Xp:1/2 T:139 aZL4In what direction? [47896321><] aZORwThe door resists! 10(10)  Pw:12(12) AC:8 Xp:1/2 T:140 cZk4In what direction? [47896321><] dZFx wThe door resists! 10(10)  Pw:12(12) AC:8 Xp:1/2 T:141 gZ That door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/2 T:141 hZ4In what direction? [47896321><] hZwThe door resists! 10(10)  Pw:12(12) AC:8 Xp:1/2 T:142 lZThat door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/2 T:142 tZ{4In what direction? [47896321><] tZThe door opens. 10(10)  Pw:12(12) AC:8 Xp:1/2 T:143 -----..#.|.#$.----wZA  10(10)  Pw:12(12) AC:8 Xp:1/2 T:144 #-##@|.-yZp 10(10)  Pw:12(12) AC:8 Xp:1/2 T:145 #-@-zZo 10(10)  Pw:12(12) AC:8 Xp:1/2 T:146 .@{Z^@ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:147 ..@|ZC #@4 gold pieces.7 10(10)  Pw:12(12) AC:8 Xp:1/2 T:148 :Z  Weapons  a - a blessed +1 quarterstaff (weapon in hands) {40}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Scrolls  i - 2 uncursed scrolls of identify {10}  j - an uncursed scroll of scare monster {5}  Spellbooks  k - a blessed spellbook of sleep (0:3) {50}  l - a blessed spellbook of resist poison (0:2) {50}  m - a blessed spellbook of detect food (0:2) {50}  n - a blessed spellbook of confuse monster (0:3) {50}  p - a spellbook of detect treasure {50}  Wands  c - a wand of create monster (0:19) {7}  Rings  d - an uncursed +2 ring of gain intelligence {3}  e - an uncursed ring of cold resistance {3}  q - an iron ring (on left hand) {3}  Potions  f - an uncursed potion of gain ability {20}  g - an uncursed potion of oil {20}  h - an uncursed potion of full healing Z {20} (1 of 2)ZSorcerer the Evoker St:9 Dx:13 Co:11 In:19 Wi:11 Ch:8 Chaotic Dlvl:1 $:197 HP: Dlvl:1 $:197 HP:10(10) Dlvl:1 $:197 HP:10(10) Pw:12(12) AC:8 Xp:1/2 T:148 ------ |....|# |....|-----.- |...>||.....|#------ |.....#####|.....|##.....| --.-.-#......|####|.....# #-.-----###|....|# ####------# ###### ###### ###Z_[15;32H# --.-.---|--## |....||...|#### |....||.(.-##----:- |..(.||..<|##-..#.| |.....-----|..#@. ------------Z. {  10(10)  Pw:12(12) AC:8 Xp:1/2 T:149 @.ZlYou miss the newt. 10(10)  Pw:12(12) AC:8 Xp:1/2 T:149 The newt bites![1 pts.] 9(10)  Pw:12(12) AC:8 Xp:1/2 T:149  10(10)  Pw:12(12) AC:8 Xp:1/2 T:150 fZ@You miss the newt. 10(10)  Pw:12(12) AC:8 Xp:1/2 T:151 -fZ You miss the newt..f 10(10)  Pw:12(12) AC:8 Xp:1/2 T:151 The newt bites![2 pts.] 8(10)  Pw:12(12) AC:8 Xp:1/2 T:151  8(10)  Pw:12(12) AC:8 Xp:1/2 T:152 .fZ>You hit the newt. 8(10)  Pw:12(12) AC:8 Xp:1/2 T:153 #fZԮGYou miss the newt..f 8(10)  Pw:12(12) AC:8 Xp:1/2 T:153 The newt just misses! 8(10)  Pw:12(12) AC:8 Xp:1/2 T:154 f.ZZYou kill the newt! 8(10)  Pw:12(12) AC:8 Xp:1/3 T:155 %f.Z,#@.There is a doorway here.You see here a newt corpse {10}. 8(10)  Pw:12(12) AC:8 Xp:1/3 T:156 #.fZ 6What do you want to eat? [* or ,] ZDv eat what?  Comestibles a - a newt corpse {10}(end) ZM +Blecch! Rotten food!The world spins and goes dark. 8(10)  Pw:12(12) AC:8 Xp:1/3 T:157  8(10)  Pw:12(12) AC:8 Xp:1/3 T:158  8(10)  Pw:12(12) AC:8 Xp:1/3 T:159  8(10)  Pw:12(12) AC:8 Xp:1/3 T:160  8(10)  Pw:12(12) AC:8 Xp:1/3 T:161  8(10)  Pw:12(12) AC:8 Xp:1/3 T:162  8(10)  Pw:12(12) AC:8 Xp:1/3 T:163  8(10)  Pw:12(12) AC:8 Xp:1/3 T:164 f#..#. 9(10)  Pw:12(12) AC:8 Xp:1/3 T:165 --More--Z&You are conscious again.Z4 6What do you want to eat? [* or ,] Z eat what?  Comestibles a - a partly eaten newt corpse {10}(end) Z"s+You resume your meal. 9(10)  Pw:12(12) AC:8 Xp:1/3 T:166  9(10)  Pw:12(12) AC:8 Xp:1/3 T:167  9(10)  Pw:12(12) AC:8 Xp:1/3 T:168 .#.f#.You finish eating the newt corpse. 9(10)  Pw:12(12) AC:8 Xp:1/3 T:169 f.Z 9(10)  Pw:12(12) AC:8 Xp:1/3 T:170 #@..f#Z0  9(10)  Pw:12(12) AC:8 Xp:1/3 T:171 #@#f.ZY# 9(10)  Pw:12(12) AC:8 Xp:1/3 T:174 |.|..##@####.Z1 9(10)  Pw:12(12) AC:8 Xp:1/3 T:175 -----|.?..|...|!.....@##Z- 9(10)  Pw:12(12) AC:8 Xp:1/3 T:176 --.|..|......|.....-@-##ZɌ 9(10)  Pw:12(12) AC:8 Xp:1/3 T:177 |@..|.----##Z 9(10)  Pw:12(12) AC:8 Xp:1/3 T:178 .@.Z|N  9(10)  Pw:12(12) AC:8 Xp:1/3 T:179 @.Z@.You see here a muddy potion {20}. 10(10)  Pw:12(12) AC:8 Xp:1/3 T:180 Zr - a muddy potion {20}. 10(10)  Pw:12(12) AC:8 Xp:1/3 T:181 Z } 10(10)  Pw:12(12) AC:8 Xp:1/3 T:182 @.Z@.You see here a scroll of identify {5}. 10(10)  Pw:12(12) AC:8 Xp:1/3 T:183 dZ~s - a scroll of identify {5}. 10(10)  Pw:12(12) AC:8 Xp:1/3 T:184 d.Z_ 10(10)  Pw:12(12) AC:8 Xp:1/3 T:185 .@d.ZRl 10(10)  Pw:12(12) AC:8 Xp:1/3 T:186 d.ZAWYou miss the jackal. 10(10)  Pw:12(12) AC:8 Xp:1/3 T:186 The jackal bites![1 pts.] 9(10)  Pw:12(12) AC:8 Xp:1/3 T:186  9(10)  Pw:12(12) AC:8 Xp:1/3 T:187 ZdYou kill the jackal! 9(10)  Pw:12(12) AC:8 Xp:1/4 T:188 .xZ4, 9(10)  Pw:12(12) AC:8 Xp:1/4 T:189 .@x.ZQs 9(10)  Pw:12(12) AC:8 Xp:1/4 T:190 x.Zf% 9(10)  Pw:12(12) AC:8 Xp:1/4 T:190 The grid bug bites! 9(10)  Pw:12(12) AC:8 Xp:1/4 T:191 ZYou kill the grid bug! 9(10)  Pw:12(12) AC:8 Xp:1/5 T:192 .f.ZZ 9(10)  Pw:12(12) AC:8 Xp:1/5 T:193 .@f.Z 9(10)  Pw:12(12) AC:8 Xp:1/5 T:194 .@.f.Z! 10(10)  Pw:12(12) AC:8 Xp:1/5 T:195 .@#f#.Z* 10(10)  Pw:12(12) AC:8 Xp:1/5 T:196 .@.Z W 10(10)  Pw:12(12) AC:8 Xp:1/5 T:196 Z^ W 10(10)  Pw:12(12) AC:8 Xp:1/5 T:196 Z _W 10(10)  Pw:12(12) AC:8 Xp:1/5 T:196 ZΉW 10(10)  Pw:12(12) AC:8 Xp:1/5 T:196 ZMf#@# 10(10)  Pw:12(12) AC:8 Xp:1/5 T:196 Z..########@##...$../..---- 10(10)  Pw:12(12) AC:8 Xp:1/5 T:203 Zk q  10(10)  Pw:12(12) AC:8 Xp:1/5 T:204 fêZ7  10(10)  Pw:12(12) AC:8 Xp:1/5 T:205 #f#@###.........-----ĪZ###f-----------#@.........|.....|.|-- 10(10)  Pw:12(12) AC:8 Xp:1/5 T:205 You hear some noises. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:206 ƪZW 10(10)  Pw:12(12) AC:8 Xp:1/5 T:207 #-#@|.+ǪZ( 10(10)  Pw:12(12) AC:8 Xp:1/5 T:208 ##.@|-ȪZ*..@19 gold pieces.216 10(10)  Pw:12(12) AC:8 Xp:1/5 T:209 fɪZH .@You see here a marble wand {7}. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:210 ..f˪ZZ\ t - a marble wand {7}. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:211 f.ͪZ# ЪZ>`ЪZD^ 10(10)  Pw:12(12) AC:8 Xp:1/5 T:211 ЪZnX 10(10)  Pw:12(12) AC:8 Xp:1/5 T:211 ЪZaX 10(10)  Pw:12(12) AC:8 Xp:1/5 T:211 ѪZ6y8What do you want to write with? [- ac-eoqt or ?*] ժZx Weapons a - a blessed +1 quarterstaff (weapon in hands) {40} Wands c - a wand of create monster (0:19) {7} t - a marble wand {7} Rings d - an uncursed +2 ring of gain intelligence {3} e - an uncursed ring of cold resistance {3} q - an iron ring (on left hand) {3} Tools o - a magic marker (0:82) {2}(end) ۪Z -------|.....||.....||......##------......|##.....||.....|##|.....#|.....|#|....|#-.-----#------#######What do you want to write with? [- ac-eoqt or ?*] ݪZ>You write in the dust with your fingers.--More--ުZrU :What do you want to write in the dust here? Z5 EZLlZZpbZeZi rZ eZ|tZhZ  10(10)  Pw:12(12) AC:8 Xp:1/5 T:212 ..fZ,8What do you want to write with? [- ac-eoqt or ?*] ZV  Weapons a - a blessed +1 quarterstaff (weapon in hands) {40} Wands c - a wand of create monster (0:19) {7} t - a marble wand {7} Rings d - an uncursed +2 ring of gain intelligence {3} e - an uncursed ring of cold resistance {3} q - an iron ring (on left hand) {3} Tools o - a magic marker (0:82) {2}(end) Z.+-------|.....||.....||......##------......|##.....||.....|##|.....#|.....|#|....|#-.-----#------#######Do you want to add to the current engraving? [ynq] (y) ZždnYou wipe out the message that was written in the dust here.--More--ZG;You write in the dust with a marble wand {7}.--More--Z :What do you want to write in the dust here? Z EZ lZF!bZ*2eZrZ eZ tZ54 hZ The floor is riddled by bullet holes! 10(10)  Pw:12(12) AC:8 Xp:1/5 T:213 .fZ# 9Name an individual object? [ynq] (q) ZK 8nWhat do you want to call? [b-t or ?*] Z9O Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Scrolls  i - 2 uncursed scrolls of identify {10}  j - an uncursed scroll of scare monster {5}  s - a scroll of identify {5}  Spellbooks  k - a blessed spellbook of sleep (0:3) {50}  l - a blessed spellbook of resist poison (0:2) {50}  m - a blessed spellbook of detect food (0:2) {50}  n - a blessed spellbook of confuse monster (0:3) {50}  p - a spellbook of detect treasure {50}  Wands  c - a wand of create monster (0:19) {7}  t - a marble wand {7}  Rings  d - an uncursed +2 ring of gain intelligence {3}  e - an uncursed ring of cold resistance {3}  q - an iron ring (on left hand) {3}  Potions  f - an uncursed potion of gain ability {20}  g - an uncursed potion of oil {20}  h - an uncursed potion of full healing {20} (1 ofZiO 2)Z+------- ------|.....| |....|#|.....| |....|-----.-|......# |...>||.....|#------......|# |.....#####|.....|##.....||.....|# --.-.-#......|####|.....#|.....|# #-.-----###|....|#-.-----# ####------#### ######## Z######## ####### --.-.---|--######----.-------- |....||...|#######............| |....||.(.-##----.-|...........| |..(.||..<|##-..#.||..@f.......| |.....-----|..#..-+-Z!---------- ------------Sorcerer the Evoker St:9 Dx:13 Co:11 In:19 Wi:11 Ch:8 Chaotic Dlvl:1 $:216 HP: Dlvl:1 $:216 HP:10(10) Dlvl:1 $:216 HP:10(10) Pw:12(12) AC:8 Xp:1/5 T:213 Call a scroll of identify: ZsZsZS. lZS@ eZsZ# ^ 10(10)  Pw:12(12) AC:8 Xp:1/5 T:213 ZH 10(10)  Pw:12(12) AC:8 Xp:1/5 T:214 @f...Z 10(10)  Pw:12(12) AC:8 Xp:1/5 T:215 @..fZC 10(10)  Pw:12(12) AC:8 Xp:1/5 T:216 --|.|.|.|.|..#@...fZ 10(10)  Pw:12(12) AC:8 Xp:1/5 T:217 -.#@.f.Zt.#@#. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:217 ZI  10(10)  Pw:12(12) AC:8 Xp:1/5 T:219 .###@##..Z'V 10(10)  Pw:12(12) AC:8 Xp:1/5 T:220 -...@f#Z  10(10)  Pw:12(12) AC:8 Xp:1/5 T:221 --.|.+..|..|..-@-f#Z! 10(10)  Pw:12(12) AC:8 Xp:1/5 T:222 @.|f---###Z 10(10)  Pw:12(12) AC:8 Xp:1/5 T:222  10(10)  Pw:12(12) AC:8 Xp:1/5 T:223 @f.Zb 10(10)  Pw:12(12) AC:8 Xp:1/5 T:224 @..f. Z= 10(10)  Pw:12(12) AC:8 Xp:1/5 T:224  10(10)  Pw:12(12) AC:8 Xp:1/5 T:225 @f.Z9&In what direction? [47896321><] ZuThe door opens. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:226 f.-.Z 10(10)  Pw:12(12) AC:8 Xp:1/5 T:226  10(10)  Pw:12(12) AC:8 Xp:1/5 T:227 .f@#Z 10(10)  Pw:12(12) AC:8 Xp:1/5 T:228 f-@#Z2t 10(10)  Pw:12(12) AC:8 Xp:1/5 T:229 .#@#Z.f####@# 10(10)  Pw:12(12) AC:8 Xp:1/5 T:231 ZK  10(10)  Pw:12(12) AC:8 Xp:1/5 T:233 .-##@ZCount: 23Zp 10(10)  Pw:12(12) AC:8 Xp:1/5 T:234  10(10)  Pw:12(12) AC:8 Xp:1/5 T:235  10(10)  Pw:12(12) AC:8 Xp:1/5 T:236  10(10)  Pw:12(12) AC:8 Xp:1/5 T:237 #fZ~You displaced your kitten. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:238 #f@##.ZŽ 10(10)  Pw:12(12) AC:8 Xp:1/5 T:239 ##f@##ZM6  10(10)  Pw:12(12) AC:8 Xp:1/5 T:240 ###f@##.-ZҨ 10(10)  Pw:12(12) AC:8 Xp:1/5 T:241 ##f@####ZB 10(10)  Pw:12(12) AC:8 Xp:1/5 T:242 ###f#@###Z  10(10)  Pw:12(12) AC:8 Xp:1/5 T:243 ##--##f`..@##.-Z)  10(10)  Pw:12(12) AC:8 Xp:1/5 T:244 ##|###.(|@.|--Z X 10(10)  Pw:12(12) AC:8 Xp:1/5 T:244 Z  10(10)  Pw:12(12) AC:8 Xp:1/5 T:245 --.#|f#@-Z 10(10)  Pw:12(12) AC:8 Xp:1/5 T:246 #..f#.@ZЁ 10(10)  Pw:12(12) AC:8 Xp:1/5 T:247 -.(.@fZYou displaced your kitten. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:248 f.@Z8 @.There is a grave here.Something is engraved here on the headstone.--More-- ZUse "r." to read it.You see here a bell {30}. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:249 .f%Z*  10(10)  Pw:12(12) AC:8 Xp:1/5 T:250 @f..'ZX 10(10)  Pw:12(12) AC:8 Xp:1/5 T:251 (ZK} 10(10)  Pw:12(12) AC:8 Xp:1/5 T:252 f()ZMX 10(10)  Pw:12(12) AC:8 Xp:1/5 T:253 +Z&In what direction? [47896321><] ,ZMO&|(,Z+ 10(10)  Pw:12(12) AC:8 Xp:1/5 T:254 .f(-ZR.@Something is engraved here on the headstone.Use "r." to read it. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:255 -Z- |@You see here a bell {30}. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:256 /Z-au - a bell {30}. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:257 f.0Z#  10(10)  Pw:12(12) AC:8 Xp:1/5 T:258 .f.@.1Z 10(10)  Pw:12(12) AC:8 Xp:1/5 T:259 f.@.1ZC^ 10(10)  Pw:12(12) AC:8 Xp:1/5 T:260 .f##@.1ZU 10(10)  Pw:12(12) AC:8 Xp:1/5 T:261 .#f@.2Zc 10(10)  Pw:12(12) AC:8 Xp:1/5 T:262 ###@|#f3Z, 10(10)  Pw:12(12) AC:8 Xp:1/5 T:263 ###@###f.3Z  10(10)  Pw:12(12) AC:8 Xp:1/5 T:264 ##@###..4Z 10(10)  Pw:12(12) AC:8 Xp:1/5 T:265 ##@###4ZS  10(10)  Pw:12(12) AC:8 Xp:1/5 T:266 ##@##5Z8 ##@## 10(10)  Pw:12(12) AC:8 Xp:1/5 T:266 5Za #@######## 10(10)  Pw:12(12) AC:8 Xp:1/5 T:273 5Z  10(10)  Pw:12(12) AC:8 Xp:1/5 T:276 #@f###7ZP 10(10)  Pw:12(12) AC:8 Xp:1/5 T:277 #f#@#@Z  Weapons  a - a blessed +1 quarterstaff (weapon in hands) {40}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Scrolls  i - 2 uncursed scrolls of identify {10}  j - an uncursed scroll of scare monster {5}  s - a scroll of identify {5}  Spellbooks  k - a blessed spellbook of sleep (0:3) {50}  l - a blessed spellbook of resist poison (0:2) {50}  m - a blessed spellbook of detect food (0:2) {50}  n - a blessed spellbook of confuse monster (0:3) {50}  p - a spellbook of detect treasure {50}  Wands  c - a wand of create monster (0:19) {7}  t - a marble wand {7}  Rings  d - an uncursed +2 ring of gain intelligence {3}  e - an uncursed ring of cold resistance {3}  q - an iron ring (on left hand) {3}  Potions  f - an uncursed potion of gain ability {20} (1 of 2)HZu g - an uncursed potion of oil {20}  h - an uncursed potion of full healing {20}  r - a muddy potion {20}  Tools  o - a magic marker (0:82) {2}  u - a bell {30} (2 of 2)JZSorcerer the Evoker St:9 Dx:13 Co:11 In:19 Wi:11 Ch:8 Chaotic Dlvl:1 $:216 HP: Dlvl:1 $:216 HP:10(10) Dlvl:1 $:216 HP:10(10) Pw:12(12) AC:8 Xp:1/5 T:277 ------- ------|.....|------ |....|#|.....||....| |....|-----.-|......#|....-###### |...>||.....|#------......|#|....|# |.....#####|.....|##.....||.....|#|....|### --.-.-#......|####|.....#|.....|#|....|# Z11;4H#-.-----###|....|#-.-----#-.----###----- ####------######f##############`....| ########@###|..|| ##########....| ########----- --.-.---|--#Z-m#####----.-------- |....||...|#######............| |....||.(.-##----.-|...........| |..(.||..<|##-..#.||...........| |.....-----|..#..-+----------- ------------KZ;  10(10)  Pw:12(12) AC:8 Xp:1/5 T:278 ####@#KZ  10(10)  Pw:12(12) AC:8 Xp:1/5 T:279 ##@LZ 10(10)  Pw:12(12) AC:8 Xp:1/5 T:280 f##@LZZ 10(10)  Pw:12(12) AC:8 Xp:1/5 T:281 .#.@LZ w 10(10)  Pw:12(12) AC:8 Xp:1/5 T:282 .@MZp 10(10)  Pw:12(12) AC:8 Xp:1/5 T:283 @.MZVp 10(10)  Pw:12(12) AC:8 Xp:1/5 T:284 @.MZ-z X 10(10)  Pw:12(12) AC:8 Xp:1/5 T:284 MZݕ X 10(10)  Pw:12(12) AC:8 Xp:1/5 T:284 NZeN 10(10)  Pw:12(12) AC:8 Xp:1/5 T:285 ##@.NZx  10(10)  Pw:12(12) AC:8 Xp:1/5 T:286 #@.fOZ@  10(10)  Pw:12(12) AC:8 Xp:1/5 T:287 ###@##.fPZ 10(10)  Pw:12(12) AC:8 Xp:1/5 T:288 ####@###.PZ  10(10)  Pw:12(12) AC:8 Xp:1/5 T:289 ####@`QZWith great effort you move the boulder. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:290 ###@`#RZYou try to move the boulder, but in vain. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:290 RZ 10(10)  Pw:12(12) AC:8 Xp:1/5 T:291 ###@SZqr  10(10)  Pw:12(12) AC:8 Xp:1/5 T:292 `@#TZ  10(10)  Pw:12(12) AC:8 Xp:1/5 T:293 #`@##TZ=  10(10)  Pw:12(12) AC:8 Xp:1/5 T:294 @.#VZ&In what direction? [47896321><] VZ Klunk! The pipes vibrate noisily. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:295 WZY 4In what direction? [47896321><] XZ}A black ooze gushes up from the drain! 10(10)  Pw:12(12) AC:8 Xp:1/5 T:296 PYZhl  10(10)  Pw:12(12) AC:8 Xp:1/5 T:297 #@.[ZrUnknown command 'b'. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:297 [ZZ  10(10)  Pw:12(12) AC:8 Xp:1/5 T:298 P#\Z4X 10(10)  Pw:12(12) AC:8 Xp:1/5 T:299 ^ZpYou hit the black pudding.Your quarterstaff is not affected. 10(10)  Pw:12(12) AC:8 Xp:1/5 T:299 --More--_Z5The black pudding bites!--More--`Z Your cloak of magic resistance is not affected.[10 pts.] 0(10)  Pw:12(12) AC:8 Xp:1/5 T:299 --More--bZ&[NYou die... 0(10)--More--cZGDo you want your possessions identified? [ynq] (n) dZqdZ|&