~`[?  Player: SonOfMub Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-06-02.23:04:30.ttyrec Time: (1622675070) Wed Jun 2 23:04:30 2021 ~`m GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. ~`q WShall I pick a character's race, role, gender and alignment for you? [ynq] ` O y`"_Ŀ@V(`Ԁ [SonOfMub the Battlefield Newbie ] St13 Dx10 Co16 In4 Wi6 Ch11 BloOgrFemCha Dlvl:1 $0 HP 24(24)  Pw 8(8)  AC6 Exp1 T1  It is written in the Book of Elenya Pure:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Elenya Pure seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Battlefield Newbie, have been heralded from birth as the instrument of Elenya Pure. You are destined to recover the `Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Elenya Pure!--More--``z`}wHello SonOfMub, welcome to SlashEMExtended! You are a chaotic female ogrotic Bloodseeker.--More--`4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--` Message of the day: Version 2.70 of this game added a bunch of new playable roles. In particular, the Diablist and Secret Advice Member roles are designed to be quite powerful. Feel free to playtest and tell me what you think! --Amy--More--` `- [SonOfMub the Battlefield Newbie ] St13 Dx10 Co16 In4 Wi6 Ch11 BloOgrFemCha  24(24)  Pw 8(8)  AC6 Exp1 T1 The moon is waning tonight.--More--`Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck!--More--` v You are playing an old version of SLEX, which is no longer supported and therefore your game ends. The version is only kept on the server so that people can finish old savegames. If you had a far-progressed savegame that is somehow gone, complain to the server administrators and they might be able to restore it. --Amy--More--`i; [SonOfMub the Battlefield Newbie  24(24)  Pw 8(8) `yI KĿ@V(`I : [SonOfMub the Battlefield Newbie ] St13 Dx10 Co16 In4 Wi6 Ch11 BloOgrFemCha Dlvl:1 $0 HP 24(24)  Pw 8(8)  AC6 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) ` y Weapons a - the uncursed +1 short sword named Blood Comet (weapon in hand) {12} e - an uncursed +0 club (alternate weapon; not wielded) {12} Armor b - an uncursed +2 pair of combat stilettos (being worn) {10} Scrolls d - an uncursed finalized scroll of teleportation {0} f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Wands c - an uncursed wand of fire (0:2) {0}(end) `[Do you want to see your attributes? [ynq] (n) `L( nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: confusion resistance. You could not have the double effect of this property: poison resistance. Scroll identification only worked 100 times out of 165. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 13. Implant identification only worked 1 times out of 31. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 57. Spellbook identification only worked 2 times out of 10. Monsters only dropped their musable items with 67% chance. Monsters only dropped their equipment with 91% chance. Scroll drop chance was reduced to 91%. Ring drop chance was reduced to 85%. Amulet drop chance was reduced to 86%. Weapon drop chanc`( e was reduced to 96%. Food drop chance was reduced to 95%. Shop item generation was reduced to 99%. Monster death drops spawned with only 92% chance. Mastering the following skill taught you the hidden power: implants. The following skill was limited to basic proficiency: unicorn horn. The following skill became untrainable if you tried to train it too early: body spells (turn 20). The following skill became untrainable after a while: healing spells (turn 72742). The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 26508). Sticky curses were more common by 1%. Number of artifacts generated was 1. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 33209. Monster spawn increase had reached its maximum at turn 103978. In this game, Eevee's evolution was jolteon. [3`( 6;1H--More--`=Your limit for ascension was at turn 6341832. The monster class that cannot be genocided was mimic. The monster class that was spawned more often: centaur (freq bonus 1). The monster species that was spawned more often: triacoson (freq bonus 16). The monster species that was spawned more often: inertia force patch (freq bonus 12). The monster species that was spawned more often: ultraviolet beam (freq bonus 5). The monster species that was spawned more often: void mushroom (freq bonus 24). The monster species that was spawned more often: chaos brother (freq bonus 14). The monster species that was spawned more often: color-changing ray (freq bonus 6). The monster species that was spawned more often: regular mimic (freq bonus 48). The monster species that was spawned more often: boon yeek (freq bonus 6). The monster species that was spawned more often: hungry demon (freq bonus 10). The monster species that was spawned more oft`԰en: glass smasher (freq bonus 12). The monster species that was spawned more often: axlem (freq bonus 8). The monster species that was spawned more often: excommunicated plighting (freq bonus 10). The monster species that was spawned more often: eyeglass-wearing retard (freq bonus 12). The monster species that was spawned more often: Vampire Kop (freq bonus 12). The monster species that was spawned more often: Social Justice Idiot (freq bonus 18). The monster species that was spawned more often: pile of handturned coins (freq bonus 15). The monster species that was spawned more often: petty roc (freq bonus 4). The monster species that was spawned more often: marsh force fungus (freq bonus 4). The monster species that was spawned more often: werechromegram (freq bonus 24). The monster species that was spawned more often: sheened reimported (freq bonus 6). The monster trai`[t that was more common: monsters that count as bats (freq bonus 8). The monster trait that was more common: monsters that talk like whores (freq bonus 3). The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 2). The monster trait that was more common: monsters that spawn in large groups (freq bonus 4). The monster trait that was more common: monsters that make orc sounds (freq bonus 1). The monster trait that was more common: monsters that collect items (freq bonus 2). The monster species that was never randomly spawned: light blue icky thing. The monster species that was never randomly spawned: violoncellist isolationism. The monster species that was never randomly spawned: uberbitch. The monster species that was never randomly spawned: chaotic whirbler. The monster species that was never randomly spawned: eerie ghost. The monster species that was never randomly spawned: `}(lion's girlfriend. --More--`uWThe monster species that was never randomly spawned: biotically perturb. The monster species that was never randomly spawned: notable growth. The monster species that was never randomly spawned: finger mage. The monster species that was never randomly spawned: dream growth. The RNG hath decreed that this item was never generated: insulate (long). The RNG hath decreed that this item was never generated: heretic cloak (godless cloak). The RNG hath decreed that this item was never generated: shades of grey stone (gray). The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 13). The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 14). The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 6). The RNG`W hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 5). The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 6). The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 9). The RNG hath decreed that this item was generated more often: grassland (GOOD THING YOU WERENT THERE, freq bonus 7). The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 29). The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 8). The RNG hath decreed that this item was generated more often: cloak of nonfollowing (erudite cloak, freq bonus 10). The RNG hath decreed that this item was generated more often: lightwhip ((null), freq bonus 9). The RNG hath decreed that this item was generated`X more often: cloak of infravision (flash cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 3). The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 5). The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 2). The RNG hath decreed that this item was generated more often: echolocation (extramission, freq bonus 8). The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 11). The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 10). The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION). The RNG hath decreed that this item was always generated cursed: sinful heels (red sneak`Xyers). The RNG hath decreed that this item was always generated cursed: detect monsters (exploding). The RNG hath decreed that this item was always generated cursed: steal degrade stone (gray). The RNG hath decreed that this item was always generated cursed: lady boots (lovely boots). The RNG hath decreed that this item was always generated cursed: Juen's jewel (black). The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak). The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield). --More--`4 The RNG hath decreed that this trap was always invisible: laser trap. The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 6). Trap randomization happened for 1 in 517 traps. Traps were spawned invisible 1 times in 100. Traps were extra hard to find 15% of the time. Next attribute increase check would have come at turn 543. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had not decided on your sexuality yet. You were warned. You had infravision. You had 1500 points of nutrition remaining. You aggravated monsters. You were aggravating monsters for 0 more turns. Your luck was zero. You had spell retention for remembering 20 spells. You could not have safely prayed (480). You survived. --More--` UĿ@V(` . [SonOfMub the Battlefield Newbie ] St13 Dx10 Co16 In4 Wi6 Ch11 BloOgrFemCha Dlvl:1 $0 HP 24(24)  Pw 8(8)  AC6 Exp1 T1 Do you want to see your discoveries? [ynq] (n) `t"n Discoveries  Armor combat stilettos (heeled boots) Scrolls scroll of teleportation (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) scroll of healing (EY REFLECT EFF INT) scroll of mana (KLAATU BARADA NIKTO) scroll of phase door (POWER IS GREATER THE BASE IS LESS) scroll of standard id (AMY RAN 10 KM IN HIGH HEELS IN 1H 24MIN) scroll of cure (DOUBTFUL BRUSH BUNDLE) scroll of heal other (MUD BODY TO SHOCK RESIST) * scroll of extra healing (GOOD THING YOU WERENT THERE) * scroll of greater mana restoration (ONE RESULT IS MORE POWER) Wands wand of fire (gravel) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash o`"f venom)(end) `< [SonOfMub the Battlefield Newbie ] St13 Dx10 Co16 In4 Wi6 Ch11 BloOgrFemCha Dlvl:1 $0 HP 24(24)  Pw 8(8)  AC6 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n) `Rn Vanquished creatures:  0 spideroids (1 created) 0 vampires (1 created) 0 minighosts (1 created) 0 swim hatas (1 created) 0 jellyfish (1 created)  5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--`Do you want to see your conduct? [ynq] (n) ` Fn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--`4 `Y Goodbye SonOfMub the Bloodseeker... You and Cheater escaped from the dungeon with 52 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 24 hit points when you escaped.--More--`  `mY@ Since you escaped early, the score list will not be checked.