B_gA:  Player: SoLongGayBowsah Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-12-15.20:56:35.ttyrec Time: (1734296195) Sun Dec 15 20:56:35 2024 B_gC This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. B_gED WShall I pick a character's race, role, gender and alignment for you? [ynq] B_gO(nChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child (1 of 7)B_g8b z - a Chaos Sorceror  A - a Chevalier  B - a Climacterial  C - a Combatant  D - a Convict  E - a Cook  F - a Courier  G - a Cracker  H - a Cruel Abuser  I - a Cyberninja  J - a Dancer  K - a Death Eater  L - a Demagogue  M - a Diablist  N - a Dissident  O - a Diver  P - a Doll Mistress  Q - a Doom Marine  R - a DQ Slime  S - a Dragonmaster  T - a Druid  U - a Drunk  V - a Dunmer  W - an Electric Mage  X - an Elementalist  Y - an Elph  Z - an Emera  a - an Empath  b - an Erdrick (2 of 7)B_g[_  c - a Failed Existence  d - a Feat Master  e - a Feminist  f - a Fencer  g - a Fighter  h - a Firefighter  i - a Fjorde  j - a Flame Mage  k - a Form Changer  l - a Foxhound Agent  m - a Gamer  n - a Gang Scholar  o - a Gangster  p - a Geek  q - a Genderstarist  r - a Gladiator  s - a Goff  t - a Goldminer  u - a Graduate  v - a Grenadonin  w - a Gunner  x - a Half Baked  y - a Healer  z - a Hedderjedi  A - a Hussy  B - an Ice Mage  C - an Intel Scribe  D - a Janitor  E - a Jedi (3 of 7)B_g~  F - a Jester  G - a Jockey  H - a Justice Keeper  I - a Knight  J - a Korsair  K - a Kurwa  L - a Ladiesman  M - a Librarian  N - a Locksmith  O - a Lunatic  P - a Mahou Shoujo  Q - a Mason  R - a Mastermind  S - a Medium  T - a Midget  U - a Mill Swallower  V - a Monk  W - a Murderer  X - a Musician  Y - a Mystic  Z - a Necromancer  a - a Ninja  b - a Nobleman/Noblewoman  c - a Noob Mode Barb  d - a Nuclear Physicist  e - an Occult Master  f - an Officer  g - an Ordinator  h - an Otaku (4 of 7)IC_g  i - a Paladin  j - a Pickpocket  k - a Pirate  l - a Poison Mage  m - a Pokemon  n - a Politician  o - a Practicant  p - a Preversioner  q - a Priest/Priestess  r - a Prostitute  s - a Psion  t - a Psyker  u - a Quarterback  v - a Ranger  w - a Ringseeker  x - a Rocker  y - a Rogue  z - a Sage  A - a Saiyan  B - a Samurai  C - a Scientist  D - a Secret Advice Member  E - a Shadow Jedi  F - a Shapeshifter  G - a Shoe Fetishist  H - a Singslave  I - a Slave Master  J - a Social Justice Warrior  K - a Software Engineer (5 of 7)WC_g7+Choosing Race Pick the race of your Pokemon   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher (1 of 11)^C_g>L z - blait  A - bodymorpher  B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus  L - challenger  M - changeling  N - chiquai  O - chiropteran  P - clockwork automaton  Q - cockatrice  R - colorator  S - cortex  T - cupid  U - curser  V - dark seducer  W - deathmold  X - de-energiser  Y - deep elf  Z - destabilizer  a - developer  b - devil (2 of 11)^C_gx \ c - dictionary attack  d - dinosaur  e - dolgsman  f - doppelganger  g - dorian  h - dragon  i - droughter  j - drow  k - dryad  l - dufflepud  m - dunadan  n - duthol  o - dwarf  p - dynamo  q - egymid  r - elemental  s - elf  t - engchip  u - ent  v - erosator  w - etherealoid  x - evilvariant  y - expert  z - extravator  A - fairy  B - fawn  C - felid  D - feminizer  E - fenek (3 of 11)_C_g2e F - fiend  G - fixer  H - frendian  I - fro  J - gastly  K - gavil  L - gelatinous cube  M - gerteut  N - giant  O - glorkum  P - gnome  Q - goauld  R - golden saint  S - golem  T - green slime  U - gremlin  V - greuro  W - grid bug  X - grouper  Y - hallucinator  Z - hand  a - hardmoder  b - haxor  c - HC alien  d - hemi-doppelganger  e - hemophage  f - herald  g - herbalist  h - heretic (4 of 11)_C_g m i - hobbit  j - homicider  k - hound  l - hidden elf  m - human  n - hunkajunk  o - hybridragon  p - hypothermic  q - illithid  r - immunizer  s - imp  t - imperial  u - incantifier  v - incorporealoid  w - indraenian  x - inheritor  y - inka  z - insectoid  A - iraha  B - ironman  C - irritator  D - itaque  E - jabberwock  F - japura  G - java  H - jelly  I - khajiit  J - killfiller  K - klackon (5 of 11)`C_g(_ L - knowledgable  M - kobold  N - kop  O - koronst  P - kutar  Q - leprechaun  R - levelscaler  S - levitator  T - lich  U - listener  V - lizardman  W - loli  X - lycanthrope  Y - mactheist  Z - magyar  a - maia  b - matrayser  c - matrixer  d - maymes  e - mazewalker  f - mazin  g - metal  h - mimic  i - minimalist  j - missingno  k - mongung  l - monkey  m - monster  n - moon elf (6 of 11)`C_ge l o - mould  p - mummy  q - mushroom  r - myrkalfr  s - naga  t - nastinator  u - navi  v - neanderthal  w - nemesis  x - nibelung  y - nord  z - null  A - nymph  B - octopode  C - ogre  D - orc  E - outsider  F - peacemaker  G - pervert  H - phantom  I - piece  J - piercer  K - poisoner  L - polyinitor  M - problematic  N - quantum mechanic  O - race that doesn't exist  P - race X  Q - randomizer (7 of 11)aC_g^ R - redditor  S - redguard  T - releasier  U - reticulan  V - rodneyan  W - rohirrim  X - roommate  Y - rougelike  Z - rusmot  a - salamander  b - samedi  c - satre  d - scriptor  e - scurrier  f - sea elf  g - segfaulter  h - senser  i - serb  j - sheep  k - shell  l - shoe  m - sinner  n - skeleton  o - skillor  p - slyer alien  q - snail  r - snakeman  s - sokosolver  t - soviet (8 of 11)C_g u - spammer  v - spard  w - specialist  x - spiderman  y - spirit  z - spriggan  A - stabilisator  B - stairseeker  C - startscummer  D - sticker  E - stunned-like-a-fish  F - sustainer  G - suxxor  H - swikni  I - sylph  J - tayiin  K - techless  L - thrall  M - thunderlord  N - tonberry  O - trainer  P - transformer  Q - trapper  R - troll  S - tumblrer  T - turmene  U - turtle  V - umber hulk  W - unalignment thing (9 of 11)C_gc X - unbalancor  Y - undefined  Z - ungenomold  a - unicorn  b - unmagic  c - urian  d - urgoth  e - vamgoyle  f - vampire  g - vanillaoid  h - veela  i - venture capitalist  j - vietis  k - viking  l - vortex  m - warper  n - wind inhabitant  o - wisp  p - wookie  q - worm that walks  r - wraith  s - wylvan  t - xorn  u - yeek  v - yokuda  w - yugger  x - yuki-onna  y - zaur  z - zruty (10 of 11)C_ge< * - Random  ! - Quit (11 of 11)C_g c X - unbalancor  Y - undefined  Z - ungenomold  a - unicorn  b - unmagic  c - urian  d - urgoth  e - vamgoyle  f - vampire  g - vanillaoid  h - veela  i - venture capitalist  j - vietis  k - viking  l - vortex  m - warper  n - wind inhabitant  o - wisp  p - wookie  q - worm that walks  r - wraith  s - wylvan  t - xorn  u - yeek  v - yokuda  w - yugger  x - yuki-onna  y - zaur  z - zruty (10 of 11)C_g4 u - spammer  v - spard  w - specialist  x - spiderman  y - spirit  z - spriggan  A - stabilisator  B - stairseeker  C - startscummer  D - sticker  E - stunned-like-a-fish  F - sustainer  G - suxxor  H - swikni  I - sylph  J - tayiin  K - techless  L - thrall  M - thunderlord  N - tonberry  O - trainer  P - transformer  Q - trapper  R - troll  S - tumblrer  T - turmene  U - turtle  V - umber hulk  W - unalignment thing (9 of 11)C_g ^ R - redditor  S - redguard  T - releasier  U - reticulan  V - rodneyan  W - rohirrim  X - roommate  Y - rougelike  Z - rusmot  a - salamander  b - samedi  c - satre  d - scriptor  e - scurrier  f - sea elf  g - segfaulter  h - senser  i - serb  j - sheep  k - shell  l - shoe  m - sinner  n - skeleton  o - skillor  p - slyer alien  q - snail  r - snakeman  s - sokosolver  t - soviet (8 of 11)C_gfl o - mould  p - mummy  q - mushroom  r - myrkalfr  s - naga  t - nastinator  u - navi  v - neanderthal  w - nemesis  x - nibelung  y - nord  z - null  A - nymph  B - octopode  C - ogre  D - orc  E - outsider  F - peacemaker  G - pervert  H - phantom  I - piece  J - piercer  K - poisoner  L - polyinitor  M - problematic  N - quantum mechanic  O - race that doesn't exist  P - race X  Q - randomizer (7 of 11)C_gu_ L - knowledgable  M - kobold  N - kop  O - koronst  P - kutar  Q - leprechaun  R - levelscaler  S - levitator  T - lich  U - listener  V - lizardman  W - loli  X - lycanthrope  Y - mactheist  Z - magyar  a - maia  b - matrayser  c - matrixer  d - maymes  e - mazewalker  f - mazin  g - metal  h - mimic  i - minimalist  j - missingno  k - mongung  l - monkey  m - monster  n - moon elf (6 of 11)C_gm i - hobbit  j - homicider  k - hound  l - hidden elf  m - human  n - hunkajunk  o - hybridragon  p - hypothermic  q - illithid  r - immunizer  s - imp  t - imperial  u - incantifier  v - incorporealoid  w - indraenian  x - inheritor  y - inka  z - insectoid  A - iraha  B - ironman  C - irritator  D - itaque  E - jabberwock  F - japura  G - java  H - jelly  I - khajiit  J - killfiller  K - klackon (5 of 11)C_ge F - fiend  G - fixer  H - frendian  I - fro  J - gastly  K - gavil  L - gelatinous cube  M - gerteut  N - giant  O - glorkum  P - gnome  Q - goauld  R - golden saint  S - golem  T - green slime  U - gremlin  V - greuro  W - grid bug  X - grouper  Y - hallucinator  Z - hand  a - hardmoder  b - haxor  c - HC alien  d - hemi-doppelganger  e - hemophage  f - herald  g - herbalist  h - heretic (4 of 11)C_gI\ c - dictionary attack  d - dinosaur  e - dolgsman  f - doppelganger  g - dorian  h - dragon  i - droughter  j - drow  k - dryad  l - dufflepud  m - dunadan  n - duthol  o - dwarf  p - dynamo  q - egymid  r - elemental  s - elf  t - engchip  u - ent  v - erosator  w - etherealoid  x - evilvariant  y - expert  z - extravator  A - fairy  B - fawn  C - felid  D - feminizer  E - fenek (3 of 11)C_g e F - fiend  G - fixer  H - frendian  I - fro  J - gastly  K - gavil  L - gelatinous cube  M - gerteut  N - giant  O - glorkum  P - gnome  Q - goauld  R - golden saint  S - golem  T - green slime  U - gremlin  V - greuro  W - grid bug  X - grouper  Y - hallucinator  Z - hand  a - hardmoder  b - haxor  c - HC alien  d - hemi-doppelganger  e - hemophage  f - herald  g - herbalist  h - heretic (4 of 11)C_gH m i - hobbit  j - homicider  k - hound  l - hidden elf  m - human  n - hunkajunk  o - hybridragon  p - hypothermic  q - illithid  r - immunizer  s - imp  t - imperial  u - incantifier  v - incorporealoid  w - indraenian  x - inheritor  y - inka  z - insectoid  A - iraha  B - ironman  C - irritator  D - itaque  E - jabberwock  F - japura  G - java  H - jelly  I - khajiit  J - killfiller  K - klackon (5 of 11)C_gu_ L - knowledgable  M - kobold  N - kop  O - koronst  P - kutar  Q - leprechaun  R - levelscaler  S - levitator  T - lich  U - listener  V - lizardman  W - loli  X - lycanthrope  Y - mactheist  Z - magyar  a - maia  b - matrayser  c - matrixer  d - maymes  e - mazewalker  f - mazin  g - metal  h - mimic  i - minimalist  j - missingno  k - mongung  l - monkey  m - monster  n - moon elf (6 of 11)C_g[l o - mould  p - mummy  q - mushroom  r - myrkalfr  s - naga  t - nastinator  u - navi  v - neanderthal  w - nemesis  x - nibelung  y - nord  z - null  A - nymph  B - octopode  C - ogre  D - orc  E - outsider  F - peacemaker  G - pervert  H - phantom  I - piece  J - piercer  K - poisoner  L - polyinitor  M - problematic  N - quantum mechanic  O - race that doesn't exist  P - race X  Q - randomizer (7 of 11)C_g] ^ R - redditor  S - redguard  T - releasier  U - reticulan  V - rodneyan  W - rohirrim  X - roommate  Y - rougelike  Z - rusmot  a - salamander  b - samedi  c - satre  d - scriptor  e - scurrier  f - sea elf  g - segfaulter  h - senser  i - serb  j - sheep  k - shell  l - shoe  m - sinner  n - skeleton  o - skillor  p - slyer alien  q - snail  r - snakeman  s - sokosolver  t - soviet (8 of 11)C_gu u - spammer  v - spard  w - specialist  x - spiderman  y - spirit  z - spriggan  A - stabilisator  B - stairseeker  C - startscummer  D - sticker  E - stunned-like-a-fish  F - sustainer  G - suxxor  H - swikni  I - sylph  J - tayiin  K - techless  L - thrall  M - thunderlord  N - tonberry  O - trainer  P - transformer  Q - trapper  R - troll  S - tumblrer  T - turmene  U - turtle  V - umber hulk  W - unalignment thing (9 of 11)C_g-c ^ R - redditor  S - redguard  T - releasier  U - reticulan  V - rodneyan  W - rohirrim  X - roommate  Y - rougelike  Z - rusmot  a - salamander  b - samedi  c - satre  d - scriptor  e - scurrier  f - sea elf  g - segfaulter  h - senser  i - serb  j - sheep  k - shell  l - shoe  m - sinner  n - skeleton  o - skillor  p - slyer alien  q - snail  r - snakeman  s - sokosolver  t - soviet (8 of 11)C_g l o - mould  p - mummy  q - mushroom  r - myrkalfr  s - naga  t - nastinator  u - navi  v - neanderthal  w - nemesis  x - nibelung  y - nord  z - null  A - nymph  B - octopode  C - ogre  D - orc  E - outsider  F - peacemaker  G - pervert  H - phantom  I - piece  J - piercer  K - poisoner  L - polyinitor  M - problematic  N - quantum mechanic  O - race that doesn't exist  P - race X  Q - randomizer (7 of 11)C_g__ L - knowledgable  M - kobold  N - kop  O - koronst  P - kutar  Q - leprechaun  R - levelscaler  S - levitator  T - lich  U - listener  V - lizardman  W - loli  X - lycanthrope  Y - mactheist  Z - magyar  a - maia  b - matrayser  c - matrixer  d - maymes  e - mazewalker  f - mazin  g - metal  h - mimic  i - minimalist  j - missingno  k - mongung  l - monkey  m - monster  n - moon elf (6 of 11)C_gJKm i - hobbit  j - homicider  k - hound  l - hidden elf  m - human  n - hunkajunk  o - hybridragon  p - hypothermic  q - illithid  r - immunizer  s - imp  t - imperial  u - incantifier  v - incorporealoid  w - indraenian  x - inheritor  y - inka  z - insectoid  A - iraha  B - ironman  C - irritator  D - itaque  E - jabberwock  F - japura  G - java  H - jelly  I - khajiit  J - killfiller  K - klackon (5 of 11)C_gA e F - fiend  G - fixer  H - frendian  I - fro  J - gastly  K - gavil  L - gelatinous cube  M - gerteut  N - giant  O - glorkum  P - gnome  Q - goauld  R - golden saint  S - golem  T - green slime  U - gremlin  V - greuro  W - grid bug  X - grouper  Y - hallucinator  Z - hand  a - hardmoder  b - haxor  c - HC alien  d - hemi-doppelganger  e - hemophage  f - herald  g - herbalist  h - heretic (4 of 11)C_gf\ c - dictionary attack  d - dinosaur  e - dolgsman  f - doppelganger  g - dorian  h - dragon  i - droughter  j - drow  k - dryad  l - dufflepud  m - dunadan  n - duthol  o - dwarf  p - dynamo  q - egymid  r - elemental  s - elf  t - engchip  u - ent  v - erosator  w - etherealoid  x - evilvariant  y - expert  z - extravator  A - fairy  B - fawn  C - felid  D - feminizer  E - fenek (3 of 11)C_g z - blait  A - bodymorpher  B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus  L - challenger  M - changeling  N - chiquai  O - chiropteran  P - clockwork automaton  Q - cockatrice  R - colorator  S - cortex  T - cupid  U - curser  V - dark seducer  W - deathmold  X - de-energiser  Y - deep elf  Z - destabilizer  a - developer  b - devil (2 of 11)C_g7  Pick the race of your Pokemon   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher (1 of 11)C_g  z - blait  A - bodymorpher  B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus  L - challenger  M - changeling  N - chiquai  O - chiropteran  P - clockwork automaton  Q - cockatrice  R - colorator  S - cortex  T - cupid  U - curser  V - dark seducer  W - deathmold  X - de-energiser  Y - deep elf  Z - destabilizer  a - developer  b - devil (2 of 11)C_gK Pick the race of your Pokemon   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher (1 of 11)C_g-  z - blait  A - bodymorpher  B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus  L - challenger  M - changeling  N - chiquai  O - chiropteran  P - clockwork automaton  Q - cockatrice  R - colorator  S - cortex  T - cupid  U - curser  V - dark seducer  W - deathmold  X - de-energiser  Y - deep elf  Z - destabilizer  a - developer  b - devil (2 of 11)C_g6O\ c - dictionary attack  d - dinosaur  e - dolgsman  f - doppelganger  g - dorian  h - dragon  i - droughter  j - drow  k - dryad  l - dufflepud  m - dunadan  n - duthol  o - dwarf  p - dynamo  q - egymid  r - elemental  s - elf  t - engchip  u - ent  v - erosator  w - etherealoid  x - evilvariant  y - expert  z - extravator  A - fairy  B - fawn  C - felid  D - feminizer  E - fenek (3 of 11)C_g# z - blait  A - bodymorpher  B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus  L - challenger  M - changeling  N - chiquai  O - chiropteran  P - clockwork automaton  Q - cockatrice  R - colorator  S - cortex  T - cupid  U - curser  V - dark seducer  W - deathmold  X - de-energiser  Y - deep elf  Z - destabilizer  a - developer  b - devil (2 of 11)C_g>I \ c - dictionary attack  d - dinosaur  e - dolgsman  f - doppelganger  g - dorian  h - dragon  i - droughter  j - drow  k - dryad  l - dufflepud  m - dunadan  n - duthol  o - dwarf  p - dynamo  q - egymid  r - elemental  s - elf  t - engchip  u - ent  v - erosator  w - etherealoid  x - evilvariant  y - expert  z - extravator  A - fairy  B - fawn  C - felid  D - feminizer  E - fenek (3 of 11)C_g> e F - fiend  G - fixer  H - frendian  I - fro  J - gastly  K - gavil  L - gelatinous cube  M - gerteut  N - giant  O - glorkum  P - gnome  Q - goauld  R - golden saint  S - golem  T - green slime  U - gremlin  V - greuro  W - grid bug  X - grouper  Y - hallucinator  Z - hand  a - hardmoder  b - haxor  c - HC alien  d - hemi-doppelganger  e - hemophage  f - herald  g - herbalist  h - heretic (4 of 11)C_g' \ c - dictionary attack  d - dinosaur  e - dolgsman  f - doppelganger  g - dorian  h - dragon  i - droughter  j - drow  k - dryad  l - dufflepud  m - dunadan  n - duthol  o - dwarf  p - dynamo  q - egymid  r - elemental  s - elf  t - engchip  u - ent  v - erosator  w - etherealoid  x - evilvariant  y - expert  z - extravator  A - fairy  B - fawn  C - felid  D - feminizer  E - fenek (3 of 11)C_gy e F - fiend  G - fixer  H - frendian  I - fro  J - gastly  K - gavil  L - gelatinous cube  M - gerteut  N - giant  O - glorkum  P - gnome  Q - goauld  R - golden saint  S - golem  T - green slime  U - gremlin  V - greuro  W - grid bug  X - grouper  Y - hallucinator  Z - hand  a - hardmoder  b - haxor  c - HC alien  d - hemi-doppelganger  e - hemophage  f - herald  g - herbalist  h - heretic (4 of 11)C_g" m i - hobbit  j - homicider  k - hound  l - hidden elf  m - human  n - hunkajunk  o - hybridragon  p - hypothermic  q - illithid  r - immunizer  s - imp  t - imperial  u - incantifier  v - incorporealoid  w - indraenian  x - inheritor  y - inka  z - insectoid  A - iraha  B - ironman  C - irritator  D - itaque  E - jabberwock  F - japura  G - java  H - jelly  I - khajiit  J - killfiller  K - klackon (5 of 11)C_g`_ L - knowledgable  M - kobold  N - kop  O - koronst  P - kutar  Q - leprechaun  R - levelscaler  S - levitator  T - lich  U - listener  V - lizardman  W - loli  X - lycanthrope  Y - mactheist  Z - magyar  a - maia  b - matrayser  c - matrixer  d - maymes  e - mazewalker  f - mazin  g - metal  h - mimic  i - minimalist  j - missingno  k - mongung  l - monkey  m - monster  n - moon elf (6 of 11)C_g&Q)+Use hybrid races? [yn] (n) C_gu\nChoosing Gender Pick the gender of your missing Pokemon  m - male f - female * - Random ! - Quit(end) C_g"7+Choosing Alignment Pick the alignment of your female missing Pokemon  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) C_gU b+C_g~ NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--C_ggĿ  | r @| C_gk[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu Dlvl:1 $0 HP 26(26)  Pw 10(10)  AC7 Exp1 T1  It is written in the Book of Dr. Oujide:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Dr. Oujide seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained CROC, have been heralded from birth as the instrument of Dr. Oujide. You are destined to recover the Amulet for your deity, or die in thC_gke attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Dr. Oujide!--More--D_g+ D_gV ~Hello SoLongGayBowsah, welcome to SlashEMExtended! You are a neutral female missing Pokemon.--More--D_gDYou are playing 'Unix SlashEMExtended Version 2.9.5 (774b1fed) - last build Fri Nov 22 02:47:50 2024.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--*D_gΌ Ŀ IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More--MD_gkĿ  | rMessage of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--eD_g6M Q Attention, main weather broadcast coming in:eD_g "The sky is cloudy.eD_g { [SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T1 You are lucky! Full moon tonight.tD_gRBDo you want to turn on the number pad? [yn] (n) vD_gÌy Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [favD_g\lse]  e - bash_reminder [true]  f - checkpoint [true] (1 of 6)D_g> a - cmdassist [true]  b - color [true]  c - confirm [true]  d - classic_status [true]  e - cursesgraphics [false]  f - DECgraphics [false]  g - eatingboulders [true]  h - eatingconfirm [false]  i - eatingdoors [true]  j - eatingwalls [true]  k - eight_bit_tty [false]  l - epyxmode [true]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [true]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false]  x - lit_corridor [true]  y - lootabc [false]  z - mail [true]  A - materialglyph [false]  B - memorizationknown [false]  C - statuscolors [true] (2 of 6)D_g  a - menucolors [false]  b - menu_on_esc [true]  c - menu_glyphs [false]  d - missing_safety [true]  e - mon_polycontrol [false]  f - moreforced [true]  g - numpadmessage [false]  h - null [true]  i - paranoidquit [true]  j - perm_invent [true]  k - pickup_thrown [true]  l - pickup_cursed [false]  m - pokedex [true]  n - prayconfirm [true]  o - pushweapon [false]  p - quiver_fired [false]  q - qwertz_layout [false]  r - rest_on_space [false]  s - safe_pet [true]  t - showexp [false]  u - showrace [false]  v - showrealtime [false]  w - showscore [false]  x - showsym [true]  y - showdmg [true]  z - showweight [false]  A - showmc [false]  B - showmovement [false]  C - showlongstats [false] (3 of 6)D_gY" a - showsanity [false]  b - showsymbiotehp [false]  c - silent [true]  d - simpledescs [false]  e - sortpack [true]  f - sound [true]  g - sparkle [true]  h - standout [false]  i - tabcursesconfirm [false]  j - tech_description [true]  k - time [true]  l - timed_autosave [true]  m - quick_autosave [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - wallglyph [true]   Compounds (selecting will prompt for new value):  name [SoLongGayBowsah]  role [Pokemon]  race [missingno]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname D_g"# [(none)] (4 of 6)D_g_R dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_.] D_gR i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around] (5 of 6)D_gs a - showsanity [false]  b - showsymbiotehp [false]  c - silent [true]  d - simpledescs [false]  e - sortpack [true]  f - sound [true]  g - sparkle [true]  h - standout [false]  i - tabcursesconfirm [false]  j - tech_description [true]  k - time [true]  l - timed_autosave [true]  m - quick_autosave [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - wallglyph [true]   Compounds (selecting will prompt for new value):  name [SoLongGayBowsah]  role [Pokemon]  race [missingno]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname D_g t# [(none)] (4 of 6)D_g5  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_.] D_g i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around] (5 of 6)D_g'a a - sortloot [none]  b - suppress_alert [(none)]  c - tileset [(none)]  d - autopickup exceptions (0 currently set)   Attention: DO NOT press ESC here or you'll cancel your changes!!  Scroll out of the menu via spacebar or > to save your changes!!! (6 of 6)D_g dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_.] D_g i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around] (5 of 6)D_g a - showsanity [false]  b - showsymbiotehp [false]  c - silent [true]  d - simpledescs [false]  e - sortpack [true]  f - sound [true]  g - sparkle [true]  h - standout [false]  i - tabcursesconfirm [false]  j - tech_description [true]  k - time [true]  l - timed_autosave [true]  m - quick_autosave [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - wallglyph [true]   Compounds (selecting will prompt for new value):  name [SoLongGayBowsah]  role [Pokemon]  race [missingno]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname D_g# [(none)] (4 of 6)D_g  a - menucolors [false]  b - menu_on_esc [true]  c - menu_glyphs [false]  d - missing_safety [true]  e - mon_polycontrol [false]  f - moreforced [true]  g - numpadmessage [false]  h - null [true]  i - paranoidquit [true]  j - perm_invent [true]  k - pickup_thrown [true]  l - pickup_cursed [false]  m - pokedex [true]  n - prayconfirm [true]  o - pushweapon [false]  p - quiver_fired [false]  q - qwertz_layout [false]  r - rest_on_space [false]  s - safe_pet [true]  t - showexp [false]  u - showrace [false]  v - showrealtime [false]  w - showscore [false]  x - showsym [true]  y - showdmg [true]  z - showweight [false]  A - showmc [false]  B - showmovement [false]  C - showlongstats [false] (3 of 6)D_g a - cmdassist [true]  b - color [true]  c - confirm [true]  d - classic_status [true]  e - cursesgraphics [false]  f - DECgraphics [false]  g - eatingboulders [true]  h - eatingconfirm [false]  i - eatingdoors [true]  j - eatingwalls [true]  k - eight_bit_tty [false]  l - epyxmode [true]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [true]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false]  x - lit_corridor [true]  y - lootabc [false]  z - mail [true]  A - materialglyph [false]  B - memorizationknown [false]  C - statuscolors [true] (2 of 6)D_g  Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  eD_g N - bash_reminder [true]  f - checkpoint [true] (1 of 6)D_ga a - cmdassist [true]  b - color [true]  c - confirm [true]  d - classic_status [true]  e - cursesgraphics [false]  f - DECgraphics [false]  g - eatingboulders [true]  h - eatingconfirm [false]  i - eatingdoors [true]  j - eatingwalls [true]  k - eight_bit_tty [false]  l - epyxmode [true]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [true]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false]  x - lit_corridor [true]  y - lootabc [false]  z - mail [true]  A - materialglyph [false]  B - memorizationknown [false]  C - statuscolors [true] (2 of 6)D_g a - menucolors [false]  b - menu_on_esc [true]  c - menu_glyphs [false]  d - missing_safety [true]  e - mon_polycontrol [false]  f - moreforced [true]  g - numpadmessage [false]  h - null [true]  i - paranoidquit [true]  j - perm_invent [true]  k - pickup_thrown [true]  l - pickup_cursed [false]  m - pokedex [true]  n - prayconfirm [true]  o - pushweapon [false]  p - quiver_fired [false]  q - qwertz_layout [false]  r - rest_on_space [false]  s - safe_pet [true]  t - showexp [false]  u - showrace [false]  v - showrealtime [false]  w - showscore [false]  x - showsym [true]  y - showdmg [true]  z - showweight [false]  A - showmc [false]  B - showmovement [false]  C - showlongstats [false] (3 of 6)D_gh} a - showsanity [false]  b - showsymbiotehp [false]  c - silent [true]  d - simpledescs [false]  e - sortpack [true]  f - sound [true]  g - sparkle [true]  h - standout [false]  i - tabcursesconfirm [false]  j - tech_description [true]  k - time [true]  l - timed_autosave [true]  m - quick_autosave [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - wallglyph [true]   Compounds (selecting will prompt for new value):  name [SoLongGayBowsah]  role [Pokemon]  race [missingno]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname D_g}# [(none)] (4 of 6)D_gI  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_.] D_gn i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around] (5 of 6)D_g3 a - showsanity [false]  b - showsymbiotehp [false]  c - silent [true]  d - simpledescs [false]  e - sortpack [true]  f - sound [true]  g - sparkle [true]  h - standout [false]  i - tabcursesconfirm [false]  j - tech_description [true]  k - time [true]  l - timed_autosave [true]  m - quick_autosave [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - wallglyph [true]   Compounds (selecting will prompt for new value):  name [SoLongGayBowsah]  role [Pokemon]  race [missingno]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname D_g4# [(none)] (4 of 6)D_g) dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_.] D_gl i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around] (5 of 6)D_g<+D_gD$-D_g"+D_g a a - sortloot [none]  b - suppress_alert [(none)]  c - tileset [(none)]  d - autopickup exceptions (0 currently set)   Attention: DO NOT press ESC here or you'll cancel your changes!!  Scroll out of the menu via spacebar or > to save your changes!!! (6 of 6)D_g Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) D_gn++[?1l>[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu Dlvl:1 $0 HP 26(26)  Pw 10(10)  AC7 Exp1 T1 Ŀ  | r @| D_g} Loot in what direction? D_g>D_g>Never mind.[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T1 D_g,  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) D_g+SLASH'EM History file for release 0.0.7 Behold, mortal, the origins of SLASH'EM... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versioD_gns back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancing and debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  Later, Mike coordinated a major rewrite of the game, heading a team which included Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson, Izchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz, to produce NetHack 3.0c. The same group subsequently released ten patch- level revisions and updates of 3.0. --More--E_gNetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo Hakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy later joined the main development team to produce subsequent revisions of 3.0. Olaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. Norm Meluch, Stephen Spackman and Pierre Martineau designed overlay code for PC NetHack 3.0. Johnny Lee ported NetHack 3.0 to the Macintosh. Along with various other Dungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports through the later revisions of 3.0. A scant one month before the next major version release of Nethack, two adventurous souls undertook their own modification to the sacred Nethack formula. Tom Proudfoot and Yuval released Nethack++, which was rapidly renamed Nethack--, containeing new monsters, items and other miscellaneous modifications.  Headed by Mike Stephenson anE_g,d coordinated by Izchak Miller and Janet Walz, the development team which now included Ken Arromdee, David Cohrs, Jean-Christophe Collet, Kevin Darcy, Matt Day, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, Eric Raymond, and Eric Smith undertook a radical revision of 3.0. They re-structured the game's design, and re-wrote major parts of the code. They added multiple dungeons, a new display, special individual character quests, a new endgame and many other new features, and produced NetHack 3.1. Ken Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison, Mike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga. --More--.E_g_% Norm Meluch and Kevin Smolkowski, with help from Carl Schelin, Stephen Spackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC. Jon Watte and Hao-yang Wang, with help from Ross Brown, Mike Engber, David Hairston, Michael Hamel, Jonathan Handler, Johnny Lee, Tim Lennan, Rob Menke, and Andy Swanson developed NetHack 3.1 for the Macintosh, porting it for MPW. Building on their development, Barton House added a Think C port. Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith ported NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua Delahunty, is responsible for the VMS version of NetHack 3.1. Michael Allison ported NetHack 3.1 to Windows NT. Dean Luick, with help from David Cohrs, developed NetHack 3.1 for X11. Warwick Allison added in the "tiled" version of the game and generated most of the individual tiles for NetHack 3.2. Time passed, and Nethack-- was .E_g% ported to 3.11 by Chris. Stephen White then released his own modification known as Nethack Plus, which contained new character classes. Unbeknownst to the world at large, Tom Proudfoot took this source and combined it with his Nethack--. Stephen White went on to add weapon skills, which were eventually integrated into the next version of Nethack, and other features. In February 1996, Tom Proudfoot released SLASH V1. Including part of Stephen White's Nethack Plus and his own Nethack--, leaving unmentioned his own slew of further modifications, this is perhaps the best known of the Nethack modifications. Six versions of this, ending with SLASH V6, --More--SE_gyKare known to exist. The 3.2 development team, comprised of: Michael Allison; Ken Arromdee; David Cohrs; Jessie Collet; Steve Creps; Kevin Darcy; Timo Hakulinen; Steve Linhart; Dean Luick; Pat Rankin; Eric Smith; Mike Stephenson; Janet Walz; and Paul Winner, released version 3.2 in April of 1996. Version 3.2 marks the tenth anniversary of the formation of the development team. In a testament to their dedication to the game, all thirteen members of the original development team remained on the team at the start of work on the current release. During the interval between the release of 3.1.3 and 3.2, one of the founding members of the development team, Dr. Izchak Miller, passed away. This release of the game is dedicated to him by the development and porting teams. Version 3.2 proved to be more stable than previous versions. Many bugs were fixed, abuses eliminated, and game features tuned for betSE_gKAter game play. SLASH V6 was picked up by Enrico Horn managed to synchronize it with the 3.2 source. The new SLASH 4.1.2 was released as far back as November 1996 went through at least 4 editlevels (E5, E6, E7) with the latest version being 4.1.2E8, synchronized with Nethack 3.2.2 and the Blackmarket option available, released in June 1997. Nathan La began the arduous task of drawing tiles for the SLASH monsters. Kentaro Shirakata ported SLASH 4.1.2E8 to Unix. --More--zE_g;Lief Clennon ported SLASH 4.1.2E8 to OS/2. Romain Dolbeau ported SLASH 4.1.2E8 to Macintosh. Warren Cheung combined SLASH 4.1.2 and Wizard Patch to create SLASH'EM 0.1 in November 1997. Several revisions including new spells and other minor additions have led to SLASH'EM 0.0.3. Steven Uy has generously made additional modifications. Dirk Schoenberger has continued updating the SLASH/SLASH'EM monster tiles. He has also ported SLASH'EM to Linux. Lief Clennon ported SLASH'EM to OS/2 EMX. Kevin Hugo ported SLASH'EM to Macintosh, and has also contributed additional changes and improvements. Robin Johnson finished arduous task of drawing tiles for the SLASH'EM monsters. He has also contributed many more new tiles. Kevin later joined the DevTeam and incorporated the best of these ideas in NetHack 3.3. JNetHack (the Japanese version of NetHack) has bezE_g<6en around since at least 1994, developed by Issei Numata and others. The GTK interface was written for this variant and released in 1999. Mitsuhiro Itakura headed a team which began the process of redrawing the NetHack tiles in 8-bit color at 32x32 pixels. --More--E_g{The final update to 3.2 was the bug fix release 3.2.3, which was released simultaneously with 3.3.0 in December 1999 just in time for the Year 2000. The 3.3 development team, consisting of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Kevin Hugo, Steve Linhart, Ken Lorber, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz, and Paul Winner, released 3.3.0 in December 1999 and 3.3.1 in August of 2000. Version 3.3 offered many firsts. It was the first version to separate race and profession. The Elf class was removed in preference to an elf race, and the races of dwarves, gnomes, and orcs made their first appearance in the game alongside the familiar human race. Monk and Ranger roles joined Archeologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues, Samurai, Tourists, Valkyries and of course, Wizards. It was also the first _g7;1Hversion to allow you to ride a steed, and was the first version to have a publicly available web-site listing all the bugs that had been discovered. Despite that constantly growing bug list, 3.3 proved stable enough to last for more than a year and a half. Warren Cheung combined SLASH'EM 0.0.5E7F1 and NetHack 3.3 to create SLASH'EM 0.0.6 and maintained the DOS and Microsoft Windows ports. J. Ali Harlow incorporated the GTK interface and Mitsuhiro Itakura's 32x32 tileset into SLASH'EM 0.0.6 and maintained the UNIX port of SLASH'EM 0.0.6. Peter Makholm maintained the Debian package. Paul Hurtley maintained the MAC port of SLASH'EM 0.0.6. --More--E_g The 3.4 development team initially consisted of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin Hugo, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet Walz, and Paul Winner, with Warwick Allison joining just before the release of NetHack 3.4.0 in March 2002. As with version 3.3, various people contributed to the game as a whole as well as supporting ports on the different platforms that NetHack runs on: Pat Rankin maintained 3.4 for VMS. Michael Allison maintained NetHack 3.4 for the MS-DOS platform. Paul Winner and Yitzhak Sapir provided encouragement. Dean Luick, Mark Modrall, and Kevin Hugo maintained and enhanced the Macintosh port of 3.4. Michael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, and Yitzhak Sapir maintained and enhanced 3.4 for the Microsoft Windows platform. Alex Kompel contributed a new graphical interface for the Windows portE_g . Alex Kompel also contributed a Windows CE port for 3.4.1. Ron Van Iwaarden maintained 3.4 for OS/2. Janne Salmijarvi and Teemu Suikki maintained and enhanced the Amiga port of 3.4 after Janne Salmijarvi resurrected it for 3.3.1. Christian `Marvin' Bressler maintained 3.4 for the Atari after he resurrected it for 3.3.1. --More--E_g Warren Cheung, Christian Cooper, J. Ali Harlow, Paul Hurtley, Pekka Rousu and Darshan Shaligram combined SLASH'EM 0.0.6E5F2 and Nethack 3.4 to create SLASH'EM 0.0.7 The Slash'EM home page is at http://www.slashem.org/.  - - - - - - - - - - From time to time, some depraved individual out there in netland sends a particularly intriguing modification to help out with the game. The Gods of the Dungeon sometimes make note of the names of the worst of these miscreants in this, the list of Dungeoneers:  Adam Aronow Izchak Miller Mike Stephenson  Alex Kompel J. Ali Harlow Norm Meluch  Andreas Dorn Janet Walz Olaf Seibert  Andy Church Janne Salmijarvi Pasi Kallinen  Andy Swanson Jean-Christophe Collet Pat Rankin  Ari HuttuneE_g n Jochen Erwied Paul Winner  Barton House John Kallen Pierre Martineau  Benson I. Margulies John Rupley Ralf Brown  Bill Dyer John S. Bien Ray Chason  Boudewijn Waijers Johnny Lee Richard Addison  Bruce Cox Jon W{tte Richard Beigel  Bruce Holloway Jonathan Handler Richard P. Hughey  Bruce Mewborne Joshua Delahunty Rob Menke  Carl Schelin Keizo Yamamoto Robin Johnson  Chris Russo Ken Arnold Roderick Schertler --More--E_g  David Cohrs Ken Arromdee Roland McGrath  David Damerell Ken Lorber Ron Van Iwaarden  David Gentzel Ken Washikita Ronnen Miller  David Hairston Kevin Darcy Ross Brown  Dean Luick Kevin Hugo Sascha Wostmann  Del Lamb Kevin Sitze Scott Bigham  Deron Meranda Kevin Smolkowski Scott R. Turner  Dion Nicolaas Kevin Sweet Stephen Spackman  Dylan O'Donnell Lars Huttar Stephen White  Eric Backus Malcolm Ryan Steve Creps  Eric Hendrickson Mark Gooderum Steve Linhart  Eric R. Smith Mark Modrall Steve VanDevender  Eric S. Raymond Marvin Bressler Teemu Suikki  Erik AndeE_gF rsen Matthew Day Tim Lennan  Frederick Roeber Merlyn LeRoy Timo Hakulinen  Gil Neiger Michael Allison Tom Almy  Greg Laskin Michael Feir Tom West  Greg Olson Michael Hamel Warren Cheung  Gregg Wonderly Michael Sokolov Warwick Allison  Hao-yang Wang Mike Engber Yitzhak Sapir  Helge Hafting Mike Gallop  Irina Rempt-Drijfhout Mike Passaretti --More--E_g[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu Dlvl:1 $0 HP 26(26)  Pw 10(10)  AC7 Exp1 T1 Ŀ  | r @| E_gn Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) E_g+ Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeoE_g3n level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring. --More--E_gԚ[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu Dlvl:1 $0 HP 26(26)  Pw 10(10)  AC7 Exp1 T1 Ŀ  | r @| E_g@ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) E_g +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects PRESS SHIFT-O TO OPEN THE OPTIONS MENU! THIS LETS YOU TURN ON THE NUMBER PAD! I REPEAT: PRESS SHIFT-O TO OPEE_g N THE OPTIONS MENU! DO THAT DURING THE FIRST 50 TURNS TO BE ASKED WHETHER YOU WANT TO TURN ON THE NUMBER PAD SO YOU DON'T HAVE TO SEARCH FOR THE OPTION MANUALLY  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) --More--F_gY! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-F_g]ZPaxe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster --More--"F_gzi invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put"F_gK on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold --More--+F_g1+ spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powe+F_gXrs M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down --More--5F_gmPM-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--6F_gc[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu Dlvl:1 $0 HP 26(26)  Pw 10(10)  AC7 Exp1 T1 Ŀ  | r @| 8F_g% Pick an object.:F_gB-[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T1 :F_g DYou are not wearing any armor.[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T1 (For instructions type a ?)>F_gX >F_gY6This ugly creature is called SoLongGayBowsah and cannot be renamed.[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T1 AF_g}'Pick an object.EF_g4EF_gFF_g0GF_grHF_g IF_gJF_gJF_gg PF_g^;Unknown direction: '5' (use 2468 or .).--More--RF_g0g UF_gUF_g!H a doorway or the floor of a room or the dark part of a room (floor of a room)[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T1 XF_gL2[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T2 @<XF_g[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T2 [SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T3 @aF_gt  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) dF_g& \[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T3 eF_g Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) fF_ga7[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T3 fF_g  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) gF_gS\[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T3 hF_g/You don't have anything to drink.--More--iF_g[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T3 jF_gI  Comestibles a - an uncursed apple {0} b - an uncursed tripe ration {0} c - an uncursed K-ration {0} d - an uncursed holy wafer {0} e - an uncursed candy bar {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0} Wands f - an uncursed wand of enlightenment (1:5) {0}(end) F_gu [SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T3 F_g[SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T3 [SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T4 r@F_g [SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T4 [SoLongGay the CROC ] St18 Dx13 Co9 In7 Wi7 Ch5 PokMisFemNeu  26(26)  Pw 10(10)  AC7 Exp1 T5 r@