:$_* [2J[1;1H
Player: Skullman
Game: Slash'EM Extended
Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR()
Filename: 2020-07-31.15:37:01.ttyrec
Time: (1596209821) Fri Jul 31 15:37:01 2020
[2J:$_S G [H[2J[H[2;1HThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy
[3;1HNetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson.
[4;1HContact the dev team via the #em.slashem.me channel on Freenode IRC.
[5;1HSee license for details. Bug reports can also be posted on Nethackwiki.
[6;1H:$_b [HRestoring save file...[K:$_o; [10;55H:$_\ [23;1H[[CSkullman the Tenderfoot[m
[23;25H] St13 Dx11 Co12 In7 Wi6 Ch5 RanHumMalNeu
[24;1HDlvl:1 $0 HP
[24;13H20(20)
[24;19H Pw
[24;22H5(5)
[24;26H AC4 Exp1 T63[1;25HYou return to level 1 in The Dungeons of Doom.[K--More--:$_ [H[K[H[2J[H[7;46H[1m[38;5;3mĿ[m[8;46H[1m[38;5;3m[m[38;5;7m[m[1m[38;5;3m[m[9;46H[1m[38;5;3m[m[38;5;7m[m[1m[38;5;7m[7md[m[m[1m[38;5;3m[m[38;5;3m###[m[10;46H[1m[38;5;3m[m[38;5;7m[m[1m[38;5;7m@[m[38;5;3m![m[1m[38;5;3m[m[38;5;6m[m[38;5;3m![m[11;46H[1m[38;5;3m[m[38;5;3m#[m[1m[38;5;5m[m[38;5;2m[m[12;32H[1m[38;5;3mĿ[m[38;5;3m##[m[1m[38;5;2m[m[1m[38;5;0m[m[1m[38;5;2m[m[1m[38;5;3m[m[1m[38;5;6m[m[38;5;1m[m[38;5;3m[m[38;5;1m[m[38;5;4m[m[1m[38;5;4m[m[38;5;2m[m[38;5;7m[m[1m[38;5;4m[m[1m[38;5;2m[m[1m[38;5;5m[m[38;5;3m#[m[13;32H[1m[38;5;3m[m[1m[38;5;5m<[m[38;5;7m[m[1m[38;5;3m[m[38;5;3m[m[38;5;7m`[m[38;5;3m####[m[14;32H[1m[38;5;3m[m[38;5;7m[m[1m[38;5;3m[m[38;5;3m#######[m[15;32H[1m[38;5;3m+[m[38;5;7m[m[1m[38;5;7m[m[38;5;7m[m[1m[38;5;3m[m[16;32H[1m:$_1 [38;5;3m[m[10;55H:$_ [23;1H[K[[CSkullman the Tenderfoot[m
[23;25H] St13 Dx11 Co12 In7 Wi6 Ch5 RanHumMalNeu
[24;1HDlvl:1 $0 HP[K
[24;13H20(20)
[24;19H Pw
[24;22H5(5)
[24;26H AC4 Exp1 T63[HHello Skullman, the human Ranger, welcome back to SlashEMExtended![K[10;55H[23;1H[K[[CSkullman the Tenderfoot[m
[23;25H] St13 Dx11 Co12 In7 Wi6 Ch5 RanHumMalNeu
[24;1H[24;13H[K
[24;13H20(20)
[24;19H Pw
[24;22H5(5)
[24;26H AC4 Exp1 T63[1;67H--More--:$_9 ) [HThe moon is waxing tonight.[K[10;55H:$_n} [H[K[H[2J[H[H[2J[H Set what options?
[2;1H [3;1H [7mBooleans (selecting will toggle value):[m
[4;1H legacy [true]
[5;1H news [false]
[6;1H winggraphics [false]
[7;1H blindfox [false]
[8;1H dudley [false]
[9;1H gehenna [false]
[10;1H hippie [false]
[11;1H iwbtg [false]
[12;1H elmstreet [false]
[13;1H lostsoul [false]
[14;1H uberlostsoul [false]
[15;1H gmmode [false]
[16;1H supergmmode [false]
[17;1H wonderland [false]
[18;1H zapem [false]
[19;1H askforalias [false]
[20;1H randomhybrids [true]
[21;1H a - autodig [false]
[22;1H b - autopickup [false]
[23;1H c - autoopen [true]
[24;1H[K[C(1 of 7):$_7+ [H[2J[H a - autoquiver [false]
[2;1H b - bash_reminder [true]
[3;1H c - checkpoint [true]
[4;1H d - cmdassist [true]
[5;1H e - color [true]
[6;1H f - confirm [true]
[7;1H g - classic_status [true]
[8;1H h - cursesgraphics [false]
[9;1H i - DECgraphics [false]
[10;1H j - eatingconfirm [false]
[11;1H k - eatingwalls [true]
[12;1H l - eight_bit_tty [false]
[13;1H m - extmenu [false]
[14;1H n - gmmessage [true]
[15;1H o - graffitihilite [true]
[16;1H p - help [true]
[17;1H q - hilite_pet [true]
[18;1H r - hitpointbar [true]
[19;1H s - IBMgraphics [true]
[20;1H t - ignintr [false]
[21;1H u - inertiaconfirm [false]
[22;1H v - invweight [true]
[23;1H w - knapsacklimit [false]
[24;1H[K[C(2 of 7):$_Ϯ [9;4H+[24;10H:$_?h [H[2J[H a - lit_corridor [true]
[2;1H b - lootabc [false]
[3;1H c - mail [true]
[4;1H d - materialglyph [false]
[5;1H e - memorizationknown [false]
[6;1H f - statuscolors [true]
[7;1H g - menucolors [false]
[8;1H h - menu_on_esc [true]
[9;1H i - menu_glyphs [false]
[10;1H j - missing_safety [true]
[11;1H k - mon_polycontrol [false]
[12;1H l - moreforced [true]
[13;1H m - numpadmessage [true]
[14;1H n - null [true]
[15;1H o - paranoidquit [true]
[16;1H p - perm_invent [true]
[17;1H q - pickup_thrown [true]
[18;1H r - pickup_cursed [false]
[19;1H s - pokedex [true]
[20;1H t - prayconfirm [true]
[21;1H u - pushweapon [false]
[22;1H v - quiver_fired [false]
[23;1H w - qwertz_layout [false]
[24;1H[K[C(3 of 7):$_u [H[2J[H a - rest_on_space [true]
[2;1H b - safe_pet [true]
[3;1H c - showexp [false]
[4;1H d - showrace [false]
[5;1H e - showrealtime [false]
[6;1H f - showscore [false]
[7;1H g - showsym [true]
[8;1H h - showdmg [true]
[9;1H i - showweight [false]
[10;1H j - showmc [false]
[11;1H k - showmovement [false]
[12;1H l - showlongstats [false]
[13;1H m - showsanity [false]
[14;1H n - showsymbiotehp [false]
[15;1H o - silent [true]
[16;1H p - simpledescs [false]
[17;1H q - sortpack [true]
[18;1H r - sound [true]
[19;1H s - sparkle [true]
[20;1H t - standout [false]
[21;1H u - tabcursesconfirm [false]
[22;1H v - tech_description [true]
[23;1H w - time [true]
[24;1H[K[C(4 of 7):$_k a [H[2J[H a - timed_autosave [true]
[2;1H b - quick_autosave [false]
[3;1H c - tombstone [true]
[4;1H d - toptenwin [false]
[5;1H e - travel [true]
[6;1H f - use_inverse [false]
[7;1H g - verbose [true]
[8;1H h - wallglyph [true]
[9;1H [10;1H [7mCompounds (selecting will prompt for new value):[m
[11;1H name [Skullman]
[12;1H role [Ranger]
[13;1H race [human]
[14;1H gender [male]
[15;1H align [neutral]
[16;1H altkeyhandler [unknown]
[17;1H catname [(none)]
[18;1H dogname [(none)]
[19;1H dragonname [(none)]
[20;1H monkeyname [(none)]
[21;1H parrotname [(none)]
[22;1H girlname [(none)]
[23;1H boyname [(none)]
[24;1H[K[C(5 of 7):$_ [H[2J[H ravenname [(none)]
[2;1H dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]
[3;1H ghoulname [(none)]
[4;1H horsename [(none)]
[5;1H msghistory [20]
[6;1H pettype [random]
[7;1H plalias [(none)]
[8;1H ratname [(none)]
[9;1H videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]
[10;1H windowtype [tty]
[11;1H wolfname [(none)]
[12;1H a - boulder [`]
[13;1H b - disclose [ni na nv ng nc]
[14;1H c - fruit [slime mold]
[15;1H d - menustyle [full]
[16;1H e - menu_headings [inverse]
[17;1H f - msg_window [single]
[18;1H g - number_pad [0=off]
[19;1H h - packorder [$"])[%?+!=/(*`0_]
[20;1H i - pickup_burden [stressed]
[21;1H j - pickup_types [none]
[22;1H k - pilesize [5]
[23;1H l - runmode [run]
[24;1H[K[C(6 of 7):$_ [H[2J[H a - scores [3 top/2 around]
[2;1H b - sortloot [none]
[3;1H c - suppress_alert [(none)]
[4;1H d - tileset [(none)]
[5;1H e - autopickup exceptions (0 currently set)
[6;1H[K[C(7 of 7):$__
[H[2J[H)0[H[2J[H[23;1H[K[[CSkullman the Tenderfoot[m
[23;25H] St13 Dx11 Co12 In7 Wi6 Ch5 RanHumMalNeu
[24;1HDlvl:1 $0 HP[K
[24;13H20(20)
[24;19H Pw
[24;22H5(5)
[24;26H AC4 Exp1 T63[7;46H[1m[38;5;3m(0lqqqqqqqqqqk(B[m[8;46H[1m[38;5;3m(0~[m[38;5;7m~~~~~~~~~~[m[1m[38;5;3mx(B[m[9;46H[1m[38;5;3m(0x[m[38;5;7m~~~~~~~~~[m[1m[38;5;7m[7m(Bd[m[m[1m[38;5;3m(0x[m[38;5;3m(B###[m[10;46H[1m[38;5;3m(0x[m[38;5;7m~~~~~~~~[m[1m[38;5;7m(B@[m[38;5;3m![m[1m[38;5;3m(0~[m[38;5;6m(B,,[m[38;5;3m![m[11;46H[1m[38;5;3m(0mqqqqqqqqqqj[m[38;5;3m(B#[m[1m[38;5;2m,[m[38;5;7m,[m[12;32H[1m[38;5;3m(0lqqqqqqqqqk[m[38;5;3m(B##[m[1m[38;5;2m,[m[1m[38;5;5m,[m[38;5;3m,[m[1m[38;5;7m,[m[38;5;5m,[m[1m[38;5;4m,[m[1m[38;5;0m,[m[1m[38;5;7m,[m[38;5;4m,[m[38;5;7m,[m[38;5;5m,[m[1m[38;5;6m,[m[38;5;4m,[m[38;5;6m,[m[38;5;1m,[m[38;5;3m#[m[13;32H[1m[38;5;3m(0x[m[1m[38;5;5m(B<[m[38;5;7m(0~~~~~~~~[m[1m[38;5;3m~[m[38;5:$_
;3m(B,,,,,,,[m[38;5;7m`[m[38;5;3m,,,,,,####[m[14;32H[1m[38;5;3m(0x[m[38;5;7m~~~~~~~~~[m[1m[38;5;3mx[m[38;5;3m(B#######[m[15;32H[1m[38;5;3m+[m[38;5;7m(0~~~[m[1m[38;5;7m~[m[38;5;7m~~~~~[m[1m[38;5;3mx(B[m[16;32H[1m[38;5;3m(0mqqqqqqqqqj(B[m[10;55H:$_@ [38;5;3m([m[1m[38;5;7m@[m:$_T [HYou see here a finalized amber potion {0}.[K[23;1H[K[[CSkullman the Tenderfoot[m
[23;25H] St13 Dx11 Co12 In7 Wi6 Ch5 RanHumMalNeu
[24;1H[24;13H[K
[24;13H20(20)
[24;19H Pw
[24;22H5(5)
[24;26H AC4 Exp1 T64[9;55H[38;5;7m(0~~(B[m[10;54H[1m[38;5;7m[7md[m[m[C:$_
[H[K[10;56H[Hm - a finalized amber potion {0}.[K[23;1H[K[[CSkullman the Tenderfoot[m
[23;25H] St13 Dx11 Co12 In7 Wi6 Ch5 RanHumMalNeu
[24;1H[24;13H[K
[24;13H20(20)
[24;19H Pw
[24;22H5(5)
[24;26H AC4 Exp1 T64[10;56H:$_N 4 [H[K[10;55H[1m[38;5;7m@[m[38;5;7m(0~(B[m:$_Q [HYou see here a wooden box {500}.[K[23;1H[K[[CSkullman the Tenderfoot[m
[23;25H] St13 Dx11 Co12 In7 Wi6 Ch5 RanHumMalNeu
[24;1H[24;13H[K
[24;13H20(20)
[24;19H Pw
[24;22H5(5)
[24;26H AC4 Exp1 T65[10;53H[1m[38;5;7m[7md[m[m[38;5;7m(0~(B[mz?$_6 [H[K[23;1H[K[[CSkullman the Tenderfoot[m
[23;25H] St13 Dx11 Co12 In7 Wi6 Ch5 RanHumMalNeu
[24;1H[24;13H[K
[24;13H20(20)
[24;19H Pw
[24;22H5(5)
[24;26H AC4 Exp1 T66[9;52H[38;5;7m(0~[m[1m[38;5;7m[7m(Bd[m[m[10;53H[38;5;7m(0~[m[1m[38;5;7m(B@[m[38;5;3m([m|?$_X 2 [38;5;7m(0~[m[1m[38;5;7m(B@[m[HYou see here a wooden box {500}.[K[23;1H[K[[CSkullman the Tenderfoot[m
[23;25H] St13 Dx11 Co12 In7 Wi6 Ch5 RanHumMalNeu
[24;1H[24;13H[K
[24;13H20(20)
[24;19H Pw
[24;22H5(5)
[24;26H AC4 Exp1 T67[9;53H[38;5;7m(0~[m[1m[38;5;7m[7m(Bd[m[m[10;55H?$_ [H[K[1;32H[K Select one item:[2;32H[K [3;32H[K a - Long description of the game and commands.[4;32H[K b - List of game commands.[5;32H[K c - Concise history of Slash'EM.[6;32H[K d - Info on a character in the game display.[7;32H[K e - Info on what a given key does.[8;32H[K f - List of game options.[9;32H[K g - Longer explanation of game options.[10;32H[K h - Full list of keyboard commands.[11;32H[K i - List of extended commands.[12;32H[K j - The NetHack license.[13;32H[K [14;32H[K[C(end) ?$_/ [4;35H+[1;31H[K[2;31H[K[3;31H[K[4;31H[K[5;31H[K[6;31H[K[7;31H[K[7;46H[1m[38;5;3m(0lqqqqqqqqqqk[8;31H[K(B[m[8;46H[1m[38;5;3m(0~[m[38;5;7m~~~~~~~~~~[m[1m[38;5;3mx[9;31H[K(B[m[9;46H[1m[38;5;3m(0x[m[38;5;7m~~~~~~~[m[1m[38;5;7m[7m(Bd[m[m[38;5;7m(0~~[m[1m[38;5;3mx[m[38;5;3m(B###[10;31H[K[m[10;46H[1m[38;5;3m(0x[m[38;5;7m~~~~~~~~[m[1m[38;5;7m(B@[m[38;5;7m(0~[m[1m[38;5;3m~[m[38;5;6m(B,,[m[38;5;3m![11;31H[K[m[11;46H[1m[38;5;3m(0mqqqqqqqqqqj[m[38;5;3m(B#[m[1m[38;5;7m,[m[1m[38;5;6m,[12;31H[K[m[C[1m[38;5;3m(0lqqqqqqqqqk[m[38;5;3m(B##[m[1m[38;5;6m,[m[38;5;4m,[m[38;5;2m,[m[38;5;4m,[m[38;5;2m,[m[1m[38;5;6m,[m[1m[38;5;7m,[m[1m[38;5;4m,[m[1m[38;5;3m,[m[1m[38;5;1m,[m[1m[38;5;7m,[m[38;5;5m,[m[38;5;6m,[m[1m[38;5;0m,[m[38;5;4m,[m[38;5;3m#[13;31H[K[m[C[1m[38;5;3m(0x[m[1m[38;5;5m(B<[m[38;5;7m(0~~~~~~~~[m[1m[38;5;3m~[m[38;5;3m(B,,,,,,,[m[38;5;7m`[m[38;5;3m,,,,,,####?$_ [14;31H[K[m[C[1m[38;5;3m(0x[m[38;5;7m~~~~~~~~~[m[1m[38;5;3mx[m[38;5;3m(B#######[15;31H[K[m[C[1m[38;5;3m+[m[38;5;7m(0~~~[m[1m[38;5;7m~[m[38;5;7m~~~~~[m[1m[38;5;3mx(B[m[H[2J[Hy k u 7 8 9 Move commands:
[2;1H \|/ \|/ yuhjklbn: go one step in specified direction
[3;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[4;1H /|\ /|\ hit a wall or run into something
[5;1Hb j n 1 2 3 g
: run in direction until something
[6;1H numberpad interesting is seen
[7;1H G, same, except a branching corridor isn't
[8;1H < up ^: considered interesting (the ^ in this
[9;1H case means the Control key, not a caret)
[10;1H > down m: move without picking up objects
[11;1H With the qwertz_layout option, the y and z keys are swapped
[12;1H ?$_1 If the number_pad option is set, the number keys move instead.
[13;1H Depending on the platform, Shift number (on the numberpad),
[14;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[15;1H Control may or may not work when number_pad is enabled,
[16;1H depending on the platform's capabilities.
[17;1H [18;1H[19;1HGeneral commands:
[20;1H? help display one of several informative texts
[21;1H` menu access the menusystem
[22;1HS save save the game (to be continued later)
[23;1H! sh escape to some SHELL (if allowed)
[24;1H[K--More--?$_Q [H[2J[H^Z suspend suspend the game (independent of your current suspend char)
[2;1H (^Y if option qwertz_layout is set)
[3;1HO options set options
[4;1H/ whatis tell what a map symbol represents
[5;1H\ known display list of what's been discovered
[6;1Hv version display version number
[7;1HV history display game history
[8;1H^A again redo the previous command (^A denotes the keystroke CTRL-A)
[9;1H^R redraw redraw the screen
[10;1H^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
[11;1H# introduces an extended command (#? for a list of them)
[12;1H[13;1HGame commands:
[14;1H^B bereave steal
[15;1H^D kick kick (a door, or something else)
[16;1H^T 'port teleport (if you can)
[17;1H^X show show your attributes
[18;1H^Y poly' polymorph (if possible)
[19;1Ha apply apply or use a tool (pick-axe, key, camera, etc.)
[20;1HA armor take off a?$_o ll armor
[21;1Hc close close a door
[22;1HC call name an individual monster (ex. baptize your dog)
[23;1Hd drop drop an object. d7a: drop seven items of object 'a'
[24;1H[K--More--?$_K [H[2J[HD Drop drop selected types of objects
[2;1He eat eat something (or drain corpse, if vampire)
[3;1HE engrave write a message in the dust on the floor (E- use fingers)
[4;1Hf fire fire item from quiver
[5;1HF fight followed by direction, fight a monster
[6;1Hi invent list your inventory (all objects you are carrying)
[7;1HI Invent list selected parts of your inventory
[8;1H Iu: list unpaid objects
[9;1H Ix: list unpaid but used up items
[10;1H I$: count your money
[11;1Hn# repeat repeat next command
[12;1HN name name or classify an item
[13;1Ho open open a door
[14;1Hp pay pay your bill (in a shop)/shopkeeper services
[15;1HP puton put on an accessory (ring, amulet, etc)
[16;1Hq quaff drink something (potion, water, etc)
[17;1HQ quiver select ammunition for quiver
[18;1Hr read read a scroll or s?$_} : pell book
[19;1HR remove remove an accessory (ring, amulet, etc)
[20;1Hs search search for secret doors, hidden traps and monsters
[21;1Ht throw throw or shoot a weapon
[22;1HT takeoff take off some armor
[23;1Hw wield wield a weapon (w- wield nothing)
[24;1H[K--More--?$_ [H[2J[H[23;1H[K[[CSkullman the Tenderfoot[m
[23;25H] St13 Dx11 Co12 In7 Wi6 Ch5 RanHumMalNeu
[24;1HDlvl:1 $0 HP[K
[24;13H20(20)
[24;19H Pw
[24;22H5(5)
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[24;26H AC4 Exp1 T67[10;55H?$_ [1;32H[K Select one item:[2;32H[K [3;32H[K a - Long description of the game and commands.[4;32H[K b - List of game commands.[5;32H[K c - Concise history of Slash'EM.[6;32H[K d - Info on a character in the game display.[7;32H[K e - Info on what a given key does.[8;32H[K f - List of game options.[9;32H[K g - Longer explanation of game options.[10;32H[K h - Full list of keyboard commands.[11;32H[K i - List of extended commands.[12;32H[K j - The NetHack license.[13;32H[K [14;32H[K[C(end) ?$_oE [4;35H+[1;31H[K[2;31H[K[3;31H[K[4;31H[K[5;31H[K[6;31H[K[7;31H[K[7;46H[1m[38;5;3m(0lqqqqqqqqqqk[8;31H[K(B[m[8;46H[1m[38;5;3m(0~[m[38;5;7m~~~~~~~~~~[m[1m[38;5;3mx[9;31H[K(B[m[9;46H[1m[38;5;3m(0x[m[38;5;7m~~~~~~~[m[1m[38;5;7m[7m(Bd[m[m[38;5;7m(0~~[m[1m[38;5;3mx[m[38;5;3m(B###[10;31H[K[m[10;46H[1m[38;5;3m(0x[m[38;5;7m~~~~~~~~[m[1m[38;5;7m(B@[m[38;5;7m(0~[m[1m[38;5;3m~[m[38;5;6m(B,,[m[38;5;3m![11;31H[K[m[11;46H[1m[38;5;3m(0mqqqqqqqqqqj[m[38;5;3m(B#[m[1m[38;5;4m,[m[1m[38;5;3m,[12;31H[K[m[C[1m[38;5;3m(0lqqqqqqqqqk[m[38;5;3m(B##[m[1m[38;5;3m,[m[38;5;5m,[m[1m[38;5;1m,[m[1m[38;5;3m,[m[1m[38;5;1m,[m[1m[38;5;3m,,[m[1m[38;5;0m,,[m[38;5;1m,,[m[1m[38;5;3m,[m[38;5;3m,[m[1m[38;5;7m,[m[1m[38;5;1m,[m[38;5;3m#[13;31H[K[m[C[1m[38;5;3m(0x[m[1m[38;5;5m(B<[m[38;5;7m(0~~~~~~~~[m[1m[38;5;3m~[m[38;5;3m(B,,,,,,,[m[38;5;7m`[m[38;5;3m,,,,,,####[14;31H[K[m[C[1m[38;5;3m(?$_E 0x[m[38;5;7m~~~~~~~~~[m[1m[38;5;3mx[m[38;5;3m(B#######[15;31H[K[m[C[1m[38;5;3m+[m[38;5;7m(0~~~[m[1m[38;5;7m~[m[38;5;7m~~~~~[m[1m[38;5;3mx(B[m[H[2J[Hy k u 7 8 9 Move commands:
[2;1H \|/ \|/ yuhjklbn: go one step in specified direction
[3;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[4;1H /|\ /|\ hit a wall or run into something
[5;1Hb j n 1 2 3 g: run in direction until something
[6;1H numberpad interesting is seen
[7;1H G, same, except a branching corridor isn't
[8;1H < up ^: considered interesting (the ^ in this
[9;1H case means the Control key, not a caret)
[10;1H > down m: move without picking up objects
[11;1H With the qwertz_layout option, the y and z ke?$_G ys are swapped
[12;1H If the number_pad option is set, the number keys move instead.
[13;1H Depending on the platform, Shift number (on the numberpad),
[14;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[15;1H Control may or may not work when number_pad is enabled,
[16;1H depending on the platform's capabilities.
[17;1H [18;1H[19;1HGeneral commands:
[20;1H? help display one of several informative texts
[21;1H` menu access the menusystem
[22;1HS save save the game (to be continued later)
[23;1H! sh escape to some SHELL (if allowed)
[24;1H[K--More--?$_ [H[2J[H^Z suspend suspend the game (independent of your current suspend char)
[2;1H (^Y if option qwertz_layout is set)
[3;1HO options set options
[4;1H/ whatis tell what a map symbol represents
[5;1H\ known display list of what's been discovered
[6;1Hv version display version number
[7;1HV history display game history
[8;1H^A again redo the previous command (^A denotes the keystroke CTRL-A)
[9;1H^R redraw redraw the screen
[10;1H^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
[11;1H# introduces an extended command (#? for a list of them)
[12;1H[13;1HGame commands:
[14;1H^B bereave steal
[15;1H^D kick kick (a door, or something else)
[16;1H^T 'port teleport (if you can)
[17;1H^X show show your attributes
[18;1H^Y poly' polymorph (if possible)
[19;1Ha apply apply or use a tool (pick-axe, key, camera, etc.)
[20;1HA armor take off a?$_h ll armor
[21;1Hc close close a door
[22;1HC call name an individual monster (ex. baptize your dog)
[23;1Hd drop drop an object. d7a: drop seven items of object 'a'
[24;1H[K--More--?$_9
[H[2J[HD Drop drop selected types of objects
[2;1He eat eat something (or drain corpse, if vampire)
[3;1HE engrave write a message in the dust on the floor (E- use fingers)
[4;1Hf fire fire item from quiver
[5;1HF fight followed by direction, fight a monster
[6;1Hi invent list your inventory (all objects you are carrying)
[7;1HI Invent list selected parts of your inventory
[8;1H Iu: list unpaid objects
[9;1H Ix: list unpaid but used up items
[10;1H I$: count your money
[11;1Hn# repeat repeat next command
[12;1HN name name or classify an item
[13;1Ho open open a door
[14;1Hp pay pay your bill (in a shop)/shopkeeper services
[15;1HP puton put on an accessory (ring, amulet, etc)
[16;1Hq quaff drink something (potion, water, etc)
[17;1HQ quiver select ammunition for quiver
[18;1Hr read read a scroll or s?$_I
: pell book
[19;1HR remove remove an accessory (ring, amulet, etc)
[20;1Hs search search for secret doors, hidden traps and monsters
[21;1Ht throw throw or shoot a weapon
[22;1HT takeoff take off some armor
[23;1Hw wield wield a weapon (w- wield nothing)
[24;1H[K--More--?$_5 [H[2J[HW wear put on some armor
[2;1Hx exchange swap weapon slots
[3;1HX 2weapon toggle two-weapon combat
[4;1Hz zap zap a wand (y if option qwertz_layout is set)
[5;1HZ Zap cast a spell (Y if option qwertz_layout is set)
[6;1H< up go up the stairs
[7;1H> down go down the stairs
[8;1H^ trap_id identify a previously found trap
[9;1H),[,=,",( ask for current items of specified symbol in use
[10;1H* items list and change items in use
[11;1H$ gold count your gold
[12;1H+ spells list the spells you know
[13;1H_ travel move via a shortest-path algorithm to a point on the map
[14;1H. rest wait a moment
[15;1H, pickup pick up all you can carry
[16;1H@ toggle "pickup" (auto pickup) option on and off
[17;1H: look look at what is here
[18;1H; farlook look at what is somewhere else by selecting a map symbol
[19;1H[20;1HKeyboards t?$_6 hat have a meta key can also use these extended commands
[21;1Hvia the meta modifier instead of the # prefix:
[22;1H[23;1HM-? Display extended command help (if the platform allows this)
[24;1H[K--More--?$_' [H[2J[HM-2 twoweapon toggle two-weapon combat (unless number_pad is enabled)
[2;1HM-a adjust adjust inventory letters
[3;1HM-b bereave steal
[4;1HM-c chat talk to someone
[5;1HM-d dip dip an object into something
[6;1HM-e enhance advance or check weapons skills
[7;1HM-f force force a lock
[8;1HM-i invoke invoke an object's special powers
[9;1HM-j jump jump to another location
[10;1HM-l loot loot a box on the floor
[11;1HM-m monster use a monster's special ability
[12;1HM-n name name an item or type of object
[13;1HM-o offer offer a sacrifice to the gods
[14;1HM-p pray pray to the gods for help
[15;1HM-q quit quit the game
[16;1HM-r rub rub a lamp or a stone
[17;1HM-s sit sit down
[18;1HM-t tech use a class specific technique
[19;1HM-u untrap untrap something
[20;1HM-y youpoly polymorph yourself
[21;1HM-v version print compile time options for this version
[22;1HM-?$_' : w wipe wipe off your face
[23;1H[24;1H[K--More--?$_' [H[2J[H[23;1H[K[[CSkullman the Tenderfoot[m
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[HReally save? [yn] (n) [KG@$_ ! y[K[H[K[10;49H[HSaving...[KG@$_ " [H[K[H[2J[HBe seeing you...