&Gc6  Player: Skeff Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-10-12.20:42:04.ttyrec Time: (1665607324) Wed Oct 12 20:42:04 2022 &GcĽ This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. &GcU WShall I pick a character's race, role, gender and alignment for you? [ynq] &Gc(2 nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker  v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Climacterial  B - a Combatant  C - a Convict  D - a Cook  E - a Courier  F - a Cracker  G - a Cruel Abuser  H - a Cyberninja  I - a Dancer  J - a Death Eater  K - a Demagogue  L - a Diablist  M -&GcQ2 6 a Dissident  N - a Diver (1 of 5)&GcK+Choosing Race Pick the race of your Anachronounbinder   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - bastard  w - batman  x - beacher  y - blait  z - bodymorpher  A - borg  B - bossrusher  C - bover  D - breton  E - buldozgar  F - burninator  G - carthage  H - celtic  I - centaur  J - cerberus  K - challenger  L - changeling  M - chiquai  N - chiropteran (1 of 7)8'Gcbs O - clockwork automaton  P - cockatrice  Q - colorator  R - cortex  S - cupid  T - curser  U - dark seducer  V - deathmold  W - deep elf  X - destabilizer  Y - developer  Z - devil  a - dictionary attack  b - dinosaur  c - dolgsman  d - doppelganger  e - dorian  f - dragon  g - drow  h - dryad  i - dufflepud  j - dunadan  k - duthol  l - dwarf  m - dynamo  n - egymid  o - elemental  p - elf  q - engchip  r - ent  s - erosator  t - etherealoid  u - evilvariant  v - expert  w - extravator  x - fairy  y - fawn  z - felid  A - feminizer  B - fenek  C - fiend  D - fixer (2 of 7)9'GcLb  E - frendian  F - fro  G - gastly  H - gavil  I - gelatinous cube  J - gerteut  K - giant  L - glorkum  M - gnome  N - goauld  O - golden saint  P - golem  Q - green slime  R - gremlin  S - greuro  T - grid bug  U - grouper  V - hallucinator  W - hardmoder  X - haxor  Y - HC alien  Z - hemi-doppelganger  a - hemophage  b - herald  c - herbalist  d - heretic  e - hobbit  f - homicider  g - hound  h - hidden elf  i - human  j - hunkajunk  k - hybridragon  l - hypothermic  m - illithid  n - immunizer  o - imp  p - imperial  q - incantifier  r - incorporealoid  s - indraenian  t - inheritor (3 of 7):'Gc75 [ u - inka  v - insectoid  w - iraha  x - ironman  y - irritator  z - itaque  A - jabberwock  B - japura  C - java  D - jelly  E - khajiit  F - klackon  G - knowledgable  H - kobold  I - kop  J - koronst  K - kutar  L - leprechaun  M - levelscaler  N - levitator  O - lich  P - listener  Q - lizardman  R - loli  S - lycanthrope  T - mactheist  U - magyar  V - maia  W - matrayser  X - matrixer  Y - maymes  Z - mazewalker  a - mazin  b - metal  c - mimic  d - minimalist  e - missingno  f - mongung  g - monkey  h - monster  i - moon elf  j - mould (4 of 7)<'Gc } k - mummy  l - mushroom  m - myrkalfr  n - naga  o - nastinator  p - navi  q - nemesis  r - nibelung  s - nord  t - null  u - nymph  v - octopode  w - ogre  x - orc  y - outsider  z - peacemaker  A - pervert  B - phantom  C - piece  D - piercer  E - poisoner  F - polyinitor  G - problematic  H - quantum mechanic  I - race that doesn't exist  J - race X  K - randomizer  L - redditor  M - redguard  N - releasier  O - reticulan  P - rodneyan  Q - rohirrim  R - roommate  S - rougelike  T - rusmot  U - salamander  V - satre  W - scriptor  X - scurrier  Y - sea elf  Z - segfaulter (5 of 7)>'Gc )+Use hybrid races? [yn] (n) @'GcnChoosing Gender Pick the gender of your outsider Anachronounbinder  m - male f - female * - Random ! - Quit(end) B'GcQQ+Choosing Alignment Pick the alignment of your male outsider Anachronounbinder  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) B'Gc l+B'Gc NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--C'Gc Ŀ@'C'Gc [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw Dlvl:1 $0 HP 18(18)  Pw 8(8)  AC8 Exp1 T1  It is written in the Book of Tariru:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tariru seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Hexorcist, have been heralded from birth as the instrument of Tariru. You are destined to recover the Amulet for your deity, or diC'Gcp e in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Tariru!--More--K'Gc"3K'Gc]Hello Skeff, welcome to SlashEMExtended! You are a lawful male outsider Anachronounbinder.--More--L'Gce 2You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--M'Gcq ] Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 80x25. Yes, you read that right, 80x25, not that weird 80x24 default that many terminal emulators seem to have. If you haven't already, open your terminal settings NOW and change it to 80x25 or you'll keep wondering why the bottom status line disappears when it gets too long! But also, don't make the terminal bigger - if you set it to wacky values like 88x25 or 137x34 or whatever, the bottom status line won't work properly either!--More--N'Gc8+ N'Gc$HĿ'@>"$([Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw Spa:27 $0 HP 18(18)  Pw 8(8)  AC8 Exp1 T1 N'Gc 'You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--O'Gcc  O'Gcd [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T1 You are lucky! Full moon tonight.Q'GcJDDo you want to turn on the number pad? [yn] (n) R'Gc&JnDo you want to turn this annoying message off? [yn] (n) S'Gc yS'Gc#In order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.--More--T'Gc  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DT'Gc3ECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - extmenu [false]  s - gmmessage [true]  t - graffitihilite [true]  u - help [true]  v - hilite_pet [true]  w - hitpointbar [true] (1 of 4)T'GcU` +U'Gc)0[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw Spa:27 $0 HP 18(18)  Pw 8(8)  AC8 Exp1 T1 (0lqqqqqq~qk(B(0x~~~~~~~(B'(0x(B(0x`~~~~~~(B@(0x(B(0x~(B>(0~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~(B"$(0~x(B(0x~~~~~(B((0~~x(B(0mqqqqqqqqj(BW'Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T2 (0qqq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B<@X'Gc>7[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T2 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T3 (0~(B'(0~(B@X'Gc-(0~(B@X'Gc7You see here an aboveground amulet {0}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T3 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T4 (0~(B'Y'GcoY'Gcډi - an aboveground amulet {0}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T4 Y'Gc3(0~(B@Y'GcU-You see here a buckazoid {0}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T4 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T5 (0~(B'Z'GcA Z'Gc%B 1 buckazoid.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw 1 18(18)  Pw 8(8)  AC8 Exp1 T5 Z'Gc;(0~(B@Z'Gcu0You see here a wooden box {500}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T5 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T6 (0~(B'\'Gcy# \'Gcz loot]'GcWZIThere is a wooden box {500} here, loot it? [ynq] (q) ^'Gc~P y^'GcEQHmmm, it seems to be locked.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T6 _'GcNy2[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T6 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T7 @(0~(B('_'Gc9[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T7 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T8 @(0~(B'(0~(B_'Gcu >[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T8 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T9 @(0~(B(0~(B'`'Gc6[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T9 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T10 @(0~(B'(b'Gc>[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T10 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T11 @>(0~(B'b'Gc [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T11 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T12 @(0~(Bc'Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T12 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T13 (0~(B@c'Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T13 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T14 (0~(B@d'GcNs[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T14 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T15 #,#@(0~(B'(0~(Bh'Gc^-What do you want to wield? [- a or ?*] i'Gc<a - an uncursed +1 flail (weapon in hand) {7}.--More--k'GcAq;What do you want to wield? [- a or ?*] l'Gcw1You don't have that object.--More--m'Gc ;What do you want to wield? [- a or ?*] n'Gc n'Gc Never mind.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T15 o'GcNO Amulets i - an aboveground amulet {0} Weapons a - an uncursed +1 flail (weapon in hand) {7} Armor b - an uncursed +0 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0}(end) t'Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T15 u'Gc_ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) u'Gc+ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] U - Remove 'I' markers [M-u] x - Show attributes y - Self-Polymorph [M-y](end) x'GcqS + Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) |'GcAZS+This technique allows you to determine the enchantment value of your currently wielded weapon. If you use it while wielding a non-weapon (e.g. a wand), the timeout of this technique will be much longer.--More--~'Gc > Use this technique? [yn] (n) 'GcPyYou examine an uncursed +1 flail (weapon in hand) {7}.'GctRYou discover it is an uncursed +1 flail (weapon in hand) {7}[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T15 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T16 '(0~(B'Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T16 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T17 (0q(B(0q(B(0~(B%#,#@(0~(B'(0~(B'Gcv [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T17 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T18 $(0~(B#,#@,(0~(B''Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T18 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T19 (0~(B(0~(B#,#@,,(0~(B''Gc[ 7[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T19 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T20 (0q(B(0q(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B##@,,(0~(B'Gcƭ [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T20 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T21 (0l(B(0qqk(B(0x~(B(0~~~x(B(0x~(B(0~~~x(B(0x~~(B(0~~~~x(B(0x~~(B(0~~~(B(0~~(B(0~~(B(0q(B@(0q(B,['GcY .38;5;4m,''GcQ[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T21 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T22 (0~x(B(0x~(B@(0~~~x(B(0mqq(B(0~(B(0qqqqj(B,(0~(B'Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T22 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T23 @(0~(B'Gc [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T23 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T24 @(0~(B'Gc( [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T24 @(0~(B'Gc) [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T25 You hear the footsteps of a guard on patrol.'Gc3@(0~(B'GcYou see here 13 buckazoids {0}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T25 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T26 'GcD( 'Gc=)13 buckazoids.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw 4 HP 18(18)  Pw 8(8)  AC8 Exp1 T26 'Gc([Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T26 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T27 @(0~(B''GcHz F(0~(B@(0~(B'Gc~ You see here a tripe ration {0}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T27 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T28 'Gcӱ 'Gcղ j - a tripe ration {0}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T28 'GcS[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T28 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T29 (0~(B@'Gc(*[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T29 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T30 (0~(B@'Gcq[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T30 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T31 (0~(B@'Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T31 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T32 (0~(B@'Gc!x [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T32 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T33 (0~(B@,'Gc3![Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T33 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T34 (0~(B@,'Gcg[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T34 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T35 ,@,'Gc5 5[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T35 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T36 ,,@,'Gc <[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T36 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T37 ,,@''GcިW[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T37 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T38 ,,@(0~(B''Gc}][Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T38 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T39 ,(0~(B@(0~(B''Gc2[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T39 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T40 (0~(B@(''Gcf] B[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T40 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T41 (0~(B@'(0~(B'Gc9@[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T41 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T42 (0~(B@(0~(B''Gc [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T42 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T43 (0~(B@'Gcq-(0~(B@'GcF-You see here a wooden box {500}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T43 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T44 '(0~(B'Gc9# 'GcY force'GcΌ orce'Gc8 rce'GceMYou can't force anything without a proper weapon.--More--'GcD[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T44 'Gc 6 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T44 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T45 '@(0~(B('GcN>4[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T45 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T46 @(0~(B(0~(B''Gc`@[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T46 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T47 @(0~(B(0~(B''Gc /[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T47 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T48 @(0~(B(''Gc5-What do you want to wield? [- a or ?*] 'Gc <a - an uncursed +1 flail (weapon in hand) {7}.--More--'Gc 'Gc Never mind.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T48 'Gc' [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T48 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T49 (0~(B''Gc [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T49 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T50 '(0~(B'GcR[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T50 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T51 (0~(B''Gcg [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T51 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T52 '(0~(B'Gc6You don't have anything to use or apply.--More--'Gcr[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T52 'Gcqq [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T52 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T53 (0~(B''Gc [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T53 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T54 (0~(B''Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T54 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T55 'Gc4[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T55 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T56 'Gc^ [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T56 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T57 'GcJ_ 0[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T57 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T58 >@(''Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T58 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T59 'GcA[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T59 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T60 'Gc3[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T60 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T61 (0~(B''Gc [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T61 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T62 '(0~(B'Gc8[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T62 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T63 (0~(B@(0~(B''Gcm [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T63 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T64 '(0~(B'Gc%You find a secret door!--More--'Gc&[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T64 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T65 (0~(B'+'Gc There is a wall in the way![Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T65 'GcF[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T65 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T66 (0~(B(0~(B@''Gc2The door opens.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T66 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T67 (0a(B(''Gc x[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T67 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T68 ,',@(0~(B(0~(B#'GcM<s [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T68 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T69 ',(0~(B#@(0a(B#'GcIThere is a wall in the way![Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T69 'Gc :[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T69 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T70 ##(0~(B@,'Gc`85[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T70 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T71 (,@,#'Gc.\[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T71 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T72 ##@,,#,'Gc.*There is a wall in the way![Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T72 'Gc o#,#@,'Gc You see here a wooden container {750}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T72 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T73 'Gc# 'Gc loot'GcOThere is a wooden container {750} here, loot it? [ynq] (q) 'Gcg4 y'GcQ5Hmmm, it seems to be locked.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T73 'Gct J[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T73 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T74 ,,#@(,,'GcQ *[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T74 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T75 ,##@,'GcGThere is a wall in the way![Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T75 'Gc.P[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T75 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T76 b##@,#'Gc There is a wall in the way![Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T76 'GcYY[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T76 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T77 #,#@,,'GcAT[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T77 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T78 #,#@,,,'GcR[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T78 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T79 #,#@,,'Gc֢:[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T79 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T80 ,,,@,,'Gc [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T80 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T81 (0lqq(B(0qqq(B,,#(0~~~(Bb(0~(Bb(0~~(B@(0x(B,,'Gc7f[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T81 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T82 ###@(0~(B(0~(B,,'Gc:< [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T82 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T83 P,bb,@,#,'Gc`b[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T83 #,%@,,(0~(B#,(0x(B'GcdThe eekbesu misses.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T84 'Gcx#,,@,,(0~(B#'Gck}You see here a mub thing corpse {200}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T84 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T85 'Gc  'Gc WYou miss the eekbesu.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T85 The eekbesu bites you!You feel nauseated.'Gc `[Skeff the Hexorci st] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  17(18)  Pw 8(8)  AC8 Exp1 T85 Vmt [-1 -> 17][Skeff the Hexorci st] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  17(18)  Pw 8(8)  AC8 Exp1 T86 Vmt (0~(Bb'Gc7'GcU<=You hit the eekbesu.[Skeff the Hexorci st] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  17(18)  Pw 8(8)  AC8 Exp1 T86 Vmt [Skeff the Hexorci st] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  17(18)  Pw 8(8)  AC8 Exp1 T87 Vmt 'GcLs'GcxWYou kill the eekbesu![Skeff the Hexorci st] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  17(18)  Pw 8(8)  AC8 Exp1 T87 Vmt [Skeff the Hexorci st] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  17(18)  Pw 8(8)  AC8 Exp1 T88 Vmt ,'Gc#[Skeff the Hexorci st] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  17(18)  Pw 8(8)  AC8 Exp1 T88 Vmt [Skeff the Hexorci st] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  17(18)  Pw 8(8)  AC8 Exp1 T89 Vmt ,,%@,'Gc [Skeff the Hexorci st] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  17(18)  Pw 8(8)  AC8 Exp1 T89 Vmt [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T90 Vmt ,(0~(B,@,,'Gcf[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T90 Vmt [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T91 Vmt ,,,(0~(B,,,@,'Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T91 Vmt [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T92 Vmt ,,,,@,'Gc{[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T92 Vmt [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T93 Vmt ,,@,'GcG [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T93 Vmt [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T94 Vmt ,,@,,'Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T94 Vmt [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T95 Vmt ,,@,'Gcf[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T95 Vmt [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T96 Vmt  ,,@''GcDYou stop. Roald Amundsen is in the way![Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T96 Vmt 'GcAYou are feeling mildly nauseated.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T97 Vmt 'Gc׼ (Unknown command ' '.'Gc96 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T97 Vmt 'Gc'Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T97 Vmt [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T98 Vmt ,@,('Gcc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T98 Vmt [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T99 Vmt b,@,,'GcB {[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T99 Vmt ,@,,,'Gc(D hYou feel slightly confused.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T100 Vmt  Cnf 'Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T100 Vmt  Cnf [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T101 Vmt  Cnf ,@,,'Gce [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T101 Vmt  Cnf [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T102 Vmt  Cnf ,,@,'GcG[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T102 Vmt  Cnf 'GcjYou can't seem to think straight.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T103 Vmt  Cnf  Stn 'Gc`[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T103 Vmt  Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T104 Vmt  Cnf  Stn ''GcK [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T104 Vmt  Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T105 Vmt  Cnf  Stn ,'Gcs[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T105 Vmt  Cnf  Stn ,,@,,'GctYou feel incredibly sick.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T106 Vmt  Cnf  Stn 'GcOQL[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T106 Vmt  Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T107 Vmt  Cnf  Stn ,,@,'Gc): J[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T107 Vmt  Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T108 Vmt  Cnf  Stn  ,,@('Gc&z,,,@,''Gc[You see here a wooden container {750}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T108 Vmt  Cnf  Stn ','Gc*You suddenly vomit![Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T109 Par  Vmt  Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T109 Par  Vmt  Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 'Gc4h8(8)  AC8 Exp1 T110 Par  Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T110 Par  Cnf  Stn ,''Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T111 Cnf  Stn You can move again.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T111 Cnf  Stn 'Gc&[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T111 Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T112 Cnf  Stn 'Gc [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T112 Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T113 Cnf  Stn 'GcU[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T113 Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T114 Cnf  Stn 'Gcq [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T114 Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T115 Cnf  Stn ,'Gc_[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T115 Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T116 Cnf  Stn ,(@','Gc& [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T116 Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T117 Cnf  Stn ,''Gc[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T117 Cnf  Stn [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T118 Cnf  Stn 'GcT y[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T118 Cnf  Stn ','Gc V 9You feel a bit steadier now.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T119 Cnf 'Gc+ ][Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T119 Cnf [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T120 Cnf ,''GcW[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T120 Cnf [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T121 Cnf ','Gc;W[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T121 Cnf [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T122 Cnf ,''GcB[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T122 Cnf ,''GcYou feel less confused now.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T123 'Gc/[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T123 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T124 @,,,'GcXM,@,'Gc6You see here a wooden container {750}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T124 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T125 (0a(B''Gc1= Z[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T125 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T126 ,,@(,,(0~(B'Gc`%[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T126 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T127 ,@,'GcJT[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T127 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T128 b,@,,'Gc <[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T128 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T129 ,@,,,'Gc :[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T129 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T130 ,@,,'Gc+<[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T130 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T131 ,,,@,,'GcP[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T131 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T132 ,,b@,,'Gc 7[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T132 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T133 ,,@,,'GcBz B[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T133 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T134 ,@,,,'Gcnb,P@,,'GcIYou see here a mub thing corpse {200}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T134 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T135 'Gch 'Gc You kill the low ooze![Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T135 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T136 :%'Gc*#,,@%,(0~(B#'GcO0You see here a low ooze corpse {500}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T136 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T137 'GcD l[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T137 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T138 #(0~(B:@%(0~(B#'GcSOYou miss the newt.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T138 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T139 'Gc_'GcaYou hit the newt.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T139 ''Gcc The newt misses.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T140 'Gc1'GcYou kill the newt![Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T140 %'Gc@Roald Amundsen drops a mub thing corpse {200}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T141 %'Gc#@,#(0~(Bj(0~(B(0~~(B(0x(B'GcEYou see here a newt corpse {10}.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T141 [Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 8(8)  AC8 Exp1 T142 (0~(Bb(0~(B'Gc8What do you want to eat? [j or ?*,] 'GcZ eat what?  Comestibles ('%') a - a newt corpse {10}(end) 'GcYv+Blecch! Rotten food!'GcMZEverything suddenly goes dark.(0~(B@,(0~(B'Gc[[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 9(9)  AC8 Exp1 T142 Bli You feel a mild buzz.[Skeff the Hexorcist ] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  18(18)  Pw 9(9)  AC8 Exp1 T142 Bli @The joust buzzard claws you!'Gc[q[Skeff the H exorcist] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  11(18)  Pw 9(9)  AC8 Exp1 T142 Bli [-7 -> 11]The joust buzzard claws you![Skeff the Hexorcist] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw  -8(18)  Pw 9(9)  AC8 Exp1 T142 Bli --More--'Gc You die...'Gc [ -8(18)  Pw 9(9)  AC8 Exp1 T142 Bli --More--'Gc5 'Gc (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B###(0mqqq~qqqqqj(B(0lqq(B(0qqq(B#####,,,##,#(0~~~~~~~(Bb@,%%,,,,#,#(0x~~~~~(B#######,##,#(0x~~~(B#[38;'Gc, 5;4m,##,#(0~~(B#,#(0lqqqqqq~qk(B(0x(B#,##(0x~~~~~~~~x(B#,,#(0x`~~~~~~(B<(0x(B##,#(0x~(B>(0~~~~~~x(B#(##(0x~~~~~~~~x(B#,,,(0x~~~~~~~~x(B###,(0a~~~~~(B((0~~x(B##(0mqqqqqqqqj(B'Gcg L[Skeff the Hexorcist] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw Spa:27 $14 HP -8(18)  Pw 9(9)  AC8 Exp1 T142 Bli Do you want your possessions identified? DYWYPI? [ynq] (n) 'Gc4y Amulets i - an uncursed amulet of ESP {0} Weapons a - an uncursed +1 flail (weapon in hand) {7} Armor b - an uncursed +0 leather armor (being worn) {60} Comestibles j - an uncursed tripe ration {0} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0}(end) 'GcDo you want to see your attributes? [ynq] (n) 'GcSsyFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: diminished bleeding. You could not have the double effect of this property: sleep resistance. Scroll identification only worked 100 times out of 221. Potion identification only worked 3 times out of 7. Implant identification only worked 1 times out of 26. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 22. Spellbook identification only worked 2 times out of 4. Tool identification only worked 5 times out of 20. Monsters only dropped their musable items with 96% chance. Scroll drop chance was reduced to 86%. Ring drop chance was reduced to 90%. Potion drop chance was reduced to 90%. Food drop chance was reduced to 97%. Shop item generation was reduced to 89'Gcs%. Concealing monsters were spawned underneath items 67% of the time only. Monster death drops spawned with only 97% chance. Mastering the following skill taught you the hidden power: lightsaber. The following skill could not be trained at all: sexy flats. The following skill was trained at half the usual rate: shield. The following skill was limited to basic proficiency: memorization. The following skill was limited to skilled proficiency: attack spells. The following skill became untrainable if you tried to train it too early: protection spells (turn 112). The following skill became untrainable if you tried to train it too early: martial arts (turn 36). The following skill became untrainable after a while: memorization (turn 4585). Number of artifacts generated was 1. Number of fake artifacts generated was 3. Your hairstyle was 'spikey' and your beard typ'GcOte is 'chic rogue'. The last time you got a new haircut was 5141 turns ago. Your areola diameter was 10. Monster spawn increase would have started at turn 78552. Monster spawn increase had reached its maximum at turn 125696. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 10365. Your limit for ascension was at turn 4963826. The monster class that cannot be genocided was troll. --More--(GcThe monster class that was spawned more often: snake (freq bonus 1). The monster species that was spawned more often: few accelerator monodic (freq bonus 4). The monster species that was spawned more often: epistolary glassine (freq bonus 12). The monster species that was spawned more often: secretive kobold (freq bonus 7). The monster species that was spawned more often: war crimer (freq bonus 2). The monster species that was spawned more often: sanoid (freq bonus 20). The monster species that was spawned more often: carrion vine (freq bonus 12). The monster species that was spawned more often: melting sliver (freq bonus 6). The monster species that was spawned more often: melamine farad (freq bonus 2). The monster species that was spawned more often: terrible spirit (freq bonus 24). The monster species that was spawned more often: gnoroc (freq bonus 36). The monster species that was spawned more often: kablam light (freq bonus 8)(Gc. The monster species that was spawned more often: pointer spore (freq bonus 12). The monster species that was spawned more often: ungovernable firmer (freq bonus 30). The monster species that was spawned more often: technical beam (freq bonus 6). The monster species that was spawned more often: snow drifter (freq bonus 12). The monster species that was spawned more often: Maugneshnaagar (freq bonus 3). The monster species that was spawned more often: blade omega (freq bonus 12). The monster species that was spawned more often: aggravated tree ant (freq bonus 14). The monster species that was spawned more often: wood feeling mint (freq bonus 8). The monster species that was spawned more often: farting hezrou (freq bonus 9). The monster trait that was more common: monsters that have spit attacks (freq bonus 1). The monster trait that was more common: self-harming monsters(Gc (freq bonus 2). The monster trait that was more common: monsters who can repair your stuff (freq bonus 2). The monster trait that was more common: monsters that eat metal (freq bonus 6). The monster trait that was more common: monsters whose attacks slow you (freq bonus 2). The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 2). The monster trait that was more common: monsters who nivellate your HP and Pw (freq bonus 1). The monster trait that was more common: monsters that have sting attacks (freq bonus 1). The monster species that was never randomly spawned: burler basement. The monster species that was never randomly spawned: sickel fox. The monster species that was never randomly spawned: red traffic light. The monster species that was never randomly spawned: icewind stonebiter. The monster species that was never randomly spawned: score force fungus. The monster species that was nev(Gcer randomly spawned: mana wort. The monster species that was never randomly spawned: sinkage reinterpreting misreporting exosphere bratwurst. The monster species that was never randomly spawned: you played enough for today anyway. The monster species that was never randomly spawned: chaomorph bug. The monster species that was never randomly spawned: bey behove. The monster class that was always generated with extra speed: pile of coins. The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous). The RNG hath decreed that this item was never generated: poison-repellant armor ((null)). --More--(Gc The RNG hath decreed that this item was generated more often: greater enchant weapon (ME SMASH, freq bonus 21). The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 7). The RNG hath decreed that this item was generated more often: styx (submarine, freq bonus 14). The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 26). The RNG hath decreed that this item was generated more often: implant of virility (frantic, freq bonus 13). The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 9). The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 10). The RNG hath decreed that this item was generated more often: quality axe ((null), freq bonus 31). The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 6). The RNG hath decreed th(Gc at this item was generated more often: chaos terrain (illusory, freq bonus 63). The RNG hath decreed that this item was generated more often: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS, freq bonus 10). The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 9). The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 7). The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 16). The RNG hath decreed that this item was generated more often: symbiosis (PARASITARY, freq bonus 8). The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 61). The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus(Gc+  9). The RNG hath decreed that this item was generated more often: moorland (KREM QUAY, freq bonus 2). The RNG hath decreed that this item was generated more often: antimatter rifle bullet ((null), freq bonus 9). The RNG hath decreed that this item class was generated more often: Rings (freq bonus 46). The RNG hath decreed that this item was always generated cursed: banishment (cocky). The RNG hath decreed that this item was always generated cursed: superscrolling (terrible). The RNG hath decreed that this item was always generated cursed: chrome staff ((null)). The RNG hath decreed that this item was always generated cursed: nano shuriken ((null)). The RNG hath decreed that this item was always generated cursed: catapult ((null)). The RNG hath decreed that this trap was always invisible: faint trap. The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 1). Trap randomization happened for 1 (Gc 0in 507 traps. Traps were spawned invisible 1 times in 96. Trap difficulty was increased by 3. Traps were extra hard to find 2% of the time. Next attribute increase check would have come at turn 387. Strength training was 5. Dexterity training was 2. Wisdom training was 2. Constitution training was -8. Your sanity was 0. You had 1000 alla remaining. You were acid resistant. You were blinded (5). You had 1 points of weapon enchantment expertise. --More--(Gc%You had not decided on your sexuality yet. You had 1316 points of nutrition remaining. You had scent view. You were lucky (1). You had spell retention for remembering 20 spells. You could have safely prayed (66). You are dead. --More--/(Gc1O(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B###(0mqqq~qqqqqj(B(0lqq(B(0qqq(B#####,,,##,#(0~~~~~~~(Bb@,%%,,,,#,#(0x~~~~~(B#######,##,#(0x~~~(B#[/(GcQm,##,#(0~~(B#,#(0lqqqqqq~qk(B(0x(B#,##(0x~~~~~~~~x(B#,,#(0x`~~~~~~(B<(0x(B##,#(0x~(B>(0~~~~~~x(B#(##(0x~~~~~~~~x(B#,,,(0x~~~~~~~~x(B###,(0a~~~~~(B((0~~x(B##(0mqqqqqqqqj(B[[/(GcWQ/CSkeff the Hexorcist] St8 Dx8 Co14 In11 Wi9 Ch9 AcuOutMalLaw Spa:27 $14 HP -8(18)  Pw 9(9)  AC8 Exp1 T142 Bli Do you want to see your discoveries? [ynq] (n) 1(Gcq1(Gc$ 1(Gc> 1(Gc1