Skeff, lawful male egymid Anachronounbinder ### # ...## .# .....# %# # #...##### .. . #..`..%.# #.# ##.#### ...###.# ##.#....##..#.#####.##.# #`. #..D..........% ##)....##################%`####### #.@...........# #...##.......................[.%.. ##.%'##......%###....#######...######.##########.. #..# ..........#...........### ... ## #.......### ........## ###.....# .......# ..## [Skeff the Vestige Vanquisher] St16 Dx8 Co11 In10 Wi11 Ch6 AcuEgyMalLaw Min:5 $125 HP-2(69) Pw56(56) AC7 Exp8 T1641 Latest messages [-10 -> 25] The blast of frost bounces! (4x) The white dragon bites you! [-13 -> 12] Warning: HP low! The white dragon lashes you! [-4 -> 8] Warning: HP low! The white dragon claws you! You hear the howling of the CwnAnnwn... [-4 -> 4] Warning: HP low! What do you want to read? [##d-huDFO or ?*] As you read the scroll, it disappears. You feel healthier! The white dragon bites you! [-19 -> 10] Warning: HP low! The white dragon lashes you! You die... Your inventory Weapons # - an uncursed +0 fly swatter {4} # - an uncursed very rusty +0 dagger {4} # - 18 cursed -2 darts named Nymph Bait {0} # - 18 blessed +2 arrows {0} # - 2 uncursed +0 daggers {8} a - an uncursed +1 dagger {4} i - an uncursed +0 scimitar {16} l - an uncursed +3 orcish dagger {4} m - an uncursed +0 scimitar {16} o - an uncursed +0 long sword (weapon in hand) {16} p - the blessed +2 scimitar named Pinball Ingame {16} r - a cursed +0 orcish dagger {4} v - a blessed +4 scimitar {16} x - a blessed +1 scimitar {16} y - the cursed -1 scimitar named m(._)q {16} B - an uncursed +0 scimitar {16} G - an uncursed poisoned +0 dwarvish short sword {12} H - a blessed +0 two-handed sword {60} Y - 60 uncursed +0 sand darts {1} Z - 67 ! uncursed +0 ether bolts {2} Armor # - an uncursed +0 pair of iron shoes {20} # - the cursed -5 school cap named Mars-resound's Disguise {3} # - an uncursed +0 gnomish suit {20} # - a blessed +0 pair of iron shoes {20} b - an uncursed +0 leather armor (being worn) {60} j - an uncursed +0 pair of gauntlets of power {4} q - a cursed -9 pair of gauntlets of fumbling {4} s - an uncursed +0 orcish helm {12} t - an uncursed +0 orcish helm {12} w - an uncursed +0 orcish helm {12} z - an uncursed +0 small shield {12} C - an uncursed +0 orcish helm {12} L - an uncursed +0 orcish cloak {4} N - an uncursed +0 pair of gnomish boots {4} R - an uncursed +0 pair of low boots (being worn) {4} W - an uncursed +0 straw hat {3} Comestibles # - an uncursed fortune cookie {0} # - an uncursed eucalyptus leaf {0} # - an uncursed orange {0} E - 2 uncursed apples {0} X - an uncursed baby cave lizard corpse {200} Scrolls # - a cursed scroll of blank paper {0} # - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - 3 uncursed scrolls of heal other {0} F - an uncursed scroll of ally {0} O - a blessed scroll of healing {0} Spellbooks d - an uncursed finalized spellbook of freeze sphere (6:4) {0} Potions n - an uncursed finalized potion of fruit juice {0} I - 2 uncursed potions of water {0} K - an uncursed potion of paralysis {0} Rings # - a heavily cursed ring of hunger {0} u - a cursed ring of shock resistance {0} D - an uncursed ring of sustain ability {0} Wands k - an uncursed wand of opening (0:5) {0} A - an uncursed wand of wind (0:11) {0} J - an uncursed wand of striking (0:5) {0} Q - an uncursed wand of light (0:12) {0} Tools M - an uncursed skeleton key {0} P - a * blessed chemistry set (0:37) {20} S - an uncursed skeleton key {0} U - an uncursed charger {0} Gems # - 2 uncursed +0 worthless pieces of teal glass {0} # - a blessed +0 worthless piece of orange glass {0} # - an uncursed +0 worthless piece of orange glass {0} # - an uncursed +0 worthless piece of blue glass {0} T - 3 uncursed +0 worthless pieces of pink glass {0} V - an uncursed +0 worthless piece of yellow glass {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 21 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: glib combat You could not have this property intrinsically: jumping Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 111 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 82% Wand drop chance was reduced to 89% Potion drop chance was reduced to 93% Armor drop chance was reduced to 85% Tool drop chance was reduced to 94% Shop item generation was reduced to 88% Concealing monsters were spawned underneath items 90% of the time only Mastering the following skill taught you the hidden power: squeaking The following skill could not be trained at all: club The following skill was trained at half the usual rate: devices The following skill was limited to basic proficiency: petkeeping The following skill was limited to expert proficiency: javelin The following skill became untrainable after a while: healing spells (turn 40885) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 44681) The following skill became harder to train at higher skill levels: elemental spells Number of artifacts generated was 1 Number of fake artifacts generated was 6 Your hairstyle was 'tunnel snake' and your beard type is 'royale' The last time you got a new haircut was 6640 turns ago Your areola diameter was 15 Monster spawn increase started at turn 20979 Monster spawn increase reached its maximum at turn 106906 In this game, Eevee's evolution was vaporeon Maximum amount of combined random monster spawn freqs was 19385 Your limit for ascension was at turn 2971512 The monster class that cannot be genocided was dog or other canine The monster species that spawned more often: Nora's red socks (freq bonus 9) The monster species that spawned more often: taxi xpress (freq bonus 4) The monster species that spawned more often: dungeon fern sprout (freq bonus 4) The monster species that spawned more often: venue sawing (freq bonus 16) The monster species that spawned more often: forbade medaled amputee booboo cerebral offtrack (freq bonus 8) The monster species that spawned more often: Shieldbearer Archon (freq bonus 12) The monster species that spawned more often: green puyo (freq bonus 24) The monster species that spawned more often: permamimicry ghost (freq bonus 6) The monster species that spawned more often: germanium arbitrative (freq bonus 3) The monster species that spawned more often: plummy slobbery inquiringly (freq bonus 8) The monster species that spawned more often: celebrating verged (freq bonus 8) The monster species that spawned more often: bioscopy ferrety (freq bonus 10) The monster species that spawned more often: hanging prune juice dripper (freq bonus 10) The monster species that spawned more often: somatotypically geriatric (freq bonus 2) The monster species that spawned more often: celtic (freq bonus 18) The monster species that spawned more often: gaba (freq bonus 2) The monster species that spawned more often: problem mincier (freq bonus 48) The monster species that spawned more often: nonproprietary crony (freq bonus 8) The monster species that spawned more often: astrodynamic emulatively (freq bonus 12) The monster species that spawned more often: pompeji chief (freq bonus 9) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 1) The monster trait that was more common: monsters who always walk randomly (freq bonus 2) The monster trait that was more common: monsters that count as vampire (freq bonus 4) The monster species that never randomly spawned: gymnastic darkled The monster species that never randomly spawned: unnethack horror The monster species that never randomly spawned: casino lizard The monster species that never randomly spawned: pretender bootleg The monster species that never randomly spawned: void warp fungus The monster species that never randomly spawned: ghetto mold The monster species that never randomly spawned: mashy unexpended colonnade hostel The monster species that never randomly spawned: Helfrieka The monster species that never randomly spawned: anti-covid fighter The monster species that never randomly spawned: cyan ray The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: ancient shield ((null)) The RNG hath decreed that this item was never generated: gemstone lash ((null)) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: bronze lance ((null)) The RNG hath decreed that this item was generated more often: oilskin coif (glibskin helmet, freq bonus 61) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 12) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 160) The RNG hath decreed that this item was generated more often: Kati's jewel (red, freq bonus 13) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gushlush stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 19) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 4) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: contro staff ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: powerfist ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 15) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 12) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 2) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: heavy plastic ball ((null)) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: avalanche (twisting) The RNG hath decreed that this item was always generated cursed: inka stinger ((null)) The RNG hath decreed that this item was always generated cursed: Yvonne's jewel (blue) The RNG hath decreed that this item was always generated cursed: bad equipment (crumb) The RNG hath decreed that this trap was always invisible: maurah trap The RNG hath decreed that this trap was generated more often: glyph of guarding (freq bonus 3) Trap randomization happened for 1 in 591 traps Traps were spawned invisible 1 times in 88 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 2418 Strength training was 22 Dexterity training was 50 Wisdom training was 25 Constitution training was 43 Your sanity was 0 You had 1000 alla remaining You were trembling, reducing your to-hit and spellcasting chances. Amount: 4 You were experiencing reduced Elbereth effectiveness (2) You had 2 points of weapon enchantment expertise You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You had 887 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Tariru, FIQ and Demo Your deity was Tariru The version you were playing was: Unix SlashEMExtended Version 2.7.8 (96f8e415) - last build Wed Oct 5 04:35:46 2022. You could have safely prayed (158) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 9% 104% Techniques known in the end Name Level Status appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Reloading(234) invoke deity 8 R Not Ready(6968) zap em 8 R Prepared(0) preaching 8 R Huge timeout(12883) Discoveries Weapons scimitar (curved sword) orcish dagger (crude dagger) dwarvish short sword (broad short sword) Armor iron shoes (hard shoes) gnomish suit (little blue vest) gauntlets of power (moth-bitten gloves) gauntlets of fumbling (alloy gloves) orcish helm (iron skull cap) orcish cloak (coarse mantelet) gnomish boots (little black boots) low boots (walking shoes) Scrolls scroll of healing (FRCN TYPO) scroll of mana (INESSENTIAL INFILTRATED IVY) scroll of phase door (LET AMY JUMP IN A TRIANGLE) scroll of standard id (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UMIRAT V OGNE) scroll of cure (GOOD IS ALLOW AFTER TO HAVE THE TRAY ONLY USE IT) scroll of heal other (EYGOORTS TOGAAL JEZEHH) * scroll of extra healing (EARLYGAME LATEGAME ENDGAME) * scroll of greater mana restoration (POWER DAMAGE BY HEALTH POINT) scroll of blank paper (unlabeled) scroll of ally (NOUS N AVONS PAS TIRE SUFFISAMMENT DE PORTES DANS L EURO 2016) Spellbooks spellbook of freeze sphere (pre-digested) Potions potion of fruit juice (clover) potion of water (clear) potion of paralysis (roast mate) Rings ring of hunger (dazzling) ring of shock resistance (plastic) ring of sustain ability (poofy) Wands wand of light (zinc) wand of opening (compost) wand of wind (addressed) wand of striking (chiseled) Tools skeleton key (key) chemistry set (box of obscure-looking glass devices) Gems worthless piece of teal glass (teal) worthless piece of orange glass (orange) worthless piece of blue glass (blue) worthless piece of pink glass (pink) worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: [mintn] <- You are here Vanquished creatures 2 giant ants 2 exploding jackals a sheepdog a direwolf cub 2 freezing spheres a gremlin 0 tentacle pseudos (1 created) a teleporting 0 group hobbits (1 created) a midgety dwarf a hunchbacked little man a dwarf thief a bone hobbit a duergar a dwarven impacter a glyph jelly a mine kobold 30 marine goblins 0 wiep goblins (1 created) a low snotling an orc archer an Uruk-hai a thick goblin fighter 0 healthy cave spiders (1 created) 0 wonderclouds (1 created) 0 hidden bats (1 created) 0 giant bats (1 created) a fight bat a warbat 0 white dragons (1 created) a spore kazwo lichen 3 orange colonies (2 created) a moss (0 created) 0 sub-gnomes (1 created) a swiss dwarf 5 gnomes (6 created) a covid gnome a bowme 0 gnome thieves (1 created) 0 pat gnomes (1 created) a poignome an intermediate gnome a gnome comrade a feel gnome 3 gnome lords a dark gnome lord a genome lord a gnome watcher 0 repair gnomes (1 created) 0 group gnome lords (1 created) 0 gnome spellbellers (1 created) a gnomish wizard (2 created) 2 commanders a packer a gnome lady 0 berer gnomes (1 created) a deep gnome digger 0 weed gnomes (1 created) an inscribed gnome 0 better clockwork soldiers (1 created) 0 gnome kings (1 created) 0 swiss troopers (1 created) a mummy an evil kobold mummy a two-foot mummy 0 ungenocidable alabaster mummies (1 created) a claw hulk 0 weaker xorns (1 created) a new zombie 2 human zombies 0 zombies (1 created) a ghoul a mangy-looking leper an early gaardien 0 beginner mercs (1 created) 0 item masters (3 created) 0 shopkeepers (3 created) a minighost a baby boo a discharge floater 0 brain golems (1 created) 0 giant eels (1 created) a baby cave lizard a little saurus 0 cooking mushroom patches (1 created) a danger vapor a newborn rub monster 133 creatures born. 101 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 3 times You prayed to the gods 1 time You hit with a wielded weapon 120 times You killed 85 monsters You read items or engraved 17 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 11 times You read spellbooks 1 time You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 5 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 18 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 2 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new egymid 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 2 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 1 time You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks Your skills at the end (16 slots left) Fighting Skills general combat [Unskilled] (max Expert) (10 of 20) searching [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (9 of 20) techniques [Unskilled] (max Expert) (7 of 20) Weapon Skills dagger [Unskilled] (max Expert) (7 of 20) long sword [Basic] (max Expert) (105 of 160) Spellcasting Skills (none) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (8 of 500) spirituality [Restricted] (max Restricted) (46 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (1 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (3 of 500) Goodbye Skeff the Anachronounbinder... You died in The Gnomish Mines on dungeon level 5 with 7059 points, and 125 pieces of gold, after 1641 moves. Killer: a monster (white dragon) You were level 8 with a maximum of 69 hit points when you died. You reached the 15th place on the top 10000 list. No Points Name Hp [max] 1 670351 Norbert-Akl-Ske-Mal-Law died in The Ice Queen's Realm on level 41. Killed by a monster (Osbourne). - [162] 2 220148 Fellocious-Mah-Ret-Fem-Neu died in Mainframe on level 39 [max 49]. Killed by a monster (hc fisher). - [129] 3 112121 Skeff-Jed-Dro-Mal-Cha died in Pool Challenge on level 5 [max 12]. Killed by a monster (shoosuva of Moloch). - [135] 13 10384 Fellocious-Mah-Ret-Fem-Neu died in Space Base on level 26 [max 29]. Killed by a wand of gravity beam. - [72] 14 7746 Fellocious-Mah-Ret-Fem-Neu died in Space Base on level 48. Killed by a monster (pink zappor). - [78] *15 7059 Skeff-Acu-Egy-Mal-Law died in The Gnomish Mines on level 5. Killed by a monster (white dragon). - [69] 16 6822 Skeff-Mah-Dev-Mal-Cha died in Space Base on level 7. Killed by a monster (shopkeeper). - [95] 17 6142 Skeff-Acu-Orc-Mal-Law died in The Dungeons of Doom on level 4 [max 5]. Killed by a no-nonsense nymph. - [82]