Skeff, chaotic male devilish Fjorde I - --- -- | -- -- } | -- * -- ..... - } | -.... }- -- -<..- } } } ...-| } } ...--. } } % ...... )% #-......... h )} } -####,,[......- }@-- *,,,#|.......| ;-- | --#####--.--.--- -- --- ------ [Skeff the Pondseeker] St11 Dx9 Co8 In9 Wi11 Ch6 FjoDevMalCha Min:3 $121 HP0(71) Pw54(54) AC6 Exp6 T972 Latest messages The player atlantean thrusts his poisoned dagger. The player atlantean just misses! The player atlantean thrusts his poisoned dagger. The dagger was poisoned! The poison doesn't seem to affect you. The player atlantean's dagger is no longer poisoned. The player atlantean hits you! [-8 -> 14] Warning: HP low! You miss the player atlantean by a wide margin. The player atlantean thrusts his dagger. The player atlantean misses. The player atlantean thrusts his dagger. The player atlantean hits you! [-4 -> 11] Warning: HP low! The dugar misses. The player atlantean thrusts his dagger. The player atlantean hits you! You die... Your inventory Weapons q - an uncursed +0 bow {12} s - a blessed +3 spetum {20} t - 16 uncursed +0 darts {0} u - an uncursed +2 orcish dagger {4} A - a blessed +2 axe {24} Armor d - an uncursed +0 studded leather armor (being worn) {80} o - an uncursed +0 helmet (being worn) {20} Comestibles p - an uncursed youkan {0} y - an uncursed tin of slateel {0} Scrolls i - 7 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 4 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} r - a blessed scroll of rumor {0} w - an uncursed scroll of remove curse {0} Potions e - an uncursed potion of water {0} f - an uncursed finalized potion of water {0} g - an uncursed potion of object detection {0} h - an uncursed finalized potion of enlightenment {0} Wands v - an uncursed wand of wind (0:4) {0} x - an uncursed wand of create monster (0:18) {0} D - an uncursed wand of secret door detection (1:18) {0} F - an uncursed wand of slow monster (0:11) {0} Tools a - an uncursed +2 fishing pole {12} b - an uncursed +2 grappling hook (alternate weapon; not wielded) {12} c - an uncursed condome {0} z - an uncursed +0 beamsword (992) (lit) (weapon in foreclaw) {12} Gems B - the cursed +0 map stone named Felloak C - 2 uncursed +0 worthless pieces of red glass {0} E - the cursed +0 map stone named Felloak Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: fear resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 131 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 10% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 97% Tool drop chance was reduced to 98% Food drop chance was reduced to 97% Shop item generation was reduced to 80% Concealing monsters were spawned underneath items 79% of the time only Mastering the following skill taught you the hidden power: implants The following skill was trained at half the usual rate: crossbow The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: chaos spells The following skill became untrainable if you tried to train it too early: body spells (turn 2) The following skill became untrainable if you tried to train it too early: trident (turn 21) The following skill became untrainable after a while: riding (turn 42031) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 42400) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your hairstyle was 'half-bald' and your beard type is 'old fogey' The last time you got a new haircut was 5971 turns ago Your areola diameter was 18 Monster spawn increase started at turn 73901 Monster spawn increase reached its maximum at turn 216893 In this game, Eevee's evolution was vaporeon Maximum amount of combined random monster spawn freqs was 16457 Your limit for ascension was at turn 3082256 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: vortex (freq bonus 4) The monster species that spawned more often: introcoin (freq bonus 7) The monster species that spawned more often: wordplay assiduity (freq bonus 5) The monster species that spawned more often: succulency particularly alright proclaimer fluffy glued (freq bonus 36) The monster species that spawned more often: nightmare sphere (freq bonus 9) The monster species that spawned more often: cavitied superficially lancer (freq bonus 16) The monster species that spawned more often: nohoho (freq bonus 12) The monster species that spawned more often: pschae lich (freq bonus 72) The monster species that spawned more often: undead symbiant (freq bonus 18) The monster species that spawned more often: conditioning tactility (freq bonus 14) The monster species that spawned more often: armageddonist (freq bonus 20) The monster species that spawned more often: corona sentai (freq bonus 30) The monster species that spawned more often: darkmaker ghost (freq bonus 30) The monster species that spawned more often: versed warp fungus (freq bonus 27) The monster species that spawned more often: reddish growth (freq bonus 5) The monster species that spawned more often: porter rock mole (freq bonus 16) The monster species that spawned more often: romer (freq bonus 96) The monster species that spawned more often: cylon command centurion (freq bonus 7) The monster species that spawned more often: wreck fusional (freq bonus 12) The monster species that spawned more often: lost italian plumber (freq bonus 24) The monster species that spawned more often: red kite (freq bonus 15) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 4) The monster trait that was more common: monsters that have explosion attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 1) The monster trait that was more common: monsters with disintegration resistance (freq bonus 1) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2) The monster trait that was more common: monsters that count as werecreatures (freq bonus 1) The monster trait that was more common: HC aliens (freq bonus 6) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster trait that was more common: monsters with ranged thorns (freq bonus 2) The monster species that never randomly spawned: foreordaining medicinally The monster species that never randomly spawned: super-old asshole teacher The monster species that never randomly spawned: coworker fuller The monster species that never randomly spawned: hesitator champion The monster species that never randomly spawned: dingier humpback The monster species that never randomly spawned: white wort The monster species that never randomly spawned: xbow banger The monster species that never randomly spawned: noncombat severally The monster species that never randomly spawned: zombie girl The monster species that never randomly spawned: full nano officer The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: implant of hope (quixotic) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was never generated: Solvejg's jewel (orange) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 9) The RNG hath decreed that this item was generated more often: Sarah's jewel (cyan, freq bonus 23) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 15) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 55) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 6) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 12) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 35) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: Anita lady pumps (iron boots, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 5) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 4) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: Maurah hugging boots (garish boots, freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 1) The RNG hath decreed that this item was always generated cursed: no effect (fallen) The RNG hath decreed that this item was always generated cursed: epidote (green) The RNG hath decreed that this item was always generated cursed: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this item was always generated cursed: volcanic broadsword ((null)) The RNG hath decreed that this item was always generated cursed: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was always generated cursed: chanter shirt ((null)) The RNG hath decreed that this item was always generated cursed: Nora's jewel (black) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this trap was always invisible: teleportation trap The RNG hath decreed that this trap was generated more often: nether mist trap (freq bonus 3) Trap randomization happened for 1 in 955 traps Traps were spawned invisible 1 times in 81 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 1903 Strength training was 41 Dexterity training was 21 Wisdom training was 9 Constitution training was 44 Your sanity was 0 You had 1000 alla remaining You were trembling, reducing your to-hit and spellcasting chances. Amount: 16 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: The map didn't display correctly. (0) You had not decided on your sexuality yet You were prevented from having magical breathing (0) You had infravision You had 2454 points of nutrition remaining You could swim Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Cheep Cheep, Blubber and Boss Bass Your deity was Boss Bass The version you were playing was: Unix SlashEMExtended Version 2.7.7 (67d11d33) - last build Thu Sep 22 01:20:50 2022. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) surgery 2X Prepared(0) Discoveries Weapons spetum (forked polearm) orcish dagger (crude dagger) Armor helmet (breath control helmet) Scrolls scroll of healing (I HERE SOMETHING) scroll of mana (TINKERBELL HERE TO KICK UR ASS) scroll of phase door (ME FALLS NIX MORE IN) scroll of standard id (RW NW PRT M HRW) scroll of cure (TRICK 13) scroll of heal other (VITERBI TRELLIS) * scroll of extra healing (BUTANG ZOOMBOINGY ZOLIZEAL) * scroll of greater mana restoration (BUGSNIPER WON THE FLEECY SLEX CHALLENGE) scroll of rumor (EY HIER DIVERSITY UND BLAH) scroll of remove curse (ECNETOPINMO) Potions potion of water (clear) potion of object detection (gasoline) potion of enlightenment (paisley) Wands wand of wind (domed) wand of create monster (crumb) wand of secret door detection (film noir) wand of slow monster (desaturated) Tools grappling hook (iron hook) Gems map stone (gray) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: The Gnomish Mines: level 3 Level 3: <- You are here Voluntary challenges You eaten 6 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 38 times You killed 30 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 9 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 10 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Master) (22 of 160) searching [Unskilled] (max Expert) (5 of 20) spirituality [Basic] (max Expert) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (2 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (44 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (3 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (3 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (10 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (14 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Skeff the Fjorde...