Skeff, chaotic male yokuda Cyberninja --}-------- ----------- |.........| |.........| |....{....------------- -------------....{}...| -...................------------ ------------..F................- --.......<..................`..---------.............................- --......%.%..%%...................(......................`.%.......-- --......F..F..}....}...>..........$..+...........................-- --........%........................................%..`........}- --.`.%..........`...`..................}.........^........z..--# --........................$..............8.:$.%...:..}.$...@.-- --................o.............U...........................%..-- --.......`....`...)......$.....................^%..$...........F.-- --............^%.....`..........................)%[................- --............................`---------....`.........%..............- -...................----------- ------------..................`- |....{....----}-------- -------------....{....| |......... ### |....}...`| }---------- ---------- [Skeff the Looming Shadow] St11 Dx11 Co6 In7 Wi6 Ch5 CybYokMalCha Spa:26 $11 HP-6(58) Pw24(24) AC5 Exp5 T138 Stn Latest messages [-7 -> 37] The undead kangaroo bites you! [-6 -> 31] The undead kangaroo claws you! [-1 -> 30] The undead kangaroo kicks you! [-12 -> 18] The undead kangaroo kicks you! [-4 -> 14] The undead kangaroo bites you! [-3 -> 11] Warning: HP low! The undead kangaroo claws you! [-7 -> 4] Warning: HP low! What do you want to write with? [- apt or ?*] You write in the dust with your fingers. What do you want to write in the dust here? The undead kangaroo kicks you! You die... Your inventory Implants f - an uncursed implant of corruption {0} Weapons a - an uncursed corroded +1 katana (weapon in hand) {16} Armor c - an uncursed +1 special camouflaged clothes (being worn) {6} Comestibles o - an uncursed Hacker's Food {0} r - 4 uncursed cream pies {0} Scrolls g - 3 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - an uncursed scroll of phase door {0} j - an uncursed greased scroll of phase door {0} k - 2 cursed scrolls of standard id {0} l - an uncursed scroll of cure {0} n - a cursed finalized scroll of flood {0} u - an uncursed scroll of lava {0} Spellbooks s - a blessed spellbook of finger of death (0:4) {0} Potions m - an uncursed finalized potion of healing {0} Rings p - a cursed ring of protection from shape changers {0} t - an uncursed +1 ring of timely backup {0} Tools d - an uncursed lock pick {0} e - an uncursed boss visor {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: psi resistance You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 118 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 21 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 63% Potion drop chance was reduced to 53% Armor drop chance was reduced to 82% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 93% chance The following skill was trained at half the usual rate: body spells The following skill was limited to basic proficiency: pick-axe The following skill became untrainable if you tried to train it too early: protection spells (turn 18) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 59680 Monster spawn increase reached its maximum at turn 177695 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 888408 The monster class that cannot be genocided was mummy The monster species that spawned more often: Toshiyuki the dog (freq bonus 4) The monster species that spawned more often: indefatigability vapourer (freq bonus 4) The monster species that spawned more often: vicious mushroom (freq bonus 12) The monster species that spawned more often: Enki (freq bonus 8) The monster species that spawned more often: explodestool (freq bonus 8) The monster species that spawned more often: sirlow sephirah (freq bonus 6) The monster species that spawned more often: hereby researching (freq bonus 12) The monster species that spawned more often: harracuda (freq bonus 2) The monster species that spawned more often: great hell nanafushi (freq bonus 18) The monster species that spawned more often: sliant (freq bonus 18) The monster species that spawned more often: tasloi sorcerer (freq bonus 8) The monster species that spawned more often: lion (freq bonus 16) The monster species that spawned more often: Jasieen's wedge sandal (freq bonus 8) The monster species that spawned more often: nonnavigable dewclaw (freq bonus 4) The monster species that spawned more often: gadgeteer skyman (freq bonus 44) The monster species that spawned more often: hah vampire (freq bonus 4) The monster species that spawned more often: frogman (freq bonus 8) The monster species that spawned more often: ancient titan (freq bonus 48) The monster species that spawned more often: sludge warp patch (freq bonus 6) The monster species that spawned more often: Gill Bates (freq bonus 36) The monster trait that was more common: monsters that can hide (freq bonus 6) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 1) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 3) The monster trait that was more common: monsters that squeek (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 2) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 1) The monster trait that was more common: monsters that count as major demon (freq bonus 1) The monster species that never randomly spawned: swearer somersaulting The monster species that never randomly spawned: huge girl The monster species that never randomly spawned: ancient evil dragon The monster species that never randomly spawned: large amulet trove The monster species that never randomly spawned: illiterate from the hunger games The monster species that never randomly spawned: hesitator The monster species that never randomly spawned: impulsive romance The monster species that never randomly spawned: inert jelly The monster species that never randomly spawned: dark missingno The monster species that never randomly spawned: venom spore The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: yoga pants ((null)) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was never generated: air current (court) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was never generated: cloak of wrong announcement (roadmap cloak) The RNG hath decreed that this item was generated more often: amulet of initialization failure (bootstrapped, freq bonus 7) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 193) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 108) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 13) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 6) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 10) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 9) The RNG hath decreed that this item was generated more often: horse hop (birdy, freq bonus 9) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 7) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: implant of envy (timeless) The RNG hath decreed that this item was always generated cursed: weakness stone (gray) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: implant of inertia (gymnasic) The RNG hath decreed that this item was always generated cursed: resist paralysis (ongoing) The RNG hath decreed that this item was always generated cursed: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this trap was always invisible: punishment trap The RNG hath decreed that this trap was generated more often: soiltype trap (freq bonus 33) Trap randomization happened for 1 in 203 traps Next attribute increase check would have come at turn 1278 Strength training was 12 Dexterity training was 20 Wisdom training was 12 Constitution training was 12 Your sanity was 0 You were poison resistant You were stunned (4) You had not decided on your sexuality yet You were able to use the force like a true jedi You had 1559 points of nutrition remaining You were displaced You regenerated mana You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Diddy the Fail Master, Bantor the Gay Voice and Conker the Bad Fur Squirrel Your deity was Conker the Bad Fur Squirrel The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. Conker the Bad Fur Squirrel was angry with you (2) You could not have safely prayed (754) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(1148) invoke deity 5 R LIMIT(4367) zap em 1X LIMIT(0) Discoveries Implants implant of corruption (frantic) Weapons katana (samurai sword) Armor special camouflaged clothes (camouflage patterned clothes) Scrolls scroll of healing (XTRMNT XTRMNT) scroll of mana (SEVEN MINUS) scroll of phase door (CHENGEBIOCHTHO MYSAGOTH ECHE OO) scroll of standard id (BASH EM EXTENDED ALL DAY WHACKAMOLE TOURNAMENT) scroll of cure (CHOP CHOP MASTA ONION) * scroll of extra healing (PROFUSE WAXWORKS) * scroll of greater mana restoration (LASH EM EXTENDED BALROG SHOW) scroll of trap creation (VIELAE YKSI TYHMAE KUOLEMAAN) scroll of bad effect (KRUIEMEDISYNE) scroll of flood (NOW YOU SEE IT) scroll of lava (DASH EM EXTENDED 100 METERS) Spellbooks spellbook of finger of death (fadeless) Potions potion of invisibility (deadweight) potion of healing (bouillon) Rings ring of protection from shape changers (zinc) ring of timely backup (aquamarine) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 26: <- You are here Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 47 times You killed 48 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (7 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (24 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (24 of 160) searching [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (26 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (6 of 20) implants [Basic] (max Expert) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (67 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Legendary) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Skeff the Cyberninja...