!gW" Player: SirTitsworth Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-03-06.04:17:23.ttyrec Time: (1741234643) Thu Mar 6 04:17:23 2025 !g;[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. !g=WShall I pick a character's race, role, gender and alignment for you? [ynq] !g+nChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child  z - a Chaos Sorceror  A - a Chevalier  B - a Climacterial  C - a Combatant  D - a Convict  E - a Cook  F - a Courier  G - a Cracker  H - a Cruel Abuser  I - a Cyberni!g&,nja  J - a Dancer  K - a Death Eater  L - a Demagogue  M - a Diablist  N - a Dissident  O - a Diver  P - a Doll Mistress  Q - a Doom Marine  R - a DQ Slime (1 of 4)!g$+Choosing Race Pick the race of your Butt Lover   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher  z - blait  A - bodymorpher  B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus  L - challenger  M - changeling  N - chiquai  O - chiropter!gean  P - clockwork automaton  Q - cockatrice  R - colorator (1 of 7)!g} )+Use hybrid races? [yn] (n) !gpnChoosing Gender Pick the gender of your american Butt Lover  m - male f - female * - Random ! - Quit(end) !g=[ L+Choosing Alignment Pick the alignment of your female american Butt Lover  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) !g l+!guNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--!gEZ@/8@8+!g[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T1  It is written in the Book of Marlen:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Marlen seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stroking Hands, have been heralded from birth as the instrument of Marlen. You are destined to recover the Amulet for!g& your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Marlen!--More--!g-~!g&rHello SirTitsworth, welcome to SlashEMExtended! You are a chaotic female american Butt Lover.!g;--More--!gwYou are playing 'Unix SlashEMExtended Version 2.9.5 (6ddaa14a) - last build Sun Dec 29 01:54:53 2024.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--!g? Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--!g݀9Attention, main weather broadcast coming in:!g#The sky is cloudy.!gȂ[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T1 The moon is waxing tonight.!g1<[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T2 @<!gJ @!gX ^[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T2 Jessica swings her sexy leather pump at the minighost.Jessica hits the minighost.!g +The minighost is destroyed![SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T3 !g6^[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T3 @8@!gl9The apocalypse eremit picks up 9 stones {0}.!g*The apocalypse eremit picks up a wand {0}.[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T4 !g0@!g:[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T4 Jessica swings her sexy leather pump at the apocalypse eremit.!g6Jessica misses the apocalypse eremit.!g<Jessica just misses the apocalypse eremit.!gGJessica misses the apocalypse eremit.--More--"gN vJessica points at the apocalypse eremit, then curses.Jessica hits the apocalypse eremit."gS %The apocalypse eremit misses Jessica.[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T5 "gF )@"g :[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T5 Jessica swings her sexy leather pump at the apocalypse eremit."g 4Jessica hits the apocalypse eremit."g$ :The apocalypse eremit is killed![SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T6 *"gy "gQ+The door resists![SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T6 [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T7 8"gh "g* +The door resists![SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T7 [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T8 8 "gE  "g6The door resists![SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T9 8 "gA  "g The door resists! "g# ?[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T9 Jessica picks up 9 stones {0}.[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T10 /8 "gl  "gq7The door resists![SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T11 8 "g  "g5The door opens.[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T11 [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T12 <8 "g[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T13 %8@# "gL[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T13 [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T14 8@ "g6+@ "g2;5[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T14 Jessica drops 9 stones {0}.[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T15 8* "gC  "gUJ5You displaced Jessica.[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T15 [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 @8 "g&~  "gAutopickup: ON, for no objects.[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "gj  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "gB8 + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) "gH  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "gf[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "ga  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "g + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) "g&+[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T16 /@8%<*#"g Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "g f[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "g Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "gs + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) "gz +[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T16 /@8%<*##"g  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) $"gfMf[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 %"g  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) &"gccf[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 &"gi Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) &"g f[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 '"g Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) '"g + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ("g+[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T16 /@8%<*#("g|  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ("g]f[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 )"g  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) )"gB + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) *"g =+[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T16 /@8%<*#*"gH Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) -"g + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) -"g#| +[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T16 /@8%<*#p"g Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) p"gWf[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 p"gJ: cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--q"gcl/@8%<*#q"gc[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T16 Invalid command, possibly you tried to use vikeys to move? The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) q"g dnTurn the number pad off? [yn] (n) q"gn[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) r"gD[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 Unknown command '^J'.--More--r"gA* Invalid command, possibly you tried to use vikeys to move? The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) r"gz* nTurn the number pad off? [yn] (n) v"gn[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) }"gz#[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ~"gJ#[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "g9Mf[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "g)[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "gi cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--"gz_Ŀ/@8%<*#"g{[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T16 Invalid command, possibly you tried to use vikeys to move? The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) "ghnTurn the number pad off? [yn] (n) "gn[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "g 0Unknown command '^J'.--More--"gInvalid command, possibly you tried to use vikeys to move? The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) "gnTurn the number pad off? [yn] (n) "gRn[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "gӮ0Unknown command '^J'.--More--"g.Invalid command, possibly you tried to use vikeys to move? The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) "g nTurn the number pad off? [yn] (n) "gL n[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "gs0Unknown command '^J'.--More--"g1Invalid command, possibly you tried to use vikeys to move? The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) "g nTurn the number pad off? [yn] (n) "g2 n[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "g0Unknown command '^J'.--More--"g Invalid command, possibly you tried to use vikeys to move? The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) "gnTurn the number pad off? [yn] (n) "gW) n[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "gi "giUnknown command '^J'.[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "g <  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "g@f[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "gZ4[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "g cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--"gU y[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T16 /@8%<*#"gM  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "g + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) "gv+[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T16 /@8%<*#"g  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "gf[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 "g3 4[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T16 [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T17 8@"gC4  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "g + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) "gq +[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T17 8/@%<*#"gr$[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T17 "gi,[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T17 [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T18 8@"gu3[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T18 [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T19 8@"gk;[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T19 [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T20 @8"gf  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "gW + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) "gZ  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "gb + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) "gv +[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T20 @8/%<*#"g  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "gOf[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T20 "g Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "g f[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T20 "gl4 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "g= f[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T20 "g) Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "g + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) "g+[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T20 @8/%<*#"g+7[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T21 @8"g:w$[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T21 [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T22 @8"goPick an object."gb "g^"g1 "gԥ "g"g5"g "g` "gp"g:1"gc"g&"g""g"gS1"g+Q "gQ 1< a staircase up or a ladder up (staircase up)[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T22 "gyG[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T23 @8"g0[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T23 [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T24 @8"g U[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T25 @8"g/' Pick an object."gz"g6"g "g]"gk "g?^ [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T25 "g@;2Specify unknown object by cursor? [ynq] (q) "g{ pyPlease move the cursor to an unknown object.(For instructions type a ?)"g"g "gNH"g7"gm "g3Can't find dungeon feature '/'."g& [SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha  13(13)  Pw 9(9)  AC8 Exp1 T25 "g_ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "gd + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) "gn+Really quit? WARNING: this will erase your game permanently! [yes/no]? "goy"ge"gY s"g[SirTitswo the Stroking Hands  13(13)  Pw 9(9) "g@/%<8*#"g5[SirTitswo the Stroking Hands ] St12 Dx12 Co7 In6 Wi8 Ch7 ButAmeFemCha Dlvl:1 $0 HP 13(13)  Pw 9(9)  AC8 Exp1 T25 Do you want your possessions identified? DYWYPI? [ynq] (n) "ggq"g%$ "g7 Since you quit, the score list will not be checked. "gA