tg@  Player: Sidrock Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-10-15.13:54:08.ttyrec Time: (1729000449) Tue Oct 15 13:54:09 2024 tgThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net tgpWShall I pick a character's race, role, gender and alignment for you? [ynq] tgB snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) tgu5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) tgV+Choosing Gender Pick the gender of your doppelganger Wizard  m - male f - female * - Random q - Quit(end) tg$+Choosing Alignment Pick the alignment of your male doppelganger Wizard  n - neutral c - chaotic * - Random q - Quit(end) tg` X+tg -------|.....++..@f.||......--.----tg Sidrock the Evoker St:10 Dx:11 Co:13 In:19 Wi:10 Ch:7 Neutral S:0 Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 T:1  It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go braveltg #y with Thoth!--More--tgP-------|.....++..@f.||......--.----tg9tgh\Hello Sidrock, welcome to SlashEM! You are a neutral male doppelganger Wizard.tgh<Unknown command ' '.tg  Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of confuse monster Spellbooks k - a blessed spellbook of sleep (0:3) l - a blessed spellbook of resist sleep (0:2) m - a blessed spellbook of detect food (0:4) n - a blessed spellbook of slow monster (0:4) Potions f - an uncursed potion of healing g - an uncursed potion of gain energy h - a blessed potion of see invisible Rings d - an uncursed ring of conflict e - an uncursed ring of invisibility Wands c - a wand of opening (0:11)(end) tgJw $-------|.....++..@f.||......--.---- Sidrock the Evoker St:10 Dx:11 Co:13 In:19 Wi:10 Ch:7 Neutral S:0 Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 T:1   tg tgS-What do you want to drink? [fgh or ?*]  tg tg9FThis tastes like slime mold juice.2 tgj e Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of confuse monster Spellbooks k - a blessed spellbook of sleep (0:3) l - a blessed spellbook of resist sleep (0:2) m - a blessed spellbook of detect food (0:4) n - a blessed spellbook of slow monster (0:4) Potions f - an uncursed potion of healing g - an uncursed potion of gain energy Rings d - an uncursed ring of conflict e - an uncursed ring of invisibility Wands c - a wand of opening (0:11)(end) tgH -------|.....++..@f.||......--.---- Sidrock the Evoker St:10 Dx:11 Co:13 In:19 Wi:10 Ch:7 Neutral S:0 Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 T:2  tgI/Unknown command ' '.tg 9What do you want to drink? [fg or ?*] tgtg~Magical energies course through your body.32323.ftgK 4 Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of confuse monster Spellbooks k - a blessed spellbook of sleep (0:3) l - a blessed spellbook of resist sleep (0:2) m - a blessed spellbook of detect food (0:4) n - a blessed spellbook of slow monster (0:4) Potions f - an uncursed potion of healing Rings d - an uncursed ring of conflict e - an uncursed ring of invisibility Wands c - a wand of opening (0:11)(end) tg-------|.....++..@..||....f.--.---- tgX/Unknown command ' '.tgNT | Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - detect food 2 divine 0% d - slow monster 2 enchant 0%(end) tg +-------|.....++..@..||....f.tg5 r27You no longer feel tired.4f..tgE G5@f.tgXf6f..<@tgp y7.f.@#tg>7.@#tg?_...#######@#+14 #f@That door is closed.6tg4In what direction? [hykulnjb><] tg0tg0The door opens.7f#|.......-----tg4 )8#f#-@-....|.....|{......-------tg-9#---|---------|.@........|......|....+----tgG ?20.@tgb O1..@tg#A 82@.tgX ,What do you want to drink? [f or ?*.] tge tgf An endless stream of snakes pours forth!3SSSSSStg# tgttg5sechniquetgC Choose a technique  Name Level Status a - reinforce memory 1 Prepared b - liquid leap 1 Prepared(end) tg;+Where do you want to leap to?(For instructions type a ?)tgm tgI tg/tgj1tgYou liquify!-You catch the water moccasin in your acid trail!--More-- tgzThe acid burns the water moccasin!S-.-.-. tg[You reform!4.S...SS{SSS@ tg} |5.S.SS.SSS@!tg w 6.S.SS.SSS@!tg" .S.SS.SSS@ The water moccasin bites!8(10) Pw:28(32) AC:8 Xp:1/0 T:26 !tga The water moccasin bites!6 7.SSS.S$tg| Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - detect food 2 divine 0% d - slow monster 2 enchant 0%(end) %tg +-------|.....++..<..||...... 3In what direction? [hykulnjb><] %tgu\The sleep ray hits the water moccasin.\--More--&tg 4The sleep ray hits the water moccasin.--More--'tg0SS'tg The water moccasin bites!4 8S..SS(tg 9What do you want to drink? [f or ?*] )tg &You feel better.)tg 11(11) Pw:23(32) AC:8 Xp:1/0 T:28 The water moccasin bites!0 9.SSS.+tg| Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - detect food 2 divine 0% d - slow monster 2 enchant 0%(end) +tgm !+-------|.....++..<..||...... 18In what direction? [hykulnjb><] ,tgQz-The sleep ray hits the water moccasin.----More--,tg') PThe sleep ray hits the water moccasin.---More--,tgM{ f130S...SSS-tg0Unknown command ' '.-tgǛ 1.S..S..@.tg| 2.SS..@.tg*jt 3..SS.@.tgv k 4S..S.@.tgo 5.S...S@/tgj0{ 6..SS.S@/tg+&In what direction? [hykulnjb><] /tg 8This door is locked.1tgЇ 7What do you want to zap? [c or ?*] 1tg.In what direction? [hykulnjb><] 2tg,m^The door unlocks!S..S2tgm The water moccasin bites!8(1) Pw:18(32) AC:8 Xp:1/0 T:36  73tgHL4In what direction? [hykulnjb><] 3tgY\The door resists!.S.S3tgYe The water moccasin bites!5 86tgu` Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of confuse monster Spellbooks k - a blessed spellbook of sleep (0:3) l - a blessed spellbook of resist sleep (0:2) m - a blessed spellbook of detect food (0:4) n - a blessed spellbook of slow monster (0:4) Rings d - an uncursed ring of conflict e - an uncursed ring of invisibility Wands c - a wand of opening (0:10)(end) 8tg% r-------|.....++..<..||......--.----#########----|--.--------|.....S........||..............|:tgv Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - detect food 2 divine 0% d - slow monster 2 enchant 0%(end) :tg +-------|.....++..<..||...... 3In what direction? [hykulnjb><] ;tg`-The sleep ray hits the water moccasin.-----More--tg\9S..S..S>tg4 &In what direction? [hykulnjb><] ?tgm{?tg{The door opens.40.S.S-@tg@tgvYou miss the water moccasin.1.S.SAtg5UmYou miss the water moccasin.S.S.AtgcUe The water moccasin bites!3 2Atg ZYou miss the water moccasin.S.Atg a The water moccasin bites! 0--More--Btg?You die...BtgR --More--BtgGDo you want your possessions identified? [ynq] (n) Ctgs @nDo you want to see your attributes? [ynq] (n) Ctg Y=nDo you want to see your conduct? [ynq] (n) Ctg; nCtg;  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Sidrock |  | 0 Au |  | killed by a |  | water moccasin |  | |  | |  | 2024 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sidrock the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 42 moves. You were level 1 with a maximum of 11 hit points when you died. --More--Ctg6--More--Dtg  Dtg  Dtg 8You didn't beat your previous score of 31778 points. Dtg Q No Points Name Hp [max] Dtg 1 7157908 ixoth-Tou-Hum-Fem-Neu (Food-Ath-Weap-Pac-Ill-Form-Wish-Geno) ascended to demigoddess-hood. 250 [277] Dtg? o 2 776366 Sidrock-Mon-Dop-Mal-Neu died in The Dungeons of Doom on level 17 [max 36]. Killed by invisible Vecna, while helpless. - [26] 3 339469 Sidrock-Mon-Dop-Mal-Neu died in Chaotic Quest on level 15 [max 22]. Killed by Vecna. - [29] DtgP p 6 42838 Sidrock-Wiz-Dop-Mal-Neu died in The Dungeons of Doom on level 14. Killed by a leocrotta. - [15] 7 34860 featheta-Wiz-Hum-Fem-Neu was poisoned in The Gnomish Mines on level 9 [max 10]. Poisoned by a rotted dwarf corpse. 47 [65] Dtg` X 8 31778 Sidrock-Wiz-Dop-Mal-Neu was poisoned in The Dungeons  Dtg 8 of Doom on level 13. Poisoned by a cobra. - [63]  0 Sidrock-Wiz-Dop-Mal-Neu died in The Dungeons of Doom   on level 1. Killed by a water moccasin. - [11] 9 8812 featheta-Wiz-Hum-Fem-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a baby red dragon. - [59] 10 8036 featheta-Wiz-Hum-Fem-Neu died in The Gnomish Mines on level 7. Killed by Mr. Chicoutimi, the shopkeeper. - [58]