^' Player: SickoBo Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-04-14.17:21:18.ttyrec Time: (1586884878) Tue Apr 14 17:21:18 2020 ^\,This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ^MnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror (1 of 7)^ X z y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage  S - an Elementalist  T - an Elph  U - an Emera  V - an Empath  W - an Erdrick  X - a Failed Existence (2 of 7)^o Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter  c - a Firefighter  d - a Fjorde  e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer  p - a Graduate  q - a Grenadonin  r - a Gunner  s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi (3 of 7)"^X+Choosing Race Pick the race of your Gangster   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait (1 of 10)#^ ? y - borg  z - bossrusher  A - bover  B - breton  C - burninator  D - carthage  E - celtic  F - centaur  G - cerberus  H - chiquai  I - chiropteran  J - clockwork automaton  K - cockatrice  L - colorator  M - cortex  N - cupid  O - curser  P - dark seducer  Q - deathmold  R - deep elf  S - destabilizer  T - developer  U - devil  V - dinosaur  W - dolgsman  X - doppelganger (2 of 10)$^~/ Pick the race of your Gangster   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait (1 of 10))^|4(+Use hybrid races? [yn] (n) *^`anChoosing Gender Pick the gender of your american Gangster  m - male f - female * - Random ! - Quit(end) +^$7+Choosing Alignment Pick the alignment of your male american Gangster  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) -^4:b+-^Ŀ@$$++[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha Dlvl:1 $4 HP 15(15)  Pw 6(6)  AC6 Exp1 T1  It is written in the Book of Tommy Vercetti:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Y-^ސendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tommy Vercetti seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Low Thug, have been heralded from birth as the instrument of Tommy Vercetti. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Tommy Vercetti!--More--0^-Ŀ@$++Hello SickoBo, welcome to SlashEMExtended! You are a chaotic male american Gangster. --More--1^ U You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--2^ȳ Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--3^yĿ[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T1 The moon is waning tonight.3^" \<@There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T4 4^~ There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T4 5^PThere is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T4 5^}& There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T4 F^  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) G^U[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T4 G^Z &In what direction? [hykulnjb><] H^z [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T4 I^  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) J^)C U[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T4 L^ 6Do you want to turn on the number pad? [yn] (n) M^3y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true] (1 of 6)N^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha Dlvl:1 $4 HP 15(15)  Pw 6(6)  AC6 Exp1 T4 Ŀ<$$+@+O^  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) O^ uU[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T4 P^F; [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T5 @P^Q [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T6 @Q^? [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T7 @Q^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T7 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T8 @$R^G[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T9 @R^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T10 @T^m[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T11 T^ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) U^pĿ+[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T11 V^&2Specify unknown object by cursor? [ynq] (q) W^ypyPlease move the cursor to an unknown object.(For instructions type a ?)X^Y^ kY^ȧY^ [^^$ a pile of coins (tame pile of copper coins called Counterfeit) (base level 1) Accessing Pokedex entry for pile of copper coins...  Base statistics of this monster type:  Base level = 1, difficulty = 2, AC = 8, magic resistance = 0, alignment 0. Almost immobile (2). Normal generation, with frequency 12. No resistances. Leaves no corpse. Genocidable, breathless, amphibious, carnivorous. Is a valid polymorph form.  Attacks:  1d3, bite - ordinary physical  --More--\^rEĿ < $@$ +  +\^(k^^&I< a staircase up or a ladder up (staircase up)--More--`^n'More info? [yn] (n) a^yG'nPick an object.b^*c^^$ a pile of coins (tame pile of copper coins called Counterfeit) (base level 1) Accessing Pokedex entry for pile of copper coins...  Base statistics of this monster type:  Base level = 1, difficulty = 2, AC = 8, magic resistance = 0, alignment 0. Almost immobile (2). Normal generation, with frequency 12. No resistances. Leaves no corpse. Genocidable, breathless, amphibious, carnivorous. Is a valid polymorph form.  Attacks:  1d3, bite - ordinary physical  --More--h^ EĿ < $@$ +  +h^b[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T11 i^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T12 @i^S [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T13 @i^}There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T13 i^ʤ There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T13 i^R[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T13 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T14 $@j^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T15 @j^X([SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T16 @j^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T17 @k^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T18 @l^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T19 @l^F [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T19 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T20 @$l^m [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T21 @m^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T22 @m^R [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T23 @n^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T24 @n^'N[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T25 @n^EO [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T25 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T26 @$n^& [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T27 @o^w.You displaced Counterfeit.[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T28 $@p^,|[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T29 @p^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T30 @p^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T31 @p^\> [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T31 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T32 $@q^$[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T33 @q^+X[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T34 @q^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T35 @r^}The door resists![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T36 s^ Unknown command '^J'.[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T36 s^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T37 @t^'l[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T37 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T38 $@t^X [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T39 @t^x[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T40 @u^R[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T41 @u^9 The door resists![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T42 v^sUnknown command '^J'.[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T42 v^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T43 @v^UK ![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T43 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T44 @$w^N0There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T44 w^( Unknown command '^J'.[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T44 x^@[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T45 @x^:0[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T46 @x^F$ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T47 @x^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T48 @y^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T49 @y^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T49 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T50 $@y^4 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T51 @y^Z There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T51 z^'There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T51 z^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T52 @{^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T53 @{^~[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T54 @{^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T55 @{^»[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T55 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T56 @${^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T57 @{^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T58 @{^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T59 @{^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T60 @{^l[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T61 @{^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T61 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T62 $@{^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T63 @{^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T64 @{^N[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T65 @{^5[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T66 @{^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T67 @{^4[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T67 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T68 @${^*+ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T69 @{^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T70 @{^N. [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T71 @{^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T72 @{^ There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T72 {^ There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T72 {^ There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T72 {^r There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T72 {^? There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T72 |^ U [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T73 @}^@There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T73 }^There is a wall in the way![SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T73 }^ Unknown command '^J'.[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T73 }^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T73 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T74 @$~^}[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T75 @~^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T76 @~^r[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T77 @~^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T78 @~^z [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T79 @~^v [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T79 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T80 @$~^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T81 @~^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T82 @~^/ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T83 @~^s [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T84 @~^* [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T85 @~^] [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T85 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T86 $@~^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T87 @~^d[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T88 @~^#[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T89 @~^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T90 @^y][SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T91 @^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T91 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T92 $@^H[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T93 @^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T94 @^>d[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T95 @^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T96 @^F[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T97 @^i [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T97 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T98 $@^[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T99 @^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T100 @^R[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T101 @^@[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T102 @^t+[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T103 @^b[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T103 [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T104 @$^ [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T105 @^r[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T106 @^H [SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T107 @^KYou can't go down here.[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha  15(15)  Pw 6(6)  AC6 Exp1 T107 ^ JBeware, there will be no return! Still climb? [yn] (n) ^_ y[SickoBo the Low Thug  15(15)  Pw 6(6) Ŀ@$$++[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha Dlvl:1 $4 HP 15(15)  Pw 6(6)  AC6 Exp1 T107 Do you want your possessions identified? DYWYPI? [ynq] (n) ^^n Weapons a - an uncursed +0 submachine gun (auto) (weapon in hand) {8} b - 100 uncursed +0 bullets (in quiver) {2} Armor c - an uncursed +0 leather jacket (being worn) {12} Scrolls d - 5 uncursed scrolls of healing {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0}(end) ^,Ŀ@$++Do you want to see your attributes? [ynq] (n) ^enFinal Attributes: You had transgressed. Your alignment was -10. Your max alignment was 13. You carried 0 sins. You could not have this property extrinsically: free action. You could not have this property intrinsically: displacement. Scroll identification only worked 100 times out of 191. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 19. Implant identification only worked 1 times out of 16. Wand identification only worked 3 times out of 9. Armor identification only worked 15 times out of 26. Spellbook identification only worked 2 times out of 4. Gem identification only worked 100 times out of 142. Tool identification only worked 5 times out of 7. Monsters only dropped their musable items with 91% chance. Scroll drop chance was reduced to 93%. Wand drop chance was reduced to 94%. Amulet drop chance was reduced to ^e32%. Potion drop chance was reduced to 74%. Armor drop chance was reduced to 76%. Tool drop chance was reduced to 67%. Food drop chance was reduced to 71%. Shop item generation was reduced to 55%. --More--^Y Musable item generation frequency had a negative bias of 26%. The following skill could not be trained at all: enchantment spells. The following skill was limited to basic proficiency: divination spells. The following skill was limited to expert proficiency: morning star. The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 52481). The following skill became harder to train at higher skill levels: protection spells. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 103521. Monster spawn increase had reached its maximum at turn 140194. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 7028805. The monster class that cannot be genocided was mimic. The monster species that was spawned more often: lurking raven (freq bonus 12). The monster species^b - that was spawned more often: humanovore alien (freq bonus 6). The monster species that was spawned more often: yokuda (freq bonus 4). The monster species that was spawned more often: cavitied superficially lancer (freq bonus 2). The monster species that was spawned more often: Roadblock Kop (freq bonus 24). The monster species that was spawned more often: giant purple jellyfish (freq bonus 8).The monster species that was spawned more often: dragger palely (freq bonus 18). The monster species that was spawned more often: unidentified raven (freq bonus 6). The monster species that was spawned more often: slime fungus (freq bonus 9). The monster species that was spawned more often: acidstream blob (freq bonus 12). --More--^4 The monster species that was spawned more often: up-pushing vortex (freq bonus 6). The monster species that was spawned more often: lava force patch (freq bonus 4). The monster species that was spawned more often: padding lich (freq bonus 12). The monster species that was spawned more often: blood shower (freq bonus 4). The monster species that was spawned more often: thruput reheeled played (freq bonus 6).The monster species that was spawned more often: snaker (freq bonus 1). The monster species that was spawned more often: unhealthy warp patch (freq bonus 16). The monster species that was spawned more often: writhing mass of extreme chaos (freq bonus 18). The monster species that was spawned more often: hell temptress (freq bonus 18). The monster species that was spawned more often: mattering voiceprint (freq bonus 4). The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 16). [15;^P 1HThe monster species that was never randomly spawned: albino draconian. The monster species that was never randomly spawned: darth dragon. The monster species that was never randomly spawned: sloshed isocline. The monster species that was never randomly spawned: model degrade. The monster species that was never randomly spawned: italian dame. The monster species that was never randomly spawned: wall sentai. The monster species that was never randomly spawned: flatface. The monster species that was never randomly spawned: body of the unknown god. The monster species that was never randomly spawned: lick trout. The monster species that was never randomly spawned: undead growth. The RNG hath decreed that this item was never generated: odor shot ((null)). The RNG hath decreed that this item was never generated: cloak of grounding (granite --More--^< cloak). The RNG hath decreed that this item was never generated: sia boots (princess pumps). The RNG hath decreed that this item was never generated: iron saber ((null)). The RNG hath decreed that this item was never generated: crystal ball (glass orb). The RNG hath decreed that this item was never generated: night vision (blueberry). The RNG hath decreed that this item was never generated: deafness stone (gray). The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD). The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO). The RNG hath decreed that this item was never generated: tunnelization (threatening). The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 3). ^I [16;1HThe RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 36). The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 9). The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 6).The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 34). The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 17). The RNG hath decreed that this item was generated more often: amulet of own race --More--^;warning (cabbalist, freq bonus 7). The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 15). The RNG hath decreed that this item was generated more often: wind bow^; ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 9). The RNG hath decreed that this item was generated more often: implant of stoicism (vulpine, freq bonus 9). The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 12). The RNG hath decreed that this item was always generated cursed: blacky stone (gray). --More--^w The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap). The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)). The RNG hath decreed that this item was always generated cursed: ash (fire-red). The RNG hath decreed that this item was always generated cursed: leather saber ((null)). The RNG hath decreed that this item was always generated cursed: negative dragon scale shield (negative dragonhide shield). The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle). The RNG hath decreed that this item was always generated cursed: high-elven warsword (runed curved sword). The RNG hath decreed that this item was always generated cursed: red spell stone (gray). The RNG hath decreed that this item was always generated cursed: frilled apron (apron). The RNG hath decreed that this trap was always i^ )nvisible: autopickup trap. The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 1).The spell school whose books are more common was protection spells (freq bonus 9). The spell school whose books are more common was occult spells (freq bonus 15). Trap randomization happened for 1 in 264 traps. Traps were spawned invisible 1 times in 43. Traps were extra hard to find 48% of the time. Next attribute increase check would have come at turn 264. --More--^Strength training was 2. Dexterity training was 0. Wisdom training was -1. Constitution training was 4. Your sanity was 0. You had not decided on your sexuality yet. You had 1393 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 30 spells. You could not have safely prayed (216). You survived. --More--^u<Ŀ@$$++[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha Dlvl:1 $4 HP 15(15)  Pw 6(6)  AC6 Exp1 T107 Do you want to see your discoveries? [ynq] (n) ^6n Discoveries   Scrolls  scroll of healing (IDZ DO DIABLA BRUDNY ZDRAJCO)  scroll of mana (SUPER TOADIO 64 AKA RELEASIO)  scroll of phase door (WAKTU UNTUK MATI)  scroll of standard id (PHD IN HIGH HEELING)  scroll of cure (PLAY DOT POKEMONSHOWDOWN DOT COM)  scroll of heal other (WEREFOO ENDLESSTRANSFORMATION)  * scroll of extra healing (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATE  * scroll of greater mana restoration (I WANNA BE THE GUY)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) ^O{Ŀ@$$++[SickoBo the Low Thug ] St11 Dx14 Co12 In16 Wi4 Ch7 GanAmeMalCha Dlvl:1 $4 HP 15(15)  Pw 6(6)  AC6 Exp1 T107 Do you want an account of creatures vanquished? [ynq] (n) ^Bn Vanquished creatures:  0 slowlaines (1 created) 0 mini mimics (1 created) 0 piles of copper coins (1 created)  3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--^" Do you want to see your conduct? [ynq] (n) ^8n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of -10. You had a maximum alignment of 0.--More--^ Goodbye SickoBo the Gangster... You escaped from the dungeon with 4 points, and 4 pieces of gold, after 107 moves. You were level 1 with a maximum of 15 hit points when you escaped.--More--