^ Player: SickoBo Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-04-14.17:14:53.ttyrec Time: (1586884493) Tue Apr 14 17:14:53 2020 ^This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ^>nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror (1 of 7)^~z y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage  S - an Elementalist  T - an Elph  U - an Emera  V - an Empath  W - an Erdrick  X - a Failed Existence (2 of 7)^To Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter  c - a Firefighter  d - a Fjorde  e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer  p - a Graduate  q - a Grenadonin  r - a Gunner  s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi (3 of 7)^a+ y - a Jester  z - a Justice Keeper  A - a Knight  B - a Korsair  C - a Kurwa  D - a Ladiesman  E - a Librarian  F - a Locksmith  G - a Lunatic  H - a Mahou Shoujo  I - a Mason  J - a Mastermind  K - a Medium  L - a Midget  M - a Mill Swallower  N - a Monk  O - a Murderer  P - a Musician  Q - a Mystic  R - a Necromancer  S - a Ninja  T - a Nobleman/Noblewoman  U - a Nuclear Physicist  V - an Occult Master  W - an Officer  X - an Ordinator (4 of 7)^M  Y - an Otaku  Z - a Paladin  a - a Pickpocket  b - a Pirate  c - a Poison Mage  d - a Pokemon  e - a Politician  f - a Practicant  g - a Priest/Priestess  h - a Prostitute  i - a Psion  j - a Psyker  k - a Quarterback  l - a Ranger  m - a Ringseeker  n - a Rocker  o - a Rogue  p - a Sage  q - a Saiyan  r - a Samurai  s - a Scientist  t - a Shapeshifter  u - a Slave Master  v - a Social Justice Warrior  w - a Software Engineer  x - a Space Marine (5 of 7)^ y - a Jester  z - a Justice Keeper  A - a Knight  B - a Korsair  C - a Kurwa  D - a Ladiesman  E - a Librarian  F - a Locksmith  G - a Lunatic  H - a Mahou Shoujo  I - a Mason  J - a Mastermind  K - a Medium  L - a Midget  M - a Mill Swallower  N - a Monk  O - a Murderer  P - a Musician  Q - a Mystic  R - a Necromancer  S - a Ninja  T - a Nobleman/Noblewoman  U - a Nuclear Physicist  V - an Occult Master  W - an Officer  X - an Ordinator (4 of 7)^8.o Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter  c - a Firefighter  d - a Fjorde  e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer  p - a Graduate  q - a Grenadonin  r - a Gunner  s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi (3 of 7)^uz y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage  S - an Elementalist  T - an Elph  U - an Emera  V - an Empath  W - an Erdrick  X - a Failed Existence (2 of 7)^7o Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter  c - a Firefighter  d - a Fjorde  e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer  p - a Graduate  q - a Grenadonin  r - a Gunner  s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi (3 of 7)^>V+Choosing Race Pick the race of your Fighter   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait (1 of 10)^8? y - borg  z - bossrusher  A - bover  B - breton  C - burninator  D - carthage  E - celtic  F - centaur  G - cerberus  H - chiquai  I - chiropteran  J - clockwork automaton  K - cockatrice  L - colorator  M - cortex  N - cupid  O - curser  P - dark seducer  Q - deathmold  R - deep elf  S - destabilizer  T - developer  U - devil  V - dinosaur  W - dolgsman  X - doppelganger (2 of 10)^ Y - dorian  Z - dragon  a - drow  b - dryad  c - dufflepud  d - dunadan  e - duthol  f - dwarf  g - dynamo  h - egymid  i - elemental  j - elf  k - engchip  l - ent  m - erosator  n - evilvariant  o - expert  p - extravator  q - fairy  r - fawn  s - felid  t - fenek  u - fiend  v - frendian  w - fro  x - gastly (3 of 10)^7 2 y - gavil  z - gelatinous cube  A - gerteut  B - giant  C - gnome  D - goauld  E - golden saint  F - golem  G - green slime  H - gremlin  I - greuro  J - grid bug  K - grouper  L - hallucinator  M - haxor  N - HC alien  O - hemi-doppelganger  P - hemophage  Q - herald  R - herbalist  S - heretic  T - hobbit  U - homicider  V - hound  W - hidden elf  X - human (4 of 10)^J % Y - hypothermic  Z - illithid  a - immunizer  b - imp  c - imperial  d - incantifier  e - indraenian  f - inheritor  g - inka  h - insectoid  i - ironman  j - irritator  k - itaque  l - jabberwock  m - japura  n - java  o - jelly  p - khajiit  q - kobold  r - kop  s - koronst  t - leprechaun  u - levelscaler  v - levitator  w - lich  x - listener (5 of 10)^2 y - gavil  z - gelatinous cube  A - gerteut  B - giant  C - gnome  D - goauld  E - golden saint  F - golem  G - green slime  H - gremlin  I - greuro  J - grid bug  K - grouper  L - hallucinator  M - haxor  N - HC alien  O - hemi-doppelganger  P - hemophage  Q - herald  R - herbalist  S - heretic  T - hobbit  U - homicider  V - hound  W - hidden elf  X - human (4 of 10)^g/ +Use hybrid races? [yn] (n) ^ʩ nChoosing Gender Pick the gender of your human Fighter  m - male f - female * - Random ! - Quit(end) ^Z35+Choosing Alignment Pick the alignment of your female human Fighter  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ^b+^<Ŀ@f+(r^<[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu Dlvl:1 $0 HP 15(15)  Pw 5(5)  AC6 Exp1 T1  It is written in the Book of Helios:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Helios seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Mercury, have been heralded from birth as the instrument of Helios. You are destined to recover the Amulet for your deity, or die in the^0 attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Helios!--More--^ eĿ@f+(r^( ^I aHello SickoBo, welcome to SlashEMExtended! You are a neutral female human Fighter.^  --More--^#U You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--^J Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--^tR H[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T1 The moon is waning tonight.^t <@You see here a pick-axe {32}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T3 fr/^ f@rThe kitten picks up a pick-axe {32}.The kitten misses the black rat.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T4 ^ -@^ .The kitten misses the black rat.^ The black rat bites you![SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T4 [-1 -> 14][SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T5 ^There is a wall in the way![SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T5 ^ͩThere is a wall in the way![SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T5 ^^L  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ^grĿ<+f/r[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T5 ^[[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T5 The kitten bites the black rat.The black rat is killed![SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T6 f^There is a wall in the way![SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T6 ^LThere is a wall in the way![SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T6 ^+0Unknown command '|'.--More--^oYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ^~ rnTurn the number pad on? [yn] (n) ^+n[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T6 ^ DDo you want to turn on the number pad? [yn] (n) ^- y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true] (1 of 6)^[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu Dlvl:1 $0 HP 14(15)  Pw 5(5)  AC6 Exp1 T6 Ŀ<+/f@^ < Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ^_^Ŀ<+/f[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T6 ^h2Specify unknown object by cursor? [ynq] (q) ^syPlease move the cursor to an unknown object.(For instructions type a ?)^w^1 ^L^f a cat or other feline (tame kitten) (base level 2)  Accessing Pokedex entry for kitten...  Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normal generation, with frequency 25. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks:  1d6, bite - ordinary physical  --More--^ĿMore info? [yn] (n) ^) )nPick an object.^d ^2^^ a doorway or the floor of a room or the dark part of a room or ice or a snow or an ash or a sand or a paved floor or a highway or a grass or a nether mist or a floor of the crypt (floor of a room)--More--^`D Pick an object.^$@ ^^3_^V^_P< a staircase up or a ladder up (staircase up)--More--^zx"More info? [yn] (n) ^)/ )nPick an object.^'^e^J^/ ^;O+ a spell book or a closed door (closed door)--More--^C"More info? [yn] (n) ^Q)nPick an object.^:O+ a spell book or a closed door (closed door)--More--^ō+Pick an object.^^  ^ * a wall--More-- ^N +Pick an object. ^Y[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T6  ^~ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^o T[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T6  ^4A@[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T6 The kitten drops a pick-axe {32}.[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T7 f(^9 Unknown command '^J'.[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T7 ^ +[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T7 [SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T8 (@f^\v8[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T9 @f^@[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T9 The kitten picks up a pick-axe {32}.fThe kitten drops a pick-axe {32}.[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T10 f(^ C[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T11 @f^"[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T11 [SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T12 @f^;[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T13 @f^&In what direction? [47896321><] ^PThe door opens.[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T13 fThe kitten picks up a pick-axe {32}.[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T14 f^Unknown command '^J'.[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T14 ^Q o[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T15 #@f^}5  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ^?nĿ#<@f/[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T15 ^2Specify unknown object by cursor? [ynq] (q) ^ syPlease move the cursor to an unknown object.(For instructions type a ?) ^o !^ !^ "^P0 * a wall--More--#^c +Pick an object.$^)k[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T15 $^  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) %^,U[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T15 &^E2Specify unknown object by cursor? [ynq] (q) '^ >q[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T15 '^` ] Weapons a - a blessed +2 short sword (weapon in hand) {12} Armor b - an uncursed +1 sailor blouse (being worn) {6} Comestibles g - 3 uncursed pancakes {0} h - 3 uncursed candy bars {0} Scrolls d - an uncursed scroll of terraforming {0} e - a blessed scroll of enchant weapon {0} f - an uncursed scroll of identify {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Wands c - an uncursed wand of polymorph (0:6) {0}(end) +^Ŀ#<@f/ [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T15 +^  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ,^U[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T15 ,^E#@##A tower of flame erupts from the ground!,^Mn[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T15 [-2 -> 13][SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T15 f--More--/^EThe kitten drops a pick-axe {32}.[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T16 f(/^ Unknown command '^J'.[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T16 0^ [SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T16 1^R[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T17 f^@`2^-[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T17 [SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T18 @#4^&([SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T19 f+Ŀ@#+4^#@#You see a message scrawled in blood here.Use "r." to read it.[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T19 [SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T20 8^>What do you want to read? [d-fi-n or ?*.] 9^ Never mind.[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T20 :^x>What do you want to read? [d-fi-n or ?*.] <^<^NAs you read the scroll, it disappears.There was nothing to clean up...[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T21 =^f Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) >^U[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T21 >^Oc/What do you want to read? [efi-n or ?*.] ?^4That is a silly thing to read.--More--@^0 [SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T21 A^T [SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T21 [SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T22 @B^-+z[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T23 @C^a[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T23 [SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T24 @C^[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T25 @C^[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T25 [SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T26 @C^ [SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T27 @C^%G[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T27 [SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T28 @D^[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T29 @D^[SickoBo the Merc ury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  13(15)  Pw 5(5)  AC6 Exp1 T29 [SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T30 @D^H8 [SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T31 @E^Ɣ[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T31 [SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T32 @E^[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T33 @E^ն[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T33 [SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T34 @E^ [SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T35 @E^-[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T35 [SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T36 @F^42The door opens.[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T37 fF^&S[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T37 [SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T38 ##@fF^ޮB[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T39 #@G^ 1[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T39 [SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T40 @H^w@[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T41 f@I^] [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T41 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T42 fJ^/  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) K^7#Ŀ####<^#Ŀ(#@/`#f[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T42 ^~25;1HL^s2Specify unknown object by cursor? [ynq] (q) L^uq[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T42 b - an uncursed +1 sailor blouse (being worn) {6}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T42  Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) M^N###Ŀ@[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T42 M^(h 2Specify unknown object by cursor? [ynq] (q) M^ѕ syPlease move the cursor to an unknown object.(For instructions type a ?)N^<"6[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T42 b - an uncursed +1 sailor blouse (being worn) {6}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T42 Unknown command 'B'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T42 P^J[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T43 @fQ^5 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) R^[:#Ŀ####<^#Ŀ(#/`@#[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T43 R^O2Specify unknown object by cursor? [ynq] (q) R^M syPlease move the cursor to an unknown object.(For instructions type a ?)S^! S^T S^T^K) U^GDone.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T43 V^ Unknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T43 X^@Specify unknown object by cursor? [ynq] (q) Y^mTsyPlease move the cursor to an unknown object.(For instructions type a ?)Y^#Y^2 [^Ʈf a cat or other feline (tame kitten) (base level 2)  Accessing Pokedex entry for kitten...  Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normal generation, with frequency 25. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks:  1d6, bite - ordinary physical  --More--\^# Ŀ####More info? [yn] (n) ]^\)nPick an object.^^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T43 b - an uncursed +1 sailor blouse (being worn) {6}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T43  What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[')(end) ^^@ 6[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T43 _^ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) _^t U[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T43 `^/[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T43 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T44 @f`^N 9[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T45 @fa^1[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T45 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T46 @fa^W[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T47 @fa^([SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T47 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T48 ##@b^F3[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T49 ##@#c^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T49 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T50 ###@e^;2Specify unknown object by cursor? [ynq] (q) e^pyPlease move the cursor to an unknown object.(For instructions type a ?)g^3S[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T50 b - an uncursed +1 sailor blouse (being worn) {6}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T50  Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Wands ('/') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) g^,E &####@#######Ŀ[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T50 h^Q 2Specify unknown object by cursor? [ynq] (q) i^hdpyPlease move the cursor to an unknown object.(For instructions type a ?)j^D.j^Zs# a rock wall or a grave wall or a tunnel or iron bars or a mountain or a solid rock or a water tunnel or a grayout (solid rock)--More--l^[ l^Y. [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T50 b - an uncursed +1 sailor blouse (being worn) {6}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T50  What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[')(end) m^g5[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T50 m^\B There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T50 n^5 )[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T51 @o^ [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T51 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T52 @o^ There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T52 p^S[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T53 @fp^ E[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T53 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T54 @fq^g<[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T55 @fq^0 m[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T55 @fYou hear a door open.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T56 fq^ E[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T57 @fr^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T57 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T58 f@r^\X There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T58 s^^)[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T59 f@t^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T59 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T60 f@t^0+[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T61 f@t^ [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T61 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T62 f@u^!The door opens.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T63 v^:[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T63 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T64 f#@#w^GY[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T65 #f@#w^^>O[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T65 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T66 f@#w^2RJ[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T67 #f@##x^,[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T67 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T68 @fx^b& [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T69 @fy^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T69 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T70 Ŀ##f@z^> [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T71 f@{^X( [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T71 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T72 f#@##|^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T73 f@|^T [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T73 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T74 +@}^b[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T75 @}^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T75 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T76 @}^U [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T77 @~^<[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T77 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T78 @f~^G[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T79 @f~^+[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T79 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T80 @f~^H 1[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T81 @f~^>#[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T81 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T82 @f^RU:[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T83 @f^There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T83 ^ There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T83 ^ Unknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T83 ^+[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T83 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T84 @f^-;[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T85 @f^*[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T85 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T86 @f^?@[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T86 You see a door open.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T87 gf^H BYou kill the slowlaine![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T87 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T88 %f^Unknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T88 ^j#@#There is an open door here.You see here a slowlaine corpse {100}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T89 f^V[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T89 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T90 @%f^oi[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T91 ##@#f^ K[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T91 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T92 ##@^`[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T93 ##@^8[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T93 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T94 ##@^2 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T95 #@^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T95 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T96 +/###K@^ T[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T97 @^KYou kill the New Kop![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T98 %^ՙ4@ Things that are here: a New Kop corpse {1450} a symptomatic wand {0} a scroll of heal other {0} a fortune cookie {0}--More--^| Ŀ+/##@##[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T99 ^ [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T100 @%^$[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T101 @f^+\I@f[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T101 The kitten eats a New Kop corpse {1450}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T102 ^Μ[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T103 @^ [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T103 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T104 @^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T105 @^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T106 @^o =[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T107 /@f^K[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T108 @f^ 7[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T109 @f^5[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T110 @f^#i@You see here a symptomatic wand {0}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T111 f^7u@/You see here a phormium spellbook {0}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T112 f^bg+@You see here a symptomatic wand {0}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T113 f^nI[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T114 /@f^X 6[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T115 f@^cs[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T115 @The kitten picks up a phormium spellbook {0}.f--More--^?EThe kitten drops a phormium spellbook {0}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T116 +f^ *[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T117 f@^g[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T118 f@^+[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T119 @f^There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T119 ^~ Unknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T119 ^There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T119 ^}]Unknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T119 ^%F[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T120 @f^O{ 7[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T121 @f^@ Things that are here: a symptomatic wand {0} a scroll of heal other {0} a fortune cookie {0}--More--^Ŀ+##@#[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T122 f^`U[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T123 f/@^8[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T124 f@^e K[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T125 /f@^lfQ[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T126 f@^<D[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T127 f@^B[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T127 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T128 @^L?[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T129 @^Vl K[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T130 @#^ \[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T131 @^'tP[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T132 @^`B[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T133 f@^There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T133 ^ There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T133 ^ There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T133 ^& There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T133 ^QUnknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T133 ^z There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T133 ^?[ There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T133 ^zUnknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T133 ^z You displaced your kitten.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T134 @f^jE U[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T135 f@^N'[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T136 @^K[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T137 @^+[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T138 @^ [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T139 @^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T139 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T140 @^,[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T141 f@^fJ[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T142 f@^ =[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T143 f@^There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T143 ^ There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T143 ^yUnknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T143 ^SA There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T143 ^^ There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T143 ^Unknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T143 ^ L[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T144 f@^ -[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T145 f@^QNYou displaced your kitten.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T146 f@^/<[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T147 f@^O" L[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T148 @f^bL C[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T149 @f^T[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T150 @f^s,K[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T151 @f^Y ,[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T151 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T152 @f^ͦ5[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T153 @f^(=[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T154 @f^ڙ@[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T155 f@^%f[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T156 @f^)X[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T157 @f^Q $[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T158 @f^s[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T159 @f^E[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T160 @^B[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T161 @^ O[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T162 @^ @[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T163 @^>([SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T163 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T164 @^,[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T165 @^` [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T166 @^1H@ Things that are here: a symptomatic wand {0} a scroll of heal other {0} a fortune cookie {0}--More--^Ŀ+##@#[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T167 ^~[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T168 @/^J &In what direction? [47896321><] ^eYou see no door there.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T168 ^a Unknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T168 ^xG [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T169 @^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T170 @^k([SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T171 @f^F[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T172 @f/^ R -[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T173 @f^@ Things that are here: a phormium spellbook {0} a symptomatic wand {0}--More--^gĿ@f##[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T174 f^[ 9[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T175 +@f^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T175 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T176 f@^There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T176 ^" There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T176 ^7Unknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T176 ^&[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T177 @f^3UYou displaced your kitten.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T178 f@^ T@[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T178 The kitten picks up a phormium spellbook {0}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T179 /f^ A[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T180 f@^+[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T181 f@^kf@[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T181 The kitten drops a phormium spellbook {0}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T182 +f^T "[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T183 f@^[@ Things that are here: a symptomatic wand {0} a scroll of heal other {0} a fortune cookie {0}--More--^ؑĿ/##+@#[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T184 f^Q[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T185 f/@^Q 1[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T186 +f@^wK[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T187 /f@^9[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T187 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T188 f@^mD[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T189 f@^ E L[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T190 @^`y ?[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T191 @^B[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T192 @^r\[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T193 @^P[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T194 @^LM[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T195 @^I[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T196 @^2L[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T197 @^-<[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T198 @^ /[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T199 @^[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T199 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T200 f@^ #[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T201 @f^*V-[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T202 Z@^y [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T203 @^1 U@[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T203 The kobold zombie zaps herself with a beaded wand {0}!--More--^3p #The kobold zombie is suddenly moving faster.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T204 ^Unknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T204 ^? [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T205 @^M@[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T205 The kobold zombie hurls a finalized viscous potion {0}!^--More--^U/CThe vial crashes on your head and breaks into shards.^p[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T205 [-1 -> 14]--More--^-&You feel somewhat dizzy.--More--^z5[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T205 Cnf Call a viscous potion: ^g6!^*&[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T206 Cnf @^QYou destroy the kobold zombie![SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T207 Cnf /^AUnknown command '^J'.[SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T207 Cnf ^X [SickoBo the Mercu ry] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  14(15)  Pw 5(5)  AC6 Exp1 T207 Cnf ^YY[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T208 Cnf @f^d[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T209 Cnf @f^yCf@[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T210 Cnf You feel less confused now.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T210 ^2 C[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T211 @f^.-[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T211 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T212 f@^ 6[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T213 f@^ ?[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T214 f@^E6[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T215 f@^j[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T216 f/@^`s@You see a message scrawled in blood here.Use "r." to read it.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T217 ^q[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T218 @f^0 There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T218 ^& There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T218 ^n c[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T219 @###^There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T219 ^F h[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T220 @f^DThere is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T220 ^ P[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T221 @^rx#[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T222 @^There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T222 ^K ,[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T223 @^J[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T223 [SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T224 @^7You try to move the boulder, but in vain.--More--^M?VHowever, you can squeeze yourself into a small opening. Do it? [yn] (n) ^ y@fYou see here a boulder {9000}.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T225 f^b[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T226 @`^-<There is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T226 ^ Unknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T226 ^f6[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T227 @^^wThere is a wall in the way![SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T227 ^Unknown command '^J'.[SickoBo the Mercury ] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  15(15)  Pw 5(5)  AC6 Exp1 T227 ^dMDo you really want to step into that fire trap? [yn] (n) ^ny@A tower of flame erupts from the ground![SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T227 [-3 -> 12][SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T228 ^ Unknown command '^J'.[SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T228 ^2([SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T229 @^?^ &[SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T230 @^T [SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T231 @^ 3@You see here a pick-axe {32}.[SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T232 ^[SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T233 (@^ 3@You see here an unlabeled scroll {0}.[SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T234 ^-Unknown command '^J'.[SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T234 ^*[SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T235 @?^: [SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T235 [SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T236 @^WThere is a wall in the way![SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T236 ^sL[SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T237 @^P [SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T238 @^w[SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T239 @^nV Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ^ +Ŀ/##+/#############Ŀ###Ŀ#######@^#Ŀ#[^E1m(###?`/# Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trai^Ened to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human. ^Er[25;1H ) A weapon of some sort.  [ A suit or piece of armor. --More--^m [SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu Dlvl:1 $0 HP 12(15)  Pw 5(5)  AC6 Exp1 T239 Ŀ/##+/#############Ŀ###Ŀ#######^ @^#Ŀ#(###?`/######^ ########^w  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^s "#######Ŀ[SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T239 ^You can't go down here.[SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu  12(15)  Pw 5(5)  AC6 Exp1 T239 ^KBeware, there will be no return! Still climb? [yn] (n)  ^ٮ y[SickoBo the Mer  12(15)  Pw 5(5) Ŀ/##+/#############Ŀ###Ŀ#######@^# ^ Ŀ#(###?`/########## ^ [m####[SickoBo the Mer cury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu Dlvl:1 $0 HP 12(15)  Pw 5(5)  AC6 Exp1 T239 Do you want your possessions identified? DYWYPI? [ynq] (n)  ^vhq ^i&