SickoBo, neutral female human Fighter ------------ |.../......|## |........+/-,# |..........|,# --|---------,# ### #,# #,## #,#------- #,,# #,,-.....| ----------------## ##,# #,#|.....| |..........@...-^# --------|----- #,,-.....| |............(.|,#,|............| ##,,|.....| |.............?|,`,|......../...| ,,,,|.....| |..............|#,,.............. ,,,,-.....| ...............|,,#|............|##,##|.....| ----------------###|............-,,,# |.....| --------------#### ------- [SickoBo the Mercury] St15 Dx8 Co16 In6 Wi12 Ch4 FigHumFemNeu Dlvl:1 $0 HP12(15) Pw5(5) AC6 Exp1 T239 Latest messages [-1 -> 14] You feel somewhat dizzy. Call a viscous potion: You destroy the kobold zombie! You feel less confused now. You see a message scrawled in blood here. Use "r." to read it. There is a wall in the way! (5x) You try to move the boulder, but in vain. However, you can squeeze yourself into a small opening. Do it? [yn] (n) You see here a boulder {9000}. There is a wall in the way! (2x) Do you really want to step into that fire trap? [yn] (n) A tower of flame erupts from the ground! [-3 -> 12] You see here a pick-axe {32}. You see here an unlabeled scroll {0}. There is a wall in the way! You can't go down here. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: petrification resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 127 Monsters only dropped their equipment with 60% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 64% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 63% Shop item generation was reduced to 41% Concealing monsters were spawned underneath items 80% of the time only The following skill was trained at half the usual rate: elemental spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable after a while: firearms (turn 44971) The following skill became harder to train at higher skill levels: spear Heavy curses were more common by 50% Prime curses were more common by 6% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 72284 Monster spawn increase reached its maximum at turn 501188 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 603670 The monster class that cannot be genocided was bat or bird The monster species that spawned more often: immodest fumitory (freq bonus 9) The monster species that spawned more often: fluike (freq bonus 12) The monster species that spawned more often: permafrost patriotic shrapnel (freq bonus 24) The monster species that spawned more often: diminution receded connoting (freq bonus 1) The monster species that spawned more often: disparage paymaster (freq bonus 1) The monster species that spawned more often: dephmah sephirah (freq bonus 6) The monster species that spawned more often: pile of fragmentation coins (freq bonus 27) The monster species that spawned more often: black rat (freq bonus 9) The monster species that spawned more often: scurrier (freq bonus 12) The monster species that spawned more often: teamed mitt (freq bonus 2) The monster species that spawned more often: toxic patch (freq bonus 6) The monster species that spawned more often: special wort (freq bonus 4) The monster species that spawned more often: maud growth (freq bonus 1) The monster species that spawned more often: floating warp fungus (freq bonus 1) The monster species that spawned more often: bamboo blowtube (freq bonus 6) The monster species that spawned more often: martial arts assassin (freq bonus 6) The monster species that spawned more often: trigging muriate (freq bonus 4) The monster species that spawned more often: tiling piercer (freq bonus 7) The monster species that spawned more often: Larry (freq bonus 24) The monster species that spawned more often: big mimic (freq bonus 12) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 5) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 5) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 6) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 1) The monster trait that was more common: monsters that cannot pick up items (freq bonus 1) The monster trait that was more common: monsters that originate from dnethack (freq bonus 3) The monster species that never randomly spawned: dimmer The monster species that never randomly spawned: messager The monster species that never randomly spawned: cheshire cat The monster species that never randomly spawned: frogman boss The monster species that never randomly spawned: moonward untidily The monster species that never randomly spawned: fringelike certain The monster species that never randomly spawned: easterling The monster species that never randomly spawned: policeman The monster species that never randomly spawned: hider leech The monster species that never randomly spawned: tempo controversy The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: invis walkers (steel toed boots) The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: checker boots (fetish heels) The RNG hath decreed that this item was never generated: cloak of gravation (fourchan cloak) The RNG hath decreed that this item was never generated: butterfinger stone (gray) The RNG hath decreed that this item was never generated: dioptase (radiant) The RNG hath decreed that this item was never generated: styx (HEY HERES JASON) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: oilskin coif (glibskin helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 3) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 40) The RNG hath decreed that this item was generated more often: darkness club ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 14) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 3) The RNG hath decreed that this item was generated more often: BUC knowledge (priestly, freq bonus 43) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 6) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 19) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cubic star ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 4) The RNG hath decreed that this item was generated more often: well building (EAT THIS YOU DEMON WENCH FROM HELL, freq bonus 8) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 3) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 18) The RNG hath decreed that this item was always generated cursed: gain level (leveled) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: liquid chain ((null)) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this trap was always invisible: elm street trap The RNG hath decreed that this trap was generated more often: EVC trap (freq bonus 3) The spell school whose books are more common was occult spells (freq bonus 15) Trap randomization happened for 1 in 875 traps Traps were spawned invisible 1 times in 67 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 693 Strength training was 0 Dexterity training was 3 Wisdom training was 1 Constitution training was 5 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You had 1256 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Selene, Helios and Eos Your deity was Helios The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (61) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (RNG helmet) * sedge hat (radiant helmet) * skullcap (cone-shaped helmet) * flack helmet (resounding helmet) * crystal helm (long-hair helmet) * mining helm (masked helmet) * field helm (greenery helmet) * helm of safeguard (grimace helmet) * war hat (secret helmet) * plasteel gloves (white gloves) * leather gloves (concrete gloves) * gauntlets of safeguard (slit gloves) * gauntlets of plugsuit (fencing gloves) * commander gloves (yellow gloves) * field gloves (cuddly gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (chess boots) * field boots (elean boots) * boots of safeguard (winter stilettos) Scrolls scroll of terraforming (SENIL LELLARAP) scroll of enchant weapon (K4 LC GJ E YF H Y P A) scroll of identify (IF YOU PLAY GRUNTHACK MAKE SURE YOU GRUNT A LOT) scroll of healing (GRO STUNT NO EFFECTIVE) scroll of mana (YOU AND YOUR FRIENDS ARE DEAD) scroll of phase door (A BOULDER BOUNCES OFF YOUR HARD HELMET 59X) scroll of standard id (INSOMNIA SMACKER) scroll of cure (DER VORNAME NABE) scroll of heal other (I CAN HAZ HP PLZ) * scroll of extra healing (HIRAGANA LETTER YA) * scroll of greater mana restoration (POWINIENES BYL ZROBIC DYNAMO HACK) Wands wand of polymorph (omnipotent) wand of speed monster (beaded) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new woman 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (23 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye SickoBo the Fighter... Youescaped from the dungeon with 32 points,