Ñ ü]n5Í Player: Shuppi Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-12-20.01:16:01.ttyrec Time: (1576804561) Fri Dec 20 01:16:01 2019 Ñ ü]H:GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Ñ ü]Ó•Restoring save file...Ñ ü]w¯Ñ ü]Q°ë[Shuppi  the Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha Dlvl:2 $19 HP 2(7)  Pw 10(10)  AC5 Exp1 T179You return to level 2 in The Dungeons of Doom.--More--Ø ü]„ƒ ”ÚÄÄÄÄÄ¿³úú@úú³³ñúúú³³úúúúú³ÀÄÄÄÄÄÙ[Shuppi  the Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha Dlvl:2 $19 HP 2(7)  Pw 10(10)  AC5 Exp1 T179Hello Shuppi, the human Genderstarist, welcome back to SlashEMExtended![Shuppi  the Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  2(7)  Pw 10(10)  AC5 Exp1 T179--More--Ý ü]Ö(The moon is waning tonight.Þ ü]Oܽ[Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T181<ú@There is a wall in the way![Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182Þ ü]… âThere is a wall in the way![Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182ß ü]câThere is a wall in the way![Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182ß ü]ÎâThere is a wall in the way![Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182ß ü]~âThere is a wall in the way![Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182ß ü]€4º Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) á ü]ÝÑï+ÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙ Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) ã ü]¡À ÐÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙ[Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182ä ü]=Ì  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ç ü]ú†ÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙ[Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182ç ü]8ÕThere is a wall in the way![Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182ç ü]·âThere is a wall in the way![Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182é ü]rdCount: 84ê ü]ÁCount: 848ê ü]ùCount: 8484ê ü]ö}âThere is a wall in the way![Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182ë ü]io Count: 44ë ü]Šé Count: 444ë ü]9cCount: 4444ë ü]ÇÝCount: 32767ì ü]‘Count: 32767ì ü]eÎCount: 32767ì ü]ß¡Count: 32767ì ü]Þ Count: 32767ì ü]ÌW Count: 32767ì ü]SÒ Count: 32767ì ü]§K Count: 32767ì ü]Í Count: 32767ì ü]ÆB Count: 32767ì ü]{º Count: 32767ì ü]44Count: 32767ì ü]îCount: 32767í ü]%Count: 32767í ü]‡žCount: 32767í ü]sCount: 32767í ü]rlCount: 32767í ü]­íCount: 32767í ü]ÀmCount: 32767í ü]kîCount: 32767í ü]RpCount: 32767í ü]mÚCount: 32767í ü]É: Count: 32767í ü]'ê Count: 32767í ü]øâThere is a wall in the way![Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182î ü]â) âThere is a wall in the way![Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182ð ü]ˆbº Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ò ü]ÕšÄ+ÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ô ü]Üî x+ÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙReally quit? WARNING: this will erase your game permanently! [yes/no]? ö ü]™' y÷ ü]ÃÁ[Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182ù ü]yÐÕThere is a wall in the way![Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182ú ü]ñâThere is a wall in the way![Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182û ü]¡­ <You don't have anything to drink.--More--ü ü]p%º[Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha  3(7)  Pw 10(10)  AC5 Exp1 T182ý ü]Œ´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ÿ ü]0zÄ+ÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) !ü]#lx+ÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙReally quit? WARNING: this will erase your game permanently! [yes/no]? !ü]× y!ü]3¯e!ü]ûƒs!ü]é -[Shuppi the  3(7)  Pw 10(10)ÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙ[Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha Dlvl:2 $19 HP 3(7)  Pw 10(10)  AC5 Exp1 T182Do you want your possessions identified? DYWYPI? [ynq] (n) !ü]•J¸n Amulets a - an uncursed amulet of change {0} Weapons g - 26 uncursed +0 flimsy darts {0} Scrolls b - 5 uncursed scrolls of healing {0} c - 4 uncursed scrolls of mana {0} d - 3 uncursed scrolls of phase door {0} e - 2 uncursed scrolls of standard id {0} f - an uncursed scroll of cure {0}(end) !ü]ý ‚ÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙDo you want to see your attributes? [ynq] (n)  !ü]nFinal Attributes: You had transgressed. Your alignment was -99. Your max alignment was 11. You carried 0 sins. You could not have this property at all: confusion resistance. You could not have this property extrinsically: polymorph control. Scroll identification only worked 100 times out of 282. Potion identification only worked 3 times out of 9. Implant identification only worked 1 times out of 19. Wand identification only worked 3 times out of 4. Tool identification only worked 5 times out of 11. Monsters only dropped their equipment with 80% chance. Scroll drop chance was reduced to 89%. Wand drop chance was reduced to 80%. Implant drop chance was reduced to 97%. Potion drop chance was reduced to 91%. Armor drop chance was reduced to 96%. Food drop chance was reduced to 98%. Concealing monsters were spawned underneath items 97% of the time only. Monster de !ü];ƒath drops spawned with only 76% chance. The following skill could not be trained at all: chaos spells. --More--!ü]†³ The following skill was trained at half the usual rate: quarterstaff. The following skill became untrainable if you tried to train it too early: attack spells (turn 27). The following skill became untrainable if you tried to train it too early: devices (turn 102). The following skill became untrainable after a while: riding (turn 38749). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 42545. Monster spawn increase had reached its maximum at turn 207045. In this game, Eevee's evolution was sylveon. Your limit for ascension was at turn 5253998. The monster class that cannot be genocided was troll. The monster species that was spawned more often: flying polyp (freq bonus 14). The monster species that was spawned more often: super naiad (freq bonus 2). The monster species that was spawned more often: s:.Un}\12|lKs (freq bonus 4)!ü]™³ ‰. The monster species that was spawned more often: eightlegger (freq bonus 2). The monster species that was spawned more often: blackness zombie (freq bonus 2).The monster species that was spawned more often: industry golem (freq bonus 20). The monster species that was spawned more often: nightclub thief (freq bonus 36). --More--!ü](NThe monster species that was spawned more often: noxious fungus (freq bonus 1). The monster species that was spawned more often: pile of airport coins (freq bonus 3). The monster species that was spawned more often: arctic sunset (freq bonus 12). The monster species that was spawned more often: unrelieved riffler maligned cerebrum (freq bonus 48). The monster species that was spawned more often: ramming wall (freq bonus 6). The monster species that was spawned more often: perpendicular guard (freq bonus 12). The monster species that was spawned more often: warping ufo part (freq bonus 2).The monster species that was spawned more often: lurcher depredated tricycle (freq bonus 1). The monster species that was spawned more often: friction spore (freq bonus 4). The monster species that was spawned more often: reassimilate hotfoot (freq bonus 2). The monster species that was spawned more often: uruk be!ü]9N¾rserker (freq bonus 3). The monster species that was spawned more often: mischarged boorish oligopoly anoxia opposite (freq bonus 8). The monster species that was spawned more often: serbara (freq bonus 8). The monster trait that was more common: monsters whose attacks curse your items (freq bonus 8). The monster trait that was more common: monsters who attack with mana, which is --More--!ü]Ècompletely irresistible (freq bonus 4). The monster species that was never randomly spawned: toddle myopically mistreated burblier excellently precollege. The monster species that was never randomly spawned: miss gentle-soft. The monster species that was never randomly spawned: mach naga hatchling. The monster species that was never randomly spawned: unreal force fungus. The monster species that was never randomly spawned: undefined creature. The monster species that was never randomly spawned: icy boomer. The monster species that was never randomly spawned: apprentice warp patch. The monster species that was never randomly spawned: edgy wort. The monster species that was never randomly spawned: undead amazon. The monster species that was never randomly spawned: Spectral Katcher. The monster class that was always generated with extra speed: rodent. The RNG hath decreed that this item was never generated: gray dragon s!ü]åØcale shield (gray dragonhide shield). The RNG hath decreed that this item was never generated: wonder dagger ((null)). The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens). The RNG hath decreed that this item was never generated: impossibly heavy obsidian ball ((null)). The RNG hath decreed that this item was never generated: teleportation (silver). --More--!ü]'VThe RNG hath decreed that this item was never generated: implant of transcendence (burly). The RNG hath decreed that this item was never generated: egostone (gray). The RNG hath decreed that this item was never generated: alter reality (mysterious). The RNG hath decreed that this item was never generated: quiz helm (deformed helmet). The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)). The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 12). The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 98). The RNG hath decreed that this item was generated more often: boiler kaboom (watered, freq bonus 31). The RNG hath decreed that this item was generated more o!ü];VUften: gain spact (elonic, freq bonus 16). The RNG hath decreed that this item was generated more often: pokelie stone (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 9). --More--!ü]s4The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 2). The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 3). The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 3). The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 10). The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 4). The RNG hath decreed that this item was generated more often: grain scythe ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 5). The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 7). The RNG hath decreed that this item was generated mor!ü]…4‚e often: clove of garlic ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 12). The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 6). The RNG hath decreed that this item was generated more often: self-willed heels --More--!ü]…P (imaginary heels, freq bonus 9). The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 8). The RNG hath decreed that this item was always generated cursed: anti caster cloak (second-hand cloak). The RNG hath decreed that this item was always generated cursed: inferno (subsurface). The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers). The RNG hath decreed that this item was always generated cursed: silk scourge ((null)). The RNG hath decreed that this item was always generated cursed: cloak of scent (shadow cloak). The RNG hath decreed that this item was always generated cursed: inviso stone (gray). The RNG hath decreed that this item was always generated cursed: implant of joy (forceful). The RNG hath decreed that this item was always generated cursed: implant of frailty (paradox). T!ü]—P ñhe RNG hath decreed that this item was always generated cursed: well building (EAT THIS YOU DEMON WENCH FROM HELL). The RNG hath decreed that this item was always generated cursed: fear (bewitched). --More--!ü] ÚThe RNG hath decreed that this trap was always invisible: numbness trap. The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 6). Trap randomization happened for 1 in 221 traps. Next attribute increase check would have come at turn 694. Strength training was 2. Dexterity training was 0. Wisdom training was 1. Constitution training was 10. Your sanity was 0. You had not decided on your sexuality yet. You were prevented from having confusion resistance (0). You had 1317 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 50 spells. You could not have safely prayed (0). You survived. --More--!ü] ÈÄÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙ[Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha Dlvl:2 $19 HP 3(7)  Pw 10(10)  AC5 Exp1 T182Do you want to see your discoveries? [ynq] (n) !ü]¥ý&n Discoveries   Amulets  amulet of change (sounding)  Scrolls  scroll of healing (BODY KNOCK ON EARTH WILL HURT)  scroll of mana (THE LITTLE GIRL SMILES AT THE SIGHT OF THE STUPID TRANSLATOR  scroll of phase door (RASH EM EXTENDED POISON IVY ROMP)  scroll of standard id (SCUTTLER SCURRIER)  scroll of cure (I HERE SOMETHING)  * scroll of extra healing (PAPOU)  * scroll of greater mana restoration (VAGUE POLITICAL COMMENTARY)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) !ü]ÊÄÏÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙ[Shuppi the  Asterisk User] St4 Dx18 Co6 In4 Wi6 Ch3 GenHumFemCha Dlvl:2 $19 HP 3(7)  Pw 10(10)  AC5 Exp1 T182Do you want an account of creatures vanquished? [ynq] (n) !ü]Ã#€n Vanquished creatures:  0 pack jackals (2 created) 0 backbringers (1 created) a black rat 0 cancel watchers (1 created) 0 sicklichens (1 created) 0 low oozes (1 created) 0 genderstarists (1 created) 0 confined ghosts (1 created) 0 twens (1 created) 0 early-leons (1 created) 0 poison creepers (2 created) 0 gem troves (1 created)  14 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--!ü]_ ×ÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙDo you want to see your conduct? [ynq] (n) !!ü]YHy Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You killed 1 monster. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of -100. You had a maximum alignment of 0.--More--!!ü]³f ‡ÚÄÄÄÄÄ¿³úú<úú³³ñúúú³³úú@úú³ÀÄÄÄÄÄÙGoodbye Shuppi the Genderstarist... You quit in The Dungeons of Doom on dungeon level 2 with 73 points, and 19 pieces of gold, after 182 moves. You were level 1 with a maximum of 7 hit points when you quit.--More--