Shadowcat, neutral female american Amazon -------- ....@.@| |.....`| |......| +......| ----|--- ##,# #,,,# ###,## #,,`# ###,## #,,,# ,,### ,,,# --.--+-.--- |.........| |....<....| |...).....| ----------- [Shadowcat the Villager] St14 Dx14 Co7 In8 Wi7 Ch10 AmaAmeFemNeu Dlvl:1 $27 HP18(18) Pw13(13) AC-2 Exp1 T37 Latest messages There is nothing here to pick up. The valkyrie called Rue the stripling drops 4 daggers {16}. The valkyrie called Rue the stripling drops 23 gold pieces. The valkyrie called Rue the stripling picks up 23 gold pieces {0}. The valkyrie called Rue the stripling drops 23 gold pieces. You see here 2 gold pieces {0}. You trip over them. 2 gold pieces. Unknown command ' '. 23 gold pieces. You hear the footsteps of a guard on patrol. With great effort you move the boulder. In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door opens. # Really quit [yes/no]? Your inventory Weapons a - an uncursed +2 javelin (weapon in hand) {8} b - an uncursed +2 bow {12} c - 100 blessed +0 arrows (in quiver) {50} Armor d - an uncursed +2 shield of mobility (being worn) {20} e - an uncursed +2 leather armor (being worn) {60} Comestibles f - 2 blessed food rations {2} Scrolls i - an uncursed scroll of teleportation {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - an uncursed scroll of cure {1} Potions g - a blessed potion of healing {1} h - 3 uncursed potions of healing {3} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 73% Ring drop chance was reduced to 84% Potion drop chance was reduced to 85% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 19010 Monster spawn increase reached its maximum at turn 40703 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 910894 The monster class that cannot be genocided was naga The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: invader (freq bonus 6) The monster species that spawned more often: mimic lizard (freq bonus 10) The monster species that spawned more often: vision (freq bonus 14) The monster species that spawned more often: stormtrooper (freq bonus 14) The monster species that spawned more often: âE¥‚ø (freq bonus 3) The monster species that spawned more often: thieving type (freq bonus 8) The monster species that spawned more often: aewrog (freq bonus 16) The monster species that spawned more often: petty nightwing (freq bonus 4) The monster species that spawned more often: locust (freq bonus 5) The monster species that spawned more often: psych orb (freq bonus 7) The monster species that spawned more often: large scroll trove (freq bonus 8) The monster species that spawned more often: gazer homunculus (freq bonus 10) The monster species that spawned more often: red nightmare (freq bonus 6) The monster species that spawned more often: rabid jackal (freq bonus 5) The monster species that spawned more often: inertia mold (freq bonus 16) The monster species that spawned more often: nightmare troll (freq bonus 10) The monster species that spawned more often: sand maggot (freq bonus 16) The monster species that spawned more often: legion devil rayman (freq bonus 8) The monster species that spawned more often: great swamp wyrm (freq bonus 8) The monster species that spawned more often: raging orc (freq bonus 16) The monster species that never randomly spawned: ultra demon The monster species that never randomly spawned: adult stone dragon The monster species that never randomly spawned: cockatoo chick The monster species that never randomly spawned: redguard The monster species that never randomly spawned: four-footed snake The monster species that never randomly spawned: pink stalk The monster species that never randomly spawned: wooden stalk The monster species that never randomly spawned: onanocter 1a The monster species that never randomly spawned: bright blue mushroom The monster species that never randomly spawned: giant garnet frog The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 68) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 15) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 1) Next attribute increase check would have come at turn 505 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 Your chance to block was 44% You had 1464 points of nutrition remaining You were stealthy You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Effie Trinket You could not have safely prayed (359) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 racoon dogs (1 created) 0 coyotes (1 created) 0 kobolds (2 created) 0 baby metroids (1 created) 0 lichens (1 created) 0 spore lichens (1 created) 0 moulds (1 created) 0 valkyries (1 created) 0 energy troves (1 created) 0 creatures vanquished. 10 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills bow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Shadowcat the Amazon... You quit in The Dungeons of Doom on dungeon level 1 with 27 points, and 27 pieces of gold, after 37 moves. Killer: quit You were level 1 with a maximum of 18 hit points when you quit. You reached the 1065th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 1063 28 jonadab-Cam-Aqu-Mal-Law died in The Dungeons of Doom on level 1. Killed by a silky anteater. - [15] 1064 27 Disprezzo-Gun-Clk-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a small turret. - [15] *1065 27 Shadowcat-Ama-Ame-Fem-Neu quit in The Dungeons of Doom on level 1. 18 [18] 1066 26 Disprezzo-Gun-Clk-Mal-Law quit in The Dungeons of Doom on level 1. 6 [15] 1067 26 hothraxxa-Yeo-Dev-Mal-Law died in The Dungeons of Doom on level 1. Killed by a goblin cop. - [25]