\W Player: Seymor Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-11.13:53:44.ttyrec Time: (1465653224) Sat Jun 11 13:53:44 2016 \WThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] \WȲnChoosing Character's Role Pick a role for your character  a - an Acid Mage b - an Activistor c - an Altmer d - an Amazon e - an Anachronist f - an Archeologist g - an Artist h - an Assassin i - an Augurer j - a Barbarian k - a Bard l - a Binder m - a Bleeder n - a Bloodseeker o - a Bosmer p - a Bully q - a Camperstriker r - a Caveman/Cavewoman s - a Chevalier t - a Convict u - a Cook v - a Courier w - a Cruel Abuser x - a Death Eater y - a Diver z - a Doll Mistress A - a Doom Marine B - a DQ Slime C - a Druid D - a Drunk E - a Dunmer F - an Electric Mage G - an Elph H - an Erdrick I - a Failed Existence[38;\W60H J - a Feat Master K - a Fencer L - a Fighter M - a Firefighter N - a Flame Mage O - a Foxhound Agent P - a Gamer Q - a Gangster R - a Geek S - a Gladiator T - a Goff U - a Goldminer V - a Graduate W - a Gunner X - a Healer(1 of 3)C\Wr Y - an Ice Mage Z - an Intel Scribe a - a Jedi b - a Jester c - a Justice Keeper d - a Knight e - a Korsair f - a Ladiesman g - a Librarian h - a Locksmith i - a Lunatic j - a Mahou Shoujo k - a Medium l - a Midget m - a Monk n - a Murderer o - a Musician p - a Mystic q - a Necromancer r - a Ninja s - a Nobleman/Noblewoman t - an Officer u - an Ordinator v - an Otaku w - a Paladin x - a Pickpocket y - a Pirate z - a Poison Mage A - a Pokemon B - a Politician C - a Priest/Priestess D - a Psion E - a Ranger F - a Ringseeker G - a Rocker H - a Rogue I - a Sage J - a Saiyan K - a Samurai LC\W - a Scientist M - a Shapeshifter N - a Slave Master O - a Spacewars Fighter P - a Supermarket Cashier Q - a Thalmor R - a Topmodel S - a Tourist T - a Transsylvanian U - a Transvestite V - a Twelph W - an Unbeliever X - an Undead Slayer(2 of 3)b\WG Y - an Undertaker Z - an User of Stand a - a Valkyrie b - a Wandkeeper c - a Warrior d - a Wizard e - a Yeoman f - a YSexymate g - a Zookeeper h - a Zyborg * - Random ! - Quit(3 of 3)u\W} +Choosing Race Pick the race of your Nobleman/Noblewoman  a - addict b - ak Thief is dead! c - albae d - alchemist e - alien f - american g - ancient h - angbander i - angel j - aquarian k - argonian l - asgardian m - bastard n - batman o - bou\W Yrg p - breton q - centaur r - clockwork automaton s - cockatrice t - cortex u - curser v - dark seducer w - deathmold x - devil y - doppelganger z - dragon A - drow B - dryad C - dwarf D - elemental E - elf F - ent G - fenek H - fiend I - gastly J - gelatinous cube K - giant L - gnome M - golden saint N - grid bug O - haxor P - hemi-doppelganger Q - hemophage R - herbalist S - heretic T - hobbit U - homicider V - hidden elf W - human X - illithid(1 of 3)\W  Y - immunizer Z - imp a - imperial b - incantifier c - insectoid d - jelly e - khajiit f - kobold g - kop h - leprechaun i - levitator j - lich k - lycanthrope l - maia m - mazewalker n - mimic o - minimalist p - missingno q - monkey r - moon elf s - mould t - mummy u - naga v - nastinator w - navi x - nord y - null z - nymph A - ogre B - orc C - peacemaker D - phantom E - poisoner F - race X G - randomizer H - redditor I - redguard J - rodneyan K - rougelike L - scurrier M - senser N - sinner O - snakeman P - sokosolver Q - soviet\W  R - specialist S - spiderman T - spirit U - spriggan V - suxxor W - sylph X - transformer(2 of 3)\W 8 Y - trapper Z - troll a - tumblrer b - turtle c - unalignment thing d - undefined e - ungenomold f - vamgoyle g - vampire h - veela i - venture capitalist j - vortex k - warper l - worm that walks m - wraith n - yokuda * - Random ! - Quit(3 of 3)\WEs+Use hybrid races? [yn] (n) \WS"yRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) \W yChoosing Gender Pick the gender of your snakey Nobleman/Noblewoman  m - male f - female * - Random ! - Quit(end) \W> 2+Choosing Alignment Pick the alignment of your snakey Noblewoman  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) \W +Ŀ@u[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw Dlvl:1 $0 HP 13(13)  Pw 6(6)  AC5 Exp1 T1  It is written in the Book of God the Father:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks\W , and bides his time.  Your god God the Father seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Pargar, have been heralded from birth as the instrument of God the Father. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with God the Father!--More--\WDĿ@u\WqHello Seymor, welcome to SlashEMExtended! You are a lawful snakey Noblewoman.--More--\WWelcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--\W( The victorian underwear shapes your figure, but it isn't very practical to fight in. --More--\WF ( The moon is waxing tonight.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC2 Exp1 T1 \W Weapons a - an uncursed +2 rapier (weapon in scale gap) {12} Armor b - a cursed +0 victorian underwear (being worn) {5} c - an uncursed +1 pair of leather gloves (being worn) {4} d - an uncursed +1 leather cloak (being worn) {7} Comestibles f - 33 uncursed apples {20} g - 3 uncursed food rations {3} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Rings e - an uncursed +8 ring of protection {1}(end) \WrĿ@u[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC2 Exp1 T1 \W [,What do you want to put on? [e or ?*] \W8e - an uncursed +8 ring of protection {1}.--More--\W9What do you want to put on? [e or ?*] \W 4Which large scale, Right or Left? [rl] \Wy2r[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC2 Exp1 T1 e - an uncursed +8 ring of protection (on right scale gap) {1}.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T2 \W)Pick an object.\W \W a wall[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T2 \W Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) \WZ[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T2 \WNUnix SlashEMExtended Version 1.7.1 (26fd7c3) - last build Sat Jun 4 21:40:44 2016.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T2 \W  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) \W +Ŀ@u Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the\W  space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = \W c A ring.  ? A scroll.  ! A potion. --More--\WR ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the sym\W S6bol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you--More--\W+ /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  With the qwertz_layout option, the y and z keys are swapped.  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when nu\Wamber_pad is enabled,  depending on the platform's capabilities. Commands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal --More--\W c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop\W? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using--More--\W! this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver.  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS [\W."43;1H environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spell book.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game. --More--\Wx  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible) (^Z if qwertz_layout is set)  z Zap a wand. (y if qwertz_layout is set)  Z Cast a spell. (Y if qwertz_layout is set)  ^Z Suspend the game. (^Y if qwertz_layout is set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things. [44;1\Wx H @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlier.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.--More-- \W6 * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  \WU these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  K List vanquished monsters (whether by you or not).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s". --More-- \W  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what  your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More-- \W6[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T2 \W_" Weapons a - an uncursed +2 rapier (weapon in scale gap) {12} Armor b - a cursed +0 victorian underwear (being worn) {5} c - an uncursed +1 pair of leather gloves (being worn) {4} d - an uncursed +1 leather cloak (being worn) {7} Comestibles f - 33 uncursed apples {20} g - 3 uncursed food rations {3} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Rings e - an uncursed +8 ring of protection (on right scale gap) {1}(end) \WĿ@u[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T2 \W" Weapons a - an uncursed +2 rapier (weapon in scale gap) {12} Armor b - a cursed +0 victorian underwear (being worn) {5} c - an uncursed +1 pair of leather gloves (being worn) {4} d - an uncursed +1 leather cloak (being worn) {7} Comestibles f - 33 uncursed apples {20} g - 3 uncursed food rations {3} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Rings e - an uncursed +8 ring of protection (on right scale gap) {1}(end) %\Ww Ŀ@u[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T2 *\W" Weapons a - an uncursed +2 rapier (weapon in scale gap) {12} Armor b - a cursed +0 victorian underwear (being worn) {5} c - an uncursed +1 pair of leather gloves (being worn) {4} d - an uncursed +1 leather cloak (being worn) {7} Comestibles f - 33 uncursed apples {20} g - 3 uncursed food rations {3} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Rings e - an uncursed +8 ring of protection (on right scale gap) {1}(end) +\W Ŀ@u[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T2 ,\W  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) /\W$+Ŀ@uy k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the/\W8 Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set /\WN>options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) --More--C\Ws ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver \W dHF fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money--More--E\Wx n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < E\W up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--O\W Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-sO\W sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself--More--P\W; M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--Q\W%d [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T2 S\WqJ[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T3 #<@uT\W0 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T4 @U\W>@You are blinded by a flash of light!A cloud of darkness falls upon you.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T5 Bli @U\W >[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T6 Bli @^X\Wx yYou are blinded by a flash of light! A cloud of darkness falls upon you.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T6 Bli @[\W C[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T7 Bli @\\W6 *[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T7 Bli @^\W8=[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T8 Bli @^\W( *[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T8 Bli @_\WxPick an object._\W `\W lK a wall[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T8 Bli @a\WA@[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T9 Bli @b\W]e;[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T10 Bli @c\W"=[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T11 Bli @c\WR Y@[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T12 Bli You can see again.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T12 u@d\Waa-[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T13 u@e\W9[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T13 e\WZbYou displaced your saddled pony.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T14 @uf\W F[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T15 @<ug\W%:[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T16 @uh\WC[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T16 i\W/[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T17 @ i\W[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T18 @i\Wl [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T19 @j\WE[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T20 #@uk\W>[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T21 #@##l\WԴ[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T21 m\W8[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T21 n\W4c You displaced your saddled pony.u@##--More--p\W_You see here a scroll labeled ELF GRANDFATHER RESEARCH LAB {1}.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T22 ur\Wj )Pick an object.s\W]vs\Wڻ N# iron bars or a raised drawbridge or a solid rock (solid rock)[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T22 t\W/ Unknown command ' '.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T22 u\WX?m - a scroll labeled ELF GRANDFATHER RESEARCH LAB {1}.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T22 v\W ][Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T23 @#x\W=?[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T24 @###y\W[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T24 y\Wa [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T24 z\W C[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T25 #@{\W S[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T26 #@##|\W 0[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T27 @}\WN[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T28 @###}\W9 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T28 ~\W&E[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T29 u#@#~\Wu U[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T30 #@#\Wo[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T31 #u@\W [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T32 #u@\W[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T33 u@\Wub[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T33 \W[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T34 u@\WG8[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T35 @u\W+[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T36 @u\Wr+[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T37 @u\WH( -[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T38 @u\WR6[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T39 @u\W~9.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T40 @u\W&[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T41 @u\W]) .[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T42 @u\W6[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T43 @u\W9J[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T44 @u\W 6[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T45 @u\WWNc@u[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T46 You hear someone counting money.\W[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T47 #@u\W> [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T47 \Wi[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T48 ##@#u\WIL[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T49 @#\WW n[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T50 @\W@u#[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T51 You hear water falling on coins.\W;a[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T52 #+@u#\W [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T52 \WThat door is closed.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T52 \WThat door is closed.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T52 \WThat door is closed.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T52 \W+>4In what direction? [hykulnjb><] \W| @The door resists![Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T53 u\W :You have no legs to kick with.--More--\W+7Try a full-body tackle instead? [yn] (n) \Wy[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T53 Leg Argh! That didn't work![Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T54 Leg u\W0 :What do you want to drop? [a-m or ?*] \Wo$ Ŀ#<##^######################+@#u#[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw Dlvl:1 $0 HP \W$ [25;1H13(13)  Pw 6(6)  AC-5 Exp1 T54 Leg You drop an uncursed +2 rapier {12}.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T54 Leg \W Qa - an uncursed +2 rapier {12}.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T54 Leg \W;What do you want to wield? [- a or ?*] \W -a - an uncursed +2 rapier {12}.--More--\WQa - an uncursed +2 rapier (weapon in scale gap) {12}.--More--\W% [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw Dlvl:1 $0 HP 13(13)  Pw 6(6)  AC-5 Exp1 T55 Leg Ŀ#<##^#ٰ#####################+@\WE y#u#\W[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T56 Leg \Wi J[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T57 Leg u\W [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T58 Leg @u#\W$1You displaced your saddled pony.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T59 Leg +u$@#\W$[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T59 Leg \Wa[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T60 Leg @\Wo]@You see here 10 gold pieces {0}.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T61 Leg \W*K[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T62 Leg @$\W?[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T63 Leg @\W~[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T63 Leg \W 5[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T64 Leg @\W8That door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T64 Leg \WݻFThat door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T64 Leg \W*LFThat door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T64 Leg \W FThat door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T64 Leg \W C[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T65 Leg @\W&!=[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T66 Leg @\W = p[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T67 Leg u@\Wb[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T68 Leg u@#\W[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T68 Leg \WEYou displaced your saddled pony.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T69 Leg @u\W [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T70 Leg @\WNp[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T71 Leg @\W[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T71 Leg \W [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T71 Leg \W"[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T71 Leg \WM[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T71 Leg \W f[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T72 Leg @\W[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T72 Leg \W W[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T73 Leg @\W5[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T74 Leg @\W˝ 5[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T75 Leg @\W ?[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T76 Leg @\W -What do you want to read? [eh-m or ?*] \W Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} m - a scroll labeled ELF GRANDFATHER RESEARCH LAB {1} Rings e - an uncursed +8 ring of protection (on right scale gap) {1}(end) \W_+Ŀ#<##^################As you read the scroll, it disappears.#########Iron bars shoot up from the ground![Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6) \W\_] AC-5 Exp1 T77 Leg \WF[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T78 Leg @\WZ?[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T79 Leg @\W̗=[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T80 Leg @\WL=[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T81 Leg @\W Q@[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T82 Leg Your rear region feels somewhat better.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T82 \WT8[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T83 @\W\} &[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T84 u@\WA[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T85 u@\Wn?[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T86 @u\WP[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T87 @u\Wz \[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T88 @u\W.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T89 @\WTThis is a water tile that can cause you to drown. Really step on it? [yn] (n) \W^n[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T89 \WQ[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T90 @u\WdZ[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T91 @u\W=m 0[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T92 u@\W?M'[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T93 @u\W#  [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T94 @u\Wmt2[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T95 @u\W'+[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T96 @u\W+[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T97 @u\WR^ *[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T98 @u\W ,[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T98 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T99 @u\W P[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T100 @#u$\W+[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T100 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T101 @\W~ [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T102 @\WI&@You see here 10 gold pieces {0}.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T102 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T103 \Ww2 9[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T104 u$@\WThere is a set of iron bars here.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T104 \W_-There is nothing here to pick up.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T104 \Wf@#You see here 10 gold pieces {0}.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T104 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T105 u\Wi <[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T106 @$u\WbQ[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T106 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T107 u$@\WD[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T108 @\W [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T108 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T109 @u\Wu[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T109 \Wm_Q[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T110 u@#\WY[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T110 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T111 u#@\W~:[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T112 @\W [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T112 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T113 @u\W ![Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T114 @u\W` $[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T114 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T115 @u#\W ([Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T116 u@\W4There is a set of iron bars here.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T116 \W([Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T116 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T117 u@#\WF= ([Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T118 u@\W\#[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T118 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T119 @u\W> That door is closed.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T119 \WE :You have no legs to kick with.--More--\W7Try a full-body tackle instead? [yn] (n) \W~2yIn what direction? [hykulnjb><] \WC=As you kick the door, it crashes open![Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T120 \WzM[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T120 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T121 ###@u\Wh `[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T122 #@u\W<0[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T122 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T123 ###@#\W8:D[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T124 @#\W5[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T124 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T125 #@\WMh[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T126 ##@\W? [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T126 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T127 ##@\W 7[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T128 Ŀ@\WjW[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T128 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T129 `@+\WU*a[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T130 @\W6 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T130 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T131 @\WT[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T132 @"\WD[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T132 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T133 @#\W[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T134 @#\W([Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T134 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T135 @#\W [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T136 @$\W~[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T136 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T137 @$\W[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T138 @%\W That door is closed.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T138 '\W 9You have no legs to kick with.--More--)\W 6Try a full-body tackle instead? [yn] (n) *\Wt sy[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T138 Leg Argh! That didn't work![Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T138 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T139 Leg -\W9You have no legs to kick with.--More--.\W 6Try a full-body tackle instead? [yn] (n) /\Wn1yIn what direction? [hykulnjb><] 0\W4WHAMMM!!![Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T140 Leg 1\WIEThat door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T140 Leg 2\WEThat door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T140 Leg 3\WеEThat door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T140 Leg 3\Wz [[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T140 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T141 Leg @4\Ww[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T142 Leg 4\W4[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T142 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T143 Leg 4\WT [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T144 Leg 4\Wu 4[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T144 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T145 Leg 5\Wf,[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T146 Leg 5\Ws&4[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T146 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T147 Leg 5\W) [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T148 Leg 5\Wi ,What do you want to drop? [a-l or ?*] 5\W IThat is a silly thing to drop.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T148 Leg 5\WDc _[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T148 Leg [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T149 Leg Your rear region feels somewhat better.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T149 6\W A[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T150 6\W[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T150 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T151 7\W{[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T152 @:\W ,You have no legs to kick with.--More--;\Wg 6Try a full-body tackle instead? [yn] (n) <\WA sy[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T152 Leg Argh! That didn't work![Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T152 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T153 Leg >\W)$[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T154 Leg >\W  4[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T154 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T155 Leg >\Wm [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T156 Leg >\Wb[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T156 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T157 Leg You hear someone counting money.?\Wz~$[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T158 Leg ?\W4[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T158 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T159 Leg ?\W[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T160 Leg ?\Wl 4[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T160 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T161 Leg ?\W[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T162 Leg @\W4[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T162 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T163 Leg @\W[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T164 Leg @\Wa4[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T164 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T165 Leg @\W* [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T166 Leg @\W] 4[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T166 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T167 Leg A\Wi[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T168 Leg A\W\4[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T168 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T169 Leg A\Ww[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T170 Leg A\W^ n[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T170 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T171 Leg You hear the footsteps of a guard on patrol.A\W- $[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T172 Leg B\W24[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T172 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T173 Leg B\WU[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T174 Leg C\W4[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T174 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T175 Leg C\W ;[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T176 Leg Your rear region feels somewhat better.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T176 C\W [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T176 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T177 D\WX[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T177 E\Wp[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T178 @E\W?[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T178 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T179 @E\W[ z@You see here a statue of a grid xorn {1800}.XThe statue comes to life![Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T180 G\W# You kill the grid xorn![Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T180 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T181 H\W# [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T181 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T182 @I\Wy[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T182 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T183 @I\W7 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T184 @J\WV;[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T184 [Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T185 @J\WSThat door is closed.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T185 K\WEThat door is closed.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T185 L\WjThat door is closed.[Seymor the Pargar ] St7 Dx20 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T185 M\WS9You have no legs to kick with.--More--N\W{ 6Try a full-body tackle instead? [yn] (n) O\WQ0]y[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-6 Exp1 T185 Leg Argh! That didn't work![Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T186 Leg Q\WEThat door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T186 Leg Q\W EThat door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T186 Leg R\W<EThat door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T186 Leg R\WיEThat door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T186 Leg R\W/EThat door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T186 Leg R\Wƞ EThat door is closed.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T186 Leg S\WE3In what direction? [hykulnjb><] T\W! ^The door opens.[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T186 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T187 Leg U\WB [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T187 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T188 Leg @#Y\Wk[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T188 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T189 Leg @###[\W[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T189 Leg \\WQT[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T190 Leg @#\\W {[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T190 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T191 Leg @]\WBe[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T192 Leg @]\W%k[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T192 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T193 Leg @###^\W6[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T193 Leg ^\Wf [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T193 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T194 Leg #@_\Wt[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T194 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T195 Leg @#_\W![Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T196 Leg @#`\W[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T196 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T197 Leg @`\W e[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T198 Leg @##a\W[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T198 Leg a\W# [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T198 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T199 Leg #@#\Wq$[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T199 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T200 Leg #@#\W;z[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T200 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T201 Leg #@#\WL d[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T202 Leg #@#\WR z[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T202 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T203 Leg #@#\WSd[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T204 Leg #@#\Wz[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T204 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T205 Leg #@#\WZz[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T205 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T206 Leg #@#\W[ z[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T206 Leg [Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T207 Leg #@#\WK%d[Seymor the Pargar ] St7 Dx19 Co11 In13 Wi6 Ch12 NobSnaFemLaw  13(13)  Pw 6(6)  AC-5 Exp1 T208 Leg #@#\WaReally save? [yn] (n) \W!ySaving...\W"Be seeing you...