Seymor, chaotic female ghast Undertaker ------------- ####----- +...........|,,,,,,,....| |...........-,,,,,,#|...| |...........|,#### |...+ |..........$| +...| ----------+-- |...| --|--, ,,)``# #`,,,# ##,# ### #,# #, #,------|------- #,|.......0....| #,.%....T_.....| ##|.....@%...`.| ---.---------- [Seymor the Hearse Driver] St10 Dx8 Co12 In8 Wi6 Ch8 UntGhaFemCha Dlvl:2 $0 HP-1(31) Pw27(27) AC12 Exp2 T287 Latest messages The troll swings his two-handed sword. The troll hits you! [-15 -> 16] The troll claws you! [-3 -> 13] The troll bites you! [-3 -> 10] Unknown command ' '. What do you want to read? [j-nq or ?*] As you read the scroll, it disappears. A lit field surrounds you! The troll swings his two-handed sword. The troll hits you! [-4 -> 7] The troll claws you! You hear the wailing of the Banshee... [-6 -> 1] Warning: HP low! The troll bites you! You die... Your inventory Amulets p - an uncursed amulet of ESP (being worn) {1} Weapons a - an uncursed +2 scalpel {2} Armor b - a cursed +0 victorian underwear (being worn) {5} Comestibles f - an uncursed porter lichen corpse {20} Scrolls j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Wands c - an uncursed wand of undead turning (2:8) {1} d - an uncursed wand of undead turning (0:7) {1} Tools e - an uncursed tinning kit (0:11) {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 6 Scroll drop chance was reduced to 99% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 67% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 31948 Monster spawn increase reached its maximum at turn 68516 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2193215 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: elemental (freq bonus 2) The monster color that was spawned more often: green (freq bonus 1) The monster species that spawned more often: gnome lord (freq bonus 7) The monster species that spawned more often: invisible force fungus (freq bonus 6) The monster species that spawned more often: super trapdoor spider (freq bonus 5) The monster species that spawned more often: petty lava demon (freq bonus 15) The monster species that spawned more often: golbat (freq bonus 14) The monster species that spawned more often: boxer trove (freq bonus 4) The monster species that spawned more often: rabbit (freq bonus 4) The monster species that spawned more often: Olog-hai spellcaster (freq bonus 12) The monster species that spawned more often: demented shaman (freq bonus 7) The monster species that spawned more often: mini gremlin (freq bonus 6) The monster species that spawned more often: nautilus steersman (freq bonus 8) The monster species that spawned more often: annoying desert enemy (freq bonus 9) The monster species that spawned more often: psychic mushroom (freq bonus 4) The monster species that spawned more often: sulfur stalk (freq bonus 8) The monster species that spawned more often: absent warp patch (freq bonus 7) The monster species that spawned more often: doom marine (freq bonus 8) The monster species that spawned more often: teal fungus (freq bonus 14) The monster species that spawned more often: cheshire cat (freq bonus 6) The monster species that spawned more often: dull warp fungus (freq bonus 5) The monster species that spawned more often: warrior ant (freq bonus 12) The monster species that never randomly spawned: albino spore The monster species that never randomly spawned: cheater wolf The monster species that never randomly spawned: Warder Kriminologist The monster species that never randomly spawned: mafia type The monster species that never randomly spawned: plain draconian The monster species that never randomly spawned: Tetsuo The monster species that never randomly spawned: Deth The monster species that never randomly spawned: crystal force patch The monster species that never randomly spawned: invisible spore The monster species that never randomly spawned: Jennifer's lovely sneaker The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: ring mail ((null)) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 6) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 3) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: leash ((null)) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: display trap (freq bonus 4) Next attribute increase check would have come at turn 734 Strength training was 1 Dexterity training was -1 Wisdom training was 7 Constitution training was 14 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were punished You were telepathic You had 1179 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hel, Pluto and Orcus Your deity was Orcus You could have safely prayed (106) You are dead You didn't know any spells. Techniques known in the end Name Level Status turn undead 2X LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 thick jackals (1 created) 0 pack foxes (1 created) 0 death dogs (1 created) 0 gas spores (1 created) 2 kobolds (3 created) 0 small kobolds (1 created) 0 goblins (1 created) 2 goblin cops 0 visor sewer rats (3 created) 2 grid bugs (5 created) 0 vultures (1 created) a porter lichen (2 created) a slimebesu 0 trolls (1 created) 0 flying trolls (1 created) 0 evasive trolls (2 created) 0 timid trolls (1 created) a woodsman a twen (3 created) 10 creatures vanquished. 32 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 5 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (25 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Seymor the Undertaker... You died in The Dungeons of Doom on dungeon level 2 with 160 points, and 0 pieces of gold, after 287 moves. Killer: troll You were level 2 with a maximum of 31 hit points when you died. You reached the 938th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 3 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 936 164 Makir-War-Tro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a giant brown toad. - [34] 937 163 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 2. 27 [30] *938 160 Seymor-Unt-Gha-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a troll. - [31] 939 159 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 4. Burned by molten lava. - [20] 940 159 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a lamb. - [20]