SexyIvy, neutral female ironman Wild Talent }----------}-- }--}- }..........@@|##########|}||}....| ### ..}..}.....@'@,,,,,,,,,,-.||.....| #,}}.}>-}-}---..@@|#}#}}##}#}}.}|.....| #,,-....| |....} -..|.....-}- }[#}....| }..%.| ..,....}...} },} }....| ..,----}----### },## |....| ...,,,,,,,,,,,# --- #,,### ---}.} .--#}########,##|.} ##,,,## -,-}-}--}},-- ,,,,,,,..| #}#,,# ,#},##--.............. ..-},,,,,,,|.| }#,##,,,,,,-................ .}...-,,,,,,*|.}--}----------| #,,,,#}###|.... .[... .....|#}####,|...............}..I ##},,} }.....}....`..>........} ###}|.........}......... },# }............^........-. ,,,,|}----------------}- #,} -}---------}---.---} -}-----.- ----}--- #,# #,# #}|........} ...^....} #,# #,}}##},-........| ...}....| },# #,,,,,,,|........--}---....}...}.....} },# #####}#,|...........................}| #,# #,--------}--}---------------- [SexyIvy the Ambush Avoider] St13 Dx8 Co7 In15 Wi7 Ch7 WilIroFemNeu S1592 Dlvl:3 $12 HP-1(50) Pw61(61) AC-4 Xp6/370 Wt727/1350 T1070 Latest messages The soldier thrusts her knife. Your elven shield deflects the soldier's attack. The soldier thrusts his knife. Your chain mail blocks the soldier's attack. The soldier thrusts her dagger. Your chain mail blocks the soldier's attack. The soldier wields 2 rifles {24}! The soldier fires a bullet! You are hit by a bullet! [-17 -> 8] Warning: HP low! The soldier wields a rifle {12}! The soldier fires a bullet! You are hit by a bullet! You hear the howling of the CwnAnnwn... [-5 -> 3] Warning: HP low! The soldier thrusts his knife. The soldier hits you! You die... Your inventory Weapons a - an uncursed +1 silver saber (weapon in hand) {12} b - an uncursed +0 silver arrow (in quiver) {1} c - an uncursed +0 arrow {1} d - an uncursed +1 bow {12} e - an uncursed +0 baseball bat {12} K - an uncursed +0 mace {12} L - an uncursed +0 silver dagger {4} U - an uncursed +0 axe {24} V - the cursed -1 long sword named Frost Brand {16} Z - an uncursed +0 battle-axe {48} Armor f - an uncursed +3 chain mail (being worn) {120} g - an uncursed +2 pair of gauntlets of leech (being worn) {4} h - a cursed +0 ruffled shirt (being worn) {5} i - an uncursed +4 peacekeeper mail {200} j - an uncursed -2 elven shield (being worn) {20} N - a blessed +0 orcish shield {20} Q - the cursed -1 banded mail named D-Type Equipment {160} Comestibles p - 3 uncursed tripe rations {3} q - 2 uncursed oranges {1} M - an uncursed sprig of wolfsbane {1} O - an uncursed cram ration {1} Scrolls t - an uncursed scroll of destroy armor {1} u - an uncursed scroll of create monster {1} D - 4 uncursed scrolls of healing {2} E - 4 uncursed scrolls of mana {4} G - 2 uncursed scrolls of standard id {2} H - an uncursed scroll of cure {1} P - an uncursed scroll of teleportation {1} T - an uncursed scroll of identify {1} Spellbooks v - an uncursed spellbook of stone to flesh (0:3) {1} F - an uncursed spellbook of chemistry (4:3) {1} J - an uncursed spellbook of dragon blood (0:1) {1} R - an uncursed spellbook of magic missile (2:3) {1} Potions r - an uncursed potion of clairvoyance {1} s - an uncursed potion of enlightenment {1} S - an uncursed potion of extra healing {1} W - a potion of unholy water {1} X - an uncursed potion of see invisible {1} Y - a blessed potion of extra healing {1} Rings k - an uncursed ring of teleportation {1} l - an uncursed +1 ring of gain wisdom {1} Wands # - an uncursed wand of gravity beam (0:12) {1} w - an uncursed wand of magic missile (0:1) {1} x - an uncursed wand of digging (0:6) {1} I - an uncursed wand of make visible (0:3) {1} Tools m - an uncursed lock pick {1} n - an uncursed blindfold {1} o - an uncursed bag of holding {5} Gems y - 11 uncursed +1 rocks {6} z - an uncursed +0 worthless piece of red glass {1} A - 10 uncursed +0 rocks {5} B - an uncursed +0 worthless piece of black glass {1} C - an uncursed -5 worthless piece of cyan glass {1} The bag of holding is empty. Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 15 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: poison resistance You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 282 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 94% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 83% Monster death drops spawned with only 94% chance The following skill could not be trained at all: club The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: searching (turn 6) Number of artifacts generated was 3 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47520 Monster spawn increase reached its maximum at turn 68662 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 259200 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: ghost (freq bonus 1) The monster color that was spawned more often: white (freq bonus 2) The monster species that spawned more often: Sammael (freq bonus 24) The monster species that spawned more often: volcanic blob (freq bonus 6) The monster species that spawned more often: leocentaur shaman (freq bonus 12) The monster species that spawned more often: acidic patch (freq bonus 3) The monster species that spawned more often: sanctimonious-looking preacher (freq bonus 20) The monster species that spawned more often: bad force fungus (freq bonus 9) The monster species that spawned more often: ruby warp patch (freq bonus 28) The monster species that spawned more often: smoke clan (freq bonus 3) The monster species that spawned more often: gl turret (freq bonus 12) The monster species that spawned more often: sword fighter (freq bonus 4) The monster species that spawned more often: daygaunt (freq bonus 10) The monster species that spawned more often: sea fod (freq bonus 4) The monster species that spawned more often: islander (freq bonus 24) The monster species that spawned more often: Ariane's fleecy combat boot (freq bonus 4) The monster species that spawned more often: dark elven druid (freq bonus 3) The monster species that spawned more often: burned out kogepan (freq bonus 20) The monster species that spawned more often: bosmer (freq bonus 8) The monster species that spawned more often: Ujeblex (freq bonus 27) The monster species that spawned more often: giant dark green ant (freq bonus 4) The monster species that spawned more often: rocking-horse-fly (freq bonus 8) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 1) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 1) The monster trait that was more common: monsters that are always female (freq bonus 2) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 1) The monster trait that was more common: monsters whose attacks digest you (freq bonus 4) The monster trait that was more common: monsters that are humanoid (freq bonus 6) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 8) The monster trait that was more common: monsters with vampire dialogue (freq bonus 2) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 6) The monster species that never randomly spawned: kadabra The monster species that never randomly spawned: croc-man The monster species that never randomly spawned: gnome prostitute The monster species that never randomly spawned: grass giant The monster species that never randomly spawned: demonic bladewitch The monster species that never randomly spawned: black bear The monster species that never randomly spawned: Eclavdra The monster species that never randomly spawned: lamia The monster species that never randomly spawned: news daemon The monster species that never randomly spawned: grinder The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: sensor cloak (minded cloak) The RNG hath decreed that this item was never generated: metal lamellar armor ((null)) The RNG hath decreed that this item was never generated: inertia (grass green) The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: heavy elasthan ball ((null)) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: cure dim (colorglad) The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: respawn stone (gray) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 20) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 6) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 7) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 3) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 7) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 10) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 7) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 51) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 82) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: tron stone (gray) The RNG hath decreed that this item was always generated cursed: mommy stone (gray) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: asterisk ((null)) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: nurse trap (freq bonus 2) Next attribute increase check would have come at turn 1909 Strength training was 15 Dexterity training was 15 Wisdom training was 12 Constitution training was 41 You were level-drain resistant You were prevented from having cold resistance (0) You were prevented from having poison resistance (0) Your chance to block was 16% You leeched mana You had 2160 points of nutrition remaining You could swim Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dungeon Collapse, Segfault Bug and Game Freeze Your deity was Segfault Bug The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - stone to flesh 3 healing 90% 190% Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Weapons battle-axe (double-headed axe) Armor gauntlets of leech (english gloves) elven shield (blue and green shield) orcish shield (red-eyed shield) Scrolls scroll of destroy armor (ADD STRENGTHS DIVIDE EVENLY) scroll of create monster (GRAE GURL) scroll of healing (DESREVER TSEPMET) scroll of mana (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of phase door (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) scroll of standard id (KINUESILI STATION) scroll of cure (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of teleportation (AJMO TO UCINITI) scroll of identify (PERFORATORUP AS SKY) Spellbooks spellbook of stone to flesh (mistranslated) spellbook of chemistry (acidic) spellbook of dragon blood (grating) spellbook of magic missile (tartan) Potions potion of clairvoyance (roast mate) potion of enlightenment (black) potion of extra healing (purple-red) potion of water (clear) potion of see invisible (pseudo-violet) Rings ring of teleportation (cheap) ring of gain wisdom (cameo) Wands wand of magic missile (flapping) wand of digging (enviable) wand of gravity beam (wrapped) wand of make visible (runed) Tools bag of holding (bag) Gems worthless piece of red glass (red) worthless piece of black glass (black) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 putties (1 created) 0 mini chickatrices (4 created) 0 cocks (4 created) 0 chicks (2 created) 0 turkey chicks (1 created) 0 cockatoo chicks (6 created) 0 parrot chicks (5 created) 0 chickens (12 created) 0 trapping chickens (1 created) 0 turkeys (3 created) 0 small chickatrices (2 created) 0 Madeleine's plateau boots (1 created) 0 large chickens (1 created) 0 giant chicks (1 created) 0 cockatoos (6 created) 0 rabid chickens (1 created) 0 Alida's colorful sneakers (1 created) 0 cockatrices (2 created) 0 dreamer cockatrices (1 created) 0 porter pyrolisks (1 created) 0 wild dogs (1 created) 0 strange terminals (1 created) a jermlaine a mini gremlin a hobbit veteran 0 hobbits (1 created) an ondy 0 large hobbits (1 created) 0 silver jellies (1 created) a whnas a training kobold a kobold hewer a demimondaine 0 fiendish goblins (1 created) 0 plain orcs (1 created) a lamb a giant badger a rabbit a giant rat 0 Anastasia's dancing shoes (1 created) 0 poison millipedes (1 created) 0 white centipedes (1 created) 0 daddy longlegses (2 created) 0 metallic green centipedes (1 created) 0 tiny lurkers (1 created) 0 white worm masses (1 created) 0 maggots (3 created) 0 kancho assassins (1 created) 0 grid bugs (4 created) 0 insect swarms (1 created) 0 echidnas (1 created) 0 housebats (1 created) 0 sparrows (1 created) a Rame Duck 0 colony lichens (1 created) 2 golden molds (1 created) 0 green colonies (1 created) 0 cyan molds (1 created) 0 pale force fungi (1 created) a shrieker 2 gnome stalkers 0 Detective Lieutenants (1 created) 4 mummies 2 dcss mummies a newt mummy a kobold mummy a gnome mummy 4 ego-troll mummies (1 created) 0 slimebesus (1 created) 0 mini rust monsters (19 created) 0 Lou's sneakers (1 created) 0 small rust monsters (6 created) 0 armadillos (1 created) 0 rattlesnakes (2 created) 0 rust monsters (1 created) 0 aquatic monsters (1 created) 0 garter snakes (3 created) 0 chasing garter snakes (1 created) 0 white snakes (1 created) 0 brown snakes (1 created) 0 striped rat snakes (1 created) 0 barrow wights (1 created) 0 aimless-looking merchants (1 created) a battle-scarred veteran a cross-eyed mage an albae 0 angbanders (1 created) an immunizer 0 incantifiers (1 created) 0 item masters (3 created) 0 shopkeepers (1 created) 0 soldiers (22 created) 0 sergeants (2 created) 0 small boos (1 created) 0 tortoises (4 created) 0 hata-hatas (1 created) a rouge jellyfish 0 floating fish (1 created) 0 jellyfish (1 created) 0 giant eels (1 created) an eel-lizard 0 chameleons (1 created) 0 floor grues (1 created) 0 novice medium walls (1 created) 0 nulls (1 created) 0 twos of clubs (1 created) a white icky thing a low rub monster 0 tool troves (1 created) 210 creatures born. 39 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 39 times You killed 23 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills shield [Unskilled] (max Skilled) (11 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Basic) (0 of 20) Weapon Skills knife [Unskilled] (max Master) (0 of 20) pick-axe [Unskilled] (max Skilled) (0 of 20) short sword [Unskilled] (max Skilled) (0 of 20) saber [Basic] (max Master) (39 of 160) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Master) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Legendary) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Skilled) (0 of 20) whip [Unskilled] (max Basic) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Skilled) (0 of 20) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye SexyIvy the Wild Talent... You died in The Dungeons of Doom on dungeon level 3 with 1591 points, and 12 pieces of gold, after 1070 moves. Killer: a monster (soldier) You were level 6 with a maximum of 50 hit points when you died. You reached the 240th place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 4 1362814 Bluescreen-Lun-Clk-Mal-Neu died in Gehennom on level 51. Killed by a monster (static electricity). - [220] 5 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 6 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 7 521581 Bluescreen-Trs-Dea-Mal-Neu died in Gehennom on level 52 [max 66]. Killed by a monster (invisible Dr. Ramov). - [140] 8 421463 TestIgnore-Jed-Red-Mal-Law died in Grund's Stronghold on level 13 [max 14]. Killed by a monster (war elf). - [219] 9 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 10 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 184 3229 SexyIvy-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (yora chick). - [71] 195 2731 SexyIvy-Wil-Vam-Fem-Neu died in The Gnomish Mines on level 3. Killed by a monster (ego-troll mummy). - [67] 201 2476 SexyIvy-Nec-Vam-Fem-Neu died in The Dungeons of Doom on level 4. Killed by a monster (Maugneshnaagar). - [90] 238 1639 glycan-Zyb-Dop-Mal-Cha quit in The Dungeons of Doom on level 2. 64 [64] 239 1598 Bluescreen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 6. Killed by a monster (plains centaur), while being clawed. - [34] *240 1591 SexyIvy-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a monster (soldier). - [50] 241 1576 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 17. Killed by a monster (hallucinogen-distorted priestess of Huhetotl). - [34] 242 1576 engelson-Ran-Ent-Fem-Law died in The Gnomish Mines on level 4. Burned by molten lava. - [59] 271 1186 SexyIvy-Kur-Vam-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a cowardly attack on her breasts. - [60] 408 333 SexyIvy-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (dnethack horror), while praying unsuccessfully. - [39] 743 20 SexyIvy-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (weretroll). - [12]