SexyIvy, neutral female ironman Wild Talent ------------- ------- |...........| # | |$$ $$ |...........| #,..{ |$$$$$ |...........| ,,...... |$$$$$ |...........| ......... .$$$$$ ###,####|...........| .`... .$$$$$ #,,,#,,,...<........| . .$$$$$ #,##,,##--.---------- .. ......#####'#,,# ,,`,UU# ,,,,,,# ...... ,#,,,, | ## #,#,,, ... #,*,,,,# .$$$.,,,#### |$$$#,### |$ $-`# .$$$ -##- [SexyIvy the Camelot Explorer] St12 Dx13 Co11 In13 Wi11 Ch8 WilIroFemNeu S335 Dlvl:2 $25 HP0(39) Pw34(34) AC1 Xp3/65 Wt273/1350 T558 Sat Par Latest messages [-5 -> 10] [-5 -> 5] Warning: HP low! Your ring mail blocks the dnethack horror's attack. You hear a sound reminiscent of a seal barking. # Are you sure you want to pray? [yn] (n) # Are you sure you want to pray? [yn] (n) You begin praying to Ophanimon. Your ring mail blocks the dnethack horror's attack. The dnethack horror butts you! You're on fire! You hear the wailing of the Banshee... [-4 -> 1] Warning: HP low! Your ring mail deflects the dnethack horror's attack. The dnethack horror butts you! You're on fire! You die... Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 12 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: freezopathy You could not have this property intrinsically: disintegration resistance Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 67 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 55% Musable item generation frequency had a negative bias of 27% Potion drop chance was reduced to 70% Concealing monsters were spawned underneath items 11% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: occult spells (turn 10) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 58137 Monster spawn increase reached its maximum at turn 87358 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 219024 The monster class that cannot be genocided was lich The monster class that was spawned more often: umber hulk (freq bonus 2) The monster species that spawned more often: novel stalk (freq bonus 10) The monster species that spawned more often: lilac warp patch (freq bonus 6) The monster species that spawned more often: tree mold (freq bonus 18) The monster species that spawned more often: yeek (freq bonus 18) The monster species that spawned more often: little giant (freq bonus 4) The monster species that spawned more often: zombified drake (freq bonus 15) The monster species that spawned more often: sludge force fungus (freq bonus 5) The monster species that spawned more often: gun lich (freq bonus 144) The monster species that spawned more often: dark draconian (freq bonus 12) The monster species that spawned more often: segfault (freq bonus 7) The monster species that spawned more often: human (freq bonus 6) The monster species that spawned more often: star-spawn of Cthulhu (freq bonus 32) The monster species that spawned more often: continent centaur (freq bonus 10) The monster species that spawned more often: porter rock mole (freq bonus 12) The monster species that spawned more often: gigaload turret (freq bonus 60) The monster species that spawned more often: purple unicorn (freq bonus 30) The monster species that spawned more often: genetic engineer (freq bonus 10) The monster species that spawned more often: jackal (freq bonus 63) The monster species that spawned more often: trapping chicken (freq bonus 6) The monster species that spawned more often: shielded lich (freq bonus 12) The monster trait that was more common: monsters with seduction dialogue (freq bonus 1) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 4) The monster trait that was more common: monsters that have beam attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 3) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 4) The monster species that never randomly spawned: anthrazite mushroom The monster species that never randomly spawned: karmic warp fungus The monster species that never randomly spawned: high force patch The monster species that never randomly spawned: wooden mushroom The monster species that never randomly spawned: undead goldminer The monster species that never randomly spawned: hungry Olog-hai The monster species that never randomly spawned: riverside naga The monster species that never randomly spawned: freezer permamimic The monster species that never randomly spawned: lethe force patch The monster species that never randomly spawned: harrowbark walker The monster class that more likely to generate with musable stuff: nymph The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was never generated: adom cloak (mysterious cloak) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was never generated: ribbed plate mail ((null)) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 19) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 15) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 7) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 8) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 25) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 60) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 2) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 9) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 8) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 97) The RNG hath decreed that this item was always generated cursed: leveling gloves (tar gloves) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: good night (wish parser) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: dashing (lunar) The RNG hath decreed that this item was always generated cursed: destruction stone (gray) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this trap was always invisible: uninformation trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 5) Next attribute increase check would have come at turn 586 Strength training was 13 Dexterity training was 12 Wisdom training was 2 Constitution training was 17 You were paralyzed (-1) You were punished You were prevented from having free action (0) You were prevented from having freezopathy (0) You recognized peaceful creatures You were a drunken boxer You had 2822 points of nutrition remaining You could walk on water Your luck was zero Your health bonus was zero You had extra mana (1) Your pantheon consisted of Seraphimon, Ophanimon and Cherubimon Your deity was Ophanimon The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (1084) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 60% 95% Techniques known in the end Name Level Status appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Weapons tsurugi (long samurai sword) fauchard (pole sickle) elven arrow (runed arrow) Armor gauntlets of reflection (shitty gloves) water walking boots (spider boots) camouflaged clothes (camouflage patterned clothes) leather gloves (awesome gloves) placeholder gloves (inka gloves) Scrolls scroll of consecration (PRIRUTSENIE) scroll of enchant weapon (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of healing (SUS QUO SUM) scroll of mana (BLOW FLOWER VIOLENT AROUND) scroll of phase door (NEJZINITE EBAD NADVOR E LADNO) scroll of standard id (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) scroll of cure (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) Spellbooks spellbook of chemistry (nightly) Potions potion of enlightenment (illuminated) potion of oil (sweet basil) Rings ring of gain intelligence (crop) Wands wand of speed monster (cottonwood) wand of extra healing (runed) Tools leather saddle (saddle) skeleton key (key) bag called this one is hungry Gems salt chunk (gray) manastone (gray) worthless piece of orange glass (orange) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 6 times You eaten food with animal by-products 6 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 29 times You killed 11 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Master) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Basic) (0 of 20) two-weapon combat [Unskilled] (max Basic) (0 of 20) Weapon Skills long sword [Unskilled] (max Basic) (0 of 20) morning star [Unskilled] (max Skilled) (0 of 20) javelin [Unskilled] (max Skilled) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Basic) (0 of 20) shuriken [Unskilled] (max Legendary) (0 of 20) boomerang [Unskilled] (max Skilled) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Master) (0 of 20) chaos spells [Unskilled] (max Master) (0 of 20) Goodbye SexyIvy the Wild Talent...