SexyIvy, neutral male deathmold Binder --- ---..--- |.@f.g.+ |..)..g| |......+ --!..--- --- [SexyIvy the Exile] St11 Dx10 Co9 In10 Wi11 Ch8 BinDeaMalNeu S0 Dlvl:1 $0 HP13(13) Pw9(9) AC9 Xp1/0 Wt107/1100 T1 Latest messages Hello SexyIvy, welcome to SlashEMExtended! You are a neutral male deathmold Binder. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You have sinned Your alignment was -8 Your max alignment was -6 You carried 16 sins Scroll identification only worked 100 times out of 132 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Your remaining amount of free polymorphs was 50 Monster spawn increase started at turn 134976 Monster spawn increase reached its maximum at turn 162633 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1101430 The monster class that cannot be genocided was vortex Today, this monster class was always generated invisible: pudding or ooze The monster class that was spawned more often: turret (freq bonus 4) The monster species that spawned more often: porter floating eye (freq bonus 12) The monster species that spawned more often: undead intel scribe (freq bonus 5) The monster species that spawned more often: venom fungus (freq bonus 32) The monster species that spawned more often: gazer rutterkin (freq bonus 5) The monster species that spawned more often: novice medium wall (freq bonus 12) The monster species that spawned more often: mini jabberwock (freq bonus 6) The monster species that spawned more often: Klaus (freq bonus 11) The monster species that spawned more often: rub monster (freq bonus 6) The monster species that spawned more often: phantom fungus (freq bonus 12) The monster species that spawned more often: darkness given hunger (freq bonus 14) The monster species that spawned more often: greater enemy cube jelly (freq bonus 40) The monster species that spawned more often: opal patch (freq bonus 8) The monster species that spawned more often: brain eater (freq bonus 10) The monster species that spawned more often: centaur shaman (freq bonus 8) The monster species that spawned more often: blargg (freq bonus 8) The monster species that spawned more often: Katzou (freq bonus 7) The monster species that spawned more often: hippie lady (freq bonus 35) The monster species that spawned more often: mind force fungus (freq bonus 28) The monster species that spawned more often: high dwarven lord (freq bonus 5) The monster species that spawned more often: skeleton naga (freq bonus 14) The monster species that never randomly spawned: greater owlbear The monster species that never randomly spawned: baby rainbow dragon The monster species that never randomly spawned: claw viper The monster species that never randomly spawned: giant mayfly The monster species that never randomly spawned: Sandra The monster species that never randomly spawned: huge cockroach The monster species that never randomly spawned: dark stalk The monster species that never randomly spawned: cerulean stalk The monster species that never randomly spawned: shaolin priestess The monster species that never randomly spawned: slime ghost The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: increase max hitpoints (vanishing) The RNG hath decreed that this item was never generated: dragon horned headpiece (headpiece) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was never generated: fireball (ragged) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 42) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 7) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: fur ((null)) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this trap was always invisible: earthquake trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 1) Next attribute increase check would have come at turn 319 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining You could survive without air You were polymorphing You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was the void You could not have safely prayed (585) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye SexyIvy the Binder...