SexyIvy, chaotic female vampiric Necromancer - | . . - SexyIvy the Mortician St10 Dx12 Co12 In22 Wi12 Ch6 NecVamFemCha S4363 Dlvl:4 $61 HP89(89) Pw70(70) AC1 Xp7/1038 Wt332/1500 T3504 Latest messages "Thou shalt pay for thy indiscretion!" The flying rogue of Gothuulbe appears before you. You hit the rock with all your might. You stop digging. You kill the flying rogue of Gothuulbe! There is a staircase down here. (2x) You fly down along the stairs. Stairs trap! The dwarf zombie drops a heavily cursed candle {1}. The dwarf zombie misses the lichen. You kill the lichen! You fly down along the stairs. You can't go down here. The staircase is temporarily blocked! Try again later! Unknown command '^Q'. What do you want to ready? [- aAB or ?*] Never mind. Unknown command '^Q'. (14x) # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -22 Your max alignment was 23 You carried 5 sins Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 80% chance Ring drop chance was reduced to 97% Wand drop chance was reduced to 62% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 95% Monster death drops spawned with only 96% chance Number of artifacts generated was 1 Monster spawn increase started at turn 21314 Monster spawn increase reached its maximum at turn 61256 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 346610 The monster class that cannot be genocided was light The monster class that was spawned more often: nymph (freq bonus 4) The monster species that spawned more often: large phasing mimic (freq bonus 10) The monster species that spawned more often: yakuza (freq bonus 5) The monster species that spawned more often: metallic yellow centipede (freq bonus 8) The monster species that spawned more often: ice animal (freq bonus 6) The monster species that spawned more often: Kastortransport (freq bonus 22) The monster species that spawned more often: cooshoo (freq bonus 11) The monster species that spawned more often: reality weaver (freq bonus 18) The monster species that spawned more often: Gloeckle (freq bonus 12) The monster species that spawned more often: stone warp fungus (freq bonus 10) The monster species that spawned more often: green fungus (freq bonus 7) The monster species that spawned more often: young blue dragon (freq bonus 10) The monster species that spawned more often: eastern tengu (freq bonus 14) The monster species that spawned more often: crunching kobold boss (freq bonus 12) The monster species that spawned more often: colluded patch (freq bonus 8) The monster species that spawned more often: drider (freq bonus 6) The monster species that spawned more often: mana fungus (freq bonus 12) The monster species that spawned more often: multi-hued naga (freq bonus 6) The monster species that spawned more often: spear throwing cat (freq bonus 5) The monster species that spawned more often: millipede (freq bonus 10) The monster species that spawned more often: Windows 2000 (freq bonus 5) The monster species that never randomly spawned: rainbow growth The monster species that never randomly spawned: enormous ogre The monster species that never randomly spawned: Solvejg The monster species that never randomly spawned: green prostitute The monster species that never randomly spawned: slow fungus The monster species that never randomly spawned: lavender patch The monster species that never randomly spawned: star dragon The monster species that never randomly spawned: disgusting force patch The monster species that never randomly spawned: ruby golem The monster species that never randomly spawned: spooky portrait The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 9) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 18) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this item was always generated cursed: wooden harp (harp) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this trap was always invisible: egomonster trap The RNG hath decreed that this trap was generated more often: gateway from hell (freq bonus 15) Next attribute increase check would have come at turn 4204 Strength training was 25 Dexterity training was 24 Wisdom training was 3 Constitution training was 50 You were level-drain resistant You were immune to sickness You had the superscroller. (2557) You had to wait until you could use staircases again. (124) You were aware of the presence of something You were warned of undead You had 1059 points of nutrition remaining You were invisible You could fly You could survive without air You had slower digestion You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Gothuulbe You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 0% 380% b - command undead 5 attack 0% 395% c - drain life 3 attack 0% 195% d - force bolt 1 attack 0% 85% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) raise zombies 7X Prepared(0) dazzle 7 R Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) draw blood 7 R Prepared(0) Voluntary challenges You eaten 11 times You eaten food with animal by-products 13 times You eaten meat 13 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 78 times You killed 63 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (75 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (46 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (88 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye SexyIvy the Necromancer...