SexyIvy, neutral female vampiric Druid ### ###-------------###-----#,##.--------- -------,,............-,,,|...|`,`*.......... |.....|,#|...........|##,|.%.+,,,,.........| |.....|,,.............,#,|....*,,#|........| ##|......,#|...........|,#,|....#,,,+...*....| #,......|##-------------,#,-...-####|....--.-- #,------- #,#,,,,, -----.,# #,,,# ##################,,,,#,# ,@` ###,# #,,,,,,,,,,,,,,,,,,, ### #,#--.------------------------ #,#|.........................| #,,..........................| #,#|.........................| #,#|....................`....| #,#|.........................| --------,#|.........................| |.......,#--------------------------- |.<....|## -------- SexyIvy the Fire Tower Caster St16 Dx12 Co11 In13 Wi8 Ch17 DrdVamFemNeu S93 Dlvl:1 $1 HP-6(22) Pw28(28) AC8 Xp2/23 Wt90/1500 T405 Latest messages You bite the disintegration trove. The disintegration trove suddenly seems weaker! The disintegration trove dies! Welcome to experience level 2. You hear some noises. You see here a disintegration trove corpse {0}. What do you want to eat? [* or ,] You drain the blood from the disintegration trove corpse. n - a voluminous potion {1}. That door is closed. You see here 10 rocks {5}. You displaced Nevermore. Nevermore drops 10 stones {5}. Nevermore picks up 10 stones {5}. Nevermore drops 10 stones {5}. Nevermore picks up 10 stones {5}. You displaced Nevermore. Nevermore drops 10 stones {5}. (2x) A trap door in the rock above opens and a boulder falls on your head! You die... Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 7 You carried 5 sins Ring identification only worked 4 times out of 25 Wand identification only worked 3 times out of 5 Ring drop chance was reduced to 73% Wand drop chance was reduced to 57% Potion drop chance was reduced to 73% Number of artifacts generated was 0 Monster spawn increase started at turn 20074 Monster spawn increase reached its maximum at turn 43060 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 3946880 The monster class that cannot be genocided was xorn The monster class that was spawned more often: grue (freq bonus 4) The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: mind force patch (freq bonus 18) The monster species that spawned more often: poison gas turret (freq bonus 12) The monster species that spawned more often: dangerous snake (freq bonus 10) The monster species that spawned more often: Sasuke Uchiha (freq bonus 8) The monster species that spawned more often: Xinvirae (freq bonus 6) The monster species that spawned more often: PHIX (freq bonus 6) The monster species that spawned more often: undead healer (freq bonus 5) The monster species that spawned more often: shadow wyrm (freq bonus 6) The monster species that spawned more often: elemental (freq bonus 24) The monster species that spawned more often: Lexi (freq bonus 5) The monster species that spawned more often: death worm (freq bonus 9) The monster species that spawned more often: disgusting force patch (freq bonus 6) The monster species that spawned more often: weapon trapper (freq bonus 10) The monster species that spawned more often: disintegration trove (freq bonus 10) The monster species that spawned more often: animated armor (freq bonus 6) The monster species that spawned more often: big black unicorn (freq bonus 10) The monster species that spawned more often: witch (freq bonus 9) The monster species that spawned more often: prick fist (freq bonus 6) The monster species that spawned more often: barracuda (freq bonus 10) The monster species that spawned more often: ice bug (freq bonus 14) The monster species that never randomly spawned: clock old horadrim The monster species that never randomly spawned: F¢ã˜·ƒeÄ The monster species that never randomly spawned: fire beetle The monster species that never randomly spawned: azure spore The monster species that never randomly spawned: giant hunter ant The monster species that never randomly spawned: lesser giant kraken The monster species that never randomly spawned: undead wizard The monster species that never randomly spawned: personal guard The monster species that never randomly spawned: elf mummy The monster species that never randomly spawned: ferrous patch The monster class that more likely to generate with musable stuff: ant or other insect The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 17) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 31) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: worthless piece of red glass (red) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 1) Next attribute increase check would have come at turn 3638 Strength training was 1 Dexterity training was 1 Wisdom training was -1 Constitution training was 6 You were level-drain resistant You had 860 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was Blood Raven You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - create familiar 7 healing 99% 596% b - charm monster 4 enchant 78% 296% Techniques known in the end Name Level Status dazzle 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) draw blood 2 R Prepared(0) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (25 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye SexyIvy the Druid...