Sanae, lawful female deep elven Thalmor -------- -<..>@.| .....Z.- [Sanae the Concordate Agent] St12 Dx15 Co11 In8 Wi8 Ch10 ThaDeeFemLaw Min:3 $57 HP0(23) Pw30(30) AC-1 Exp2 T418 Latest messages t - 8 rocks {0}. Something is engraved here on the floor. Use "r." to read it. Something is engraved here on the floor. Use "r." to read it. You hear rumbling in the distance. You hear a flinging sound. You are hit by an arrow. [-1 -> 22] You see here an arrow {0}. u - an arrow {0}. You hit the giant zombie. You hit the giant zombie! The giant zombie claws you! [-11 -> 11] The giant zombie claws you! [-5 -> 6] You hit the giant zombie! The giant zombie claws you! You die... Your inventory Weapons a - an uncursed +0 elven broadsword (weapon in hand) {30} c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12} d - 50 uncursed +1 dark elven arrows (in quiver) {1} l - 18 uncursed +0 silver arrows {0} s - 21 cursed +0 arrows {0} u - an uncursed rustproof +0 arrow {0} Armor b - a blessed +2 elven mithril-coat (being worn) {60} k - an uncursed +0 banded mail {160} Comestibles m - a blessed candy bar {0} q - a blessed egg {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - an uncursed scroll of standard id {0} i - an uncursed scroll of cure {0} j - 2 uncursed scrolls of heal other {0} Potions p - an uncursed potion of speed {0} Rings r - a cursed ring of sleeping (on right hand) {0} Wands n - an uncursed wand of digging (2:3) {0} Gems t - 8 uncursed +0 rocks {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 15 You carried 0 sins Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 117 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 92% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 92% Ring drop chance was reduced to 91% Wand drop chance was reduced to 94% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 71% Tool drop chance was reduced to 90% Food drop chance was reduced to 81% Shop item generation was reduced to 96% Concealing monsters were spawned underneath items 88% of the time only Mastering the following skill taught you the hidden power: healing spells The following skill was trained at half the usual rate: two-weapon combat The following skill was limited to basic proficiency: searching The following skill became untrainable if you tried to train it too early: body spells (turn 126) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 38190) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 34911 Monster spawn increase reached its maximum at turn 179475 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 448725 The monster class that cannot be genocided was dragon Today, this monster class was always generated invisible: cockatrice The monster class that was spawned more often: vortex (freq bonus 8) The monster species that spawned more often: eloroper (freq bonus 30) The monster species that spawned more often: Thuy-Han (freq bonus 80) The monster species that spawned more often: pink wort (freq bonus 80) The monster species that spawned more often: psicky thing (freq bonus 54) The monster species that spawned more often: subsection unwrapped (freq bonus 30) The monster species that spawned more often: minidemon (freq bonus 39) The monster species that spawned more often: ancient sky dragon (freq bonus 20) The monster species that spawned more often: ofay tissuey canzoni swaggering unadvertised (freq bonus 44) The monster species that spawned more often: sinking feeling (freq bonus 30) The monster species that spawned more often: unemployability windflower (freq bonus 36) The monster species that spawned more often: flamingo etude (freq bonus 12) The monster species that spawned more often: giant bronze ant (freq bonus 12) The monster species that spawned more often: noblesse huddled (freq bonus 24) The monster species that spawned more often: fist draconian (freq bonus 52) The monster species that spawned more often: disintegration hound (freq bonus 27) The monster species that spawned more often: schist freethinking (freq bonus 40) The monster species that spawned more often: excel putrescence symptomatic sprayer litter basalt (freq bonus 18) The monster species that spawned more often: haunted spirit (freq bonus 150) The monster species that spawned more often: censor (freq bonus 22) The monster species that spawned more often: gramme carnivorously (freq bonus 66) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 12) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 1) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster trait that was more common: monsters with bleedout attacks (freq bonus 2) The monster trait that was more common: monsters that originate from Elona (freq bonus 12) The monster trait that was more common: monsters that are telepathic (freq bonus 6) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 6) The monster species that never randomly spawned: parlay turret The monster species that never randomly spawned: Infested Firre The monster species that never randomly spawned: touch spore The monster species that never randomly spawned: koschoneh sephirah The monster species that never randomly spawned: pile of titanium coins The monster species that never randomly spawned: rainbow patch The monster species that never randomly spawned: real air currenter The monster species that never randomly spawned: sure pulitzer The monster species that never randomly spawned: +3 mm barrier The monster species that never randomly spawned: buller The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was never generated: thorns (crepuscle) The RNG hath decreed that this item was never generated: horrify (horrible) The RNG hath decreed that this item was never generated: slime (slimy) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this item was never generated: styx (HEY HERES JASON) The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 19) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 33) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 3) The RNG hath decreed that this item was generated more often: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE, freq bonus 30) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: deconstruction (dozed, freq bonus 13) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: defog (above ground, freq bonus 10) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 13) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 10) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 9) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 14) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 70) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS) The RNG hath decreed that this item was always generated cursed: diving (CLAM DIVING) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this trap was always invisible: nonintrinsical trap The RNG hath decreed that this trap was generated more often: wing yellow changer (freq bonus 10) The spell school whose books are more common was protection spells (freq bonus 6) Trap randomization happened for 1 in 827 traps Traps were spawned invisible 1 times in 43 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 2959 Strength training was 10 Dexterity training was 3 Wisdom training was 1 Constitution training was 27 Your sanity was 0 You were fire resistant You were shock resistant You had not decided on your sexuality yet You fell asleep You saw invisible You had infravision You had 1066 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (radio helmet) * sedge hat (cloudy helmet) * skullcap (long-hair helmet) * flack helmet (orange visored helmet) * crystal helm (ceramic helmet) * mining helm (greenery helmet) * field helm (brick helmet) * helm of safeguard stone (rubynus helmet) * war hat (petsense helmet) * plasteel gloves (white gloves) * leather gloves (polnish gloves) * gauntlets of safeguard (faded mittens) * gauntlets of plugsuit (tar gloves) * commander gloves (silk fingerlings) * field gloves (odd pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (flipflops) * field boots (house slippers) * boots of safeguard (alloy boots) * Femmy stiletto boots (imaginary heels) * Madeleine plateau boots (climbing boots) * Marlena hiking boots (cuddle cloth boots) * Anastasia dancing shoes (velcro boots) * Jessica lady shoes (business shoes) * Solvejg mocassins (moon boots) * Wendy leather pumps (beautiful heels) * Katharina platform boots stone (wedge sneakers) * Elena combat boots (plateau boots) * Thai combat boots (arcane boots) * Elif sneakers (cyan sneakers) * Nadja buckled lady shoes (fin boots) * Sandra combat boots (ugly boots) * Natalje block heel sandals (steel boots) * Jeanetta girl boots (wooden clogs) * Yvonne girl sneakers (plastic sandals) * Maurah hugging boots (pink sneakers) * Meltem combat boots stone (ornamental shoes) * Sarah hugging boots (cast iron boots) * Claudia wooden sandals (high iron boots) * Ludgera hiking boots (hiking boots) * Kati girl boots (spooky boots) * Nelly lady pumps (elean boots) * Eveline wedge sandals (erotic boots) * Karin lady sandals (sandals with socks) * Juen peep-toes (winter stilettos) * Kristina platform sneakers (distancing boots) * Lou sneakers (jade boots) * Almut sneakers (garden slippers) * Julietta peep-toes (unisex pumps) * Arabella hugging boots (mud boots) * Kristin combat boots (junk shoes) * Anna hugging boots (noble sandals) * Ruea combat boots (zero-drop shoes) * Dora combat boots (tightly fitting boots) * Marike sneakers (ankle boots) * Jette combat boots (velvet pumps) * Ina hugging boots (fleecy boots) * Sing platform boots (fungal sandals) * Victoria combat boots (balanced boots) * Melissa wedge boots (glass shoes) * Anita lady pumps (ballet heels) * Henrietta combat boots (camouflage patterned boots) * Verena stiletto sandals (unisex sneakers) Scrolls scroll of healing (MUUTATATOTOTS MOMMYXOMUHU THEGIAGGOSTUONO) scroll of mana (HM MINUS 1R) scroll of phase door (RANDOM STAT CHANGE MANY) scroll of standard id (EGULED EL IOM SERPA) scroll of cure (RAINBOW FRENZY) scroll of heal other (YASH EM EXTENDED POSIX SHELL) * scroll of extra healing (OFFLINEHACK GTFO) * scroll of greater mana restoration (THIS SATANCHOP TAKEOFF MENU HAS BEEN DESIGNED BY SATAN) scroll of elementalism (AIR ELEMENTAL SPEED BEHOLDER) Potions potion of speed (iffy) Rings ring of sleeping (beryl) Wands wand of digging (copper) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: The Gnomish Mines: level 3 Level 3: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 13 times You killed 10 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 4 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 13 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new deep elf 0 times You allowed 12 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (4 slots left) Fighting Skills general combat [Basic] (max Master) (21 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (33 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) (none) Goodbye Sanae the Thalmor...