Sanae, neutral female hidden elven Dancer ---------- ----........---- ...<.------....| |....| |....| |....| |..... |....------....| ----....d.@.---- ---------- [Sanae the Swing Student] St15 Dx19 Co10 In4 Wi15 Ch14 DanHidFemNeu Dlvl:1 $0 HP12(12) Pw11(11) AC7 Exp1 T89 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Sanae, the hidden elven Dancer, welcome back to SlashEMExtended! The moon is waning tonight. You displaced your little dog. There is a wall in the way! (6x) You start dancing. You finish dancing. You destroy the health trove! You see here a health trove corpse {0}. There is a wall in the way! (2x) You see here a health trove corpse {0}. What do you want to eat? [bcdef or ?*,] This health trove corpse tastes terrible! You feel vitalized. There is a wall in the way! (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 scimitar (weapon in hand) {16} Comestibles b - 4 uncursed melons {0} c - 5 uncursed lemons {0} d - 4 uncursed apples {0} e - 4 uncursed oranges {0} f - 3 uncursed pears {0} Scrolls h - an uncursed finalized scroll of earth {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Spellbooks g - an uncursed finalized spellbook of clairvoyance (0:2) {0} Boulders/Statues o - an uncursed statue of a turto fish {180} The statue of a turto fish is empty. Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: drunken boxing You could not have the double effect of this property: fire resistance Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 25 Implant identification only worked 1 times out of 73 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 225 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 79% chance Wand drop chance was reduced to 96% Amulet drop chance was reduced to 84% Implant drop chance was reduced to 97% Potion drop chance was reduced to 90% Shop item generation was reduced to 87% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 88% chance Mastering the following skill taught you the hidden power: claw The following skill could not be trained at all: trident The following skill was limited to skilled proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: chaos spells (turn 6) The following skill became untrainable if you tried to train it too early: orb (turn 1260) The following skill became untrainable after a while: scimitar (turn 36987) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 41286) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 29941 Monster spawn increase reached its maximum at turn 158893 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 4948737 The monster class that cannot be genocided was pudding or ooze The monster species that spawned more often: needlessly traffick morsel (freq bonus 8) The monster species that spawned more often: sharg (freq bonus 9) The monster species that spawned more often: dreno spore (freq bonus 6) The monster species that spawned more often: percents-$$$-NIX (freq bonus 12) The monster species that spawned more often: sue stalk (freq bonus 8) The monster species that spawned more often: ball of gossamer sunlight (freq bonus 4) The monster species that spawned more often: rusticated relabelled dovetailing (freq bonus 4) The monster species that spawned more often: curiosity misemploy (freq bonus 4) The monster species that spawned more often: snake of Yig (freq bonus 12) The monster species that spawned more often: sentiency blob (freq bonus 54) The monster species that spawned more often: Aleax radiator (freq bonus 8) The monster species that spawned more often: attractive trove (freq bonus 6) The monster species that spawned more often: nerve crab (freq bonus 2) The monster species that spawned more often: hill child (freq bonus 4) The monster species that spawned more often: antimatter flower (freq bonus 12) The monster species that spawned more often: eraser helper (freq bonus 6) The monster species that spawned more often: teal warp patch (freq bonus 4) The monster species that spawned more often: heath (freq bonus 6) The monster species that spawned more often: spacelichen (freq bonus 9) The monster species that spawned more often: bye felicia (freq bonus 36) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 1) The monster trait that was more common: monsters that count as major demon (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 12) The monster trait that was more common: monsters that have bite attacks (freq bonus 2) The monster trait that was more common: monsters that wander randomly (freq bonus 5) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 1) The monster trait that was more common: unique monsters (freq bonus 1) The monster species that never randomly spawned: petty kobold thief The monster species that never randomly spawned: Juiblex The monster species that never randomly spawned: vital centaur The monster species that never randomly spawned: master play figure The monster species that never randomly spawned: Dagobert The monster species that never randomly spawned: special water nymph The monster species that never randomly spawned: !&e~T{fq The monster species that never randomly spawned: fallen shaman The monster species that never randomly spawned: ferral cat The monster species that never randomly spawned: gud wraith The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: lead bullet ((null)) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was never generated: ballista ((null)) The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 70) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 25) The RNG hath decreed that this item was generated more often: corona dragon scale shield (corona dragonhide shield, freq bonus 30) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 19) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 55) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 19) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of initialization failure (bootstrapped, freq bonus 7) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 14) The RNG hath decreed that this item was generated more often: evil variant (EVILHACK WITH EXTRA EVIL ADDED, freq bonus 8) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 9) The RNG hath decreed that this item was generated more often: Ludgera's jewel (white, freq bonus 3) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 15) The RNG hath decreed that this item was always generated cursed: Henrietta's jewel (violet) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: chrome scourge ((null)) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this item was always generated cursed: wimpiness (poofy) The RNG hath decreed that this trap was always invisible: item nastification trap The RNG hath decreed that this trap was generated more often: anoxic pit (freq bonus 7) Trap randomization happened for 1 in 77 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 555 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 3 Your sanity was 0 You had not decided on your sexuality yet You saw invisible You had infravision You had 1408 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of the Archomentals, Cryonax and the Elder Elemental Your deity was Cryonax The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could not have safely prayed (439) You survived Spells known in the end Name Level Category Fail Memory a - clairvoyance 3 + divine 3% 200% Techniques known in the end Name Level Status chained blitz 1X Prepared(0) elemental fist 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Weapons scimitar (curved sword) Scrolls scroll of earth (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of healing (YOU DO NOT GO PAST AT ME) scroll of mana (NOTHING IS FAKE) scroll of phase door (SUDDNLY IT HOTHRAXXA HEA HUM) scroll of standard id (MA MILLOCOR) scroll of cure (PHYSIC STUNT DAMAGE SMALLERS) scroll of heal other (DEUTSCHLAND KANN KEIN DEUTSCH MEHR) * scroll of extra healing (MAYBE PROTECT FROM SERIOUS STATUS) * scroll of greater mana restoration (I REALIZE THAT GENOCIDE IS MEANT TO BE USED BY THE PLAYER ONLY) Spellbooks spellbook of clairvoyance (novel) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 stoats (1 created) 0 little dogs (1 created) 0 small gas spores (1 created) 0 easy piercers (1 created) 0 visor sewer rats (2 created) 0 giant garbage rats (1 created) 0 unexpected banners (1 created) 0 sub-gnomes (1 created) 0 hap snakes (1 created) a health trove 11 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 8 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new hidden elf 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Grand Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Basic] (max Master) (20 of 160) squeaking [Basic] (max Grand Master) (20 of 160) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (21 of 160) paddle [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) Goodbye Sanae the Dancer... You quit in The Dungeons of Doom on dungeon level 1 with 32 points, and 0 pieces of gold, after 89 moves. Killer: quit You were level 1 with a maximum of 12 hit points when you quit. Since you quit, the score list will not be checked.