\Z Player: Sabre2 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-04-24.21:31:05.ttyrec Time: (1556141465) Wed Apr 24 21:31:05 2019 \b [?1l>NetHack, Copyright 1985-2018  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.1 Unix, built May 6 09:59:49 2018.  See license for details. Restoring save file...--More--\*C-----|..<||...-.@..||.d.|+...|-----Sabre2 the Aspirant  St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1  $:4 HP:13(13) Pw:9(9) AC:7 Xp:1   Sabre2 the Aspirant  St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1  $:4 HP:13(13) Pw:9(9) AC:7 Xp:1  Hello Sabre2, the elven Priestess, welcome back to NetHack!Sabre2 the Aspirant  St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1  $:4 HP:13(13) Pw:9(9) AC:7 Xp:1  \(@.d\uN.@d.The little dog drops a gold piece.$d\7*..@.d\@.d.\_Q !##@.d.\=K@.The little dog picks up a gold piece...d\> 0##@#.\#@#\##@##\ #@#\2#@#\qn @#\_#@d\^!#@#.\? #@#\hd@##\'#d# o@\# o#@d\E o#@##\ר Pick an object.\ou \#\\\ \q \\,\@o an orc (goblin) [seen: infravision]\n?O o#@#dThe goblin throws a crude dagger!)\TGYou are hit by a crude dagger.#)Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:11(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:11(13) Pw:9(9) AC:7 Xp:1 @\wR# o#@)#d\ d#\r  o)d\g*#@k - a crude dagger.@#d\ Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:12(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:12(13) Pw:9(9) AC:7 Xp:1 d#\ϣ o@#d\  od#\t You kill the goblin!Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:12(13) Pw:9(9) AC:7 Xp:1 ##d\vA '+#@#d##\#@d##\F#@##d\#@##\s##@#\^#@#d#\jq #@#d#\ #@#d#\s#@#d#\#@#d#\`!##@#d#\&)Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:13(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:13(13) Pw:9(9) AC:7 Xp:1 @#d##\g' )##@#d#\a@d#\ɷ#@d#\ #@##\ #@##\ #@##\ #@#\#@#\G>#@#\f-.#@#\HR ##@#\#@##\=-----|.....@|.#|\6 #@#.\"#@#.\#@#...|\6L-@#.|.......|....-----\# '@..|.--\7E.@.\b .@\Y .@.\) .@\@.\ @.\JW.@#\|.@#\Y #@#\$d#@#\)?+##@###\ #@##\ #@\^ @#\#@#\6s@#\t@#d\' @.#d\n .@d##\x<You stop. Your little dog is in the way!#d\+ .@#\Z ##@d\t8d@You swap places with your little dog.d#\##d@\d##@#\5 R@dYou swap places with your little dog.d#\#d@\ d#@#\g ##@#\#d@#\#d@##\##@#d\vd@##\##@#\Td#@#\d@#\K;@dYou swap places with your little dog.d\@#d\ #@#\9#@d#\Dd@You swap places with your little dog.d#\\I@##\#@d#\rGd@You swap places with your little dog.d\d d##@#\#d#@#\% ##d@#\x#d@#\~ d#@#\i #d#@#\3, ##d@#\d#@#\ #d#@##\;u #d#@#\ #d#@#\ #d#@#\d #d#@#\P ##d@#\4d#@\ d#@#\} d@#\==@dYou swap places with your little dog.#d\s@d##\[ @d#\2 d#@#\e$##@##\'#d@\S d#@#\##@d\P#@d#..........|...----\6 B@##d........-----\d@You swap places with your little dog.#d--.....%||..|.|-\&| Qd#----.---+..@.||\*Q$#.d.@\%i .d@\# d.@.\_.@l - an orc corpse.m - a cursed food ration.@--More--\A bear trap closes on your foot!Sabre2 the Aspirant St:10 Dx:8 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:13(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:8 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:13(13) Pw:9(9) AC:7 Xp:1 Strained Sabre2 the Aspirant St:10 Dx:8 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:13(13) Pw:9(9) AC:7 Xp:1 Strained--More--\ uYou stagger under your heavy load. Movement is very hard.Sabre2 the Aspirant St:10 Dx:8 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:8(13) Pw:9(9) AC:7 Xp:1 Strained Sabre2 the Aspirant St:10 Dx:8 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:8(13) Pw:9(9) AC:7 Xp:1 Strained....d\nSYou don't have enough stamina to move..d.\You don't have enough stamina to move.Sabre2 the Aspirant St:10 Dx:8 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:9(13) Pw:9(9) AC:7 Xp:1 Strained Sabre2 the Aspirant St:10 Dx:8 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:9(13) Pw:9(9) AC:7 Xp:1 Strained.d....\PYou don't have enough stamina to move...d\n You don't have enough stamina to move...dSabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:9(13) Pw:9(9) AC:7 Xp:1 Strained Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:9(13) Pw:9(9) AC:7 Xp:1 StrainedYour leg feels better.--More--\$vqYou rebalance your load. Movement is still difficult.Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:9(13) Pw:9(9) AC:7 Xp:1 Stressed Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:9(13) Pw:9(9) AC:7 Xp:1 Stressedd..\ cYou don't have enough stamina to move.....d\cYou don't have enough stamina to move..d...\xMYou don't have enough stamina to move.d..\J vYou don't have enough stamina to move.Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:10(13) Pw:9(9) AC:7 Xp:1 Stressed Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:10(13) Pw:9(9) AC:7 Xp:1 Stressed....d\wIYou are caught in a bear trap..d.\(d...\.d.\K .d.\ .d.\0d..\5.Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:11(13) Pw:9(9) AC:7 Xp:1 Stressed Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:11(13) Pw:9(9) AC:7 Xp:1 Stressedd..\ d..\I.d.\ ..d.\ .d..\%..d\BuTYou stop. Your little dog is in the way!..d.\>KYou are caught in a bear trap..d.\[<Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:12(13) Pw:9(9) AC:7 Xp:1 Stressed Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:12(13) Pw:9(9) AC:7 Xp:1 Stressed..d.\p+ d...\ .d..\m?..d.\ ..d.\-..d.\RE;You finally wriggle free.d..\f +@^d...\i_ .d@...\w^@dYou swap places with your little dog.....d\k*@..d.\0,@.d..\U9 @.d..\a @.d...\a"This door is locked.\0This door is locked.\_vRYour load is too heavy to balance yourself for a kick.--More--\`\"This door is locked.\ӳ 0This door is locked.\+x 0This door is locked.\0This door is locked.\0This door is locked.\Q#!.@d..\@....d\O "This door is locked.\c0This door is locked.\+.@d..\@...d.\g "This door is locked.\0This door is locked.\"gb.@...dYour orc corpse rots away.\Rk.@Your movements are now unencumbered.Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:12(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:12(13) Pw:9(9) AC:7 Xp:1 d..\T .@..d\.@d.\1@d..\ )@..d\/#@.\U#@\Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:13(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:13(13) Pw:9(9) AC:7 Xp:1 #d@\#d@\a @d#\ @d#\%#d@#d\8A#d#@d#You hear some noises.\>!#d#@#\р #d#@\, d##@\5 #d#@\ d#@#\8#@#\ d#@#\A #@#\+ d@# \5#@d \1<@## \@d# \R@#d \ @d## \c @d# \@#d \6@##d \H@#d# \{ @#d## \/ @#d## \@d## \>@## \~ @d# \7 #d@# \C $d##@# \<1##d@## \vd#@ \ ##d@# \J#d@## \P d#@\#d#@#\##@\"This door is locked.\0This door is locked.\W~&d#@#\1d#@#\ #d@#\>$=@dYou swap places with your little dog.#d\B@#d#\]@#d#\@d#\ @#d\n)@d##\ؽ#@d\ d@#\Rd#@\` #d#@\6Zd#@\#d#@\.Q##d@\#d@\( #d@\W= #d@\d#@\##d@\ #d@\d#@\#d#@\@#d#\f@##d\# 'The door resists!#\2The door resists!d\)} `The door opens.-----.......dd\R'In what direction? \+lYou kick the jackal.The jackal bites!Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:11(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:11(13) Pw:9(9) AC:7 Xp:1 d#\3 tYou miss the jackal.The jackal bites!Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:10(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:10(13) Pw:9(9) AC:7 Xp:1 :#d\W rYou miss the jackal.The jackal bites!Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:9(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:9(13) Pw:9(9) AC:7 Xp:1 .d#\You kill the jackal!Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:9(13) Pw:9(9) AC:7 Xp:1 %d#\Lk--------........+.........:-@-#n - a jackal corpse.@##d\5}--|..|....:||......@...|--------|----#\+D@.dThe newt bites!Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:7(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:7(13) Pw:9(9) AC:7 Xp:1 !\\iYou miss the newt.d#The newt bites!Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:5(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:5(13) Pw:9(9) AC:7 Xp:1 "\mQYou kill the newt!Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:6(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:6(13) Pw:9(9) AC:7 Xp:1 d..|#\u .d@$\#d@..$\s..d@$\, .d@$\ ..@d%\/The door resists!..d(\w AThe door opens.-d.)\d.@.)\K .d-@)\ .d#@*\,-#d@*\$T #d@+\Nd##@+\,#d#@+\ "Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:7(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:4 HP:7(13) Pw:9(9) AC:7 Xp:1 #d@+\ #d$@,\ d#@,\2##d@-\pd.@-\rI@.Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:7(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:7(13) Pw:9(9) AC:7 Xp:1 $ - a gold piece..@d.\9 ;There is nothing here to pick up.1\5"d.@.2\ .d.@#2\> ..d@#2\ -d@#3\Y#d@##3\Fd#@#4\$#d#@4\p#d#@5\P8#d@#5\\IYou stop. Your little dog is in the way!Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:8(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:8(13) Pw:9(9) AC:7 Xp:1 d#5\~ d#@#6\ #d@#6\DE8You stop. Your little dog is in the way!d#6\ Q d#@#6\ d-@#7\vd@#.7\rA@dYou swap places with your little dog.-#d7\v .##@8\  .@8\_d.@8\R.d@.8\' .d@.8\ 9The door resists!d..9\I =The door opens..d-:\{Q0Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:9(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:9(13) Pw:9(9) AC:7 Xp:1 ..#@.d:\? !d#@-.:\` $.#@#.;\4#@#d.;\@#d#->\E#@#d>\Χ#@d->\ <You stop. Your little dog is in the way!d->\ JYou stop. Your little dog is in the way!d->\ Fd@You swap places with your little dog.#d?\0Vd#@?\d#-@?\ ##d.@?\% @#d.@\@d-.@\k.Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:10(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:10(13) Pw:9(9) AC:7 Xp:1 @..d@\*.@.d@\.@d.@\` -@.@\M\ #@@\i#@A\ #@A\ d#@C\Really save? [yn] (n) D\ E\Ƞ ##dF\{ 2#dYou hear a door open.K\ d#L\ #dM\RvC@dYou swap places with your little dog.d#N\x\@dYou swap places with your little dog.d##N\ ##dO\$Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:11(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:11(13) Pw:9(9) AC:7 Xp:1 @##dO\ @#d#O\k #dP\7> @d##P\q@d#P\@-dP\R# @d-#S\*There is a staircase up here.T\'@<..dY\p.@.dY\k Nd@You swap places with your little dog..dZ\1X)d..@Z\J/..d.@\\Pd.._\nv Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) `\U+--------------.............-##.............|##-----.............|###|..<|--------|-----###|...-####################..d.|###|...|#################-.@.|#-----######---.----.......|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ i`\dn this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  `\i If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--a\lj General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game a\|j 2commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor --More--e\|.c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Qe\.{ quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor --More--i\ w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment i\ , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: --More--j\PDM-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challanges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited j\Dlevels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down --More--j\v AM-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--l\\Sabre2 the Aspirant  St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1  $:5 HP:11(13) Pw:9(9) AC:7 Xp:1  ----------------------|.............-##|......####|.............|##-----|.....|###########|.............|###|..<||......####---------|-----###|...-####|.....|#####################..d.|##|......##############|...|-------#####################-.@.|##-----############-----.----#+........||.......^||........||........|----------n\v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) o\*+--------------.............-##.............|##-----.............|###|..<|--------|-----###|...-####################..d.|###|...|#################-.@.|#-----######---.----.......|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ io\Gn this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  o\d If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. --More--o\ʑGeneral commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game o\2commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor --More--o\e c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Qo\~ { quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor --More--p\vw wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment p\, pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: --More--q\M-? display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challanges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited q\levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down --More--t\vAM-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--t\Sabre2 the Aspirant  St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1  $:5 HP:11(13) Pw:9(9) AC:7 Xp:1  ----------------------|.............-##|......####|.............|##-----|.....|###########|.............|###|..<||......####---------|-----###|...-####|.....|#####################..d.|##|......##############|...|-------#####################-.@.|##-----############-----.----#+........||.......^||........||........|----------v\.dw\#Unknown command '^J'.w\i @.dy\/Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:12(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:12(13) Pw:9(9) AC:7 Xp:1 @.d.y\]@.d.y\, "@d...z\.d{\.<@d{\Z{..@.d{\@d.|\.@.d|\Q@#d.|\@d.|\ @##d|\ !@#.}\"@#d}\),@#d#.}\b@#d#}\ "Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:13(13) Pw:9(9) AC:7 Xp:1  Sabre2 the Aspirant St:10 Dx:9 Co:14 In:12 Wi:20 Ch:10 Chaotic Dlvl:1 $:5 HP:13(13) Pw:9(9) AC:7 Xp:1 @d#}\ύ @d#~\h @.-d~\ @.d-#~\..d~\D @.d..~\K @.d.\@...d\@..d\X.d\@d..\@...d\i @..d\~ @d..\s..d\@.d.\, ..@d\a ...@d\ >d@You swap places with your little dog..d\wn d..@\m.d.@\0.d.@\K.d..@\@.d@\ d..@\#a.d.@\.d.@\G .d|@\ .|@d\`2@d#\ȵ@d#\4@d#\@@d#\o @d#\- @d#\@d#\ @##d\d##\ 1 @d#\h @#d\b@#d#\L2#\}@#d#\G@#d#\ @#d#\O #d\) @d##\ؑ@#d\ @#d#\d#\@#d\ @d##\ @#d\.d#\@d#\Fm@#d\ @d#\So#d\@d#\}@d#\W~@#d\C#d\ @.d#\Gv @.d#\ @.d.#\Vod.\@..d\@d.\|.d\ .d@.\ "..d@\&..d@\P.d\CN..@d\dd..\ d...@\|*.d.@\`.d\d..@\^U..d.@\ d.\ .d@\@..@\?.\.d@\0~#d@\ ##d\ Ad@You swap places with your little dog.#d#\7 ##@d\pd#\ #d@\#d@\ #d\s #d@\C] d#@\#d\v##@d\ d#\0 d#@\ d#@\~##d#@\J#d\v#d@\, d#\A #d@\##@\(d\##@d\r Hd@You swap places with your little dog.#d\ "d#@\ ##\ "This door is locked.\:D0This door is locked.\fd\"This door is locked.\\0This door is locked.\˴ d#\5 d#@#\#@#d\ @#d#\c1@d#\"d\ @##\V@#d\U@##\F@#\) @#d\.7 &#@d##\d@#\Yd#@\#d#@\ '@.d.\H#@.\#@\#@\|-#@\ @#\ڔ@#\o@#\Y #@\S #@\#@\} d#@\z ##d#@\9 #d\_Kd#\! d#@#\d@#\$W=@dYou swap places with your little dog.d#\ \!@d#\ @#d\w @d#\ @d#\+ #d\_(@|#d\l.@d#\..@#\ .@\m:.@\~@.\F .d.@\j@.d.\w7 @.d.\T !.@d.\kL.d.\3pd-@\Pd.d#@\ -d\ d#@\t #d@\ #d#\'d#@##x\!%#d@#\}&#dx\ 3##@You hear some noises.\ex\x###@\wq (###d#@\; #.@\ d.\R..d@\R..d@\hx.d\ .@d\ @-.d\f @#d.\2.d\@#.\@#d.\( d#-\xb #d\a #@d#\(V8d@You swap places with your little dog.d#\I#d#@\d#\@d##d@\Qd-@\a #d\ # -d@\ d...@\[d.\..d\6.d.\fReally save? [yn] (n) \*K ?Saving...Be seeing you...