OPTIONS=showexp,showscore,time,color,autopickup,number_pad,fixinv,extmenu OPTIONS=autodig,autoquiver,fruit:death,boulder:0 OPTIONS=msg_window:full,sparkle,standout OPTIONS=lit_corridor,pickup_burden:U,pickup_thrown,pickup_types:$?!/ OPTIONS=hilite_pet,runmode:walk OPTIONS=scores:o 10a 10t OPTIONS=statuscolors,menu_glyphs STATUSCOLOR=HP%100:lightgreen STATUSCOLOR=HP%80:yellow STATUSCOLOR=HP%60:orange STATUSCOLOR=HP%40:red STATUSCOLOR=HP%20:lightmagenta STATUSCOLOR=HP%14:lightmagenta&inverse STATUSCOLOR=Pw%100:lightgreen STATUSCOLOR=Pw%80:yellow STATUSCOLOR=Pw%60:orange STATUSCOLOR=Pw%40:red STATUSCOLOR=Pw%20:lightmagenta STATUSCOLOR=Burdened:lightcyan STATUSCOLOR=Stressed:orange STATUSCOLOR=Strained:red STATUSCOLOR=Overtaxed:lightmagenta STATUSCOLOR=Overloaded:lightmagenta&inverse STATUSCOLOR=Brd:lightcyan STATUSCOLOR=Ssd:orange STATUSCOLOR=Snd:red STATUSCOLOR=Otd:lightmagenta STATUSCOLOR=Old:lightmagenta&inverse STATUSCOLOR=Satiated:yellow STATUSCOLOR=Hungry:orange STATUSCOLOR=Weak:red STATUSCOLOR=Fainting:lightmagenta STATUSCOLOR=Fainted:lightmagenta&inverse STATUSCOLOR=Starved:red&inverse STATUSCOLOR=Sat:yellow STATUSCOLOR=