Db Player: RubberRat Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-03-30.18:09:05.ttyrec Time: (1648663745) Wed Mar 30 18:09:05 2022 Dbl EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. Db WShall I pick a character's race, role, gender and alignment for you? [ynq] œDbVyÜDbJqNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--ĜDb +Ŀ$?D@$ĜDbO [RubberRat the Cheekstroker ] St13 Dx8 Co13 In9 Wi9 Ch11 WomMayFemCha Dlvl:1 $0 HP 14(14)  Pw 7(7)  AC8 Exp1 T1  It is written in the Book of George Clooney:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god George Clooney seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Cheekstroker, have been heralded from birth as the instrument of George Clooney. You are destined to recover the Amulet fĜDb or your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with George Clooney!--More--ȜDb`RȜDbY+ȜDb,uHello RubberRat, welcome to SlashEMExtended! You are a chaotic female maymes Womanizer.--More--ʜDb$2You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--˜DbuI Message of the day: For the time being, SLEX is still available on this public server. The developer reserves the right to retire development at any point, though. --Amy--More--˜Db ˜Dbo[RubberRat the Cheekstroker ] St13 Dx8 Co13 In9 Wi9 Ch11 WomMayFemCha  14(14)  Pw 7(7)  AC8 Exp1 T1 Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy.--More--̜Dbm [RubberRat the Cheekstroker  14(14)  Pw 7(7) ̜Db9t +Ŀ$?D@$[RubberRat the Cheekstroker ] St13 Dx8 Co13 In9 Wi9 Ch11 WomMayFemCha Dlvl:1 $0 HP 14(14)  Pw 7(7)  AC8 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) ќDb y Weapons a - an uncursed +0 rose whip (weapon in hand) {6} Armor b - a cursed -3 kyrt shirt (being worn) {2} c - an uncursed +3 pair of elvis shoes (being worn) {8} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Rings d - an uncursed +5 ring of adornment {0} Gems e - 3 cursed +0 Verena's jewels {0}(end) ֜Db]) Do you want to see your attributes? [ynq] (n) ؜DbiyFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: hallu party. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 20. Implant identification only worked 1 times out of 33. Armor identification only worked 15 times out of 34. Spellbook identification only worked 2 times out of 12. Tool identification only worked 5 times out of 7. Scroll drop chance was reduced to 85%. Ring drop chance was reduced to 99%. Wand drop chance was reduced to 96%. Potion drop chance was reduced to 96%. Weapon drop chance was reduced to 93%. Tool drop chance was reduced to 89%. Food drop chance was reduced to 99%. Shop item generation was reduced to 84%. Musable item generation frequency had a negative bias of 23%. Mons؜Dbݱter death drops spawned with only 94% chance. Mastering the following skill taught you the hidden power: implants. The following skill could not be trained at all: hammer. The following skill was trained at half the usual rate: occult spells. The following skill was trained at one fifth the usual rate: martial arts. The following skill was limited to basic proficiency: shuriken. The following skill was limited to skilled proficiency: long sword. The following skill became untrainable if you tried to train it too early: matter spells (turn 36). The following skill became untrainable after a while: gun control (turn 56107). The following skill became harder to train at higher skill levels: bow. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 89157. Monster spawn increase had reac؜Db/hed its maximum at turn 197050. In this game, Eevee's evolution was umbreon. Your limit for ascension was at turn 981520. The monster class that cannot be genocided was mummy. The monster species that was spawned more often: Spectral Kop (freq bonus 3). --More--DbfkThe monster species that was spawned more often: psycho guard (freq bonus 6). The monster species that was spawned more often: brown worm (freq bonus 2). The monster species that was spawned more often: platinum force patch (freq bonus 12). The monster species that was spawned more often: forest giant (freq bonus 20). The monster species that was spawned more often: visitable presidium saudi (freq bonus 48). The monster species that was spawned more often: abyss animal (freq bonus 6). The monster species that was spawned more often: orogeny garth (freq bonus 4). The monster species that was spawned more often: stone mold (freq bonus 1). The monster species that was spawned more often: dragonkin broodmaster (freq bonus 8). The monster species that was spawned more often: giant toad (freq bonus 2). The monster species that was spawned more often: drone warp patch (freq bonus 36). The monster species that was spawned more often: gas tDbkurret (freq bonus 8). The monster species that was spawned more often: lightlich (freq bonus 2). The monster species that was spawned more often: overembellished scourged (freq bonus 6). The monster species that was spawned more often: clingy benign cancer (freq bonus 10). The monster species that was spawned more often: phase patch (freq bonus 15). The monster species that was spawned more often: domestic lurking play figure (freq bonus 16). The monster species that was spawned more often: train (freq bonus 4). The monster species that was spawned more often: duller freezer (freq bonus 2). The monster trait that was more common: monsters of small size (freq bonus 4). The monster trait that was more common: monsters that have breath attacks (freq bonus 6). The monster trait that was more common: monsters that can control teleport (freq bonus 4). The monster trait that waDbms more common: monsters that count as orc (freq bonus 4). The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 1). The monster species that was never randomly spawned: shooter turret. The monster species that was never randomly spawned: backer serval. The monster species that was never randomly spawned: chemical mushroom. The monster species that was never randomly spawned: persian vapors. The monster species that was never randomly spawned: Kristin. The monster species that was never randomly spawned: octarine mushroom. The monster species that was never randomly spawned: drowning soul. The monster species that was never randomly spawned: vessel monopolistic. The monster species that was never randomly spawned: female hull. The monster species that was never randomly spawned: hamm rat. The monster class that was always generated with extra speed: ant or other insect. The RNG hath decreedDb9m  that this item was never generated: simeout stone (gray). The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 21). The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 9). The RNG hath decreed that this item was generated more often: particle cannon (commanded, freq bonus 16). The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 6). --More--Db4The RNG hath decreed that this item was generated more often: rogues gloves (boiled gloves, freq bonus 8). The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 10). The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 7). The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 23). The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 26). The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 2). The RNG hath decreed that this item was generated more often: loricated cloak ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 2). The Db5RNG hath decreed that this item was generated more often: automatic katana ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 2). The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: implant of pumping (shaven, freq bonus 5). The RNG hath decreed that this item was generated more often: implant of your momma (sniffer, freq bonus 6). The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 26). The RNG hath decreed that this item was always generated cursed: radioactive undergarment (Db6(null)). The RNG hath decreed that this item was always generated cursed: stun monster (shivering). The RNG hath decreed that this item was always generated cursed: knock (pink). The RNG hath decreed that this item was always generated cursed: club ((null)). The RNG hath decreed that this item was always generated cursed: ice beam (nebulous). The RNG hath decreed that this item was always generated cursed: stygian pike ((null)). The RNG hath decreed that this item was always generated cursed: knout ((null)). The RNG hath decreed that this item was always generated cursed: lizard scale mail ((null)). The RNG hath decreed that this item was always generated cursed: selfdestruct (silly). The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS). The RNG hath decreed that this trap was always invisible: ceiling collapse trap. The RNG hath decreed that this trap was generated more often: tech trap (Db6$freq bonus 2). Trap randomization happened for 1 in 470 traps. Traps were spawned invisible 1 times in 85. Traps were extra hard to find 4% of the time. Next attribute increase check would have come at turn 1903. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You had the following problem: Walls are blue, and walking into them hurts you. (0). --More--Db_6FYou were possessed by the ghost of Verena. (0). You had not decided on your sexuality yet. You had 1500 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 20 spells. You could not have safely prayed (294). You survived. --More--Dbs+Ŀ$?D@$Db#t'[RubberRat the Cheekstroker ] St13 Dx8 Co13 In9 Wi9 Ch11 WomMayFemCha Dlvl:1 $0 HP 14(14)  Pw 7(7)  AC8 Exp1 T1 Do you want to see your discoveries? [ynq] (n) Db+ y Discoveries  Armor elvis shoes (thigh boots) Scrolls scroll of healing (FLEECY BOUFFANT COLORS) scroll of mana (VIRUS INFECTION DETECTED) scroll of phase door (BUSTER HYMEN) scroll of standard id (WHEN WILL BETAIGOIZE EXPLODE) scroll of cure (YASD GUARANTEED OR YOUR MONEY BACK) scroll of heal other (BITHOURARA ASOUEMARA) * scroll of extra healing (DICKOMIXTIO) * scroll of greater mana restoration (SHOW THE FUCKING STATUS ALREADY) Rings ring of adornment (shiny) Gems Verena's jewel (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) Db D [RubberRat the Cheekstroker ] St13 Dx8 Co13 In9 Wi9 Ch11 WomMayFemCha Dlvl:1 $0 HP 14(14)  Pw 7(7)  AC8 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n) Dby Vanquished creatures:  0 trermlaines (1 created) 0 unknifolds (1 created) 0 dmg vortices (1 created) 0 eroticloudies (1 created) 0 New Kops (1 created) 0 novice mechanics (1 created) 0 dbl claw hulks (1 created)  7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--Db~Do you want to see your conduct? [ynq] (n) Db Fy Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--Db5x Goodbye RubberRat the Womanizer... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 14 hit points when you quit.--More--Dbo  DbJ7 Since you quit, the score list will not be checked.