RubberRat, chaotic male bossrusher Necromancer ------------ -- #####|........##.#.| #,,,,-..<## # ... ######,,,,-.-+--###-##.### ##,,,,,,,,##,,,,,,,,,,,,,,# -------,, ##,,###,,## ####,--.------|-- ---.....---,,,,, `,#######,...........| |..%---...-,,,, ,,,,,,,,,,|..........| |...| |.@.|,,# ,####,,,,,|..........| |...| |..S|,, . |..........| |...-[-....`# ------------ -(-.....-|-, -------,, [RubberRat the Gravedigger] St5 Dx11 Co7 In13 Wi5 Ch5 NecBosMalCha Dlvl:2 $1 HP-1(24) Pw19(19) AC9 Exp1 T223 Latest messages ( a useful item (pick-axe, key, lamp...) (whistle embedded in a wall) The farting brat hits you! [-1 -> 23] You kill the farting brat! You see here an uncursed farting brat corpse {1450}. There is a wall in the way! You hear a door open. Pick an object. Unknown direction: ''' (use hjkl or .). S a snake (large snake) (base level 8) Accessing Pokedex entry for large snake... Base statistics of this monster type: Base level = 8, difficulty = 10, AC = 0, magic resistance = 0, alignment 0. Fast (15). Normal generation, with frequency 5. Resists poison. Conveys poison resistance. Genocidable, carnivorous, poisonous swimmer. Origin: Castle of the Winds. Is a valid polymorph form. Attacks: 2d8, bite - drains strength The large snake bites you! [-6 -> 17] You hit the large snake! The large snake is lightly wounded. The large snake bites you! [-7 -> 10] You hit the large snake! The large snake is moderately wounded. The large snake bites you! You die... Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 13 You carried 0 sins You could not have this property at all: confusion resistance You could not have the double effect of this property: scent view Scroll identification only worked 100 times out of 133 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 30 Armor identification only worked 15 times out of 16 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 42% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 91% Wand drop chance was reduced to 99% Armor drop chance was reduced to 95% Food drop chance was reduced to 99% Shop item generation was reduced to 87% Mastering the following skill taught you the hidden power: dagger The following skill could not be trained at all: riding The following skill was trained at half the usual rate: protection spells The following skill was limited to skilled proficiency: memorization The following skill became untrainable after a while: implants (turn 32918) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 54451) Sticky curses were more common by 5% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32149 Monster spawn increase reached its maximum at turn 119760 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1183996 The monster class that cannot be genocided was xorn The monster species that spawned more often: cloll (freq bonus 6) The monster species that spawned more often: protection stealer (freq bonus 2) The monster species that spawned more often: janitor unbeliever (freq bonus 24) The monster species that spawned more often: trusted polygonal (freq bonus 12) The monster species that spawned more often: ivory fungus (freq bonus 24) The monster species that spawned more often: least daemon (freq bonus 4) The monster species that spawned more often: abnormal force patch (freq bonus 6) The monster species that spawned more often: ochre naga hatchling (freq bonus 18) The monster species that spawned more often: snow tiger (freq bonus 12) The monster species that spawned more often: shockstorm giant (freq bonus 1) The monster species that spawned more often: evasive enclave soldier (freq bonus 10) The monster species that spawned more often: drenched balustrade plumelet (freq bonus 2) The monster species that spawned more often: Eurynome (freq bonus 18) The monster species that spawned more often: jish (freq bonus 2) The monster species that spawned more often: astringe esoteric (freq bonus 40) The monster species that spawned more often: stoa (freq bonus 1) The monster species that spawned more often: Samuel (freq bonus 2) The monster species that spawned more often: auto rocky (freq bonus 6) The monster species that spawned more often: 5SZ+Jk/;^