RubberRat, chaotic male bossrusher Knight ###------------------------- #`,,...(....................| -------# -----------,##|........................ |.$..w@,# |.........|,# |.........../...........| |.....|,,##------ |.........|,# |.......................| -.{>..|#,,,.....| |.......<..%# |.......................| |.....|###,|.[..| |.........|## |......................?|#-.-|--- |....| |.........|###--.----------------------,,,,,# .....| |..........,,,,,,,,,,,,,,,},,,,,,,,,,,,,#,`,##,,###|....- |.........|####,,,###------.-|-------------,,,,,,,,-....| |.........| ##,###|.....................,,######|....| |.........| #,,,,+................%...|#,, +....| ----------- #####|....................| ------ |......#.............| |.................{..| |..................... ---------------------- [RubberRat the Esquire] St13 Dx4 Co7 In6 Wi7 Ch6 KniBosMalCha Dlvl:2 $109 HP-40(39) Pw32(32) AC-5 Sn0 Exp3 T587 Par Latest messages Pick an object. , a corridor or a lit corridor (corridor) There is a wall in the way! (2x) 7 gold pieces. You see here an orcish ring mail {100}. You just miss the coin from the dirt. The great wyrm of power breathes poison gas! The blast of poison gas hits you! [-11 -> 22] The blast of poison gas bounces! Pick an object. $ a pile of coins (coin from the dirt) (base level 0) Accessing Pokedex entry for coin from the dirt... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Almost immobile (2). Normal generation, with frequency 1. No resistances. Leaves no corpse. Genocidable, breathless, amphibious, carnivorous mindless. Is a valid polymorph form. Attacks: 1d2, bite - bad effect Pick an object. w a worm (frenzied great wyrm of power) (base level 85) Accessing Pokedex entry for great wyrm of power... Base statistics of this monster type: Base level = 85, difficulty = 75, AC = -16, magic resistance = 100, alignment 0. Fast (15). Normal generation, with frequency 1. Uncommon (by factor 2). Uncommon (by factor 3). Uncommon (by factor 7). Resists fire, cold, sleep, disintegration, electricity, poison, acid, level drain, death magic, hits as a +1 weapon. Conveys fire, cold, disintegration, electricity, poison, acid resistances. Big, not genocidable, carnivorous, regenerating, reflecting. Magic resistant. Origin: Angband. Is a valid polymorph form for monsters only. Attacks: 8d12, claw (punch, hit, etc.) - ordinary physical 8d12, claw (punch, hit, etc.) - ordinary physical 10d14, bite - ordinary physical 10d14, bite - ordinary physical 10d14, breath - random effect The great wyrm of power breathes sleep gas! The blast of sleep gas hits you! The blast of sleep gas bounces! The blast of sleep gas hits you! The great wyrm of power claws you! You die... Your inventory Weapons a - an uncursed +1 long sword {16} b - an uncursed +0 lance {75} r - a cursed -2 long sword (weapon in hand) {16} Armor c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles g - 29 uncursed apples {0} h - 30 uncursed carrots {0} o - 4 uncursed cherries {0} p - an uncursed fortune cookie {0} q - an uncursed pancake {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Wands t - an uncursed wand of digging (0:6) {0} u - an uncursed wand of cancellation (0:1) {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 131 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 91% chance Ring drop chance was reduced to 96% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 98% Implant drop chance was reduced to 93% Potion drop chance was reduced to 93% Food drop chance was reduced to 97% Shop item generation was reduced to 87% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 85% chance Mastering the following skill taught you the hidden power: hammer The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: implants The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: claw The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: divination spells (turn 17) The following skill couldn't be trained before a certain turn number is reached: riding (turn 21490) The following skill became harder to train at higher skill levels: elemental spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 70117 Monster spawn increase reached its maximum at turn 166738 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 15967116 The monster class that cannot be genocided was orc The monster class that was spawned more often: dog or other canine (freq bonus 8) The monster species that spawned more often: reagent theatre (freq bonus 36) The monster species that spawned more often: bad demon (freq bonus 36) The monster species that spawned more often: force dwarf (freq bonus 36) The monster species that spawned more often: hammer orb (freq bonus 22) The monster species that spawned more often: nonreturnable grimacer (freq bonus 22) The monster species that spawned more often: nuclear winter bomb (freq bonus 28) The monster species that spawned more often: monkey (freq bonus 27) The monster species that spawned more often: combined mushroom (freq bonus 40) The monster species that spawned more often: deathly horseman (freq bonus 40) The monster species that spawned more often: skeletal spider (freq bonus 36) The monster species that spawned more often: muud orc (freq bonus 12) The monster species that spawned more often: magenta lichen (freq bonus 40) The monster species that spawned more often: dup taconite (freq bonus 9) The monster species that spawned more often: elf warlord (freq bonus 9) The monster species that spawned more often: interhemispheric referable (freq bonus 40) The monster species that spawned more often: nebulous boomer (freq bonus 30) The monster species that spawned more often: depowered stalk (freq bonus 20) The monster species that spawned more often: red starlit sky (freq bonus 30) The monster species that spawned more often: absolute jerk (freq bonus 20) The monster species that spawned more often: wimpy sky dragon (freq bonus 33) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 3) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 5) The monster trait that was more common: monsters that squeek (freq bonus 1) The monster trait that was more common: monsters that have no head (freq bonus 4) The monster trait that was more common: monsters whose attacks digest you (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 3) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 4) The monster species that never randomly spawned: kock imp The monster species that never randomly spawned: extravorpal bunny The monster species that never randomly spawned: evil patch minotaur The monster species that never randomly spawned: axonal deja The monster species that never randomly spawned: pentadactyl mercerize The monster species that never randomly spawned: trump turret The monster species that never randomly spawned: system failure The monster species that never randomly spawned: bovinity siphonic regularizer The monster species that never randomly spawned: shimmering draconian The monster species that never randomly spawned: twitching larvae The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: hide shield ((null)) The RNG hath decreed that this item was never generated: tech level up (suffous) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: implant of quota (assamic) The RNG hath decreed that this item was never generated: bobble hat (corona mask) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of magic control (celestial cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 3) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 8) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 7) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 19) The RNG hath decreed that this item was generated more often: nano pole ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 12) The RNG hath decreed that this item was generated more often: Wendy leather pumps (conundrum boots, freq bonus 14) The RNG hath decreed that this item was generated more often: lead box (metal box, freq bonus 10) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 8) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 21) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: ancus (stone polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of magic control (celestial cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of prosperity (brisk, freq bonus 5) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this trap was always invisible: dustbin trap The RNG hath decreed that this trap was generated more often: strew trap (freq bonus 6) Trap randomization happened for 1 in 824 traps Traps were spawned invisible 1 times in 97 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 1703 Strength training was 12 Dexterity training was 11 Wisdom training was 3 Constitution training was 33 Your sanity was 0 You had 1000 alla remaining You were paralyzed (-11) You had not decided on your sexuality yet You were prevented from having curse resistance (0) Your chance to block was 27% You had 1328 points of nutrition remaining You could jump You were ultra fast You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Manannan Mac Lir The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status turn undead 3X Prepared(0) healing hands 3X Prepared(0) shield bash 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * ancus (stone polearm) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * helmet (grimace helmet) * leather gloves (waxy gloves) * ichcahuipilli (thick undershirt) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cotton robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (etched helmet) * skullcap (transversal helmet) * flack helmet (shemagh) * crystal helm (plumed helmet) * mining helm (covered helmet) * field helm (steel helmet) * helm of safeguard (hairnet helmet) * war hat (meteosteel helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (volcanic gloves) * gauntlets of plugsuit (slit gloves) * commander gloves (clumsy gloves) * field gloves (cuddly gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (stroking boots) * field boots (camouflage patterned boots) * boots of safeguard (roman sandals) * Femmy stiletto boots (opera pumps) * Madeleine plateau boots (ugly boots) * Marlena hiking boots (climbing boots) * Anastasia dancing shoes (fin boots) * Jessica lady shoes (ankle strap sandals) * Solvejg mocassins (alloy boots) * Wendy leather pumps (mud boots) * Katharina platform boots (wooden clogs) * Elena combat boots (hot boots) * Thai combat boots (heavenly boots) * Elif sneakers (distancing boots) * Nadja buckled lady shoes (spider boots) * Sandra combat boots (dyke boots) * Natalje block heel sandals (sand-als) * Jeanetta girl boots (business shoes) * Yvonne girl sneakers (rainbow boots) * Maurah hugging boots (volcanic boots) * Meltem combat boots (heroine mocassins) * Sarah hugging boots (melded boots) * Claudia wooden sandals (living boots) * Ludgera hiking boots (flipflops) * Kati girl boots (fleecy boots) * Nelly lady pumps (unisex sneakers) * Eveline wedge sandals (failuncap shoes) * Karin lady sandals (femmy boots) * Juen peep-toes (battle boots) * Kristina platform sneakers (hiking boots) * Lou sneakers (chrome boots) * Almut sneakers (snow boots) * Julietta peep-toes (beautiful heels) * Arabella hugging boots (explosive boots) * Kristin combat boots (red sneakers) * Anna hugging boots (jade boots) * Ruea combat boots (radiant heels) * Dora combat boots (indoor shoes) * Marike sneakers (thick-soled boots) * Jette combat boots (roller boots) * Ina hugging boots (fleshy boots) * Sing platform boots (cuddle cloth boots) * Victoria combat boots (yellow sneakers) * Melissa wedge boots (side gore boots) * Anita lady pumps (flat-soled shoes) * Henrietta combat boots (3D-printed shoes) * Verena stiletto sandals (barefoot shoes) Scrolls scroll of healing (RESERVATROL IS SPELLED CORRECTLY) scroll of mana (DER SIGARD IHRE KEILABSAETZE HABEN KREPPSOHLEN MIT KLACK KLACK EFFEKT) scroll of phase door (DEATH TO CLEANERS) scroll of standard id (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) scroll of cure (HALLS OF MANDOS) scroll of heal other (CHUTZPAH) * scroll of extra healing (PORKMAN STREAKED SLEX AND THEN DECIDED TO MAKE IT BABY EASY) * scroll of greater mana restoration (FOX NAWAGU) Potions potion of invisibility (suffous) potion of gain energy (olive) potion of speed (gooey) potion called acid? (slimy) Wands wand of digging (brass) wand of cancellation (radioactive) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures a pack jackal 0 newly aircurrenters (1 created) a kobold a mud kobold an easy piercer a rabbit 0 giant garbage rats (1 created) a pony 0 great wyrms of power (1 created) an explode light 2 yellow growths (1 created) Moldoux, the Defenceless Mold a lewisian monster a low ooze a nausorn 0 shopkeepers (1 created) 0 coins from the dirt (1 created) a hola-hola blurter 18 creatures born. 14 creatures vanquished. 1 boss born. 1 boss vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 11 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 3 potions You zapped wands 6 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new bossrusher 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Basic] (max Expert) (21 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (9 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (31 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Fare thee well RubberRat the Knight... You died in The Dungeons of Doom on dungeon level 2 with 405 points, and 109 pieces of gold, after 587 moves. Killer: a monster (great wyrm of power), while sleeping You were level 3 with a maximum of 39 hit points when you died. You reached the 236th place on the top 10000 list. No Points Name Hp [max] 1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 2 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 3 1272670 ziratha-Poi-Dev-Mal-Cha died in One-eyed Sam's Market on level 28 [max 31]. Killed by a monster (elder astral elemental), while paralyzed by an engulfing monster. - [159] 234 420 Branyolo-Bar-Dev-Mal-Cha quit in The Dungeons of Doom on level 3. 54 [61] 235 418 tkirkby-Occ-Bac-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Grengor). - [45] *236 405 RubberRat-Kni-Bos-Mal-Cha died in The Dungeons of * Doom on level 2. Killed by a monster (great wyrm of power), while sleeping. - [39] 237 402 Branyolo-Cav-Dev-Mal-Cha quit in The Dungeons of Doom on level 2 [max 3]. 52 [52] 238 366 tkirkby-Occ-Alc-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (Mr. Siverek, the shopkeeper). - [32]