Ee,  Player: Rourke Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-01-27.18:01:55.ttyrec Time: (1706378515) Sat Jan 27 18:01:55 2024 EeO )0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. EeQ Restoring save file...Ee_W --More--EeY )(0lq(B+(0qqqq(B+(0qqk(B(0x~~~~~~~(Bd(0~x(B(0x~~~~~~(B%@(0~x(B(0~~~~~~~~~(Bd(0x(B(0mqqqqqqqqqj(BEe -[Rourke the Rambler ] St:10 Dx:9 Co:18 In:14 Wi:9 Ch:16 Neutral Dlvl:1 $:126 HP:10(10) Pw:2(2) AC:10 Xp:1/0 T:1Aloha Rourke, the human Tourist, welcome back to NetHack!--More--EeYou are lucky! Full moon tonight.[Rourke the Rambler ] St:10 Dx:9 Co:18 In:14 Wi:9 Ch:16 Neutral Dlvl:1 $:126 HP:10(10) Pw:2(2) AC:10 Xp:1/0 T:1Ee3> Coins $ - 126 gold pieces Weapons a - 33 +2 darts (at the ready) Armor Z - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - 8 uncursed food rations c - an uncursed tripe ration d - 2 uncursed tins of newt meat e - an uncursed egg Scrolls h - 2 blessed scrolls of magic mapping i - 2 uncursed scrolls of magic mapping Potions g - an uncursed potion of extra healing l - a blessed potion of extra healing Tools f - an expensive camera (0:86) k - an uncursed credit card(end) EeL (0lq(B+(0qqqq(B+(0qqk(B(0x~~~~~~~(Bd(0~x(B(0x~~~~~~(B%@(0~x(B(0~~~~~~~~~(Bd(0x(B(0mqqqqqqqqqj(B [Rourke the Rambler ] St:10 Dx:9 Co:18 In:14 Wi:9 Ch:16 Neutral Dlvl:1 $:126 HP:10(10) Pw:2(2) AC:10 Xp:1/0 T:1EeIn what direction? EeXEe>The dart hits the fox. T:2Ee*In what direction? EeEeֵYou kill the fox!/4 T:3)d(0~(BEeM /@<Ee8 yYou see here 2 +2 darts. T:4(0~(Bd(0~(BEe"5)@Ee"lj - 2 apples. T:5d@<Ee6@(0~(BEe3ORally picks up a +2 dart.d)EeVjRally drops a +2 dart. T:6)dEe?*(0~(B@EeC?pYou see here a +2 dart. T:7)dEe Ee ta - a +2 dart (at the ready). T:8@d(0~(BEeܚ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roomEeI} [true]  n - eight_bit_tty [false]  o - extmenu [false] (1 of 4)EeG[Rourke the Rambler ] St:10 Dx:9 Co:18 In:14 Wi:9 Ch:16 Neutral Dlvl:1 $:126 HP:10(10) Pw:2(2) AC:10 Xp:1/4 T:8(0lq(B+(0qqqq(B+(0qqk(B(0x~~~~~~(B@d(0~x(B(0x~~~~~~~(B<(0~x(B(0~~~~~~~~~~x(B(0mqqqqqqqqqj(BEEe  Coins $ - 126 gold pieces Weapons a - 32 +2 darts (at the ready) Armor Z - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - 8 uncursed food rations c - an uncursed tripe ration d - 2 uncursed tins of newt meat e - an uncursed egg j - 2 apples Scrolls h - 2 blessed scrolls of magic mapping i - 2 uncursed scrolls of magic mapping Potions g - an uncursed potion of extra healing l - a blessed potion of extra healing Tools f - an expensive camera (0:86) k - an uncursed credit card(end) GEe(0lq(B+(0qqqq(B+(0qqk(B(0x~~~~~~(B@d(0~x(B(0x~~~~~~~(B<(0~x(B(0~~~~~~~~~~x(B(0mqqqqqqqqqj(B [Rourke the Rambler ] St:10 Dx:9 Co:18 In:14 Wi:9 Ch:16 Neutral Dlvl:1 $:126 HP:10(10) Pw:2(2) AC:10 Xp:1/4 T:8GEe 1What do you want to drop? [$a-lZ or ?*] GEe GEeX hYou drop 2 apples. T:9d(0~(BHEe5%@HEenRally picks up a +2 dart. T:10(0~(BdHEeG 4@(0~(BHEe` uj - 2 apples. T:11d@(0~(BIEe)(0a(BIEezRally drops a +2 dart. T:12)(0~(BdIEe  T:13##@(0~~~~(B)d(0~~(B(0~(BJEe - T:14@(0a(B(0~(Bd(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(BJEeX T:15#@(0~(B)(0~~~(B(0~~~(Bd(0~(B(0~~~~~(B(0~(BKEe T:16(0a(B(0~~~~(B)@(0~~(Bd(0~(BKEei T:17d(0~(B(0~(B@KEet T:18)d(0~(B@KEeػ  T:19)d(0~(B@(0~(BLEe,@(0~(BLEenYou see here a +2 dart. T:20(0~(BdMEe T:21@)d(0~(B@(0~(BMEeM T:22d(0~(BMEe@(0~(BRally picks up a +2 dart. T:23d(0~~(B T:24@d(0~(BMEe@d(0~(BYou hear a chugging sound. T:25(0~(BdNEeOEeAutopickup: OFF.PEe XAutopickup: ON, for $?!*%="/+ objects, with some exceptions.QEeІ0Unknown command ' '.QEe @d@QEe lRally drops a +2 dart. T:26)dREe5@(0~(BREeyYou see here a +2 dart. T:27(0~(B(0~(BdREe( REe_ va - a +2 dart (at the ready). T:28@d(0~(BUEeW  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roomUEeX } [true]  n - eight_bit_tty [false]  o - extmenu [false] (1 of 4)VEe[+WEeH[Rourke the Rambler ] St:10 Dx:9 Co:18 In:14 Wi:9 Ch:16 Neutral Dlvl:1 $:126 HP:10(10) Pw:2(2) AC:10 Xp:1/4 T:28##(0lq(B+(0qqqqaqqk(B(0x(B@d(0~~~~~~~x(B(0x~~~~~~~(B<(0~x(B(0~~~~~~~~~~x(B(0mqqqqqqqqqj(BXEe^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) XEe+What do you want to name? [$a-lZ or ?*] YEeN*:What do you want to name these darts? ZEe$8 K[Ee[Ee # \EeDa\Eeۇ djust\Ee}2@What do you want to adjust? [a-lZ or ?*] \EecGAdjust letter to what [am-zA-Y] (? see used letters)? \Eeҿ GSwapping: d - 33 +2 darts named K (at the ready).]Eeq Coins $ - 126 gold pieces Weapons d - 33 +2 darts named K (at the ready) Armor Z - an uncursed +0 Hawaiian shirt (being worn) Comestibles a - 2 uncursed tins of newt meat b - 8 uncursed food rations c - an uncursed tripe ration e - an uncursed egg j - 2 apples Scrolls h - 2 blessed scrolls of magic mapping i - 2 uncursed scrolls of magic mapping Potions g - an uncursed potion of extra healing l - a blessed potion of extra healing Tools f - an expensive camera (0:86) k - an uncursed credit card(end) _Ee7f ##(0lq(B+(0qqqqaqqk(B(0x(B@d(0~~~~~~~x(B(0x~~~~~~~(B<(0~x(B(0~~~~~~~~~~x(B(0mqqqqqqqqqj(B [Rourke the Rambler ] St:10 Dx:9 Co:18 In:14 Wi:9 Ch:16 Neutral Dlvl:1 $:126 HP:10(10) Pw:2(2) AC:10 Xp:1/4 T:28aEe^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) aEeT+What do you want to name? [$a-lZ or ?*] aEeDWhat do you want to name this expensive camera? bEeoLbEe=  cEe KcEe dEeI^ What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) dEeN+What do you want to name? [$a-lZ or ?*] dEe4  Coins $ - 126 gold pieces Weapons d - 33 +2 darts named K (at the ready) Armor Z - an uncursed +0 Hawaiian shirt (being worn) Comestibles a - 2 uncursed tins of newt meat b - 8 uncursed food rations c - an uncursed tripe ration e - an uncursed egg j - 2 apples Scrolls h - 2 blessed scrolls of magic mapping i - 2 uncursed scrolls of magic mapping Potions g - an uncursed potion of extra healing l - a blessed potion of extra healing Tools f - an expensive camera named K (0:86) k - an uncursed credit card(end) fEe+##(0lq(B+(0qqqqaqqk(B(0x(B@d(0~~~~~~~x(B(0x~~~~~~~(B<(0~x(B(0~~~~~~~~~~x(B(0mqqqqqqqqqj(B [Rourke the Rambler ] St:10 Dx:9 Co:18 In:14 Wi:9 Ch:16 Neutral Dlvl:1 $:126 HP:10(10) Pw:2(2) AC:10 Xp:1/4 T:28What do you want to name this credit card? gEe|iKgEe% gEev9 Coins $ - 126 gold pieces Weapons d - 33 +2 darts named K (at the ready) Armor Z - an uncursed +0 Hawaiian shirt (being worn) Comestibles a - 2 uncursed tins of newt meat b - 8 uncursed food rations c - an uncursed tripe ration e - an uncursed egg j - 2 apples Scrolls h - 2 blessed scrolls of magic mapping i - 2 uncursed scrolls of magic mapping Potions g - an uncursed potion of extra healing l - a blessed potion of extra healing Tools f - an expensive camera named K (0:86) k - an uncursed credit card named K(end) kEe~##(0lq(B+(0qqqqaqqk(B(0x(B@d(0~~~~~~~x(B(0x~~~~~~~(B<(0~x(B(0~~~~~~~~~~x(B(0mqqqqqqqqqj(B [Rourke the Rambler ] St:10 Dx:9 Co:18 In:14 Wi:9 Ch:16 Neutral Dlvl:1 $:126 HP:10(10) Pw:2(2) AC:10 Xp:1/4 T:28mEe(1What do you want to drop? [$a-lZ or ?*] mEeOmEeYou drop an expensive camera named K (0:86). T:29(0~(BdnEeE T:30(d(0~(B@(0~(BnEe *@(0~(BnEee You see here an expensive camera named K (0:86). T:31(0~(BdpEe:RpEeRf - an expensive camera named K (0:86). T:32@(0~(BdqEe Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roomqEe} [true]  n - eight_bit_tty [false]  o - extmenu [false] (1 of 4)rEe a - fixinv [true]  b - force_invmenu [false]  c - goldX [false]  d - help [false]  e - herecmd_menu [false]  f - hilite_pet [true]  g - hilite_pile [true]  h - hitpointbar [true]  i - ignintr [false]  j - implicit_uncursed [true]  k - lit_corridor [false]  l - lootabc [false]  m - mail [true]  n - mention_walls [false]  o - menucolors [true]  p - menu_objsyms [false]  q - menu_overlay [true]  r - null [true]  s - perm_invent [false]  t - pickup_thrown [false]  u - pushweapon [false]  v - rest_on_space [false]  w - safe_pet [true]  x - showexp [true]  y - showrace rEe* [true]  z - showscore [false]  A - silent [true]  B - sortpack [true] (2 of 4)rEeu a - sparkle [true]  b - standout [false]  c - time [true]  d - tombstone [true]  e - toptenwin [false]  f - travel [true]  g - use_inverse [false]  h - verbose [true]  i - whatis_menu [false]  j - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Rourke]  role [Tourist]  race [human]  gender [female]  align [neutral]  catname [Martha]  dogname [Rally]  horsename [Yancey]  msghistory [20]  pettype [random]  windowtype [tty]  k - altkeyhandler rEew [unknown]  l - boulder [0]  m - disclose [ni na nv ng nc no]  n - fruit [junk bond] (3 of 4)rEe a - menustyle [full]  b - menu_headings [inverse]  c - msg_window [full]  d - number_pad [0=off]  e - packorder [$")[%?+!=/(*`0_]  f - paranoid_confirmation [pray Remove]  g - pickup_burden [stressed]  h - pickup_types [$?!*%="/+]  i - pile_limit [5]  j - runmode [run]  k - scores [3 top/2 around]  l - sortloot [loot]  m - statushilites [3 (on: highlight status for 3 turns)]  n - statuslines [2]  o - symset [DECgraphics, active]  p - roguesymset [default]  q - suppress_alert [(none)]  r - whatis_coord [none]  s - whatis_filter [none]   Other settings:  t - autopickup exceptions [(38 currently set)]  u - menu colors [(25 currently set)]  v - mesrEe tsage types [(29 currently set)]  w - status hilite rules [(39 currently set)] (4 of 4)tEe+tEe Do what?  a - add new autopickup exception l - list autopickup exceptions r - remove existing autopickup exception x + exit this menu(end) vEe#+ List of autopickup exceptions   Always pickup '<'; never pickup '>'  "< named K$"  "< Stormbringer"  "< Cleaver"  "< Magicbane"  "< (crystal ball|glass orb)"  "< figurine"  "< (fire|frost) horn"  "< horn of plenty"  "< unicorn horn"  "< drum of earthquake"  "<^a magic"  "< (smooth shield|shield of reflection)"  "< dragon scale(s| mail)"  "<(old|padded|riding|fencing) gloves"  "< gauntlets of (power|dexterity|fumbling)"  "<(buckled|combat|hiking|jungle|riding|snow|mud|elven|kicking|fumble|levitation|jumping|spe  "< elven cloak"  "< robe"  "< (alchemy smock|apron)"  "< cloak of (magic resistance|protection|displacement|invisibility)"  "<(faded pall|tattered cape|ornamental cope|opera cloak|piece of cloth)"  "<(plumed|etched|crested|visored) vEe$helm"  "<(cornuthaum|dunce cap|conical hat)"  "'  "< named K$"  "< Stormbringer"  "< Cleaver"  "< Magicbane"  "< (crystal ball|glass orb)"  "< figurine"  "< (fire|frost) horn"  "< horn of plenty"  "< unicorn horn"  "< drum of earthquake"  "<^a magic"  "< (smooth shield|shield of reflection)"  "< dragon scale(s| mail)"  "<(old|padded|riding|fencing) gloves"  "< gauntlets of (power|dexterity|fumbling)"  "<(buckled|combat|hiking|jungle|riding|snow|mud|elven|kicking|fumble|levitation|jumping|spe  "< elven cloak"  "< robe"  "< (alchemy smock|apron)"  "< cloak of (magic resistance|protection|displacement|invisibility)"  "<(faded pall|tattered cape|ornamental cope|opera cloak|piece of cloth)"  "<(plumed|etched|crested|visored) Ee3f helm"  "<(cornuthaum|dunce cap|conical hat)"  " rock[^<]*$"  "> flint stone[^<]*$"  "> loadstone[^<]*$"  ">^(a|[0-9]+)( cursed)?( gray)? stone(s)?"  "scroll (of|called) scare monster"  ">.*worthless"  ">.*rock"  ">.*glob"  ">.*corpse" (2 of 2)Ee[@ Do what?  a - add new autopickup exception l - list autopickup exceptions r - remove existing autopickup exception x + exit this menu(end) Ee + Remove which autopickup exceptions   Always pickup '<'; never pickup '>'  a - "< named K$"  b - "< Stormbringer"  c - "< Cleaver"  d - "< Magicbane"  e - "< (crystal ball|glass orb)"  f - "< figurine"  g - "< (fire|frost) horn"  h - "< horn of plenty"  i - "< unicorn horn"  j - "< drum of earthquake"  k - "<^a magic"  l - "< (smooth shield|shield of reflection)"  m - "< dragon scale(s| mail)"  n - "<(old|padded|riding|fencing) gloves"  o - "< gauntlets of (power|dexterity|fumbling)"  p - "<(buckled|combat|hiking|jungle|riding|snow|mud|elven|kicking|fumble|levitation|jumping  q - "< elven cloak"  r - "< robe"  s - "< (alchemy smock|apron)"  t - "< cloak of (magic resistance|protection|displacement|invisibility)"  u - "<(faded pall|tattered cape|orEel namental cope|opera cloak|piece of cloth)"  v - "<(plumed|etched|crested|visored) helm"  w - "<(cornuthaum|dunce cap|conical hat)"  x - " S T:37d@Ee ##@(0~(B(0~~~~~(B(0~(B(0~(B(0~(Bm - a potion of extra healing.EeL d - a +2 dart named K (at the ready). T:38@(0~(BdEe T:39#@d(0~~~~(B(0~~~(B(0~~~~~(BEeti T:40##@#d(0a(B(0~~(B(0~~(B(0~~~(BEe~  T:41d@##(0~(B(0~(B(0~(BEe LYou stop. Rally is in the way! T:42#Eebd@#(0~(BEe' T:43#EeW T:44(0lq(B+(0~(B(0x~~(B(0~~~(B(0~~(B(0~(B(0~(Bd#@# T:45(0qqq(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B$d##@#Ee1 T:46(0qqqq(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@d#Eeʐx(0qqqk(B(0~~(B(0~~~~x(B(0~~(B(0~~~~x(B(0x~~~(B(0~~~~~(B(0~~~(B(0~~(B[(0~(Bd(0~~(B(0q(B@(0q(B##The fox bites![Rourke the Rambler  ]  HP:9(10) Pw:2(2) AC:10 Xp:1/4 T:46The fox bites![Rourke the Rambler ]  HP:6  T:47Ee Ee} In what direction? Ee Ee Ee\ The dart named K misses the fox.dThe fox bites![Rourke the Rambler ]  HP:3  T:48d#Ee*In what direction? EeگEeEe QYou kill the fox!/8 T:49)Ee^>(0x(B(0~(B(0~~x(B(0x~~(B@(0~~~~x(B(0mqqq(B(0~(B(0qqqqqj(B#Eeu>d - 2 +2 darts named K (at the ready). T:50@dEeLe *(0~(B@Eede  $:129$ - 3 gold pieces. T:51(0~(B@dEe  T:52d(0~(B@(0~(B T:53(0~(Bd(0~(B@Eeب i T:54(0~(Bd(0~(B@Ee i T:55(0~(Bd(0~(B@EeK  T:56[d(0~(B@(0~(B@ T:57(0~(Bd $:129Ee17n T:58d@(0~(B(0~~(BEew@dEexoYou see here a bronze plate mail. T:59d(0~(BEe- [Rourke the Rambler ]  HP:4 T:60@d(0~(BEe„*d@EeQ T:61d(0~(BEew You have a little trouble lifting n - a bronze plate mail.@ Burdened--More--EevYour movements are slowed slightly because of your load. T:63(0~(Bd(0~(B(0~(Bd(0~(BEem# EewaEe; djustEe/`@What do you want to adjust? [a-nZ or ?*] Ee8 FAdjust letter to what [n-zA-Y] (? see used letters)? Ee06Moving: M - a bronze plate mail.Ee{ 7What do you want to put on? [*] Eed  AC:4 Xp:1/8 T:64 Burdened(0~(Bdd(0~(B T:65(0~(Bdd(0~(B(0~(BEee  T:67(0~~(Bd(0~(B(0~(Bd(0~(BEee (0~~(Bdd(0~(B T:68You finish your dressing maneuver.Eee  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roomEe } [true]  n - eight_bit_tty [false]  o - extmenu [false] (1 of 4)Eez a - fixinv [true]  b - force_invmenu [false]  c - goldX [false]  d - help [false]  e - herecmd_menu [false]  f - hilite_pet [true]  g - hilite_pile [true]  h - hitpointbar [true]  i - ignintr [false]  j - implicit_uncursed [true]  k - lit_corridor [false]  l - lootabc [false]  m - mail [true]  n - mention_walls [false]  o - menucolors [true]  p - menu_objsyms [false]  q - menu_overlay [true]  r - null [true]  s - perm_invent [false]  t - pickup_thrown [false]  u - pushweapon [false]  v - rest_on_space [false]  w - safe_pet [true]  x - showexp [true]  y - showrace Ee6{ [true]  z - showscore [false]  A - silent [true]  B - sortpack [true] (2 of 4)Ee a - sparkle [true]  b - standout [false]  c - time [true]  d - tombstone [true]  e - toptenwin [false]  f - travel [true]  g - use_inverse [false]  h - verbose [true]  i - whatis_menu [false]  j - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Rourke]  role [Tourist]  race [human]  gender [female]  align [neutral]  catname [Martha]  dogname [Rally]  horsename [Yancey]  msghistory [20]  pettype [random]  windowtype [tty]  k - altkeyhandler Ee [unknown]  l - boulder [0]  m - disclose [ni na nv ng nc no]  n - fruit [junk bond] (3 of 4)Eecd a - fixinv [true]  b - force_invmenu [false]  c - goldX [false]  d - help [false]  e - herecmd_menu [false]  f - hilite_pet [true]  g - hilite_pile [true]  h - hitpointbar [true]  i - ignintr [false]  j - implicit_uncursed [true]  k - lit_corridor [false]  l - lootabc [false]  m - mail [true]  n - mention_walls [false]  o - menucolors [true]  p - menu_objsyms [false]  q - menu_overlay [true]  r - null [true]  s - perm_invent [false]  t - pickup_thrown [false]  u - pushweapon [false]  v - rest_on_space [false]  w - safe_pet [true]  x - showexp [true]  y - showrace Eee [true]  z - showscore [false]  A - silent [true]  B - sortpack [true] (2 of 4)Ee a - sparkle [true]  b - standout [false]  c - time [true]  d - tombstone [true]  e - toptenwin [false]  f - travel [true]  g - use_inverse [false]  h - verbose [true]  i - whatis_menu [false]  j - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Rourke]  role [Tourist]  race [human]  gender [female]  align [neutral]  catname [Martha]  dogname [Rally]  horsename [Yancey]  msghistory [20]  pettype [random]  windowtype [tty]  k - altkeyhandler Ee [unknown]  l - boulder [0]  m - disclose [ni na nv ng nc no]  n - fruit [junk bond] (3 of 4)Ee  a - menustyle [full]  b - menu_headings [inverse]  c - msg_window [full]  d - number_pad [0=off]  e - packorder [$")[%?+!=/(*`0_]  f - paranoid_confirmation [pray Remove]  g - pickup_burden [stressed]  h - pickup_types [$?!*%="/+]  i - pile_limit [5]  j - runmode [run]  k - scores [3 top/2 around]  l - sortloot [loot]  m - statushilites [3 (on: highlight status for 3 turns)]  n - statuslines [2]  o - symset [DECgraphics, active]  p - roguesymset [default]  q - suppress_alert [(none)]  r - whatis_coord [none]  s - whatis_filter [none]   Other settings:  t - autopickup exceptions [(38 currently set)]  u - menu colors [(25 currently set)]  v - mesEe tsage types [(29 currently set)]  w - status hilite rules [(39 currently set)] (4 of 4)Ee +Ee Select encumbrance level:  u - unencumbered b - burdened s - stressed n - strained t - overtaxed l - overloaded(end) Ee+(0lqqqqqqqqqqqk(B+(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0~~~~~~~(Bd(0~(B@d(0~x(B[Rourke the Rambler ] St:10 Dx:9 Co:18 In:14 Wi:9 Ch:16 Neutral Dlvl:1 $:129 HP:4(10) Pw:2(2) AC:4 Xp:1/8 T:68 Burdened(0lqqqqqqqqqqqk(B+(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0~~~~~~~(Bd(0~(B@d(0~x(B(0x~~~~~~~~~~~x(B(0mqqqq~qqqqqqj(B############(0lqaqqqqaqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~(B