Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-02-29 03:56:20, ended 2024-02-29 08:15:14. Rourke, neutral female human Tourist #############----- ---------------- ---------------- #-------- #|...| |...............# |..........<...| #|.<....| #|...| |..............|# |...............########|....... ##|...| #...............|# |..............| |......| #|.(.| #--|-------------# |..............| |......| #|...| ###### # # ---------+--|--- |....{.| #|...-# # # # # #### #.......| #-|---# ###### ## # ### #-.------ ######0####------.- # ## [ ###### # ###|....{.| # ### # # # ##|......| ## -.-|- # ### # ##|......| # |...-####### ### # # # ##|......| # # |...| -|----|---|-.--#####.....(.| #--.-- |.|^| |..........>..|# #-------- ########-...| |...| |.............|# ################# #|...| |...| |.............|# #-...| ----- |..............# ----- --------------- Rourke the Peregrinatrix St:25 Dx:16 Co:18 In:14 Wi:14 Ch:18 Neutral Dlvl:6 $:193 HP:66(66) Pw:55(55) AC:-8 Xp:11/14920 T:25220 Latest messages: You are hit by a boulder! With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! A mysterious force prevents you from teleporting! You see here 38 rocks. You swap places with your yellow dragon. Where do you want to travel to? (For instructions type a '?') What do you want to use or apply? [fhiklswxzDH or ?*] w You produce a strange whistling sound. You descend the stairs. Where do you want to travel to? (For instructions type a '?') This door is locked. What do you want to use or apply? [fhiklswxzDH or ?*] k In what direction? j Unlock it? [yn] (n) y You succeed in unlocking the door. The door opens. In what direction? k The door closes. What do you want to use or apply? [fhiklswxzDH or ?*] k In what direction? k Lock it? [yn] (n) y You succeed in locking the door. You descend the stairs. Where do you want to travel to? (For instructions type a '?') You descend the stairs. Where do you want to travel to? (For instructions type a '?') You see here an arrow. You descend the stairs. You hear bubbling water. Where do you want to travel to? (For instructions type a '?') What do you want to rub? [lL or ?*] ? You now wield a blessed magic lamp named K (lit). Nothing happens. What do you want to rub? [lL or ?*] l In a cloud of smoke, a djinni emerges! The djinni speaks. "I am in your debt. I will grant one wish!" You may wish for an object. For what do you wish? blessed greased fixed eye of the aethiopica For a moment, you feel something in your hands, but it disappears! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins $ - 193 gold pieces Weapons c - a blessed +0 elven dagger named K d - 3 +0 elven daggers named K +0 (at the ready) a - the rustproof +0 Magicbane b - a +0 silver saber named K Armor V - an uncursed very rusty +0 pair of gauntlets of power (being worn) B - an uncursed +0 pair of high boots (being worn) X - a blessed rotted +4 small shield (being worn) C - a blessed +2 dwarvish cloak (being worn) M - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles E - an uncursed tripe ration G - an uncursed egg Rings T - an uncursed ring of free action named K R - an uncursed +1 ring of protection named K (on left hand) Wands H - a wand of magic missile named W (0:2) D - a wand of sleep (0:5) z - a wand of teleportation named W (0:0) Tools i - an uncursed sack named K containing 17 items f - an expensive camera named K (0:88) w - an uncursed magic whistle named K l - a blessed oil lamp named K (lit) (weapon in hand) k - an uncursed skeleton key named K s - an uncursed stethoscope named K x - an uncursed towel named K h - a +0 unicorn horn named K pfc Gems/Stones K - 2 uncursed rubies L - an uncursed luckstone Contents of the sack named K: a blessed +1 mummy wrapping named A 4 uncursed food rations 4 uncursed tripe rations an uncursed tripe ration an uncursed lichen corpse an uncursed lizard corpse an uncursed scroll of create monster an uncursed spellbook of force bolt an uncursed potion of monster detection an uncursed ring of teleport control an uncursed ring of levitation named I a wand of digging named W (0:7) a wand of digging named W (0:5) a wand of magic missile named W (0:7) a cursed wand of magic missile named W (0:7) a +0 pick-axe named I an uncursed amethyst stone Rourke the Tourist's attributes: Background: You were a Peregrinatrix, a level 11 female human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 25220 turns ago. You had 14920 experience points, 5080 more were needed to attain level 12. Basics: You had all 66 hit points. You had all 55 energy points (spell power). Your armor class was -8. Your wallet contained 193 zorkmids. Autopickup was on for '$?!*%="/+', with exceptions. Final Characteristics: Your strength was 25 (base:15, innate limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a tool. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You were telepathic. You had automatic searching. You were invisible. You could teleport. You had a small defense bonus (+4). You were protected. You were fast. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a vampire lord 4 shopkeepers the Oracle a golden naga a vampire a watch captain a giant mimic a long worm 4 large mimics a baby purple worm a couatl a stalker an air elemental 2 giant mummies a winter wolf 4 small mimics 2 warhorses 3 xans 2 ettin mummies 6 trolls a sasquatch a wood golem 2 gelatinous cubes a pyrolisk 2 freezing spheres a flaming sphere 5 shocking spheres a large cat a tiger a dwarf king 2 tengu an ochre jelly 2 leocrottas a mountain centaur a stone giant 2 elf mummies 2 human mummies a red naga 2 pythons 2 cobras 6 wraiths 3 carnivorous apes an ettin zombie a Grey-elf 4 watchmen a succubus an incubus 4 giant beetles 4 quivering blobs 3 wolves 4 winter wolf cubs 4 lynxes 2 panthers 2 spotted jellies 7 leprechauns an orc-captain 2 iron piercers 4 mumakil 3 giant spiders 2 vampire bats 2 forest centaurs 3 gnome kings an orc mummy 5 brown puddings 4 rust monsters 2 owlbears 2 gold golems a werewolf 4 lizards 5 chickatrices a dingo a dog a housecat 4 jaguars 2 dwarf lords 4 blue jellies a white unicorn 3 black unicorns 2 dust vortices a raven 3 plains centaurs a gnome mummy 4 snakes 7 human zombies 2 rope golems 2 Woodland-elves 5 soldier ants 2 bugbears an imp 5 quasits 2 wood nymphs 3 water nymphs 2 mountain nymphs 6 Uruk-hai an orc shaman 3 rock piercers 8 rock moles 2 ponies 5 fog clouds 4 yellow lights a shrieker 3 violet fungi 14 gnome lords 8 gnomish wizards 4 kobold mummies a red naga hatchling a black naga hatchling 5 guardian naga hatchlings 3 elf zombies a ghoul a straw golem 3 baby crocodiles 7 giant ants a little dog 3 floating eyes 21 dwarves a homunculus 3 kobold lords 3 kobold shamans 11 hill orcs 14 rothes 2 rabid rats a monkey 6 orc zombies 6 dwarf zombies a wererat 2 werejackals 6 iguanas 4 killer bees 3 acid blobs 3 coyotes 2 gas spores 7 hobbits 2 large kobolds 4 hobgoblins 3 giant rats 7 cave spiders 3 brown molds 2 yellow molds 3 green molds a red mold 57 gnomes 10 garter snakes 2 gnome zombies 4 geckos 14 jackals 5 foxes 5 kobolds 3 goblins 3 sewer rats 11 grid bugs 10 bats 4 lichens 2 kobold zombies 6 newts 560 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 11 Level 1: A fountain. Level 2: An untended shop, a fountain. Level 3: Many fountains, a sink. Level 4: Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: <- You were here. Some fountains, a grave. Stairs up to Sokoban, level 5. Level 7: An altar to The Lady. Level 8: Level 9: Many fountains. Level 10: A very big room. Level 11: A temple to The Lady. Summoned by Twoflower. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple to The Lady, some fountains. Level 9: Level 10: Level 11: Level 12: Level 13: Some fountains. Sokoban: levels 5 up to 2 Level 2: Unsolved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Aloha Rourke the Tourist... You quit in The Dungeons of Doom on dungeon level 6 with 50484 points, and 193 pieces of gold, after 25220 moves. You were level 11 with a maximum of 66 hit points when you quit.