SYMBOLS=S_ghost:X OPTIONS=packorder:)([?!"=/*%+`0_ OPTIONS=menucolors #BUC colors-- handle uncursed first there are many circumstances where a later BC line can take precedence MENUCOLOR=" \((being worn|weapon in|on (left|right)|at the ready)"=white&underline MENUCOLOR=" uncursed "=cyan&dim MENUCOLOR=" (a|an|the|[0-9]+) (((t.* |v.+ )?(r.+|co.+|r.+|g.+|f.+|p.+) )+)?(\+|\-)[0-9]"=cyan&dim MENUCOLOR=" \([0-9]+\:[0-9]+\)$"=cyan&dim #augh gotta do dumb shit to get underlining equip to work forgive me MENUCOLOR=" uncursed .* \((being worn|weapon in|on (left|right)|at the ready)"=cyan&underline MENUCOLOR=" (a|an|the|[0-9]+) (((t.* |v.+ )?(r.+|co.+|r.+|g.+|f.+|p.+) )+)?(\+|\-)[0-9].*\((being worn|weapon in|on (left|right)|at the ready)"=cyan&underline MENUCOLOR=" \([0-9]+\:[0-9]+\) \((being worn|weapon in|on (left|right)|at the ready)"=cyan&underline MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR=" blessed .* \((being worn|weapon in|on (left|right)|at the ready)"=green&underline MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR=" cursed .* \((being worn|weapon in|on (left|right)|at the ready)"=red&underline #dangerous stuff MENUCOLOR=" wand of cancellation"=orange&bold MENUCOLOR=" bag of tricks"=orange&bold MENUCOLOR=" a(n uncursed| cursed)? (greased )?bag of holding"=orange&bold MENUCOLOR="atrice corpse"=orange&bold MENUCOLOR="atrice corpse \(weapon in"=orange&underline #spell junk MENUCOLOR="[0-8] *attack"=red MENUCOLOR="[0-8] *healing"=light-green MENUCOLOR="[0-8] *divination"=cyan MENUCOLOR="[0-8] *enchantment"=magenta MENUCOLOR="[0-8] *clerical"=light-blue MENUCOLOR="[0-8] *escape"=yellow MENUCOLOR="[0-8] *matter"=gray OPTIONS=catname:Martha OPTIONS=dogname:Rally OPTIONS=horsename:Yancey OPTIONS=fruit:junk bond OPTIONS=autodig OPTIONS=showexp OPTIONS=showrace OPTIONS=time OPTIONS=boulder:0 OPTIONS=sortloot:full OPTIONS=pile_limit:2 OPTIONS=color OPTIONS=DECGraphics OPTIONS=hilite_pet OPTIONS=hilite_pile OPTIONS=!help #OPTIONS=!verbose OPTIONS=msg_window:full OPTIONS=!pickup_thrown OPTIONS=!autoquiver OPTIONS=pickup_burden:u OPTIONS=number_pad:0 OPTIONS=autopickup OPTIONS=pickup_types:$?!*%="/+ AUTOPICKUP_EXCEPTION=">.*corpse" AUTOPICKUP_EXCEPTION=">.*glob" AUTOPICKUP_EXCEPTION=">.*rock" AUTOPICKUP_EXCEPTION=">.*worthless" AUTOPICKUP_EXCEPTION=">scroll (of|called) scare monster" # lizards, but not wizards or guards or lords AUTOPICKUP_EXCEPTION=" STATUS BAR OPTIONS=statushilites OPTIONS=hitpointbar OPTIONS=hilite_status:hitpoints/100%/green&bold OPTIONS=hilite_status:hitpoints/<100%/green&normal OPTIONS=hilite_status:hitpoints/<66%/yellow&normal OPTIONS=hilite_status:hitpoints/<50%/orange&normal OPTIONS=hilite_status:hitpoints/<33%/red&bold OPTIONS=hilite_status:hitpoints/<15%/red&inverse OPTIONS=hilite_status:power/100%/green&bold OPTIONS=hilite_status:power/<100%/green&normal OPTIONS=hilite_status:power/<66%/yellow&normal OPTIONS=hilite_status:power/<50%/orange&normal OPTIONS=hilite_status:power/<33%/red&bold OPTIONS=hilite_status:cap/burdened/yellow/stressed/orange/strained/red&bold/overtaxed/red&inverse/overloaded/red&inverse&blink OPTIONS=hilite_status:hunger/satiated/yellow/hungry/orange/weak/red&bold/fainting/red&inverse/fainted/red&inverse&blink OPTIONS=hilite_status:condition/hallu/yellow OPTIONS=hilite_status:condition/conf/orange OPTIONS=hilite_status:condition/stun/red&bold OPTIONS=hilite_status:condition/termill/red&inverse OPTIONS=hilite_status:condition/foodpois/red&inverse OPTIONS=hilite_status:condition/slime/red&inverse OPTIONS=hilite_status:characteristics/up/green/down/red OPTIONS=hilite_status: gold/up/yellow/down/brown