Romooska, lawful female troll Shapeshifter --.-- --------------- ....| |.............| | |...| |.............| |..... #,--%--########## |.............| |......../.. ,,,,,,,,,,,,,%,,,### |.............| -----+----- #,,######,######,,,# |.............| #,## -------------.- |..........@..+ ##,# |.............. |..o..........| #,,# |....$........|,##,|.............| -----.-,## |.............-,,,,o...).........| |`......,# ---------------#,,,--------------- |.....$|## |..<...| |......| |......| -------- [Romooska the Polymorph Trainee] St8 Dx9 Co5 In11 Wi17 Ch16 ShaTroFemLaw Dlvl:1 $0 HP8(8) Pw15(15) AC9 Exp1 T103 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Romooska, the troll Shapeshifter, welcome back to SlashEMExtended! The moon is waning tonight. # Really quit [yes/no]? Your inventory Weapons d - an uncursed +0 spetum (weapon in hands) {20} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Potions c - a blessed potion of polymorph {1} Wands a - a blessed wand of polymorph (0:4) {1} b - a blessed wand of polymorph (0:3) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 9 You carried 1 sins You could not have this property at all: slow digestion You could nothave this property extrinsically: manaleech You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 149 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 119 Scroll drop chance was reduced to 98% Ring drop chance was reduced to 92% Amulet drop chance was reduced to 48% Potion drop chance was reduced to 70% Monster death drops spawned with only 86% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: protection spells (turn 422) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 31628 Monster spawn increase reached its maximum at turn 59879 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 462648 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: arachnid or centipede (freq bonus 4) The monster species that spawned more often: green goblin (freq bonus 18) The monster species that spawned more often: slimebesu (freq bonus 12) The monster species that spawned more often: yes yes (freq bonus 15) The monster species that spawned more often: djinn elemental (freq bonus 6) The monster species that spawned more often: grimlock (freq bonus 15) The monster species that spawned more often: cameroonian goalkeeper (freq bonus 5) The monster species that spawned more often: brown sentai (freq bonus 7) The monster species that spawned more often: unlight turret (freq bonus 6) The monster species that spawned more often: volt growth (freq bonus 10) The monster species that spawned more often: dire lich (freq bonus 10) The monster species that spawned more often: giant teal toad (freq bonus 5) The monster species that spawned more often: spearow (freq bonus 12) The monster species that spawned more often: hidden mold (freq bonus 6) The monster species that spawned more often: evasive heavy weapon dude (freq bonus 5) The monster species that spawned more often: giant marksman ant (freq bonus 7) The monster species that spawned more often: rain cloud dragon (freq bonus 20) The monster species that spawned more often: giant vampire bat (freq bonus 6) The monster species that spawned more often: ant (freq bonus 10) The monster species that spawned more often: dangerous large eel (freq bonus 14) The monster species that spawned more often: Yibb-Tstll, the Patient One (freq bonus 8) The monster species that never randomly spawned: Bianca's high-heeled sandal The monster species that never randomly spawned: orange laser The monster species that never randomly spawned: cutting terror The monster species that never randomly spawned: slow stalk The monster species that never randomly spawned: demonic quylthulg The monster species that never randomly spawned: deceiving fungus The monster species that never randomly spawned: Patricia's worn-out sneaker The monster species that never randomly spawned: high orc captain The monster species that never randomly spawned: pile of titanium coins The monster species that never randomly spawned: Oona The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was never generated: amulet of premature death (deadly) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: detect armor enchantment (armored) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 55) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 16) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 13) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 4) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 7) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 8) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 7) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 93) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 81) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this item was always generated cursed: cure wounded legs (fleeting) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: kouhaku manjyuu ((null)) The RNG hath decreed that this item was always generated cursed: disenchantment stone (gray) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this trap was always invisible: animation trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 1) Next attribute increase check would have come at turn 1180 Strength training was 19 Dexterity training was 1 Wisdom training was 0 Constitution training was 6 You were immune to sickness You were prevented from having manaleech (0) You were prevented from having slow digestion (0) You had infravision You had 1323 points of nutrition remaining You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (659) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons spetum (forked polearm) Scrolls scroll of healing (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of mana (MAYBE S-WAVE BECAUSE HIT) scroll of phase door (KAME HAME HA) scroll of standard id (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of cure (TYPE CHANGING BY SLATE) Potions potion of polymorph (liquid) Wands wand of polymorph (rusty) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (3 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Romooska the Shapeshifter...