Romooska, chaotic male human Mystic ------.- |....<.| |--..F.| |...)..| |......| -------- [Romooska the Insert rank title here] St11 Dx9 Co7 In12 Wi11 Ch9 MysHumMalCha Dlvl:1 $0 HP-1(13) Pw6(6) AC5 Exp1 T5 Stressed Latest messages Use hybrid races? [yn] (n) Hello Romooska, welcome to SlashEMExtended! You are a chaotic male human Mystic. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. You rebalance your load. Movement is difficult. Set tileset to what? Set fruit to what? There is nothing here to pick up. BADEB breathes poison gas! The blast of poison gas hits you! [-7 -> 6] The blast of poison gas bounces! The blast of poison gas hits you! You die... Your inventory Amulets a - an uncursed amulet of ESP {1} Weapons b - an uncursed +1 shotgun shell (in quiver) {1} Armor c - an uncursed +1 ring mail (being worn) {100} Comestibles f - an uncursed rabbit corpse {20} Scrolls h - an uncursed scroll of gain mana {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks i - an uncursed spellbook of phase door (0:3) {1} Potions g - an uncursed potion of levitation {1} Rings d - an uncursed ring of poison resistance {1} Wands j - an uncursed wand of magic missile (0:8) {1} Tools e - an uncursed lock pick {1} Gems k - 11 uncursed +0 rocks {6} Boulders/Statues l - an uncursed statue of a thick jackal {450} Iron balls m - an uncursed +0 heavy iron ball {1200} Chains n - an uncursed +0 iron chain {120} Venoms o - an uncursed acid venom {1} The statue of a thick jackal is empty. Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could nothave this property extrinsically: magical breathing You could not have this property intrinsically: freezopathy Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 164 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 82% Musable item generation frequency was reduced by 39% Wand drop chance was reduced to 95% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 99% of the time only The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: polearms (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39775 Monster spawn increase reached its maximum at turn 100655 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 286300 The monster class that cannot be genocided was piercer The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: brass dragon bat (freq bonus 8) The monster species that spawned more often: thick giant (freq bonus 3) The monster species that spawned more often: gatsu (freq bonus 2) The monster species that spawned more often: redditor (freq bonus 4) The monster species that spawned more often: blaster disintegrator (freq bonus 10) The monster species that spawned more often: shavuot sephirah (freq bonus 3) The monster species that spawned more often: Carina (freq bonus 2) The monster species that spawned more often: drain turret (freq bonus 6) The monster species that spawned more often: sludge elf (freq bonus 3) The monster species that spawned more often: Eva's mocassin (freq bonus 3) The monster species that spawned more often: porter black unicorn (freq bonus 16) The monster species that spawned more often: mind growth (freq bonus 4) The monster species that spawned more often: uncertain vortex (freq bonus 3) The monster species that spawned more often: -œ®Ð©@ßz¬Ò (freq bonus 16) The monster species that spawned more often: chaos spawn (freq bonus 4) The monster species that spawned more often: Bubbling Kop (freq bonus 3) The monster species that spawned more often: Ubbo-Sathla, the Unbegotten Source (freq bonus 12) The monster species that spawned more often: giant yellow jellyfish (freq bonus 7) The monster species that spawned more often: mummified soldier (freq bonus 4) The monster species that spawned more often: undead undertaker (freq bonus 24) The monster species that never randomly spawned: petty living wall The monster species that never randomly spawned: minotroll The monster species that never randomly spawned: undead centaur The monster species that never randomly spawned: pink mushroom patch The monster species that never randomly spawned: agate mold The monster species that never randomly spawned: porter sticky spore The monster species that never randomly spawned: minocube The monster species that never randomly spawned: soft fungus The monster species that never randomly spawned: forest cattle The monster species that never randomly spawned: cannon golem The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: school cap ((null)) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: geolysis (geological) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 20) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 12) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 31) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 22) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 3) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 10) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 11) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 9) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 55) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: arrow ((null)) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 2) Next attribute increase check would have come at turn 1254 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You were level-drain resistant You were immune to sickness You were prevented from having magical breathing (0) You were prevented from having corrosivity (0) You had 1484 points of nutrition remaining You caused conflict You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Everella Shrine, Butch DeLoria and Draco Malfoy Your deity was Draco Malfoy You could not have safely prayed (315) You are dead Spells known in the end Name Level Category Fail Memory a - phase door 4 occult 90% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of ESP (rotated) Scrolls scroll of gain mana (I HERE SOMETHING) scroll of healing (SPIRITUAL PROMOTION) scroll of mana (KATNISS SHOT PEETA IN THE HEAD) scroll of phase door (AS ISE DAT) scroll of standard id (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) scroll of cure (LOREM IPSUM SIT AMET) Spellbooks spellbook of phase door (nexus) Potions potion of levitation (rosemary) Rings ring of poison resistance (uranium) Wands wand of magic missile (curved) Venoms * acid venom (splash of venom) * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Expert) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Romooska the Mystic...