Riley, chaotic female duthol Gladiator ------ |....| ..."f| |...@| |.{.(| ..?..| ------ [Riley the Velite] St7 Dx14 Co12 In7 Wi4 Ch4 GlaDutFemCha Dlvl:1 $0 HP14(14) Pw2(2) AC2 Exp1 T2 Latest messages Hello Riley, welcome to SlashEMExtended! You are a chaotic female duthol Gladiator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy There is a staircase up here. You see here a rigid amulet {0}. You are lucky! Full moon tonight. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) You see no objects here. You don't have anything to drink. (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {0} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} i - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 29 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 150 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 92% chance Book drop chance was reduced to 97% Musable item generation frequency had a negative bias of 46% Ring drop chance was reduced to 90% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 98% Armor drop chance was reduced to 88% Tool drop chance was reduced to 99% Food drop chance was reduced to 80% Shop item generation was reduced to 80% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: grinder The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to expert proficiency: matter spells The following skill became untrainable after a while: body spells (turn 45946) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 94517 Monster spawn increase reached its maximum at turn 176187 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2475775 The monster class that cannot be genocided was golem The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: sensei spore lichen (freq bonus 4) The monster species that spawned more often: hobbit mummy (freq bonus 12) The monster species that spawned more often: wounded fungus (freq bonus 4) The monster species that spawned more often: small permamimic (freq bonus 3) The monster species that spawned more often: triad slave (freq bonus 3) The monster species that spawned more often: colluded growth (freq bonus 4) The monster species that spawned more often: pinball newt (freq bonus 8) The monster species that spawned more often: bramble patch (freq bonus 9) The monster species that spawned more often: unmeant storekeeper (freq bonus 18) The monster species that spawned more often: legend predator (freq bonus 48) The monster species that spawned more often: tender babe (freq bonus 15) The monster species that spawned more often: cucumber warrior (freq bonus 5) The monster species that spawned more often: movanic deva (freq bonus 72) The monster species that spawned more often: dim warp patch (freq bonus 6) The monster species that spawned more often: swain lunier (freq bonus 16) The monster species that spawned more often: sudden goalscorer (freq bonus 6) The monster species that spawned more often: monster lizard (freq bonus 6) The monster species that spawned more often: orange laser (freq bonus 24) The monster species that spawned more often: evercloaked xorn (freq bonus 16) The monster species that spawned more often: stormcrow (freq bonus 9) The monster trait that was more common: monsters which petrify others on touch (freq bonus 4) The monster species that never randomly spawned: bad warp patch The monster species that never randomly spawned: fighter The monster species that never randomly spawned: real corpse hound The monster species that never randomly spawned: giant spotted rat The monster species that never randomly spawned: litter monster The monster species that never randomly spawned: azure force patch The monster species that never randomly spawned: archipelago nymph The monster species that never randomly spawned: leocentaur speccor The monster species that never randomly spawned: cave explorer The monster species that never randomly spawned: Evil-Man The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: sia boots (princess pumps) The RNG hath decreed that this item was never generated: sling ((null)) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: implant of finger pointing (perverted) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was generated more often: jagged-tooth club ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 10) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: Claudia wooden sandals (moon boots, freq bonus 12) The RNG hath decreed that this item was generated more often: sand (soft, freq bonus 18) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: negative dragon scale shield (negative dragonhide shield, freq bonus 40) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 20) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 7) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 3) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: robe of control (heretic robe, freq bonus 2) The RNG hath decreed that this item was generated more often: ally (SUP FAM, freq bonus 2) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 16) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helm of anti-magic (hairnet helmet) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this trap was always invisible: madeleine trap The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 2) Trap randomization happened for 1 in 908 traps Traps were spawned invisible 1 times in 86 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 120 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were cold resistant You had not decided on your sexuality yet Your chance to block was 27% You had 1499 points of nutrition remaining You had reflection You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (150) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (strip bandana) * sedge hat (anti-government helmet) * skullcap (masked helmet) * flack helmet (deformed helmet) * crystal helm (hacker helmet) * mining helm (grunter helmet) * field helm (cloudy helmet) * helm of safeguard (echo helmet) * war hat (meat helmet) * plasteel gloves (white gloves) * leather gloves (viva gloves) * gauntlets of safeguard (beach gloves) * gauntlets of plugsuit (princess gloves) * commander gloves (velvet gloves) * field gloves (rayductnay gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (worn-out sneakers) * field boots (ether boots) * boots of safeguard (noble sandals) * Femmy stiletto boots (stroking boots) * Madeleine plateau boots (cross-country boots) * Marlena hiking boots (fluffy boots) * Anastasia dancing shoes (wedge boots) * Jessica lady shoes (bone heels) * Solvejg mocassins (irregular boots) * Wendy leather pumps (red sneakers) * Katharina platform boots (fin boots) * Elena combat boots (bronze shoes) * Thai combat boots (side gore boots) * Elif sneakers (persian boots) * Nadja buckled lady shoes (doctor claw boots) * Sandra combat boots (paper shoes) * Natalje block heel sandals (fur boots) * Jeanetta girl boots (feelgood heels) * Yvonne girl sneakers (lolita boots) * Maurah hugging boots (hot boots) * Meltem combat boots (garish boots) * Sarah hugging boots (wooden clogs) * Claudia wooden sandals (heroine mocassins) * Ludgera hiking boots (gentle sneakers) * Kati girl boots (profiled boots) * Nelly lady pumps (unfashionable boots) * Eveline wedge sandals (roller boots) * Karin lady sandals (garden slippers) * Juen peep-toes (korean sandals) * Kristina platform sneakers (failuncap shoes) * Lou sneakers (generic high heels) * Almut sneakers (snow boots) * Julietta peep-toes (hiking boots) * Arabella hugging boots (nature boots) Scrolls scroll of healing (WAKE ME UP INSIDE) scroll of mana (ANGULAR SIGN) scroll of phase door (HFR GUR SBEPR YHXR) scroll of standard id (ZA WARUDO) scroll of cure (THE SEALS ARE CALLED SEALS BECAUSE THEY DONT ALWAYS ACTIVATE) scroll of heal other (ALLITERATION ABLIGATION) * scroll of extra healing (EVERY DEV SHOULD BE ABLE TO MAKE A VARIANT THAT IS ACTUALLY GOOD) * scroll of greater mana restoration (PLUS 100 MAGIC MARKER) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 kittens (1 created) 0 minighosts (1 created) 0 newborn rub monsters (1 created) 3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new duthol 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills polymorphing [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Riley the Gladiator... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. Since you quit, the score list will not be checked.