Rhyshalcon, neutral female redguardian Jedi ###### ####### }}}}}.p}}}}g}p}}F}F.}}}}} }}}}}y}}}}.pt.ptegtN.}.jPj...jPjj} .$....}.;}Ngtyetyetge}.t.bjPjj...} }}}}}}.}.}}.epytgtgNw.tw.P...FPP.)} }}} ....$}$.g..ypttyw.?g..FP.jPFe.P.P.. }.. }}};.}}}.}}twwege..pe.eb.P.Nj+FP%%} .}...}y}.}pNtepggpyg.P}e..j.bFbF%.} .}.}}}.}.}}.NttywNee.y'b..FbjjPb%.} .}...}...}}N.Nwt.t.y'p}.'...Fj@F%.} }}}}.}.}}}'}}'}'}}}}}}}}}F}b}''d}}} `}.}.}.}}''''''w''..}}}}}j}}}'}}} .}.}.}.}}.''''''''..'}}}}.}}.}}.} }.}...}}'''''''''t.}}}}}...}}}}F }}}''''''''.'.}}}}.}}}}}}.} .''''''''''...}}}}}}}}}}. }'''''''''''}}}.}}}}.}}.} }'''''''''''}}.}}.}}.}.}} }'''''''.''.}}}}}}}}}}.}} }}}}}.}}}F}}'o}}}}}.}}o}} [Rhyshalco the Padawan] St11 Dx4 Co11 In6 Wi6 Ch5 JedRedFemNeu Dlvl:2 $15 HP0(79) Pw25(25) AC8 Xp4/157 T512 Latest messages [-2 -> 2] Warning: HP low! You can move again. You kill the low speeze! The dog misses the karakasa. The karakasa misses. The karakasa kicks you! [-1 -> 1] Warning: HP low! The karakasa misses. (2x) The dark female android picks up 3 slime molds {0}. The dog just misses the karakasa. You just miss the mould. The dog just misses the karakasa. The mould hits you! [-1 -> 1] Warning: HP low! The karakasa misses. The karakasa kicks you! You die... Your inventory Weapons j - 13 uncursed +0 flimsy darts {0} k - 22 uncursed +0 silver arrows {0} p - the uncursed +0 crossbow named The Rogue Gear-spirits (weapon in hands) {20} Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles r - 5 uncursed slime molds {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} l - an uncursed scroll of identify {0} q - an uncursed scroll of light {0} Spellbooks n - an uncursed spellbook of jumping (0:4) {0} Potions o - an uncursed potion of water {0} Tools d - an uncursed blindfold {0} Gems m - an uncursed +0 worthless piece of radiant glass {1} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 13 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: see invisible You could not have this property intrinsically: invisibility Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 26 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 92% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 30% Potion drop chance was reduced to 96% Monster death drops spawned with only 93% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: body armor (turn 14) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 39500 Monster spawn increase reached its maximum at turn 93115 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2667448 The monster class that cannot be genocided was (null) The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster species that spawned more often: red dragon worm (freq bonus 36) The monster species that spawned more often: selenite herder (freq bonus 12) The monster species that spawned more often: real cold hound (freq bonus 4) The monster species that spawned more often: wording hoorah (freq bonus 6) The monster species that spawned more often: blue-red force patch (freq bonus 18) The monster species that spawned more often: feature (freq bonus 12) The monster species that spawned more often: Isshiki Tsuji the Magician (freq bonus 8) The monster species that spawned more often: karmic growth (freq bonus 36) The monster species that spawned more often: desert force fungus (freq bonus 8) The monster species that spawned more often: remorselessly defiling (freq bonus 12) The monster species that spawned more often: minocentaur (freq bonus 6) The monster species that spawned more often: master dark wall (freq bonus 8) The monster species that spawned more often: platinum force patch (freq bonus 3) The monster species that spawned more often: cyan light (freq bonus 36) The monster species that spawned more often: dark naga (freq bonus 15) The monster species that spawned more often: Walter (freq bonus 8) The monster species that spawned more often: evil patch minotaur (freq bonus 6) The monster species that spawned more often: selenite administrator (freq bonus 6) The monster species that spawned more often: cyan warp patch (freq bonus 9) The monster species that spawned more often: timelessly woolman (freq bonus 15) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 1) The monster trait that was more common: monsters with petrification resistance (freq bonus 2) The monster trait that was more common: monsters that have infravision (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 4) The monster trait that was more common: monsters that cannot pick up items (freq bonus 4) The monster trait that was more common: monsters with seduction dialogue (freq bonus 5) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 6) The monster species that never randomly spawned: lethe elemental The monster species that never randomly spawned: argus The monster species that never randomly spawned: furious spore The monster species that never randomly spawned: zois whirlitsky The monster species that never randomly spawned: warp trove The monster species that never randomly spawned: winged gargoyle The monster species that never randomly spawned: porter swarm xan The monster species that never randomly spawned: Roy The monster species that never randomly spawned: unthinkable universalization The monster species that never randomly spawned: disenchanter ooze The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: too heavy stone (gray) The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: disconnect stone (gray) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 17) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 28) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 252) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 36) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 36) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 4) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 4) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 11) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 83) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: greyout cloak (colorfade cloak) The RNG hath decreed that this item was always generated cursed: diamond (white) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: shield of peace ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: summon undead (black) The RNG hath decreed that this trap was always invisible: madness trap The RNG hath decreed that this trap was generated more often: gray center trap (freq bonus 4) Next attribute increase check would have come at turn 10838 Strength training was 19 Dexterity training was 24 Wisdom training was 4 Constitution training was 18 You were fire resistant You were poison resistant You were immune to sickness You were prevented from having see invisible (0) You were prevented from having freezopathy (0) You were telepathic You were warned You had automatic searching You had 1027 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Force The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - jumping 1 body 58% 99% Techniques known in the end Name Level Status jedi jump 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (purple robe) * leather gloves (spiky gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (bug-tracking helmet) * sedge hat (guzzle helmet) * skullcap (wide metal helm) * flack helmet (round helmet) * crystal helm (thinking helmet) * mining helm (metal disk) * field helm (wok-shaped helmet) * helm of safeguard (meso helmet) * war hat (horned helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (parked gloves) * gauntlets of plugsuit (riding gloves) * commander gloves (occultism gloves) * field gloves (orange gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (blue sneakers) * field boots (block-heeled boots) * boots of safeguard (arcane boots) Scrolls scroll of healing (BANDARCHOR GO HOME) scroll of mana (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of phase door (DUAM XNAHT) scroll of standard id (YOU PLAY NETHACK 25 HOURS PER DAY) scroll of cure (MOSSOFMAREILON STOMAFILLIA SPENSEWEED) scroll of identify (CRAPPITY CRAP) scroll of light (DAMN IT) Spellbooks spellbook of jumping (posh) Potions potion of water (clear) Tools red lightsaber (lightsaber) Gems worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a blob (2 created) an acid blob (4 created) 0 phasing acid blobs (2 created) 0 nexus blobs (1 created) a red blob (2 created) 0 blue blobs (1 created) a fuel barrel 0 combo fuel barrels (1 created) 0 badgers (1 created) 0 little dogs (1 created) 0 gas spores (9 created) 0 ego gas spores (1 created) 0 hidden gas spores (1 created) 0 strange terminals (1 created) 0 porter floating eyes (1 created) 0 burning eyes (1 created) 0 jermlaines (3 created) 0 evasive jermlaines (2 created) 0 mini gremlins (1 created) 0 gobhoblins (1 created) 0 signum vitiosums (2 created) 0 redshirts (1 created) 0 winged-demons (1 created) 0 statue gargoyles (1 created) 0 petty statue gargoyles (1 created) 2 jellies (5 created) 2 normal jellies (9 created) a source of wrath a vacuum jelly (2 created) 0 white jellies (1 created) a green ooze a silver jelly 0 blue jellies (1 created) 0 multi-hued jellies (1 created) 0 green jellies (1 created) 0 fairy moogles (1 created) 0 demimondaines (1 created) a goblin 0 submarine goblins (7 created) 0 onsen penguins (2 created) 0 rock piercers (4 created) 0 porter rock piercers (2 created) 0 oyajis (1 created) 0 iron piercers (2 created) 0 tiny lurkers (1 created) 0 baby metroids (8 created) 0 man eating plants (1 created) 0 black metroids (8 created) 0 Hanh's little-girl sandals (1 created) 0 crawling worm masses (1 created) 0 larvae (4 created) 0 armored larvae (1 created) 0 evasive maggots (1 created) 0 dung worms (2 created) 0 faerie lights (7 created) 0 lightbringers (3 created) 0 yellow lights (1 created) 0 black lights (1 created) 0 cheating black lights (1 created) 0 lichens (2 created) 3 spore lichens (5 created) 2 moulds 2 ungenomolds (1 created) 0 unalignment things (1 created) 5 deathmolds (2 created) 0 water lichens (4 created) 0 ivy lichens (2 created) 0 blue spores (1 created) a cribo (2 created) a yellow growth 0 yellow patches (1 created) 0 green molds (1 created) 0 red stalks (2 created) 0 apprentice spore lichens (1 created) 0 sucker spores (1 created) 0 shriekers (1 created) 0 karmic mushrooms (1 created) a dcss mummy 0 guardian naga hatchlings (2 created) 0 yellow naga hatchlings (1 created) 0 domestic naga hatchlings (1 created) 0 nexus naga hatchlings (1 created) 0 dark naga hatchlings (2 created) 0 red nagas (1 created) 0 blue nagas (1 created) a slimebesu (4 created) 2 low oozes (9 created) 4 low speezes (5 created) a gray ooze 0 white oozes (1 created) 0 gray force oozes (1 created) 0 slimebeths (1 created) a karakasa (32 created) 0 dark female androids (18 created) 0 black chameleons (7 created) 0 ugly sticks (6 created) 0 animated limbs (1 created) 0 straw golems (6 created) 0 paper golems (4 created) 0 wax golems (3 created) 0 plastic golems (2 created) 0 rope golems (1 created) 0 statue golems (1 created) 0 bronze golems (1 created) 0 gold golems (2 created) 0 leather golems (2 created) 0 wooden figurines (1 created) 0 mickey mice (1 created) 0 cursers (1 created) 0 sensers (1 created) 0 navis (1 created) 0 hata-matas (1 created) 0 dangerous large eels (1 created) a scroll trove 285 creatures born. 38 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 28 times You killed 20 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (7 of 20) general combat [Basic] (max Master) (23 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (36 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Rhyshalcon the Jedi... You died in The Dungeons of Doom on dungeon level 2 with 692 points, and 15 pieces of gold, after 512 moves. Killer: a monster (karakasa) You were level 4 with a maximum of 79 hit points when you died. You reached the 137th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 3 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 135 834 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (angry watch captain). - [59] 136 769 Solarflare-Zyb-Tro-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a poison gas cloud. - [5] *137 692 Rhyshalcon-Jed-Red-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (karakasa). - [79] 138 673 Andy-Pro-Nag-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (human). - [29] 139 638 rikerw-For-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (river moccasin). - [42]