Rew, chaotic male khajiit Prostitute ---+--- ..... -|----------- |.@..[).r'f)| |()?/)$'.'..| ------------- [Rew the Light Girl] St7 Dx6 Co14 In12 Wi3 Ch12 ProKhaMalCha Dlvl:2 $3 HP0(17) Pw9(9) AC11 Xp1/0 Wt19/1270 T94 Par Latest messages Elif misses the wax golem. (2x) Elif swings her block-heeled combat boot at the wax golem. Elif misses the wax golem. Elif just misses the wax golem. The wax golem misses. The wax golem touches you! [-1 -> 4] You're on fire! One of your scrolls of healing catches fire and burns! [-1 -> 3] Warning: HP low! One of your scrolls of mana catches fire and burns! [-1 -> 2] Warning: HP low! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! The wax golem misses. The wax golem touches you! You die... Your inventory Weapons a - an uncursed -7 inka shackle {8} b - an uncursed +0 knife (alternate weapon; not wielded) {2} c - an uncursed -3 pistol {8} d - 50 uncursed +0 bullets (in quiver) {1} Scrolls f - 3 uncursed scrolls of healing {0} g - 3 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} Tools e - an uncursed condome {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: jumping You could not have this property intrinsically: magical breathing Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 115 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 70% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: lance (turn 2) Number of artifacts generated was 3 Number of fake artifacts generated was 13 Monster spawn increase started at turn 80531 Monster spawn increase reached its maximum at turn 223331 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 319632 The monster class that cannot be genocided was naga The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: standing outclassed mucker sinewed (freq bonus 12) The monster species that spawned more often: axman urethral (freq bonus 36) The monster species that spawned more often: Mephistopheles (freq bonus 4) The monster species that spawned more often: undertaker (freq bonus 6) The monster species that spawned more often: heaven piercer (freq bonus 6) The monster species that spawned more often: sturdy turret (freq bonus 6) The monster species that spawned more often: old water dragon (freq bonus 36) The monster species that spawned more often: Watcher in the Water (freq bonus 12) The monster species that spawned more often: Nataliya's wedge sandal (freq bonus 24) The monster species that spawned more often: carnivorous flying monkey (freq bonus 20) The monster species that spawned more often: inviso trove (freq bonus 8) The monster species that spawned more often: skeletal terror (freq bonus 4) The monster species that spawned more often: emissary unsubstantial epigrammatical comforter (freq bonus 24) The monster species that spawned more often: morphinic flenching dentition buckshot (freq bonus 3) The monster species that spawned more often: coriander depreciative (freq bonus 12) The monster species that spawned more often: cheetah man (freq bonus 32) The monster species that spawned more often: pschi lich (freq bonus 9) The monster species that spawned more often: blarog (freq bonus 2) The monster species that spawned more often: nohoho (freq bonus 12) The monster species that spawned more often: zelomp (freq bonus 9) The monster trait that was more common: monsters with soldier dialogue (freq bonus 4) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 8) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 3) The monster trait that was more common: monsters that revive after death (freq bonus 1) The monster trait that was more common: monsters that eat meat (freq bonus 2) The monster species that never randomly spawned: tend filthiest The monster species that never randomly spawned: brown centipede The monster species that never randomly spawned: mack conclusive The monster species that never randomly spawned: joust buzzard The monster species that never randomly spawned: lava vortex The monster species that never randomly spawned: large arrow turret The monster species that never randomly spawned: deedy retranslating rumanian The monster species that never randomly spawned: admonisher The monster species that never randomly spawned: spearow The monster species that never randomly spawned: form changer The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: water flame (complementary) The RNG hath decreed that this item was never generated: small shield ((null)) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: spellbinder (bound) The RNG hath decreed that this item was never generated: amulet of covetous warning (egyptian) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 34) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 18) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 391) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 9) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 41) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 3) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 4) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 60) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 31) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: special cloak (electrostatic cloak) The RNG hath decreed that this item was always generated cursed: random speed (impenetrable) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: thresher ((null)) The RNG hath decreed that this item was always generated cursed: leather leash (leash) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this trap was always invisible: timerun trap The RNG hath decreed that this trap was generated more often: knowledge trap (freq bonus 2) Next attribute increase check would have come at turn 645 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 4 You were paralyzed (-1) You were prevented from having jumping (0) You were prevented from being a stoned chiller (0) You had 1397 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Kendl The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could have safely prayed (20) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ARE YOU HAVING FUN YET) scroll of mana (PHOL ENDE WODAN) scroll of phase door (LE AMY OSISIYATHA UGCINA UKUPHUMEZA IINGCAMANGO ISIZIBA UBUBI) scroll of standard id (1UP EXTRA LIFE GET) scroll of cure (TRY HARD) * scroll of extra healing (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) * scroll of greater mana restoration (SKCUS YELDUD) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (21 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Rew the Prostitute...