>YT Player: QQQQQ Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-12.03:14:19.ttyrec Time: (1497237259) Mon Jun 12 03:14:19 2017  >Yw[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] >Yx nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict  v - a Cook (1 of 6) >Y%:X w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer  S - a Gangster  T - a Geek (2 of 6)>Y9 U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Kurwa  i - a Ladiesman  j - a Librarian  k - a Locksmith  l - a Lunatic  m - a Mahou Shoujo  n - a Medium  o - a Midget  p - a Monk  q - a Murderer  r - a Musician (3 of 6)>Y'N s - a Mystic  t - a Necromancer  u - a Ninja  v - a Nobleman/Noblewoman  w - an Occult Master  x - an Officer  y - an Ordinator  z - an Otaku  A - a Paladin  B - a Pickpocket  C - a Pirate  D - a Poison Mage  E - a Pokemon  F - a Politician  G - a Priest/Priestess  H - a Prostitute  I - a Psion  J - a Ranger  K - a Ringseeker  L - a Rocker  M - a Rogue  N - a Sage  O - a Saiyan  P - a Samurai (4 of 6)>YM C+Choosing Race Pick the race of your Rogue   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran  v - clockwork automaton (1 of 7)>Y-I w - cockatrice  x - cortex  y - curser  z - dark seducer  A - deathmold  B - deep elf  C - destabilizer  D - developer  E - devil  F - dinosaur  G - dolgsman  H - doppelganger  I - dragon  J - drow  K - dryad  L - dufflepud  M - dunadan  N - dwarf  O - elemental  P - elf  Q - ent  R - expert  S - fawn  T - fenek (2 of 7)>Yy)+Use hybrid races? [yn] (n) >YgyUse the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) >YHnRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) >YB inRandomized hybridization (but always add at least one hybrid race)? [yn] (n) >Y;DnAdd the angbander hybrid race to your character? [yn] (n) >Y2CnAdd the aquarian hybrid race to your character? [yn] (n) >Y AnAdd the curser hybrid race to your character? [yn] (n) >Y@nAdd the haxor hybrid race to your character? [yn] (n)  >YWDyAdd the homicider hybrid race to your character? [yn] (n) !>Y;AnAdd the suxxor hybrid race to your character? [yn] (n) !>Y'AnAdd the warper hybrid race to your character? [yn] (n) !>YaEnAdd the randomizer hybrid race to your character? [yn] (n) !>Yۺ?nAdd the null hybrid race to your character? [yn] (n) !>Yp EnAdd the mazewalker hybrid race to your character? [yn] (n) !>Yd AnAdd the soviet hybrid race to your character? [yn] (n) !>Y AnAdd the x-race hybrid race to your character? [yn] (n) ">YsnBnAdd the heretic hybrid race to your character? [yn] (n) ">YbEnAdd the sokosolver hybrid race to your character? [yn] (n) ">YvEnAdd the specialist hybrid race to your character? [yn] (n) ">Y~CnAdd the american hybrid race to your character? [yn] (n) ">YEnAdd the minimalist hybrid race to your character? [yn] (n) ">Y EnAdd the nastinator hybrid race to your character? [yn] (n) ">YB DnAdd the rougelike hybrid race to your character? [yn] (n) ">Y%@ CnAdd the amnesiac hybrid race to your character? [yn] (n) ">Y$BnAdd the ironman hybrid race to your character? [yn] (n) #>YFnAdd the problematic hybrid race to your character? [yn] (n) #>YpJnAdd the wind inhabitant hybrid race to your character? [yn] (n) $>YōhnAdd the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) %>YŋnChoosing Gender Pick the gender of your doppelganger Rogue  m - male f - female * - Random ! - Quit(end) &>Y,C+Choosing Alignment Pick the alignment of your female doppelganger Rogue  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) &>YK+-------|.....|---.....----Zf..dd....+-@....-|.....|-------[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S0 Dlvl:1 $1708 HP 15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt123/1350 T1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it i&>YfEn the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--&>YB-------|.....|---.....----Zf..dd....+-@....-|.....|&>YHello QQQQQ, welcome to SlashEMExtended! You are a chaotic female haxor doppelganger Rogue.--More--&>YL  You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--&>Ye  Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--&>Yv[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S0  15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt123/1350 T1 The moon is waning tonight.--More--'>YJunethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--'>Y]' '>YC O Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [true]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false] (1 of 6)'>Y _ hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [true]  d - bash_reminder [true]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - help [true] (2 of 6)(>YJN+(>Yk: a - hilite_pet [true]  b - hitpointbar [true]  c - IBMgraphics [false]  d - ignintr [false]  e - invweight [true]  f - lit_corridor [true]  g - lootabc [true]  h - mail [true]  i - statuscolors [true]  j - menucolors [true]  k - menu_on_esc [true]  l - menu_glyphs [true]  m - missing_safety [true]  n - mon_polycontrol [true]  o - null [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [true]  w - qwertz_layout [false]  x - rest_on_space [false] (3 of 6)(>Y{9 a - safe_pet [true]  b - showexp [true]  c - showrace [true]  d - showrealtime [false]  e - showscore [true]  f - showsym [true]  g - showdmg [true]  h - showweight [true]  i - showmc [true]  j - showmovement [true]  k - showlongstats [false]  l - silent [false]  m - sortpack [true]  n - sound [true]  o - sparkle [true]  p - standout [true]  q - tech_description [true]  r - time [true]  s - timed_autosave [true]  t - quick_autosave [true]  u - tombstone [true]  v - toptenwin [true]  w - travel [true]  x - use_inverse [true] (4 of 6)(>Y4P a - verbose [true]   Compounds (selecting will prompt for new value):  name [QQQQQ]  role [Rogue]  race [doppelganger]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  b - boulder [0]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - menustyle [full] (5 of 6)(>Y a - menu_headings [inverse]  b - msg_window [full]  c - number_pad [2=on, DOS compatible]  d - packorder [$")[%?+!=/(*`0_]  e - pickup_burden [stressed]  f - pickup_types [all]  g - pilesize [5]  h - runmode [run]  i - scores [3 top/2 around]  j - suppress_alert [(none)]  k - tileset [(none)]  l - autopickup exceptions (0 currently set) (6 of 6)(>Y)0[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S0 Dlvl:1 $1708 HP 15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt123/1350 T1 (0lqqqqqk(B(0x~~~~~x(B(0qqj~~~~~mqqk(BZf(0~~(Bdd(0~~~~(B+(0k(B@(0~~~~l(B(0x~~~~~x(B(0mqqqqqj(B(>Y ,Unknown command ' '.[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S0  15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt123/1350 T1 (>Yl [QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S0  15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt123/1350 T1 0>Y[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S0  15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt123/1350 T2 0>Y[ (0lqqqqqk(B(0x~~~~~x(B(0qqj~~~~~mqqk(BZf(0~~(Bdd(0~~~~(B+(0k(B@(0~~~~l(B(0x~~~~~x(B(0mqqqqqj(B[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S0 Dlvl:1 $1708 HP 15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt123/1350 T2 b - an uncursed +0 pistol (weapon in hand) {8}.--More--1>Y(0lqqqqqk(B(0x~~~~~x(B(0qqj~~~~~mqqk(BZf(0~~(Bdd(0~~~~(B+(0k(B@(0~~~~l(B(0x~~~~~x(B(0mqqqqqj(B[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S0 Dlvl:1 $1708 HP 15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt123/1350 T2 a - an uncursed +0 short sword (alternate weapon; not wielded) {12}.--More--1>Ya (0lqqqqqk(B(0x~~~~~x(B(0qqj~~~~~mqqk(BZf(0~~(Bdd(0~~~~(B+(0k(B@(0~~~~l(B(0x~~~~~x(B(0mqqqqqj(B[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S0 Dlvl:1 $1708 HP 15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt123/1350 T2 The kitten misses the kobold zombie.[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S0  15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt123/1350 T3 (0~~(Bdd3>Y4In what direction? [47896321><] 3>Y{You kill the jackal!%[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S4  15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/1 Wt122/1350 T3 The kitten misses the kobold zombie.[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S4  15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/1 Wt122/1350 T4 (0~~(Bfd(0~(B4>Y4In what direction? [47896321><] 4>YwThe bullet hits the jackal.[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S4  15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/1 Wt122/1350 T4 The kitten misses the jackal.--More--5>Y|/The jackal just misses![QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S4  15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/1 Wt122/1350 T5 5>Y (0lqqqqqk(B(0x~~~~~x(B(0qqj~~~~~mqqk(B(0~~(Bf(0~~~~~~~(B+(0k(B@d(0~~~l(B(0x~~~~~x(B(0mqqqqqj(B[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S4 Dlvl:1 $1708 HP 15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/1 Wt122/1350 T5 a - an uncursed +0 short sword (weapon in hand) {12}.--More--6>YH(0lqqqqqk(B(0x~~~~~x(B(0qqj~~~~~mqqk(B(0~~(Bf(0~~~~~~~(B+(0k(B@d(0~~~l(B(0x~~~~~x(B(0mqqqqqj(B[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S4 Dlvl:1 $1708 HP 15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/1 Wt122/1350 T5 b - an uncursed +0 pistol (alternate weapon; not wielded) {8}.--More--6>Y3. (0lqqqqqk(B(0x~~~~~x(B(0qqj~~~~~mqqk(B(0~~(Bf(0~~~~~~~(B+(0k(B@d(0~~~l(B(0x~~~~~x(B(0mqqqqqj(B[QQQQQ the Footpad ] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S4 Dlvl:1 $1708 HP 15(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/1 Wt122/1350 T5 The kitten misses the jackal.The jackal bites you![QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S4  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/1 Wt122/1350 T5 [-2 -> 13]--Mor6>YG. e--7>Y5The kitten misses the jackal.[QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S4  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/1 Wt122/1350 T6 7>YCF You kill the jackal!(0~(Bf[QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S8  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/2 Wt122/1350 T6 The kitten eats a jackal corpse {300}.[QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S8  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/2 Wt122/1350 T7 8>Y [QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S8  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/2 Wt122/1350 T7 [QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S8  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/2 Wt122/1350 T8 (0l(B(0~~(B@(0mqq(B<(0qqj(B9>YEA[QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S8  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/2 Wt122/1350 T8 [QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S8  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/2 Wt122/1350 T9 @(0~(B9>YP k[QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S8  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/2 Wt122/1350 T10 [QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S8  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/2 Wt122/1350 T10 Z@(0~(B%:>Y%VYou destroy the kobold zombie![QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S12  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/3 Wt122/1350 T10 [QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S12  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/3 Wt122/1350 T11 (0~(B:>Yz {[QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S12  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/3 Wt122/1350 T11 [QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S12  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/3 Wt122/1350 T12 ,,@(0~(B#;>Y[[QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S12  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/3 Wt122/1350 T13 [QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S12  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/3 Wt122/1350 T13 #,#@(0~(B#;>Y c[QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S12  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/3 Wt122/1350 T13 [QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S12  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/3 Wt122/1350 T14 ##@,;>Y c[QQQQQ the Foot pad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S12  13(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/3 Wt122/1350 T14 [QQQQQ the Footp ad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S12  14(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/3 Wt122/1350 T15 ,,@,#<>Yu##@,,#,There's some graffiti on the ground here.Use "r." to read it.[QQQQQ the Footp ad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S12  14(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/3 Wt122/1350 T15 [QQQQQ the Footp ad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S12  14(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/3 Wt122/1350 T16 c<>YY``You kill the cock![QQQQQ the Footp ad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40  14(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T16 [QQQQQ the Footp ad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40  14(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T17 ,=>Yf[QQQQQ the Footp ad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40  14(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T17 [QQQQQ the Footp ad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40  14(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T18 #,#@,=>Y [QQQQQ the Footp ad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40  14(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T18 [QQQQQ the Footp ad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40  14(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T19 (0~(B,,,@,,,>>Y,,,@,####,You inhale a cloud of spores!The spores were poisoned![QQQQQ the Fo otpad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40  11(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T20 [-3 -> 11][QQQQQ the Fo otpad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40  11(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T20 [QQQQQ the Fo otpad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40  11(15)  Pw 10(10)  AC5 MC0 >>Y.Mov12 Xp1/10 Wt122/1350 T20 >>YY [QQQQQ the Fo otpad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40  11(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T20 ,,,,@,#You inhale a cloud of spores!The spores were poisoned![QQQQQ the Footpad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40  -1(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T21 --More--?>YYou die...[ -1(15)  Pw 10(10) --More--?>Y- (0~(B,,,,,,@,#,#####(0lqqqqqk(B##,###(0x~~~~~x(B#,,,(0lqqj~~~~~mqqk(B###,(0~~~~~~~~~~~~(B+##(0mqqk(B<%(0~~~lqqj(B(0x~~~~~x(B(0mqqqqqj(B[QQQQQ the Footpad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40 Dlvl:1 $1708 HP -1(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T21 Do you want your possessions identified? DYWYPI? [ynq] (n) B>Yn Weapons a - ) an uncursed +0 short sword (weapon in hand) {12} b - ) an uncursed +0 pistol (alternate weapon; not wielded) {8} c - ) 23 blessed +0 bullets (in quiver) {12} Armor d - [ an uncursed +1 leather armor (being worn) {60} Scrolls f - ? 4 blessed scrolls of gold detection {4} g - ? 4 blessed scrolls of teleportation {4} j - ? 5 uncursed scrolls of healing {5} k - ? 4 uncursed scrolls of mana {4} l - ? 3 uncursed scrolls of phase door {3} m - ? 2 uncursed scrolls of standard id {2} n - ? an uncursed scroll of cure {1} Potions e - ! an uncursed potion of sickness {1} Tools h - ( an uncursed lock pickB>Y[ {1} i - ( an uncursed oilskin sack {5}(end) B>Y$}+(0~(B,,,,,,@,#,#####(0lqqqqqk(B##,###(0x~~~~~x(B#,,,(0lqqj~~~~~mqqk(B###,(0~~~~~~~~~~~~(B+##(0mqqk(B<%(0~~~lqqj(B(0x~~~~~x(B(0mqqqqqj(BThe oilskin sack is empty.--More--B>YB>Y&B>Y] B>Y BDo you want to see your attributes? [ynq] (n) C>YnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: wallwalking. You could not have this property extrinsically: keen memory. You could not have this property intrinsically: improved vision. Scroll identification only worked 100 times out of 110. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 18. Wand identification only worked 3 times out of 9. Armor identification only worked 15 times out of 16. Spellbook identification only worked 2 times out of 23. Tool identification only worked 5 times out of 11. Monsters only dropped their musable items with 99% chance. Monsters only dropped their equipment with 50% chance. Scroll drop chance was reduced to 76%. Ring drop chance was reduced to 57%. Amulet drop chance was C>Yreduced to 73%. Potion drop chance was reduced to 94%. Musable item generation frequency had a negative bias of 39%. Monster death drops spawned with only 75% chance. --More--C>YH%C>YC>Y-C>Y&C>Y The following skill could not be trained at all: spear. The following skill was trained at half the usual rate: attack spells. The following skill was trained at one fifth the usual rate: spirituality. The following skill was limited to basic proficiency: pick-axe. The following skill was limited to skilled proficiency: two-handed sword. The following skill was limited to expert proficiency: sling. The following skill became untrainable if you tried to train it too early: lightsaber (turn 22). Number of artifacts generated was 1. Number of fake artifacts generated was 0. Your remaining amount of free polymorphs was 10. Monster spawn increase would have started at turn 24519. Monster spawn increase had reached its maximum at turn 118689. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 1232880. The monster class that cannot be genocided was blob. The monster class tC>Y hat was spawned more often: trove (freq bonus 8). The monster species that was spawned more often: speedster maggot (freq bonus 66). The monster species that was spawned more often: magic warp patch (freq bonus 39). The monster species that was spawned more often: fake stalk (freq bonus 18). The monster species that was spawned more often: mesmerizing nymph (freq bonus 10). --More--C>YAN C>Y!D>YD>YcThe monster species that was spawned more often: Utsutsu Mujuro the Blind (freq bonus 48). The monster species that was spawned more often: fatweight rubber (freq bonus 26). The monster species that was spawned more often: Vera's servant (freq bonus 20). The monster species that was spawned more often: Kostchtchie (freq bonus 18). The monster species that was spawned more often: time colony (freq bonus 54). The monster species that was spawned more often: adventurous wizard (freq bonus 11). The monster species that was spawned more often: thalmor (freq bonus 144). The monster species that was spawned more often: force mugger (freq bonus 36). The monster species that was spawned more often: fiendish warlock (freq bonus 60). The monster species that was spawned more often: adult yellow dragon (freq bonus 66). The monster species that was spawned more often: protected nazgul (freq bonus 44). D>Yc[19;1HThe monster species that was spawned more often: phase mold (freq bonus 40). The monster species that was spawned more often: old white dragon (freq bonus 13). The monster species that was spawned more often: gimple nymph (freq bonus 20). The monster species that was spawned more often: Pazuzzu (freq bonus 54). The monster species that was spawned more often: crystal growth (freq bonus --More--D>Y210). The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 2). The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 5). The monster trait that was more common: monsters that have hug attacks (freq bonus 2). The monster trait that was more common: silent monsters (freq bonus 2). The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 4). The monster trait that was more common: monsters that can lay eggs (freq bonus 2).The monster species that was never randomly spawned: whipfish. The monster species that was never randomly spawned: real inferno hound. The monster species that was never randomly spawned: duck captain. The monster species that was never randomly spawned: Carola. The monster species that was never randomly spawned: stitched abomination. The monster species that waD>YSs never randomly spawned: chaos mutant. The monster species that was never randomly spawned: ancient multi-hued jelly. The monster species that was never randomly spawned: ghoul. The monster species that was never randomly spawned: Daoloth, the Render of the Veils. The monster species that was never randomly spawned: quinon. The RNG hath decreed that this item was never generated: impact staff ((null)). --More--D>Y The RNG hath decreed that this item was never generated: airstep boots (calf-leather sandals). The RNG hath decreed that this item was never generated: cloak of flame (vestiary). The RNG hath decreed that this item was never generated: poison blast (tattered). The RNG hath decreed that this item was never generated: magic mapping (shapeless). The RNG hath decreed that this item was never generated: disintegration beam (fuzzy). The RNG hath decreed that this item was never generated: sky-high heels (roman sandals). The RNG hath decreed that this item was never generated: wax candle (candle). The RNG hath decreed that this item was never generated: full healing (heretical). The RNG hath decreed that this item was never generated: gain intelligence (plain). The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus D>Y1_100). The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 7). The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 20). The RNG hath decreed that this item was generated more often: ya (bamboo arrow, --More--D>Y8 D>Y D>Y freq bonus 6). The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 49). The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 7). The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 5). The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 56). The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 30). The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 9). The RNG hath decreed that this item was generated more often: aggravateD>Y  monster (grating, freq bonus 8). The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 4). The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 7). The RNG hath decreed that this item was generated more often: kicking boots --More--D>Y:~D>Y(steel boots, freq bonus 3). The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 6). The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 8). The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword). The RNG hath decreed that this item was always generated cursed: magical shield ((null)). The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: holy shield (god-given). The RNG hath decreed that this item was always generated cursed: cutting (inane). The RNG D>Y>hath decreed that this item was always generated cursed: gray dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: cyan dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: chloroform --More--E>Ymb(impregnated). The RNG hath decreed that this item was always generated cursed: coveted boots (pink sneakers). The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber). The RNG hath decreed that this trap was always invisible: pendulum trap. The RNG hath decreed that this trap was generated more often: nonintrinsical trap (freq bonus 8). Next attribute increase check would have come at turn 1109. Strength training was 1. Dexterity training was 1. Wisdom training was 1. Constitution training was 0. You were prevented from having phasing (0). You were prevented from having keen memory (0). You had 1478 points of nutrition remaining. You were stealthy. Your luck was zero. You could not have safely prayed (539). You are dead. --More--E>Yy(0~(B,,,,,,@,#,#####(0lqqqqqk(B##,###(0x~~~~~x(B#,,,(0lqqj~~~~~mqqk(B###,(0~~~~~~~~~~~~(B+##(0mqqk(B<%(0~~~lqqj(B(0x~~~~~x(B(0mqqqqqj(B[QQQQQ the Footpad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40 Dlvl:1 $1708 HP -1(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T21 Do you want to see your discoveries? [ynq] (n) E>Y} n Discoveries   Scrolls  ? scroll of gold detection (JUMPING UP AND DOWN TO NUMBED ENEMY)  ? scroll of teleportation (COMBATDEPTH LAB CORRODE)  ? scroll of healing (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT)  ? scroll of mana (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS)  ? scroll of phase door (COVERED VILE DISAPPER)  ? scroll of standard id (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED I  ? scroll of cure (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU)  Potions  ! potion of sickness (freezing)  Tools  ( * oilskin sack (bag)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom) >Y} H . * acid venom (splash of venom)  . * segfault venom (splash of venom) (end) F>Yr(0~(B,,,,,,@,#,#####(0lqqqqqk(B##,###(0x~~~~~x(B#,,,(0lqqj~~~~~mqqk(B###,(0~~~~~~~~~~~~(B+##(0mqqk(B<%(0~~~lqqj(B(0x~~~~~x(B(0mqqqqqj(B[QQQQQ the Footpad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40 Dlvl:1 $1708 HP -1(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T21 Do you want an account of creatures vanquished? [ynq] (n) F>YU# n Vanquished creatures:  a cock (2 created) 2 jackals 0 kittens (1 created) 0 jellies (1 created) 0 axus jellies (1 created) 0 petit mimics (2 created) 0 field mice (1 created) 0 spike urchins (1 created) 0 lichens (1 created) 0 porter lichens (1 created) 0 spore lichens (1 created) a kobold zombie 0 twens (2 created) 0 white mushroom patches (1 created) 0 fire troves (1 created) 0 cold troves (1 created)  20 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--F>Yhq#(0qqk~~(B+(0qqj(B [QQQQQ the Footpad] St13 Dx16 Co12 In10 Wi8 Ch4 RogDopFemCha+H S40 Dlvl:1 $1708 HP -1(15)  Pw 10(10)  AC5 MC0 Mov12 Xp1/10 Wt122/1350 T21 Do you want to see your conduct? [ynq] (n) G>Y\n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 3 times. You killed 4 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--H>Y4 ----------  / \  / REST \  / IN \  / PEACE \  / \  | QQQQQ |  | 1708 Au |  | killed by a |  | fumarole spores |  | |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye QQQQQ the Rogue... You died in The DungH>Y4eons of Doom on dungeon level 1 with 40 points, and 1708 pieces of gold, after 21 moves. You were level 1 with a maximum of 15 hit points when you died. --More--S>YYou reached the 130th place on the top 10000 list.  No Points Name Hp [max]  1 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on  level 15. Drowned in a moat by a squirtle. 198 [199]  2 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on  level 14 [max 38]. Killed by a monster (dark  lancer), while helpless. - [1]  3 125670 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on  level 10. Killed by a death ray. 44 [52] 128 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom  on level 1. Killed by a monster (yakuza member). - [20] 129 40 ksedlar-Con-Vam-Fem-Cha quit in The Dungeons of Doom  on level 1. S>Y2 15 [15] 130 40 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on   level 1. Killed by a fumarole spores. - [15] 131 36 Wooble-Bin-Sat-Mal-Neu died in The Dungeons of Doom  on level 1. Killed by a little dart. - [15] 132 33 BSOD2-Ana-Liz-Mal-Cha died in The Dungeons of Doom on  level 1. Killed by a dungeon fern spore's explosion. - [12] --More--