QQQQQ, chaotic female doppelganger Chaos Sorceror --.-- - ---...# . |..(Q@..| |.......| | #.#.#.| . . | -- . --- [QQQQQ the Chaotic Dweller] St8 Dx9 Co8 In9 Wi12 Ch7 ChaDopFemCha+HX S0 Dlvl:1 $0 HP12(12) Pw25(25) AC6 MC0 Mov12 Xp1/0 Wt56/900 T1 Latest messages Hello QQQQQ, welcome to SlashEMExtended! You are a chaotic female haxor x-race doppelganger Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. amulet of the RNG - This is an amulet. Color: gray. Material: iron. Appearance: warped. It can be worn for some magical effect, but you will go hungry a little bit faster if you are wearing an amulet. This is a special amulet, because nobody knows the effect in advance - but you now know that it is fire resistance! # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: cold resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 97% Wand drop chance was reduced to 93% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: body spells (turn 13) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 27520 Monster spawn increase reached its maximum at turn 47573 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1928367 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: golem (freq bonus 6) The monster species that spawned more often: volt stalk (freq bonus 14) The monster species that spawned more often: mutant fly (freq bonus 33) The monster species that spawned more often: itemporter (freq bonus 48) The monster species that spawned more often: Rough Teresa's gentle-soft sneaker (freq bonus 27) The monster species that spawned more often: undead growth (freq bonus 48) The monster species that spawned more often: journeyman light wall (freq bonus 42) The monster species that spawned more often: black soul (freq bonus 14) The monster species that spawned more often: trump (freq bonus 21) The monster species that spawned more often: Walduin (freq bonus 18) The monster species that spawned more often: shavuot sephirah (freq bonus 28) The monster species that spawned more often: hunger turret (freq bonus 36) The monster species that spawned more often: fiendish warlock (freq bonus 14) The monster species that spawned more often: great wyrm of the nexus (freq bonus 32) The monster species that spawned more often: pikaflare (freq bonus 20) The monster species that spawned more often: volt bomb (freq bonus 9) The monster species that spawned more often: zombified dwarf (freq bonus 48) The monster species that spawned more often: rainbow fungus (freq bonus 27) The monster species that spawned more often: vile temptress (freq bonus 57) The monster species that spawned more often: petty komodo dragon (freq bonus 24) The monster species that spawned more often: joy prison mage (freq bonus 33) The monster trait that was more common: monsters that can be genocided (freq bonus 1) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 3) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 4) The monster trait that was more common: monsters that count as rats (freq bonus 3) The monster trait that was more common: monsters with soldier dialogue (freq bonus 16) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 4) The monster trait that was more common: monsters that grunt (freq bonus 2) The monster trait that was more common: monsters that love to collect gold (freq bonus 10) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster species that never randomly spawned: jumping champion The monster species that never randomly spawned: fantastic xan The monster species that never randomly spawned: maggot mass The monster species that never randomly spawned: arachnid The monster species that never randomly spawned: Mister Internet The monster species that never randomly spawned: forest giant The monster species that never randomly spawned: old rainbow dragon The monster species that never randomly spawned: suku sephirah The monster species that never randomly spawned: spirit lich The monster species that never randomly spawned: giant brown rat The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: lag stone (gray) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was never generated: protection (black onyx) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 37) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 23) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 5) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 19) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 8) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 12) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 26) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 7) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 6) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 10) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 10) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 4) The RNG hath decreed that this item was always generated cursed: droven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: red lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: evil dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: emerald dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: endure cold (deep) The RNG hath decreed that this item was always generated cursed: dragon blood (perishable) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this item was always generated cursed: lootcut (cleaved) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this trap was always invisible: starlit trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 4) Next attribute increase check would have come at turn 657 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having fire resistance (0) You were prevented from having dimmopathy (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (408) You survived Spells known in the end Name Level Category Fail Memory a - berserk 2 chaos 0% 100% b - lock manipulation 2 chaos 0% 100% c - earthquake 7 chaos 99% 600% d - disintegration 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of the RNG (warped) Armor robe of randomness (cyan robe) Scrolls scroll of remove curse (DAD AND BABY ATTACKING) scroll of enchant weapon (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) scroll of rumor (NURSE THE NAIL THE ATTACK IS STRONGER) scroll of message (AIR ELEMENTAL SPEED BEHOLDER) scroll of healing (BELLA RAGAZZA FASCIU) scroll of mana (COMBATDEPTH LAB CORRODE) scroll of phase door (KLATHA DATHA NY ARYATHA) scroll of standard id (MODD ARCHWILIO) scroll of cure (FAGEYUDUD) Spellbooks spellbook of berserk (fleeting) spellbook of lock manipulation (miracle) spellbook of earthquake (unidentified) spellbook of disintegration (gained) Potions potion of object detection (roast mate) potion of gain ability (smoky) Wands wand of undead turning (banyan) wand of sleep (vajra orb) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye QQQQQ the Chaos Sorceror...