QQQQQ, chaotic female doppelganger Chaos Sorceror #| #.| -#--#.. ....@# | ##Q.# ... ?.#.| ----- [QQQQQ the Chaotic Dweller] St14 Dx9 Co11 In10 Wi8 Ch7 ChaDopFemCha+HX S0 Dlvl:1 $0 HP12(12) Pw27(27) AC5 MC0 Mov12 Xp1/0 Wt67/1350 T1 Latest messages Hello QQQQQ, welcome to SlashEMExtended! You are a chaotic female haxor x-race doppelganger Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: jumping You could not have this property intrinsically: clairvoyance Scroll identification only worked 100 times out of 178 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 198 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 81% Concealing monsters were spawned underneath items 58% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: trident (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 36360 Monster spawn increase reached its maximum at turn 48851 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 600832 The monster class that cannot be genocided was lizard The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: nastystone sniper (freq bonus 30) The monster species that spawned more often: RNG Kriminologist (freq bonus 12) The monster species that spawned more often: ebony patch (freq bonus 12) The monster species that spawned more often: death dog (freq bonus 6) The monster species that spawned more often: crystal ice golem (freq bonus 5) The monster species that spawned more often: hellfire colossus (freq bonus 6) The monster species that spawned more often: eldritch mushroom (freq bonus 20) The monster species that spawned more often: real venom monster (freq bonus 24) The monster species that spawned more often: crebain (freq bonus 8) The monster species that spawned more often: pustulent fungus (freq bonus 12) The monster species that spawned more often: emperor onsen penguin (freq bonus 5) The monster species that spawned more often: osquip (freq bonus 5) The monster species that spawned more often: escalator (freq bonus 3) The monster species that spawned more often: sludge stalk (freq bonus 15) The monster species that spawned more often: cyan mold (freq bonus 5) The monster species that spawned more often: yellow mewlip (freq bonus 8) The monster species that spawned more often: undead ordinator (freq bonus 4) The monster species that spawned more often: Gai Mite (freq bonus 8) The monster species that spawned more often: duam xnaht agent (freq bonus 40) The monster species that spawned more often: moldy warp patch (freq bonus 20) The monster trait that was more common: monsters that can throw boulders (freq bonus 3) The monster trait that was more common: silent monsters (freq bonus 1) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 1) The monster trait that was more common: monsters that can cast spells (freq bonus 1) The monster trait that was more common: monsters with cold resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster species that never randomly spawned: gater devil The monster species that never randomly spawned: nondescript spore The monster species that never randomly spawned: Nellie Bly The monster species that never randomly spawned: sand maggot The monster species that never randomly spawned: inka woman The monster species that never randomly spawned: sock mole The monster species that never randomly spawned: acehack horror The monster species that never randomly spawned: mining petrification elemental The monster species that never randomly spawned: cockatrice The monster species that never randomly spawned: bloodthirsty vampire mage The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: inka spear ((null)) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: infoless helmet (twisted visor helmet) The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: cloak of turn loss (running cloak) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 19) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 12) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 6) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 19) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 4) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 2) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 4) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 11) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 62) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 8) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: secretion dagger ((null)) The RNG hath decreed that this item was always generated cursed: amulet of danger (doomed) The RNG hath decreed that this item was always generated cursed: special leather armor ((null)) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: bombing (exciting) The RNG hath decreed that this item was always generated cursed: blind self (irritating) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this item was always generated cursed: gothic plate mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak) The RNG hath decreed that this trap was always invisible: mana battery trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 1) Next attribute increase check would have come at turn 147 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were prevented from having jumping (0) You were prevented from having free action (0) You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (979) You survived Spells known in the end Name Level Category Fail Memory a - cure random status 1 chaos 0% 100% b - russian roulette 6 chaos 98% 500% c - earthquake 7 chaos 99% 600% d - disintegration beam 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of restful sleep (radiating) Armor robe of randomness (pink robe) Scrolls scroll of identify (TLASFO SENIL) scroll of enchant weapon (KIRJE) scroll of rumor (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of message (FORMAT C) scroll of healing (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of mana (YUM YUM) scroll of phase door (INTEGER DIVIDE BY ZERO) scroll of standard id (YIKES) scroll of cure (ZTORF) Spellbooks spellbook of cure random status (rocky) spellbook of russian roulette (spotted) spellbook of earthquake (copper) spellbook of disintegration beam (spacious) Potions potion of vampire blood (blood-red) potion of extra healing (yellow) Wands wand of digging (mica) wand of speed monster (aspen) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye QQQQQ the Chaos Sorceror...