QQQQQ, chaotic female doppelganger Chaos Sorceror ---------------- |........Q@....| |.........h....| |............$.| ---------.------ [QQQQQ the Chaotic Dweller] St12 Dx7 Co12 In13 Wi5 Ch4 ChaDopFemCha+HX S0 Dlvl:1 $0 HP12(12) Pw28(28) AC6 MC0 Mov12 Xp1/0 Wt71/1300 T1 Latest messages Hello QQQQQ, welcome to SlashEMExtended! You are a chaotic female haxor x-race doppelganger Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! What do you want to write with? [- enoqr or ?*] Never mind. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: corrosivity You could not have this property intrinsically: stun resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 52% chance Ring drop chance was reduced to 74% Amulet drop chance was reduced to 36% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 14% of the time only The following skill could not be trained at all: lance The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 12) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 24195 Monster spawn increase reached its maximum at turn 35272 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1638384 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: trapper or lurker above (freq bonus 2) The monster species that spawned more often: sepia mushroom (freq bonus 6) The monster species that spawned more often: icer turret (freq bonus 3) The monster species that spawned more often: backtaker vortex (freq bonus 32) The monster species that spawned more often: hooked horror (freq bonus 12) The monster species that spawned more often: ass troll (freq bonus 36) The monster species that spawned more often: gnome badass (freq bonus 16) The monster species that spawned more often: eight of diamonds (freq bonus 15) The monster species that spawned more often: Antitank Kop (freq bonus 8) The monster species that spawned more often: Mister Submarine (freq bonus 20) The monster species that spawned more often: slime vortex (freq bonus 15) The monster species that spawned more often: petty living wall (freq bonus 40) The monster species that spawned more often: shadow stalker (freq bonus 14) The monster species that spawned more often: ultra rust monster (freq bonus 54) The monster species that spawned more often: grandmaster colony lichen (freq bonus 90) The monster species that spawned more often: black ant (freq bonus 12) The monster species that spawned more often: Kristin's soft sneaker (freq bonus 30) The monster species that spawned more often: wrinkled force fungus (freq bonus 20) The monster species that spawned more often: ugly bitch (freq bonus 5) The monster species that spawned more often: beriah sephirah (freq bonus 10) The monster species that spawned more often: warty force fungus (freq bonus 20) The monster trait that was more common: monsters that laugh (freq bonus 2) The monster trait that was more common: monsters that count as mind flayers (freq bonus 1) The monster species that never randomly spawned: caterpie The monster species that never randomly spawned: Marleen The monster species that never randomly spawned: mauler The monster species that never randomly spawned: spiriteon The monster species that never randomly spawned: bad hunter The monster species that never randomly spawned: blister patch The monster species that never randomly spawned: world-ending horror The monster species that never randomly spawned: giant garnet dragonfly The monster species that never randomly spawned: ghost mage The monster species that never randomly spawned: Miss Schrack The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: healing (white) The RNG hath decreed that this item was never generated: cryogenics (hostile) The RNG hath decreed that this item was never generated: passwall (ochre) The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: magical shield ((null)) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 64) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 4) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 8) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 7) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 3) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 12) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 25) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: screw stone (gray) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: beautiful shirt ((null)) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: burrow (beautiful) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: back to start trap (freq bonus 3) Next attribute increase check would have come at turn 843 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having infravision (0) You were prevented from having corrosivity (0) You had 1500 points of nutrition remaining You caused conflict Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (79) You survived Spells known in the end Name Level Category Fail Memory a - resist random element 4 chaos 90% 300% b - chaos bolt 5 chaos 95% 400% c - bombing 5 chaos 95% 400% d - disintegration beam 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of strangulation (cat) Armor robe of randomness (camo robe) Scrolls scroll of enchant armor (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) scroll of fire (JUBILEX HAS A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) scroll of rumor (FUS RO DAH) scroll of message (EDGE PROTECTION) scroll of healing (SODALG) scroll of mana (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) scroll of phase door (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS) scroll of standard id (DAEDELDIDAET) scroll of cure (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) Spellbooks spellbook of resist random element (magnificent) spellbook of chaos bolt (protected) spellbook of bombing (dry) spellbook of disintegration beam (petrified) Potions potion of see invisible (hidden tea) potion of ESP (nanika) Wands wand of undead turning (wish parser) wand of opening (mithril) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye QQQQQ the Chaos Sorceror...